When he wants, he is free to lie in the sea of ​​games.

Experience a variety of different lives.

Roach once played a Western demon hunter, enjoying adventures in a free and grand world. He could do various things, accept and complete various tasks, and experience various game plots.

It was a plot with a very grand world view.

One thousand and five hundred years ago when the story takes place, a huge disaster occurred. The worlds in different dimensions collided, and the worlds were directly connected and penetrated each other.

This disaster is called the "Celestial Sphere Convergence". It trapped many creatures from various different worlds in this world, such as ghouls, bloodthorn corpse demons and high-level vampires. They are the celestial spheres. The remnants of the intersection.

These creatures have their own unique ecology and are remnants of a bygone era.

According to the legend of the elves, humans came to this world because their previous world was destroyed.

The ancestors of mankind learned how to harness the power of chaos, and the earliest human mages were born and fought against other creatures from different worlds.But because monsters are scattered everywhere and difficult to defeat, when ordinary people are not equipped to fight against monsters, demon hunters were born. They are mutant humans hired by ordinary people to hunt monsters and make a living by doing so. , protect people from monster threats.

In this background setting, the protagonist played by Roach is such a demon hunter.

Since the people at that time were full of fear of monsters, even demon hunters were subject to a certain degree of discrimination. This kind of game experience was not actually what Roach wanted, because he actually preferred a cool story development and wanted the protagonist You can gradually grow up and eventually have everything. Even if you are discriminated against because of your weakness at the beginning, as long as you continue to become stronger in the game world.

You will receive positive comments and admiration or worship from others.

Gaining favor from others by helping others is also a game design that Luo Qi is happy to accept.

In fact, most games are designed this way.

But the Witcher game that Roach played was a little different. Under the very mature world view structure of the game, conceptually, the protagonist already had considerable strength and reputation as soon as he appeared.

But as a demon hunter, the ubiquitous discrimination and hostility always follow me.

This makes people quite uncomfortable.

Moreover, while the overall world view is very mature, it is often intertwined with various tragic stories that torture the heart. Although these things are carefully constructed with painstaking efforts, for someone like Roach who just wants to pass through For players who play games for entertainment, such elements will affect the gaming experience they want to pursue to a certain extent.

But Roach ended up playing the game for a long time.

Played thoroughly.

Because apart from those two factors that made Roach a little uncomfortable, the entire game is actually quite good. At least it can be considered outstanding among role-playing games. It has only a few peaks in the game industry. Only then are they qualified to be compared together.

Luo Qi still gained all kinds of happiness in that game.

Moreover, those intertwined stories, large and small, although there are comedies and tragedies among them, make the whole world more vivid and believable, and it is easy for people to have an irresistible sense of immersion.

For these role-playing games, it is very important to provide players with an immersive experience.

As long as players can feel that the game world in front of them is vivid and believable, then they will inevitably plunge into the mysterious and exciting game world in front of them, and as long as they have a sufficient sense of immersion, players can Ignore and tolerate the game's other minor issues and stay with it for a long time.

Therefore, for a role-playing game, as long as it can bring players an immersive experience.

It can keep the hearts of players.

Commercial success is almost guaranteed.

But the truth is simple.

There are very few games that truly do this.

People are like this. Many times when looking at what others do, they will think it is very simple from the perspective of a bystander. They may even feel that the vast majority of people in this field are far inferior to mediocre people. I never thought that I could do something in the blink of an eye. What a great idea.

But once you really get into the industry, you will find that many things are not that simple.

You will find that you are actually sitting in a well and looking at the sky.

Because although games can be full of all kinds of wild fantasies and can completely ignore the laws and logic of reality, the people who develop games live in the real world after all. Some of their fantastic ideas lack the hardware conditions to be realized, and Some so-called whimsical ideas are nothing more than the self-righteousness of the parties involved.

Maybe he himself thinks that what he proposed is a genius idea, but in the eyes of others, it may not be worth mentioning at all.

Even a lot of the time.

A person suddenly thinks of a great idea and thinks that he is standing on the shoulders of everyone in the past. But in fact, his idea has probably been implemented by others, but the result failed, and then Silently disappeared into fragments of the past.

Then there will be newcomers who will repeat the same mistakes, thinking that they are genius-like innovations.

Then he hit his head again and was bleeding.

Real life is like a huge rope that binds everyone in a trap that is difficult to break free. It is nothing more than that some people are tightly tied, while others have a looser room for movement.

But people can never achieve absolute freedom.

Only this is absolute.

Therefore, under the heavy pressure of real life, the charm of the game world is getting bigger and bigger. Although it is almost rare to see a breathtaking game world, as long as it is a high-quality game that has received certain praise, it is enough to bring people A lot of happiness.

And the most fascinating thing is that after a period of polishing, there will always be one or two games that suddenly surprise all players.

Roach has played many such games.

Since he came into contact with games relatively late, the game world displayed in front of him is itself a treasure trove accumulated over a long period of time. He can often search for games from a few years ago or even ten years ago, although the pictures are not as good as those later. Realistic and gorgeous, but equally fascinating.

For example, a fantasy adventure role-playing game that Roach once played.

In that wonderful game world.

He is a Dragonborn.

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