I send the system behind the scenes

Chapter 293 Commander Online

After Lin Hang finished editing the announcement, he arranged the layout. After feeling ok, he glanced at the mutant orcs who had just slaughtered all the explorers in Wu Shu, and shook his head slightly.

These mutant orcs who were born prematurely, or they are defective products produced in a hurry, can fight blitzkrieg, and siege warfare is okay, but they absolutely can't fight tough battles, because they don't have that ability.

Mutations do not happen overnight. Due to the pressure of the players, these have to be spawned by the will of the world to solve the premature babies of the exploring players, whose vital signs are very unstable.

From birth, their lives have entered a countdown. At most, at best, they will not survive for half a day, and they will undoubtedly die.

If you can't achieve the goal, once you fall into the quagmire of seeing each other, you don't need to kill many players, they can drag themselves to death.

This may be why, the will of the world only spawns the orcs around the player. Anyway, if you don't rush them, you will die. It might as well be spawned, and it can also solve the explorers by the way.

The rest, all the centipede orcs of the Wei tribe, the rest of the crocodile orcs and mantis orcs of the Wu and Shu tribes are still in the process of mutation.

They are the main force in the battle against the will of the world. Orcs who are normal and mutated, with stable vital signs, will not be like those incomplete ones who can only wait for death to come.

No, it is impossible for them to wait for death now. The mutated orcs in the light curtain, their life decay speed seems to be stepped on the accelerator, and they are passing away at a frightening speed.

Let alone survive for half a day now, Lin Hang suspects that they won't be able to last even 10 minutes.

The characteristic is that these praying mantis orcs and crocodile orcs began to shrink greatly, and their skin became gray and chapped. Not surprisingly, they would soon be sucked into mummies, or even turned into powder.

The will of the world is ruthless, giving birth, working, and urging death, achieving a one-stop service, and the connection is very fast.

When you are needed, you will be spawned to work, and when the work is done, you will drain your vitality immediately and make you die.

"The cunning rabbit is dead, the running dog is cooking." After Lin Hang sighed, he released the game announcement that he had just edited, and the version 3.0 update was launched. Players should have been impatient.

Plane 11, Shu Tribe

He Chao, who was analyzing the mutant orc information, jumped out of the official pop-up window on the panel, updated notifications, and allowed non-strategic players to go offline within 3 minutes. The rest of the announcements can be found on the official website.

He Chao raised his head suddenly, the version is updated?It's faster than I imagined, but fortunately there are plenty of exchange coins, which should be enough to cover the initial expenses of the version.

I am also a member of the strategy stream player, and I don't need to go offline, so I can watch the announcement while playing the game.

The content of the announcement, there are still a lot of zeros and zeros, the attributes and characteristics of the new version of the enemy, the mission objectives, the unlocking of some magic permissions, the way to obtain rewards, the new partners of the Zerg...

Seeing the return of magic, He Chao paused for a few seconds, the surprise came so suddenly, with this, the game experience of most players can be greatly improved.

His eyes continued to look down, and finally, he stopped at the detailed explanation of the commander's special authority. When he clicked on it, He Chao began to read it carefully.

After the version is updated, strategic players will be given the status of commander, set up a wartime headquarters, and unlock exclusive privileges.

Commanders can recruit Zerg legions, share the vision of the swarm, and have the privilege of giving orders regardless of distance.

Because it is a conscription system, the commander can hire the Zerg Legion to fight for himself at a very low price, and even allocate the number of different types of Zerg swarms in the Zerg Legion.

However, this piece is marked red, and the commander must be responsible for the death of the Zerg warriors. After each Zerg warrior is killed, he must pay the corresponding compensation, and this piece is the most expensive.

Of course, if there is expenditure, there must be income. The commander can command the worker bees to spread the creep, and the creep can decompose the body of the killed orc, obtain energy from it, and then turn it into income.

After decomposing a sufficient number of orc bodies, you can consume energy to evolve the Zerg fighters accordingly, and cultivate more targeted Zerg fighters.

All the above-mentioned permissions will be activated after the establishment of the wartime headquarters. All members of the commander will win and lose. If there is any dispute, they can vote for it.

After reading all the detailed explanations, He Chao has a preliminary understanding of this so-called commander, is he strong?Very strong, big risk?quite big.

Sharing the vision of the Zerg and giving orders regardless of distance, these two are already quite supermodel abilities, not to mention summoning an army of Zerg at a very low cost, which is extremely fierce.

But the greater risk lies in the control of the battle loss ratio. The more you die, the more compensation you will pay, but the more you die on the other side, the more you will earn. How to fight, how large the fight is, when to attack, what Time to retreat is all knowledge.

The wartime headquarters should be the place where commanders gather to discuss countermeasures. One person may not be able to think comprehensively, but it is still good for multiple people of the same level to gather together.

After reading the commander's information, He Chao went back to read other announcements. There are three types of enemies, corresponding to the three tribes. Looking at the characteristics, um, it is similar to what he analyzed.

But it's the first time I've watched Wei Tribe's. Wait a minute, Wei Tribe seems to have no players, so the task of dealing with the centipede orcs can only be undertaken by the commanders.

Then the main battlefield for strategic players is the underground of the Wei tribe. Use the Zerg army in your hand to block the attack of the centipede orcs and protect the portal in the crypt.

The Shu Wu Tribe has a large number of players. Strategy players don’t need to invest too much energy. It is enough to divide the battlefield. If you have the energy, lend a hand and broaden the horizons of the players.

With a quick glance at the details of the unlocking of magic permissions, He Chao is 100% sure that they are all low-level magics. Although they are not complete, the useful ones are all there, which is not bad.

For example, the solid magic of the gold system is not so brittle after use. You can try to use the skeleton to play with recoil weapons. It can hit and run, which may be more suitable than many middle-level magic.

The buff of the wood system, the debuff of the water system, and the healing of the light system can all be used on the battlefield. The fire system seems to be of little use. There are incendiary bombs for ignition and cannonballs for attacks.

However, the soil system should be very popular in the Shu tribe. Dig a few more traps, and you can trap one by one.

The way to obtain rewards is to kill the enemy for technical players. In addition to killing enemies, strategic players can also decompose the body of the orc to obtain extra energy, but the death compensation will be deducted.

Zerg's new partner is the addition of self-demolition insects, round, flying, one-time Zerg warriors, after the explosion will splash green corrosive liquid, regardless of friend or foe, use with caution.

The hot weapon store updated in the last version, the rental mode, etc., have not changed at all. Hot weapons, magic, Zerg army, mutant orcs, mess it up, make it more chaotic, the more chaotic the better.

New version, new atmosphere, Yalei mainland will not go back, those internal affairs players have handled it too well, there is no battle to fight, going back is too boring, I can only do entrustment.

However, I heard that those internal affairs players have stretched their hands into the capital of the Nia Empire, and forced the people of the Kingdom Alliance to sign a series of unequal treaties. How did they do it.

You know, the players who can fight all come to "Clash of Clans" to fight the orcs. The Holy Spirit's military strength is directly cut in half, leaving only the leisure party and the entertainment party. Can this be used?

Internal affairs players are so terrifying.

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