Although the progress of the rookie team is very slow, as players who are new to CRPG, their advantage is curiosity - they will try everything and dare to try everything, so the rookie team found many little secrets in the game that old DND players have not found. Therefore, the rookie team posted the interesting things they found in the game every day through short videos, which attracted the attention of many players, even some old DND players.

Old DND players generally progress faster because of their familiarity with the system. They have their own logic for DND games, which is generally a set of logic for maximizing benefits. In the gameplay of the nightmare world where everyone is competing for achievements, this method is quite useful. However, because of this inherent logic, they missed many links.

Although the progress of the rookie team is slow and the team strength is not strong, a simple battle may have to be repeated several times, but the rookie team dares to try: if they can't win the battle, they will choose to sneak attack, ambush, or directly talk nonsense. Sometimes some unexpected actions of the team members may trigger unexpected results, because such unexpected results are rarely triggered by players. The rookie team even got several achievements to complete first. Although they are all achievements that do not exceed the highest blue level, they have more achievements than some old players who are catching up with the progress, which makes many old players begin to reflect on whether their actions are worth it.

The game world of "Baldur's Gate" created by Nightmare World is far richer and more interesting than I imagined. The area that can be investigated is huge, there are many characters and complex relationships, and the details are full. In such a game, will you miss a lot if you just keep catching up with the progress?

After all, no matter how hard you try, can you catch up with those players who enter the new world early?

For example, today, after going through untold hardships, the rookie team finally arrived at the goblin camp, and then started all kinds of fancy games. When they first entered the camp, the goblins' tone of voice like a master made the rookie team particularly unhappy. After a few words, the goblin master became angry and started a fight!

Aren't they just two guards? Isn't it easy for six people to beat up two people?

The members of the rookie team thought so, but they didn't expect to stir up a hornet's nest directly. More than 30 goblins rushed out densely, with various professions, scaring the rookie team to flee, and then they met the goblin warriors who blocked the road behind them... The people at the outpost before entering the goblin camp did not fight, but now they joined the battle and beat them up!

Naturally, they died gorgeously.

The fate directly returned to the previous record point. This time they learned to be smart and chose to consume fate in front of the goblin camp to record, so that even if an accident happened later, they could choose the nearest record point.

Because they were surrounded and beaten by the goblins in the entire camp, the rookie team was very unhappy and decided to sneak in to take a look. However, their stealth skills were not good enough and they were soon discovered and triggered a battle, and they were wiped out again.

For the third time, heThey found another hidden route near the cliff. They were very excited about the successful infiltration, and then they were stopped by a guard. The rookie team was shocked and thought they would be wiped out again. Unexpectedly, this goblin guard actually treated them as guests. He said a few words like "keep drinking" and then fell down.

It smelled like alcohol. It turned out that he was drunk.

The place entered from this hidden route seemed to be the place where goblins usually entertained and enjoyed the scenery. There were many goblins drinking here, looking drunk.

They were all drunk, and it seemed that they could be killed!

So the rookie team raised their butcher knives without hesitation to avenge the previous beating to death by the goblins.

After killing several guards smoothly and gaining experience, the rookie team members were particularly excited and prepared to continue stealth assassination... However, the goblin camp also had dedicated guards who soon discovered the dead goblins and immediately sounded the alarm. The whole camp exploded immediately. The rookie team naturally did not escape the exploration of a large number of goblins and was once again beaten up.

The fourth time, they still chose to go in through the small path. Seeing the drunk guards and the goblins in the camp taking turns to scoop wine from a wine barrel, the rookie team suddenly had an idea - poison!

Pretending to be familiar with a drunk guard, they entered the camp and poisoned the wine barrel... Then, they were discovered by the goblins. Damn, they dared to poison our wine barrels. Are they going to die?

Instantly, the whole camp became hostile and once again knelt down gorgeously!

The fifth time, they repeated the previous operation, but this time they were more cautious. They took advantage of the fact that no goblins were observing the barrels, quickly poisoned them, and then ran away... They failed to run away, and were stopped by a goblin, who asked them to celebrate together. So they went to the barrels to get some wine for a few people to drink, which scared the rookie team so much that their faces almost turned the same color as the goblins (green). In the end, one of the members tricked the goblins.

In the end, the goblins who drank a lot of wine died of poisoning.

The revenge was avenged.

Great success.

Then... the rookie team still reloaded the game, because they were surprised to find that this goblin camp seemed to be different from the local camps in ordinary RPG games. It was really an NPC camp, because there were all kinds of residents in it, and even - merchants!

A legitimate merchant would have goods and magic items to sell, but if he died, you could only pick up very few things from his corpse.

However, this merchant had also drunk alcohol before and died.

Feeling that they had missed out on 100 million, the rookie team chose to reload the game. This time, they entered from the main gate. The goblin uncle's expression and attitude as if he was looking at his grandson made everyone particularly unhappy. However, in order to buy the goblin merchant's goods, everyone chose to pretend to be a grandson and go in.

Then, you don't know until you enter, you will be shocked when you enter.

Here, there are not only merchants who can sell things (merchants even have good things), but also entertainment projects (Little Owl Bear Chicken Chasing Contest)), and even various tasks!

——This, this, this is exactly the same as the Druid Camp we visited before! (To read the exciting novels, go to Faloo Novel Network!)

The people in the rookie team were immediately confused. Aren’t these goblins enemies? Why is this camp similar to the previous Druid Forest? It has everything it should have... Could it be that we can choose to help the goblins and attack the Druid Camp?

By the way, not all the people in the Druid Camp are good people. Remember that the Druids want to close the forest and drive out all outsiders, which means that all the tieflings in the forest will basically die...

To help the Druids or to help the goblins, this is a choice. The rookie team decided to continue to observe.

………….

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