The No. 1 women's clothing boss in national clothing
Chapter 1 Game Guide
"Tribal World" is a strategy mobile game launched by Tcaoo. In the game, players can choose one of the three major forces of the king, the sultan and the tsar as their own power, organize the army, establish the kingdom, and guard the tribe to prevent Enemies invade, or attack others to plunder resources.
Chinese name: tribal world
Game type: strategy game
Game platform: Android, ios, WP
Latest version: 1.0.5
Game size: 137.49MB
"Tribal World"
Slogan: Escape the hustle and bustle of reality, fight on the battlefield, and become the overlord of the empire!
Strategies in one sentence: Upgrade tribal buildings, train soldiers crazily and upgrade warrior equipment, attack other tribes, squeeze the living space of other players, and finally dominate the whole area and become the king at the top of the pyramid!
Detailed strategy: Players have their own tribe, upgrade tribe buildings by digging iron, wood, stone and other resources, forge fighter equipment, join the alliance, and get gold coins by participating in alliance events or buying gift packages. Gold coins can be used to buy resources and train soldiers.
1. Tribal buildings include mining areas such as iron, wood, and mines, handicraft workshops, military camps (to train soldiers, the capacity depends on their level), temples (to heal soldiers, the capacity depends on their level, and to accept wounded soldiers to reach full value, Excess soldiers will die)
1. Faction
A. The king is mainly a long swordsman
Economy: construction speed +10%!!(MISSING), (MISSING) iron ore income +15%!!(MISSING)(MISSING)
Army: Long Swordsman Attack +10%!!(MISSING), (MISSING) Marching Speed +5%!!(MISSING)(MISSING)
Faction Units: Teutonic Knights, Slash Attack
B. Sultan, mainly spearmen
Economy: Research Speed +10%!!(MISSING), (MISSING) Stone Income +15%!!(MISSING)(MISSING)
Army: Spearman Attack +10%!!(MISSING), (MISSING) Team Size +5%!!(MISSING)(MISSING)
Faction Units: Assassin, Counterattack
C. Tsar, mainly cavalry
Economy: Training Speed +10%!!(MISSING), (MISSING) Timber Income +15%!!(MISSING)(MISSING)
Army: Cavalry Attack +10%!!(MISSING), (MISSING) Fighter EXP +10%!!(MISSING)(MISSING)
Faction Units: Boyars, Battle Cry
The relationship between the various units is mutual restraint. Cavalry restrains long and swordsmen, long and swordsmen restrain long and gunners, and long and gunners restrain cavalry. Archers are not good at melee combat.
2. Buildings: There are 16 types of buildings in the city, 8 types of map buildings, and 6 types of map buildings that can be occupied. We will explain them separately.
(1) Buildings in the city
A. Farm: Manufacture food.
B. Lumber factory: Manufacture of wood.
C. Quarry: Manufacture of stone.
D. Iron ore: Manufacture iron ore.
E. Housing: Manufacture silver coins.
F. Barracks: training soldiers.
G. Warehouse: Protect resources.
H. Faculty: Study technology.
I. Temple: Heal wounded soldiers.
J. Walls: defend against attack.
K. Castle: Number of marches.
L. Royal Barracks: training fighters.
M. Factory: Produces defensive traps.
N. Tavern: Adventure resource reward bonus + adventurer hire.
O. Arena: Reward skill points + experience bonus + change fighter portrait.
P. Embassy: army size + reinforcement limit.
Note/Supplement:
The ABCDE production building will have its own warehouse. When the warehouse is full, production will stop. The warehouse resources are allowed to be plundered.
G Warehouse has two weaknesses: one is that there are too few protected resources, and the other is that it is not 100%!! (MISSING) Guarantee (MISSING) that your resources are protected, that is, when someone sends out troops beyond your tolerance to attack you , your resources will still be at risk of being washed out.
J Wall Weakness: Siege Soldiers.
The M factory is used in conjunction with the city wall.
O The skill points of the arena are like adding 5 points freely when upgrading in "Fantasy Westward Journey". The points here are added to [Talent], and the talent points will increase accordingly only when the arena is upgraded.
The legion size in the P embassy includes the maximum troops you can form a legion and the maximum troops you can join other people's legions.
(2) Map building
A. Trading post (money bag): Trading resources.
B. Handicraft Workshop (Iron Hammer): Resource level.
C. Boundary Wall (Small City Wall): Prevent enemies from teleporting to this territory.
D. Stables (Horse Iron Hoof): Speed up your marching speed in the allied country.
E. Artisan Workshop (Trap Folder): Regularly provide defensive traps for the capital of the territory.
F. Resource Bank (Golden Marble): Store resources and generate funds.
G. Holy Land (Golden Sun): The troops sent to this place can gain life bonus.
(3) Occupable buildings
A. Lumber factory
B. Quarry
C. Silver mine
D. Iron ore
E. The farm
F. Metropolis
Note: ABCDE When the occupation determination fails (no player clearly occupies the place), the same resource point can be sent to the army by different players, so there will often be "mining team battles" commonly known as "collision of mines"; this kind of Both sides of the battle will die and cannot be healed.
The F capital city is divided into seven levels and two special levels. The difference between the levels is 5 influence, and the first-level city is 10 influence.
There are 4 first-level soldiers in a first-level city,
There are 12 first-level soldiers in the second-level city,
There are 20 second-level soldiers in the third-level city,
There are 40 second-level soldiers in the fourth-level city,
There are 100 million third-level soldiers in the fifth-level city,
There are 200 million third-level soldiers in the sixth-level city,
The seventh-level city has 350 million fourth-level soldiers.
Super City: Throne of Power, Throne of Kings.Conditions of occupation are currently unknown.
(4) Other buildings
A. Nomadic tribes
The new buildings updated in October are divided into seven levels.
Using archers + siege weapons can go home without injury / slight injury.
3. Equipment
(1) Equipment grade
Ordinary 【White】<Rare 【Green】<<Rare 【Blue】<<< Epic 【Purple】<<<<<Legendary 【Orange】
(2) Obtaining channels
A. Lumber factory
B. Quarry
C. Silver mine
D. Iron ore
E. The farm
f. fighting
G. Manufacturing
H. Synthesis
I. Reforging Items
J. Specific Capital City (Nightmare City)
(3) Various equipment parameters
[Updated due to the large amount of data]
4. Talent
(1) War: Increase the army's attack power, vitality, and training speed.
(2) Income: Increase the income of each resource, army load, collection speed, and protected resource limit.
(3) Progress: increase (buildings, traps) construction speed, research speed, healing speed, transaction scale, resource sending limit, adventure rewards, and reduce daily maintenance costs.
5. Interface
(1) menu
a. Tasks:
A. Missions: City (Construction), War (Army), Special (Achievement).
B. Adventure: Timed adventures of employers, refreshed every five hours.
b.Army
A. Overview: city soldiers (strength outside the city/total strength), marching troops (strength outside the city), wounded units (strength), city army bonuses.
B. Reports: Combat reports (victory/defeat), reconnaissance reports (active/passive).
c.Alliance
A. Alliance members
B. Alliance missions (commanders can assign collection/attack/expulsion missions, limited to 5 hours)
C. Influence (Influence: determined by the sum of the influence of the capital, the production bonus corresponding to the influence can be obtained; area: the capital occupied by the alliance, including the contested and protected capital, but excluding those occupied by other alliances capital)
D. Aid Allies (City Building 【Help】)
E. War (Legion)
F. Conscription (if the player wants to join the unopened alliance, he will submit the application here, and the commander will accept it, and the information will be guaranteed for 2 hours)
G. Alliance statistics (various leaderboards about the alliance: power, influence, diplomatic activities, occupied capitals - including liberated, defended capitals, dispatched legions, alliance event rewards - event reward ranking, largest battle victory, resources sent, tasks completed)
The author has something to say:
This chapter is a game guide, you don't need to read it
The prototype of "Tribal World" is "Empire Strategy". I don't know why I don't want to use this name. It may make me too involved. The first few paragraphs of this chapter are taken from Baidu. "In "The most detailed strategy of "Empire Strategy"—Written by Kingdom Ten PRC." Posted, the host "Ys 15 played in 7 years", has been authorized by the host to reprint and use.
Chinese name: tribal world
Game type: strategy game
Game platform: Android, ios, WP
Latest version: 1.0.5
Game size: 137.49MB
"Tribal World"
Slogan: Escape the hustle and bustle of reality, fight on the battlefield, and become the overlord of the empire!
Strategies in one sentence: Upgrade tribal buildings, train soldiers crazily and upgrade warrior equipment, attack other tribes, squeeze the living space of other players, and finally dominate the whole area and become the king at the top of the pyramid!
Detailed strategy: Players have their own tribe, upgrade tribe buildings by digging iron, wood, stone and other resources, forge fighter equipment, join the alliance, and get gold coins by participating in alliance events or buying gift packages. Gold coins can be used to buy resources and train soldiers.
1. Tribal buildings include mining areas such as iron, wood, and mines, handicraft workshops, military camps (to train soldiers, the capacity depends on their level), temples (to heal soldiers, the capacity depends on their level, and to accept wounded soldiers to reach full value, Excess soldiers will die)
1. Faction
A. The king is mainly a long swordsman
Economy: construction speed +10%!!(MISSING), (MISSING) iron ore income +15%!!(MISSING)(MISSING)
Army: Long Swordsman Attack +10%!!(MISSING), (MISSING) Marching Speed +5%!!(MISSING)(MISSING)
Faction Units: Teutonic Knights, Slash Attack
B. Sultan, mainly spearmen
Economy: Research Speed +10%!!(MISSING), (MISSING) Stone Income +15%!!(MISSING)(MISSING)
Army: Spearman Attack +10%!!(MISSING), (MISSING) Team Size +5%!!(MISSING)(MISSING)
Faction Units: Assassin, Counterattack
C. Tsar, mainly cavalry
Economy: Training Speed +10%!!(MISSING), (MISSING) Timber Income +15%!!(MISSING)(MISSING)
Army: Cavalry Attack +10%!!(MISSING), (MISSING) Fighter EXP +10%!!(MISSING)(MISSING)
Faction Units: Boyars, Battle Cry
The relationship between the various units is mutual restraint. Cavalry restrains long and swordsmen, long and swordsmen restrain long and gunners, and long and gunners restrain cavalry. Archers are not good at melee combat.
2. Buildings: There are 16 types of buildings in the city, 8 types of map buildings, and 6 types of map buildings that can be occupied. We will explain them separately.
(1) Buildings in the city
A. Farm: Manufacture food.
B. Lumber factory: Manufacture of wood.
C. Quarry: Manufacture of stone.
D. Iron ore: Manufacture iron ore.
E. Housing: Manufacture silver coins.
F. Barracks: training soldiers.
G. Warehouse: Protect resources.
H. Faculty: Study technology.
I. Temple: Heal wounded soldiers.
J. Walls: defend against attack.
K. Castle: Number of marches.
L. Royal Barracks: training fighters.
M. Factory: Produces defensive traps.
N. Tavern: Adventure resource reward bonus + adventurer hire.
O. Arena: Reward skill points + experience bonus + change fighter portrait.
P. Embassy: army size + reinforcement limit.
Note/Supplement:
The ABCDE production building will have its own warehouse. When the warehouse is full, production will stop. The warehouse resources are allowed to be plundered.
G Warehouse has two weaknesses: one is that there are too few protected resources, and the other is that it is not 100%!! (MISSING) Guarantee (MISSING) that your resources are protected, that is, when someone sends out troops beyond your tolerance to attack you , your resources will still be at risk of being washed out.
J Wall Weakness: Siege Soldiers.
The M factory is used in conjunction with the city wall.
O The skill points of the arena are like adding 5 points freely when upgrading in "Fantasy Westward Journey". The points here are added to [Talent], and the talent points will increase accordingly only when the arena is upgraded.
The legion size in the P embassy includes the maximum troops you can form a legion and the maximum troops you can join other people's legions.
(2) Map building
A. Trading post (money bag): Trading resources.
B. Handicraft Workshop (Iron Hammer): Resource level.
C. Boundary Wall (Small City Wall): Prevent enemies from teleporting to this territory.
D. Stables (Horse Iron Hoof): Speed up your marching speed in the allied country.
E. Artisan Workshop (Trap Folder): Regularly provide defensive traps for the capital of the territory.
F. Resource Bank (Golden Marble): Store resources and generate funds.
G. Holy Land (Golden Sun): The troops sent to this place can gain life bonus.
(3) Occupable buildings
A. Lumber factory
B. Quarry
C. Silver mine
D. Iron ore
E. The farm
F. Metropolis
Note: ABCDE When the occupation determination fails (no player clearly occupies the place), the same resource point can be sent to the army by different players, so there will often be "mining team battles" commonly known as "collision of mines"; this kind of Both sides of the battle will die and cannot be healed.
The F capital city is divided into seven levels and two special levels. The difference between the levels is 5 influence, and the first-level city is 10 influence.
There are 4 first-level soldiers in a first-level city,
There are 12 first-level soldiers in the second-level city,
There are 20 second-level soldiers in the third-level city,
There are 40 second-level soldiers in the fourth-level city,
There are 100 million third-level soldiers in the fifth-level city,
There are 200 million third-level soldiers in the sixth-level city,
The seventh-level city has 350 million fourth-level soldiers.
Super City: Throne of Power, Throne of Kings.Conditions of occupation are currently unknown.
(4) Other buildings
A. Nomadic tribes
The new buildings updated in October are divided into seven levels.
Using archers + siege weapons can go home without injury / slight injury.
3. Equipment
(1) Equipment grade
Ordinary 【White】<Rare 【Green】<<Rare 【Blue】<<< Epic 【Purple】<<<<<Legendary 【Orange】
(2) Obtaining channels
A. Lumber factory
B. Quarry
C. Silver mine
D. Iron ore
E. The farm
f. fighting
G. Manufacturing
H. Synthesis
I. Reforging Items
J. Specific Capital City (Nightmare City)
(3) Various equipment parameters
[Updated due to the large amount of data]
4. Talent
(1) War: Increase the army's attack power, vitality, and training speed.
(2) Income: Increase the income of each resource, army load, collection speed, and protected resource limit.
(3) Progress: increase (buildings, traps) construction speed, research speed, healing speed, transaction scale, resource sending limit, adventure rewards, and reduce daily maintenance costs.
5. Interface
(1) menu
a. Tasks:
A. Missions: City (Construction), War (Army), Special (Achievement).
B. Adventure: Timed adventures of employers, refreshed every five hours.
b.Army
A. Overview: city soldiers (strength outside the city/total strength), marching troops (strength outside the city), wounded units (strength), city army bonuses.
B. Reports: Combat reports (victory/defeat), reconnaissance reports (active/passive).
c.Alliance
A. Alliance members
B. Alliance missions (commanders can assign collection/attack/expulsion missions, limited to 5 hours)
C. Influence (Influence: determined by the sum of the influence of the capital, the production bonus corresponding to the influence can be obtained; area: the capital occupied by the alliance, including the contested and protected capital, but excluding those occupied by other alliances capital)
D. Aid Allies (City Building 【Help】)
E. War (Legion)
F. Conscription (if the player wants to join the unopened alliance, he will submit the application here, and the commander will accept it, and the information will be guaranteed for 2 hours)
G. Alliance statistics (various leaderboards about the alliance: power, influence, diplomatic activities, occupied capitals - including liberated, defended capitals, dispatched legions, alliance event rewards - event reward ranking, largest battle victory, resources sent, tasks completed)
The author has something to say:
This chapter is a game guide, you don't need to read it
The prototype of "Tribal World" is "Empire Strategy". I don't know why I don't want to use this name. It may make me too involved. The first few paragraphs of this chapter are taken from Baidu. "In "The most detailed strategy of "Empire Strategy"—Written by Kingdom Ten PRC." Posted, the host "Ys 15 played in 7 years", has been authorized by the host to reprint and use.
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