Regarding the idea of ​​regaining lost ground, Gu Ye was actually not particularly eager.

Whether it's gathering manpower or dispatching food and equipment in the early stage, or dealing with the development of retaking the territory later, this is a matter that requires a long plan to lay the groundwork.For Corunna, a small town with a small population, hastily dispersing its limited troops is an act equivalent to death.

Of course, if there are no players present, it stands to reason that this is the case...

In Gu Ye's original plan, there was no game progress in which he took the initiative to fight against monsters to regain lost ground, which also made the players' quest interface never have similar quests.

But now I suddenly heard that the players secretly have such a plan. Seeing that the atmosphere here has changed from the hustle and bustle not long ago to the current desertedness. Since everyone also has this demand in the game, Gu Ye actually doesn't mind. Said to help them realize such a small wish.

After all, as far as the actual situation is concerned, the fact that these players are going to find trouble with monsters does not have much impact on Corunna. Even if there is a plan similar to outward expansion in the future, these players are even now. It can also be indirectly counted as a positive support.

... What's more, even if he, Gu Ye, cannot become an excellent game planner who actively explores interesting gameplay, now players have found another exciting gameplay of the game by themselves, making the game more interesting and retaining players in order to increase the playability , the answers were clearly laid out in front of him, and he always had to copy them.

It's about this branch of "recovering lost ground", and he has to make up some details for the players temporarily.

In the stronghold, seeing such a message box popping up on the game interface that almost proves the existence of the side game, the group of players who have laid down their first territory in the game are all excited and crazy.

"Damn, you can really play like this, great prophets."

"After laying down the ground in the future, will the future home system really be officially open to us? To be honest, I'm actually a little afraid of heights. When I go online every day and look at the ground from the tree, I feel a little Scary."

"Isn't the home system already in place? I asked the real estate agent in Corunna that you can buy a house, and the home can be opened at any time, but there is a problem with the price."

"If you can't afford it, it means you don't have it. With the speed at which the game planners take out gold coins from our pockets, how can we save the money to buy a house?"

"It seems that the game is still somewhat humane. Seeing that we can't afford a house, it gives us another way to open the home system. If we take down the city closest to Corunna, as the first to go to that town to help One of the revived people, there is no credit but hard work, no matter what, I will give him a room."

"It's reasonable. Many of the original townspeople may have been killed by the plot. Even if you check carefully for so many vacant rooms, there will be a few vacant no matter what."

"Oh no, don't be so limited in your thinking. Let's think boldly and let go of our imagination. Maybe after we occupy that city, the whole town can be regarded as our property."

"Wow, in turn, maybe you can rule the NPCs who enter the country, it's cool."

Players who have fallen into a good imagination can't wait to fight all the way to the old base camp of monsters now and occupy the whole city.

Copper sulfate pentahydrate also imagined a bright future for a while, and because he was a little worried that something would happen if it was delayed, he suggested aloud: "Since everyone thinks so, let's confirm together now and build a teleportation array here." Bar."

"Okay, confirm, we confirm the establishment of a teleportation point at this stronghold." Because there was no confirmation button in the message box that Gu Ye hurriedly produced, the players who had been with the townspeople for a long time and were used to receiving tasks by talking spoke together. replied.

A new pop-up window quickly popped up in the game interface of the players.

[It has been confirmed to establish a teleportation point at this stronghold, all warriors, please confirm the location of the teleportation point. [picture]

Note:

1. Only on the premise that the player is within the effective range of the teleportation point, can the teleportation between each teleportation point be carried out.

2. If there is an NPC present, the teleportation function of the teleportation point is temporarily locked, that is, the player cannot teleport.

3. When the opposing NPC occupies the stronghold, the teleportation point becomes invalid, and the teleportation point needs to be set up again.

4. Due to the uncertainty of the teleportation point, equipment and props cannot pass through the teleportation array. 】

...Because weapons are not part of the system, the bound weapons can only be retrieved by the players themselves. Gu Ye added such a rule when setting up the teleportation point in order to prevent the townspeople from finding something wrong. set up.

The information box comes with a brief map of the stronghold, indicating where the players choose to establish the teleportation point.

There is such an information box in each player's game interface. It is estimated that the establishment of the follow-up teleportation point is probably the minority obeying the majority. It depends on where most players choose to establish the teleportation point.

This time, there are four full notes attached to the setting of the teleportation point. The task of setting the teleportation point is obviously a delicate matter.

The players present looked at the small map that came with it, and cautiously did not make an immediate decision, but discussed it with their companions.In the end, they chose the relatively hidden cellar as the teleportation point.

...Of course, at the very beginning, some people suggested whether to build a tunnel in the wild that can lead all the way directly below the stronghold as a teleportation point, but since everyone is not a professional in this field, they are worried that it will cause the ground to collapse. In the end, the digging was in vain, so I had to take a step back and set the teleportation point in the cellar.

Later, they would add some kind of shelter or a bolt that would lock the cellar's interior.Although it may be useless under the action of enemy weapons, it can still provide peace of mind.

Soon, after they marked the location of the teleportation point on the map, at the same time, two official announcements were issued to all players in the game.

[Sub-quests: Recovering Lost Lands has started]

[Sub-task: regain lost ground

Those disastrous battles in the past eventually caused the empire to shrink its original territory.

Monsters have occupied human towns, and people have been displaced.Everyone longs for heroes to appear, and the world also needs heroes to appear.

Braves from different worlds, please take back this piece of land that originally belonged to the people of the empire, build a teleportation point and plant the human flag.

Note:

1. Only on the premise that the player is within the effective range of the teleportation point, can the teleportation between each teleportation point be carried out.

2. If there is an NPC present, the teleportation function of the teleportation point is temporarily locked, and the player cannot teleport.

3. When the opposing NPC occupies the stronghold, the teleportation point becomes invalid, and the teleportation point needs to be set up again.

4. Due to the uncertainty of the teleportation point, equipment and props cannot pass through the teleportation array. 】

At the same time, in the game interface of all players, there was an additional option of "transfer" icon.As long as you click on this icon, the various teleportation points currently set in the game will be displayed.

Because the player currently only occupies one stronghold, the only places they can teleport to each other are the only known stronghold and the player's birth point.

The appearance of this announcement can be regarded as a shot in the arm for all players. Some people even went offline and joined the game group because they could not discuss this new side mission with other players because there is no full server chat in the game. .

At the same time, on the other side, the shift system has been adopted, and the motorcycles are connected with each other with ropes to strive for both day and night. Players who rushed to the Silent Forest early also saw these two announcements.

Because there are a lot of people online at this point, they can immediately discuss the side mission of regaining lost ground while rushing.

"Damn, this is similar to that kind of faction battle. Has there been a side mission that allows us to fight fiercely with mobs?! I really want to kill myself and go back to fight. The journey is really tiring."

"Hold on, hold on, it's all here, two hundred gold coins have been spent, we can't turn back, don't be fooled by the task, or the road will be in vain!"

"Everyone, don't read the announcement! The elf is still in our car at the moment, and two hundred gold coins can't just be thrown in our hands. We have to believe that we will get rich rewards after sending people home. After fighting or something It's not too late."

"No, no, I think we can take a good look at the announcement." Daydream read the short announcement over and over again, and suddenly said, "You said that if we snatch a stronghold from the monster halfway, we can build another stronghold." Teleportation point, can't we run on both sides without delaying the mission, and can rush back to join the battle, which is directly equivalent to saving halfway?"

A player who pursues safety said: "Let's go, if the elf dies halfway while we are away, wouldn't we run in vain. There is still a place to grab, just us, there is nothing close birth point, so don’t take any chances.”

"That's right, it doesn't look very safe." Daydream said so, just when everyone felt that he had stopped his thoughts and gave up his mind to continue running the map to do tasks safely, he suddenly spoke again and asked, "But to be honest, he didn't say anything about the eligibility criteria for the stronghold."

"If it is the monster strongholds where we usually spawn mobs, those strongholds seem to be the places they built and set up by themselves. I have seen mobs build new strongholds in other places before. You said that if we first imitate Build a stronghold by yourself, and then find a way to get a lone monster to go in, give him a weapon and then fight back, can this cheat the qualification of a teleportation point from the game system?"

As soon as the words came out, the other people who heard it were all stunned. After all, the idea of ​​daydreaming sounds a little weird.

You said that the stronghold established by monsters might not be successful, and it is impossible for monsters to build strongholds at ordinary times. It is impossible for you to set up a teleportation array that can only be used by players. It can be said that the judging criteria for a stronghold that allows setting teleportation points should only be based on the game system. .You said that the behavior of getting the monster in and killing it with a knife looks a bit like "cheating insurance", but looking at it from another direction, it seems that it can barely be regarded as taking back the land of the empire from the monster, even though it looks a bit Too deliberate.

...The first reaction of people who said that is that it must not work, but after thinking about it carefully, it seems that it is not impossible to do so.

Jin Jin frowned: "...It shouldn't work, I always feel a little unreliable."

Daydreaming: "But games are unreliable in the first place. Which game makes people run around for so long if they don't agree with each other? I think there must be some tricks in it, but we haven't discovered it."

"Everyone has to let go of your imagination. If we players want to defeat the game planner, the operation must be more outrageous than the planner. Once this announcement is made, the players on Corunna will definitely fight and get back Don’t you want to participate in such an exciting battle?! Don’t you just want to run around here for more than ten days and be bored until the mission is over?! Anyway, it’s just a waste of time to build a stronghold by yourself. Catching a mob, even if there is a possibility of failure compared to the final teleportation point that is equivalent to the game save, what is the time wasted, what if it ends up in the end!"

Daydreaming really felt that riding a motorcycle every day was a bit boring. Now that this side mission that sounds interesting just came out, he especially wanted to go back to Corunna and work with others on this mission of regaining lost ground.

He also believes that besides him, other people must have the same idea, after all, this mission description is exciting at first glance.

"Tsk, I've done it. The side missions are really exciting to watch. Anyway, it will only take a few days to spend more time. Why isn't it more interesting than riding a children's motorcycle?"

"Just try it first, if it succeeds, it will be really cool."

Sure enough, most of the players had similar ideas. After thinking about it, the other players present agreed to this seemingly outrageous idea.

Daydreaming was happy: "Okay, then I'll go offline first and ask if anyone knows what happened to the activated teleportation point. I think this side mission suddenly popped up, and there are many in the game interface. A teleportation icon came out, someone must have done the pre-quest and successfully established the teleportation point, I will go and learn from him to see if our current guess is inconsistent with the existing rules."

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