This is a new player's first experience with a CRPG game, and it is the nightmare version of Baldur's Gate. From his description, it can be seen that this player wrote this message in a very excited state. From the confusion of creating a character at the beginning, to the surprise of experiencing different starts and different treatments in the prologue, to the shock of the final battle in the prologue, at this time, they have already felt the extraordinaryness of the game, and when they enter the first card, they have officially entered the magnificent world of Baldur's Gate.

Currently, the progress of this new team is not high, and it has only advanced to the goblin camp. The fast ones, such as Zhang Xingyu's team, have advanced to the second chapter. Other players, especially those led by DND game veterans, generally entered the dark hell in the second half of the first chapter.

The original Baldur's Gate 3 is a very large game. Although the game only has three chapters, there are so many maps to explore, tasks to complete, and enemies to fight that even in the original version, many people still hang out in the first goblin camp after more than 100 hours.

The Nightmare version has two characteristics compared to the original version. One is the increase in difficulty, and the other is the increase in game content.

This time, Baldur's Gate is the same. In addition to the increase in difficulty, the game content has also increased a lot. The most intuitive one is naturally the increase in the map!

For example, the addition of the Noble District in Baldur's Gate in Chapter 3 is one of the most important new maps in this Nightmare version. The Noble District is very large. This size is not just a simple expansion of the map, but more importantly, it is an expansion of several important tasks in the original version. For example, the repair of the Karak Hell Engine must be done in the Noble District. There are also many new characters. Some nobles can provide help in the final battle. The difficulty of the final battle in the Nightmare version of Ness Brain is much higher than that of the original version. If the player can handle these troublesome tasks in the Noble District, the help they provide is also much more than that of ordinary people-after all, they are nobles, and they have advantages in money, connections, and equipment.

In addition to the Noble District, there is also a new Hell Map. The hidden level of this map is higher than that of the Noble District. Because the Noble District is blocked throughout the city, it is very difficult to enter the Noble District. The newly added Hell Map is a hidden map in the hidden map. Players need to find hidden clues in Chapter 1, Chapter 2, and Chapter 3 respectively, and complete hidden tasks in the Residence of Hope. Finally, they can find the passage to Hell in a noble who is in collusion with Hell in the Noble District.

This newly added Hell hidden map can be said to be the most troublesome, longest and most difficult hidden map in the Nightmare version.

Of course, no player has yet reached Chapter 3, and no player has discovered these "surprises".

The most important new map is Chapter 3, but this does not mean that there is no map in Chapter 1. For example, Chapter 1 adds a small island, which is the area where you save the child from the bird demon on the edge of the original forest.Sprint, jump + magic, you can come to the hidden island, where there are sea monsters and water elves, which are very powerful.

There is also a new front-line camp built by drow elves in the Dark Hell. Drow elves are a kind of dark elves living underground. They are dark and cold by nature and have excellent fighting skills. For players in the first chapter, this front-line camp built by drow elves will be a big test, because the drow in this camp are all cold warriors and are very good at cooperation.

In addition to the new areas, the areas in the original game have also been expanded and modified. For example, the scale of the plague village is larger than the original version. If players explore carefully, they can also understand the whole story of why the plague village became the "plague village".

The expansion of the map means an increase in the difficulty of exploration, but this is the exploration method of the game. Compared with games such as "Dark Souls" and "Elden Circle", the exploration of "Baldur's Gate" is undoubtedly more difficult. Most of the hidden areas in "Dark Souls" are unlocked through "Erosion", while "Elden Circle" requires players to be patient and careful to explore all the walkable paths... Whether it is the roof or the eaves, as long as you can walk, go over and try. Even if you encounter a dead end, you can try to attack the wall with weapons, and maybe the hidden path will appear.

Baldur's Gate is different. This game has magic, and there are often hidden areas that ordinary people can't imagine. In the original version, these hidden areas may be discovered by changing the perspective and other BUG methods, but the nightmare version is not possible. These areas are hidden more secretly.0

At this time, it is very important to have a player character with a high "perception attribute", but the "perception attribute" is not omnipotent. Players need to have doubts about a certain place and feel that there is a problem there. After a close and careful investigation, the perception attribute may be triggered, and the suspicious places will be fed back to the player.

In other words, if you want to find a hidden area, the easiest way is to let a player with a high perception attribute carefully check every place in the area and touch any suspicious things. However, because the nightmare map has become larger, this stupid method is quite time-consuming and may not be useful, because the perception attribute not only requires the player to be close enough, but also requires a detailed investigation: perhaps the player can have the patience to conduct a carpet investigation for one or two hours, but a carpet investigation for five or six hours, even a fairy can't stand it! (To read the exciting novels, go to Faloo Novel Network!)

At this time, it is very important to get the hint information of the hidden area, whether it is through the notification of friendly NPCs, eavesdropping on the conversations of hostile NPCs, or the messages recorded in documents, etc., which will help players investigate the hidden area.

The rookie team, a team of players who first came into contact with the CRPG type, was completely immersed in the exploration gameplay of the new game and couldn't extricate themselves:

-This place seems to be weird, investigate it; there is something mysterious in that place, investigate it; 0.5 Why are the frogs here soStrong, there must be good stuff!

There are countless things like this. Although most of the time, the rookie team returns empty-handed, there are also times when they gain something. This way of playing is naturally very time-consuming and not an efficient choice - the easiest way is to look for guides online and see the hidden content found by other players.

However, the rookie team had a lot of fun.

Because, the investigation of unknown areas is the fun of exploration. For most games, repeated game experience is definitely not as good as the first time. Exploring the unknown is the most interesting. Now Nightmare World has finally released such a great CRPG game. I don’t know when the next CRPG game will appear. Look at the guide?

This is what a fool does!

………….

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