Game planning starts from the crying female anchor

Game planning starts from the crying female anchor

游戏策划从气哭女主播开始

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Summary

Zhou Tianyi travels to a parallel world, binds the game planning system, and needs to lead the world's game development within 10 years.
However, the technology tree of this world is a bit crooked, and a technology called Monternet appears, and people can also play games immersively through Monternet.
It is precisely because of the emergence of this technology that the game industry has stepped into a vicious circle of blindly pursuing graphics instead of gameplay.
So Zhou Tianyi, relying on his rich game experience and system ability in his previous life, told the world that games can still do this!
Platform jump: i wanna, a beautiful anchor who cried in anger
ARPG: Monster Hunter, let a group of players face the terrifying monsters and experience the fun of hunting and being hunted
Soul series: Let players feel what a simple game is
There are also human beings who have suffered a crushing defeat. The Jelly Bean Ultimate Challenge series of relaxing games will keep you entertained all day long.
The players shouted, is there anything God Zhou can't do?
Zhou Tianyi smiled wryly: I wanted everyone to bring Fate/stay night, but the all-age version has no soul, so forget it.
Tag: urban crossing system funny

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