Reborn as a Supervisor

Chapter 349 Teammate! Help!

The librarian has 3 moves and has solved 3 "little helper" cards. There are currently 3 moves left and he needs to solve another "one-stage charging" card.

But there is no need to worry, because this card has already hit you.

Because he didn't know what deck the opponent's "Viper" had, the "Little Helper" chose to launch an attack on him to be on the safe side.

The second defensive counterattack dice of "Scaled Serpent Barrier" immediately triggers points 4 to 10, but... this is a bond!

Defending 14 points and winning the guest's attack 11 points, the "famous scene" was staged again three times in a row.

The "little helper" employees already felt like "crying but having no tears" at this point, and this beating was really frustrating.

You really don't give me any chance to survive, right? You really openly do it, right? This is really the worst luck.

For a moment, the “Little Helper” employees seemed to have lost… no, they had lost all means of counterattack.

His first wave of attacks was completely resolved, and his current condition was not good.

After being hit by "counter shock" several times, his current chaos resistance is only 19 points. Even he himself doesn't know why he is about to become confused...

Although he had stopped, the librarian would not let him go easily.

"Night Cone" takes action once again, launching a "Dagger Stab"!

When used, the next scene grants you 2 layers of Swiftness.

Thrust: 2-7

Defense: 4-6

Stab: 3~7. When hitting, the next scene will impose a layer of restraint on the target.

Because it is a one-sided attack, only the attack dice are counted, twice 10 points.

The dice points of "Dagger Expertise" + "Sharp Wedge" were rolled to the maximum value and +3, which actually caused 12 points of chaos damage. Something is wrong!

Let the author take another look... Another fake card!

Level 7 Thrust: Thrust Chaos Damage +2

"Powerful Thrust" and "Shocking Thrust" are also carried, so the total chaos damage is very high.

With 7 points of chaos resistance, the sanity of the "little helper" is like a candle in the wind and may be extinguished at any time.

But he still stood up straight, because the battle was still going on and he couldn't fall down.

But at this moment, a figure teleported in front of him and took away his last bit of sanity, and the "Little Helper" employees fell into chaos!

Just now, "Blue Echo", which had taken action once at the beginning of the game, finally waited for its turn to act.

When the speed dice rolled a 4, he knew that only he could end this battle!

(After all, he is the slowest player on the field and the last one to act. If we don’t let him harvest, who else can we let him harvest?)

"Blue Reverberation" special passive:

Psychic Resonance: When using a melee page, if the speed of the target is within 1 of the target's "Tremor" level, increase the power of all dice by 2.

Use the "Resonance Scythe" page:

When used, if the speed is equal to the target's "Trembling" level, increase the power of all dice in this page by +4

Defense: 5-8

Slash: 5-8, adds 3 points of damage when hitting

Hit: 5-7

After strengthening, the points reached a maximum of 14 and 13 points, and were successfully thrown out, causing a total of 7 points of chaos damage!

Although luck plays too large a role, the bond between librarians is undeniable.

When faced with such a powerful enemy, they did not choose to give up, but gave it a try, and finally got a glimmer of hope.

I re-read the damage calculation formula and after many actual combat simulations, I calculated the only result without any real cards...

Although there may be calculation errors, who tells you that the formula is correct?

This is the world of the "Inverted Library" and the old formulas are no longer applicable, so there is no problem with the author's calculations!

The stage is in the preparation stage, and the third act is about to begin.

"We... did it? We did it!"

"The guests are not invincible. As long as we work together, we can definitely defeat them!"

"Oh, I didn't expect... to survive."

Emotions between people can be transmitted. The librarian was celebrating happily, but the guest did not seem to be affected...

Seeing that the "Purple Teardrop" that was originally in chaos stood up again, while he himself was in chaos, the "little helper"'s headache caused by the chaos became even worse.

There is no doubt that when the four opponents besieged me, they could easily carry away a fragile me.

Faced with such a situation, I can only use that one trick...

"Damn my teammates! Help me!"

Face is important, even more important than one's life, but he can still tell the difference between losing it once and losing it twice.

If I ask for help now, at most I will lose face once, and only three people will know about it, and no one will mention it afterwards.

Not only did I lose face by not asking for help, but when my supervisor “rescued” me, I became the first employee to “die in battle” in the library, which was no less than being criticized by the entire company…

"I'm coming!"

Before the third act begins, another employee appears on stage, armed with a melee version of the Harmony Emitter.

"Singing Machine" staff joins the stage, currently the number of people on the stage is 4v2

"Singing Machine" staff panel display:

血量200点,混乱抗性100点,初始速度骰子3,情感等级3/4/5时额外获得一颗速度骰子。

The hit resistance is average, and the rest of the resistance is resistance.

Since he is not good at fighting and is more like a support, the numbers are not outrageous.

Special passive display:

"Performance":

In one act, every time a page with a different name is used, all friendly members will gain 1 layer of "Strong".

"variation":

If the pages used for the previous and next speed dice are different, all friendly members will gain 1 layer of "Strong".

"Match":

If two pages with the same name are used consecutively, all dice from both pages are copied and added to the end of the pages.

Music Creation:

Two special pages "Chaotic Performance" and "Synchro Performance" are added to the game.

"Chaotic Play":

When equipped, designate 1 friendly character to restore all of their "Chaos Resistance" during this scene and gain 3 layers of "Strong", but all of the friendly character's Chaos Resistance becomes fatal.

"Playing in unison":

When equipped, designate 1 friendly character to restore all of their "Chaos Resistance" in this scene, and gain 3 layers of "Guardian" and "Invigorate", but they will fall into a state of chaos in the next scene.

Two pages can go directly from chaos to combat, inspired by: Command Receiving

Card display:

"Prelude":

Slash: 6-10

When hit, all allies gain 1 layer of Strength.

"Tide of Play": Each attack causes chaos damage equal to the number of dice points on the enemy.

Thrust: 3-6

Slash: 2-5

Hit: 4-8, repeat when hit, up to 5 times

"Epilogue": All positive effects received +3

Thrust: 28-40

……

It's the middle of the night, and I feel really bad if I don't finish this chapter

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