It was chilly in Tokyo in late December.

The tall buildings outside the floor-to-ceiling windows were covered in heavy snow.

It is not suitable to go out on such a day, but it is not easy for ordinary workers to live in a big city. Even in such bad weather, through the huge French windows, you can still see those hurried footsteps through the wind and snow.

"That's why I say that scientific progress can't actually make humans live a better life."

In the president's office with the heater on, Futaba Koyama, who was standing by the window overlooking the crowd, took a sip of hot coffee and shook her head in an air of superiority.

The meaningful words made Ohara Nanako beside him nod seriously, but after thinking for a moment, she added: "Perhaps no matter what era or environment, the poor cannot live a better life. After all, the wealth of the rich is the poor?"

Xiaoshan Futaba's eyes lit up, "What you said is very clever, did that fellow Qianhua teach you?!"

"No, no, I figured it out on my own, hehehe"

"No wonder you can write animation scripts at such a young age! Nanako, you really have a pair of eyes that see through the world! Yes, you are right, the reason why most people in this world live such a hard life is because there are too many rich people who are unkind! Those guys drink our blood and eat our flesh, this kind of life can't continue! I say these words not because I, Xiaoshan Futaba, am now heavily in debt, but because my brothers and sisters, either explode in silence, or stay in silence."

"Hey, hey, hey, I just asked you to be a babysitter for two days, so why are you making indirect accusations here?"

Futaba Koyama was talking indignantly, her fists clenched to her chest, her eyes flashing with dazzling light. But she was only halfway through her words when Tohru Tohru, who was sitting behind the boss's desk, playing with Xiaobai and reading the script of "Ohara Nanako's version of Pokémon", interrupted her.

Dongchuan Che rolled his eyes and smiled, then turned sideways and said with a smile: "Do you really think being rich is a sin? Well, how about this, I will leave this job of [Pokémon Animation Special Instructor] to someone else."

"Oh no! Come on, boss, I was just joking!"

When Futaba Koyama, who had just acted like "Rich people are bad guys, we want to overthrow all rich people", heard this, she immediately shuddered all over. Then, under the snickering or "contemptuous" looks of Nanako Ohara and Sayuri Sato, she instantly turned into a lackey and eagerly ran behind Toru Fuyukawa to help pat his shoulders.

"You are really hopeless."

With his pink fist on his shoulder, Dongchuan Che smiled and shook his head, smelling the faint milky scent of this F-sized little loli.

It must be said that in the eyes of outsiders, Futaba Koyama is a successful [cute, legal, rich loli], and she is also a rich loli with an F+ snowy mountain.

[Moe·Legal·F+·Rich Lolita].

This combination of entries is very attractive. Many employees in the company have a crush on Futaba Koyama, but as a partner, boss and good friend who has worked together for almost two years, Dongchuan Che knows very well that Futaba Koyama's terrifying snowy mountain, which is even larger than Sayoko and the others, can indeed be called F+ or even G, but she is not a rich loli.

There is no other reason. Futaba Koyama has strong professional ability, so her ability to make money is also strong, but her ability to spend money is even stronger.

Although she had just received her salary a few days ago and her villa was [mortgaged] to Miyano Mitsumi, she had made a lot of money.

"Games really are harmful."

Thinking of this, Dongchuan Che's eyes were more smiling. Speaking of which, Xiaoshan Futaba had been having a hard time recently, mainly because of his previous suggestion.

After "Elden Ring" and "FGO", he prepared to develop "World of Warcraft" and 3A quality "Pokemon".

"World of Warcraft" is not so bad. After all, the original game is very mature and excellent in all aspects of gameplay, and is even called the "Second World" by many players.

However, all World of Warcraft players must have had this experience: when they recommend World of Warcraft to others, they often get answers like "the characters are too ugly", "the graphics are not good", "I don't like the style of painting".

The main reason for all this is that there are too few Asian elements in "World of Warcraft". If you only go by your first glance, "World of Warcraft" does not have much appeal to many Asian players.

All he, Dongchuan Che, needs to do is to adjust the plot, enhance the pictures, and add more Asian elements that will not destroy the overall artistic beauty.

For example, add a continent with a strong Asian style at the beginning of the game, release some oriental races and oriental-style buildings that are more in line with Asian aesthetics, and even release some professions like swordsmen and doctors that Asian players would find more handsome or beautiful and interesting.

To put it simply, World of Warcraft is more like a perfect gem. All he needs to do is carve the patterns that players like on this gem.

As long as players come and try to touch this [gem] because of these patterns, then relying on the excellent texture of the [gem] and the excellent content and game mechanism of World of Warcraft, Dongchuan Che is confident that he can keep the players, but "Pokemon" is different.

The main reason why Pokémon became popular in the past was that the IP was released early, many users had sentimental support, and Nintendo had been operating the IP for decades. But if we really want to say whether the gameplay mechanism of Pokémon is excellent or not,

At least in Dongchuan Che's opinion, without the blessing of decades of IP sentiment, the original "Pokemon" will hardly have much competitiveness in this world.

It needs major changes.

"Pokémon" is going to be overhauled.

But how to change it?

As the leader of the second group of the Holy Light Society and a member of the core development team of the future "Pokemon", Futaba Koyama talked with Toru Fuyukawa some time ago, and then tried a turn-based online game based on the Journey to the West theme in China, and was blown away.

Originally, I just wanted to understand the baby's skill mechanism and development mechanism in this game, but Futaba Koyama became addicted to this game as I played it, and I bought level-free equipment worth several million yen without any hesitation.

Credit card war god!

As a result, now Futaba Koyama is a big boss admired by everyone in the game. But outside the game, in order to make money to pay off credit cards, she is not only responsible for helping to walk Haku and Kotachi, but also responsible for picking up Sayuri Sato and Nanako Ohara from school, and even taking some [private work], such as [battle guidance for Nanako Ohara's version of Pokémon].

Thinking of this, Dongchuan Che put the script in his hand aside, turned the boss chair, looked at Ohara Nanako who was sitting on the sofa drinking coffee, and smiled: "This script is well written, but..."

but

Hearing this, Ohara Nanako sat up straight, clutched the leggings wrapped around her thighs with both hands, and her eyes became nervous.

As we all know, when someone says words like "but", "however", and "nevertheless", the previous words can be completely ignored, and the following words are usually negative!

Feeling her nervousness, Dongchuan Che smiled and said, "Don't be so nervous. Your plot is indeed well written, but your design of [Pikachu has a special move] is because the protagonist Xiaozhi picked up a [Special Move Book] in the river and then directly slapped it. Isn't this design a bit too much of a plot?"

Because we want to make the battle system richer and add more development content, the battle mechanism of this version of "Pokemon" will borrow some elements from "Fantasy Westward Journey".

He, Toru Fuyukawa, not only helped design the appearance and personality of classic Pokémon including Pikachu, Jigglypuff, and Garlic Turtle, designed skills such as 100,000 Volts, Flash of Lightning, and Glare, but also asked Nanako Ohara to add a lot of skills from "Fantasy Westward Journey" into them.

Of course, I'm definitely not copying the skills completely, I'm just [borrowing] the ideas behind the skill settings.

I have to say, the two actually go well together.

The skills in Pokémon are basically active skills, while most of the skills in Fantasy Westward Journey are passive skills. The two complement each other and can also develop more gameplay.

For example, a Pikachu with [Critical Hit Passive] may cause higher damage when using [2 Volts]; for example, a Frog with [Combo Passive] can use [Concatenated Slaps] which originally could only hit 5-4 times, but can finally hit 10- times, and so on.

At the same time, each Pokémon can only have a few passive skills before a certain level.

This is a combination of inside and outside, which can provide more ideas for development. But the animation cannot be like the game, where you can directly use the skill book by tapping it, and directly display the name of the passive skill. That will give people a sense of unreality, thus reducing the sense of immersion.

Ohara Nanako also understood what Toru Fuyukawa said.

She said timidly, "But the teacher said that this kind of design should be simple and clear. There is no need to give readers too much explanation. They don't read that."

"No, no, no, I don't want you to explain to the audience, but to give the audience a reason to accept the setting you made." Dongchuan Che thought for a moment and said, "Have you read Huaxia's online novels?"

Ohara Nanako was stunned for a moment, then shook her head, "I've heard of it, but I haven't seen it."

Dong Chuan Che said: "When you have time, you can go and read the fantasy novels on the Internet in China. There used to be a very popular thing there - special physique. To put it simply, a person with an ordinary physique can only deal 5 points of combat damage with one punch at level . But if it is a special physique such as the Ancient Saint Body or the God King Body, then at the same level, the next punch can deal much more damage than an ordinary physique, and some of them can even add elemental damage.

Similarly, you can also make the [ultimate passive skill] into a physical quality or beast soul trait, etc.

Anyway, the Pikachu you created goes through certain things and then gets some mysterious things, and finally these things change certain characteristics of Pikachu, so that it can burst out more power than usual at certain times and perform the so-called fatal critical hit.

In fact, when a Pokémon triggers a special evolutionary route due to certain characteristics, it will encounter a natural disaster, and then obtain a high attribute growth coefficient through different levels of natural disasters.

In short, you need to rationalize all these settings, and it is best to fully integrate them into the world view you set, so that the audience will not only be interested in your story, but may also be interested in your settings. "

Dongchuan Che was talking non-stop. When he finished speaking, he took a sip of coffee and looked up. Only then did he realize that Ohara Nanako's clear eyes were full of admiration and yearning!

"Brother, can you say it again? I need to take notes! There's too much content, and the heavenly tribulation is so cool!"

"."

Looking at the other person's eager and admiring eyes, Dong Chuanche paused for a moment, then shook his head with a smile, "What's the point of taking notes? Just go back and find some popular online articles in China more than ten years ago and you'll know."

It must be said that Japan has been deeply influenced by Chinese civilization since ancient times, and most Japanese do yearn for China's historical stories and myths and legends.

For example, the first full-length color animated film in Japanese film history was "The Legend of the White Snake", which is the White Snake played by Xu Xian. Even Japan's national treasure-level cartoonist Osamu Tezuka entered the animation industry after watching the Chinese animation "Princess Iron Fan".

In addition to myths and legends, there are also quite a number of audiences in Japan who like the Three Kingdoms theme, and Ohara Nanako is one of them.

Words like "ancient" and "heavenly calamity" that are full of oriental charm make her fascinated as soon as she hears them.

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