Chapter 176

Make a note of the hidden elements about the strange meat.

Zhou Ze manipulated the protagonist to continue exploring the suburbs of the town along the route in his dream.

He saw a huge stone door that had collapsed, just as he was about to reach the final stop of Amishus.

The game screen suddenly shook!

The immersive rumble of the earthquake came from the speakers!
"earthquake?"

Zhou Ze was stunned, and was about to let the protagonist run away, but found that the joystick couldn't move no matter how he shook it.

Plot kill?

No, I found it according to the prompts in the plot, it is impossible to trigger the must-death section.

This CG should be a transition plot...

With a guess in mind, Zhou Ze began to observe the details in the game.

As the earthquake continued, the homeless people who were warming up by the iron barrel fire in the corner of the ruins not far away hugged their heads in horror, and an explosion dialog popped up above their heads:
"here we go again!"

"The guy lurking underground!"

"It's sure to come out one day!"

Before the group of homeless people shouted a few more times, the small-scale earthquake stopped abruptly in less than ten seconds, and the homeless people who were panicking like the end of the world just now recovered quickly. Normal, should I say I am adaptable or already numb?

"It was scary just now..."

"I almost thought the ground was going to crack. In recent days, that monster has become more and more active."

"Yeah, how many times this week? It seems like a dozen times?"

"It feels like that monster will wake up completely in a short time. Who knows how long this city can survive... Ahhh! Monster!"

Zhou Ze was thinking about the meaning of the conversation between the homeless people.

In the next second, the explosion dialog box reappeared.

"Ahhhh!! Ghouls! It's a ghoul!"

Accompanied by ear-piercing screams, a long-haired, nearly rotten humanoid monster emerged from the ruins at some point.

This festering monster has pale rubbery skin, a somewhat canine face, bloodshot eyes, a flattened nose, and a strong jaw that allows its razor-sharp fangs to tear open human bodies with ease.

As soon as the monster appeared on the stage, it threw down the nearest homeless man, opened its bloody mouth and bit off a piece of flesh from the homeless man's neck. The blood splashed everywhere, and the sound of tearing and swallowing was extremely ear-piercing.

Accompanied by the increasingly impatient violin background music, screams and howls for help are intertwined like movements.

[Option ①: Fight to save lives! 】

[Option ②: Escape silently. 】

[Option ③: Eat melons and watch. 】

"Ghoul? It doesn't look like a very strong monster, and it happens to be able to test the strength of the protagonist in battle."

Faced with three options, Zhou Ze chose the first one without hesitation.

Kles pulled out the gun from his waist and stepped forward quickly, the game screen changed suddenly!
In the newly displayed picture, the protagonist is standing on the left, and the ghoul monster tearing the homeless to eat is standing on the right. The upper left corner shows the protagonist's blood and blue bars...

"Gah! Turn-based?!"

Seeing this battle scene, Zhou Ze was dumbfounded.

Even if the Great World game is an unfinished product, it shouldn't be short of funds to such an extent.

It's been so long since I've played world games, but this is the first time I've encountered a turn-based battle!No matter how bad the previous picture was, at least in the important part of the battle, it was almost realistic.

But this time it is a real turn-based...

Is this a decrease in difficulty or an increase?

Forget it, that's good, at least you don't have to wait until the joystick is scrapped to fight for extreme operations. In the turn-based system, you only need to be familiar with the plot and hidden elements to pass the level smoothly. Combat is an additional condition.

Explore the gameplay first.

Zhou Ze selected the protagonist's portrait,
[Melee], [Firearms], [Sorcerer], [Items], [Escape].

The gameplay is similar to most turn-based rpg games, just a few functions, nothing new.

To be on the safe side, Zhou Ze first chose the malicious gaze of magic to weaken the combat effectiveness of the ghouls before attacking.

Kress watched as the ghoul muttered words.

Amid the sound of the incantation, a cloud of dark red mist quickly gathered on the top of his head, condensing into a group of weird vertical pupils looming, blinking at the ghoul and disappearing.

After receiving the malicious stare, the ghoul was surrounded by a layer of dark red mist. It also noticed Kleis who was staring at it not far away, let out an indescribable roar, and abandoned the already cold homeless man rushed towards him.

The pounced ghoul scratched hard at Kles, who couldn't dodge, with his sharp claws, and his health dropped by nearly one-fifth in an instant.

"Damn it? You're still so ruthless even though you've been weakened?"

Zhou Ze was a little stunned for a moment, is this damn a little monster?Could it be a hidden boss that popped up somewhere?
But if he chose a slightly weaker game character, wouldn't he be GG all of a sudden?
"Bullets are limited, so use them sparingly. Since this guy is running so close, let's try the melee attack effect."

Command the protagonist to use melee attacks.

On the screen, Kress took off the baton tied around his waist, aimed at the back of the ghoul's head and hit it with all his strength.

Crit! !
The ghoul was stunned by this fatal blow, and the blood bar on its head was reduced by nearly half.

"So lucky? Is it the effect of the holy artifact?"

The gift of the goblin will increase the wearer's luck to a certain extent, and it will naturally make the battle situation tilt to the protagonist's side during the battle. Extra effects such as critical strikes and stuns are a kind of luck.

While it is sick, kill it!
Without hesitation, Kress gave the ghoul another sap.

This time there was no stun or stun effect, but the ghoul had less than [-]% of its health left, so it was not far from death.

A ghoul with serious injuries and bleeding effects, struggling to escape... It seems that this monster also has a certain degree of rationality, with the instinct to seek advantages and avoid disadvantages, and bully the weak and fear the strong.

In the turn-based mode, the ghouls hadn't escaped far before it was Kles' turn to meet again.

There is no suspense.

Zhou Ze asked the protagonist to chase after him and swung his baton again, hitting the back of the ghoul's head with a sap, ending the monster's life.

After the battle is over, the settlement screen pops up.

In normal rpg games, more or less experience points and loot will be obtained after fighting monsters.

However, in the game "Old Exile", after winning, not only is there no reward for naked farts, but Kleis is also in a weak state of bleeding due to injury. If the wound is not treated and bandaged as soon as possible, he may be weak for a long time.

After seeing Kress kill the monster, the residents and homeless people who fled in all directions neither cheered and praised him as a hero, nor thanked him for eliminating the dangerous monster. They just numbly stopped screaming and returned to their respective positions.

It looks like an artificial mentally retarded man with no emotions.

If it was a normal game, Zhou Ze might wonder if there was something wrong with the NPC response mechanism designed by the game.

But now, he can only sigh that the sickness of this city has already penetrated into his bones.

Although these residents are still alive, in fact, the spirit is no different from death. Perhaps only real death can stir up a little ripple.

I won't fight monsters in the next archive, and it's not good to work hard.

(End of this chapter)

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