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The answer is: unexpected, very cool!

"Unexpected, really unexpected, I can't believe it!"

After experiencing the new game Baldur's Gate of Nightmare World, a senior DND player sighed:

"To be honest, after hearing that the new game of Nightmare World is a DND game of magic and fantasy, I was both happy and a little worried. I was happy because I can finally play DND games again. As a loyal DND player, I haven't played an excellent DND game in computer games for a long time, which makes me very helpless, but the fact is that DND turn-based games have declined, and perhaps there will be no good DND games in the future."

The decline of DND games is deeply felt by all players, which can be easily seen from a certain angle: there are very few new DND games, and even if a new DND game is released, it is shoddy, purely to cheat some money from DND game enthusiasts.

Old players were hurt again by these rubbish DND games. New players lost interest in DND games when they saw how rubbish they were, which further accelerated the decline of DND games.

The original world was actually similar. For example, Microsoft had the opportunity to include Baldur's Gate 3 in Xiguapi for only $5 million, but Microsoft did not buy it in the end. The reason was very simple. Microsoft was not optimistic about DND games.

When Baldur's Gate 3 was launched and won the game of the year with an unparalleled trend, Microsoft must have regretted it so much.

"I once imagined that Nightmare World could launch a DND game. After all, with Nightmare World's game-making strength, it would definitely be able to create an excellent DND game. After all, the games launched by Nightmare World are all perfect games. If DND games are also perfect as always, what kind of gaming experience can I get?

I'm afraid, there will be no regrets in this life.

However, while I hope, I am a little worried, because DND games are turn-based games, and their rules are all based on turn-based games, and the way of virtual games is destined to be unsuitable for turn-based games, so what will Nightmare World do?

|= |

The most reliable approach is to adopt a turn-based system. Turn-based systems are actually very fun if they are done well. Although it is awkward to adopt a turn-based system in a virtual game...

So, change it to a real-time battle system? How to change it? If you change it too little, it will be out of place. If you change it too much, it may not be a DND game at all!

When the Nightmare World announced that the latest game is magic and fantasy, when I challenged the Wolf Dragon of the Hell of Demons, the magic I learned was all magic of the DND system, and when I knew that the next new game was a new DND game, I was excited and nervous, looking forward to it and feeling uneasy...

I really don’t know what I have been thinking during this period of time.How did I get through it? I felt like I was thinking about the new DND game!

Of course, in this case, the task of unlocking the new world failed. Fortunately, the new world was fully unlocked faster than any other time, and I played the new game soon.

Of course, during this period of time, I also read the comments of other Nightmare players who entered the game in advance on the new game "Baldur's Gate" on the Internet. Almost all of them were good reviews, which relieved my inner anxiety a lot. However, I did not completely relax, because I didn't know if there were any old DND players like me among these players who played in advance: Maybe the battles in the new game "Baldur's Gate" are very exciting, but will it be changed by the Nightmare world to have no shadow of the DND game at all?

Just like that, the new game world was finally fully unlocked, I entered the new game, and then...

Unexpected, really unexpected, I couldn't believe it! ”

The veteran DND player sighed again, as if he felt that the sigh at the beginning was not enough.

“The battle in the new game Baldur’s Gate is simply perfect - the turn-based system is changed to the real-time system, which perfectly fits the game mode of the virtual world. The rhythm is fast, the changes are many, the battles are particularly tense and exciting, and there are even exaggerated large-scale battle scenes, which is completely unimaginable in the original real-time DND game. After all, the more people fight, the longer a round will take. If the computer performance is a little worse, each AI action will take a lot of time to calculate... Then the waiting time of the turn-based system is completely like being in prison, but the real-time system makes all these restrictions no longer exist.

To embark on a grand adventure in the world of magic and fantasy, not only the plot support is needed, but also the battle experience, and this kind of large-scale battle is the most exciting - yes, it is the last battle of the prologue. Its battle scene, the number of enemies, and the variables of the battle are beyond imagination. It is too tense, too exciting, and too fun!

Of course, if it is just the excitement of fighting, it is not enough to excite me, an old DND player. After all, Nightmare World already has many games with excellent combat - "Monster Hunter", "Horizon: Zero Dawn", "Elden Ring", etc. What really excites me is that while Nightmare World has changed the turn-based system to the real-time system, it has not abandoned the tradition of DND games, and even made adaptive changes to the changes in the real-time system!

Speaking of DND games, what is everyone's first reaction? Powerful role-playing elements? Narrative depth? Complex systems and rules? No, no, most people's first reaction should be to roll the dice. In the turn-based system, the player needs to roll the dice for each attack to determine whether the attack hits, whether it will hit hard, and how much damage it has. Of course, this dice rolling behavior in battle is automatically performed by the system, and the player does not need to actively roll the dice.

However, in real-time games, if you still use dice rolling to determine hits and damage, it would be a bit too stupid. After all,In the Nightmare version of the battle, the player's slashing is completely controlled by himself. If the player slashes at the air, but still uses dice to determine whether it hits, what if the roll is 20 points, hit?

Can you hit the enemy by slashing at the air?

I'm afraid that "Baldur's Gate" will become the funniest game in the Nightmare world in an instant - everyone may cause damage by slashing at the air at the beginning of the battle.

However, if a combat method similar to "Monster Hunter" and "Elden Ring" is adopted, then where are the elements of DND?

Just when I was wondering, the Nightmare world gave an almost perfect answer! ”

…………. (To read the exciting novels, go to Faloo Novel Network!)

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