In the Internet age, who still makes traditional games?

#81 - Rotational leave, new project, and host platform (seeking monthly tickets at the end of the mo

At five o'clock in the afternoon, Xu Meng held a long-awaited meeting.

Peng Linmu, Song Zhicheng, Xu Fang, Ding Nian, and Lu Cong, the deputy director of the game planning team, were all present.

—Since Xu Meng took full charge of game planning, Lu Cong's presence hasn't been very noticeable lately, but he has helped Xu Meng share a lot of work, and his importance is beyond doubt.

HR Director Chen Wanhua, Marketing Director Zhang Baiquan... were also brought over by Xu Meng.

"Let's get straight to the point," Xu Meng said straightforwardly.

"First thing: rotating leave."

"You all arrange for your department's employees to take leave in two rotations, tentatively for half a month, those with special needs can extend it."

Peng Linmu was caught off guard, "But boss, we still have a lot of bugs to fix!"

"Giving half the people a vacation at this time will seriously reduce efficiency."

"Can today's scheduled bug fix tasks be completed?" Xu Meng asked.

"Yes." Peng Lin nodded, "It's basically done."

"That's good." Xu Meng was very satisfied, and then comforted him, "Complete today's hotfix first, the rest don't need to be too anxious, just take it step by step."

"I know that as a programmer, you feel uncomfortable if bugs aren't fixed."

"But Zhuzhu's current situation is very special."

"For the next few months, we will maintain this fast pace, constantly launching new content for players."

"Necessary rest is essential, and bugs are unlikely to be completely fixed."

"You may have to adapt to a life of coexisting with bugs."

Hearing the words "coexisting with bugs", Peng Linmu felt terrible.

Among all the natural enemies of programmers, bugs rank second!

Second only to stupid product managers.

Now he actually has to coexist with bugs?

Isn't that the same as sleeping in the same bed with a product manager every day?!

He felt as uncomfortable as if he had swallowed a fly, and he was about to refuse the rotating leave.

But thinking about the sub-healthy bodies and precarious hairlines of his brothers, he silently agreed.

"As for yourselves, it's best to take this opportunity to rest well, there are many new jobs to do in July."

Lu Cong interjected: "Is it the 1.2 version content of the 'Frost and Snow Project'?"

Xu Meng shook his head: "The new version does need to be made, but that can be done at the past pace, no need to emphasize it too much."

"The new content I'm talking about is the new mode of [Dragon Palace Treasure Hunt], similar new maps, and even more subversive new gameplay."

"And... more subversive new gameplay?" Lu Cong felt the great powerlessness of facing a genius.

[Dragon Palace Treasure Hunt] is already a huge innovation beyond his imagination.

But listening to the boss, the content they revealed to them before was only a little bit, considering the team's production capacity.

He has more ideas, better gameplay?!

This is really unimaginable.

But he was shocked too early.

Xu Meng continued: "When the company had a dinner before, I mentioned some new projects, do you still remember?"

Of course they remembered.

—Ordinary employees don't have to go to company dinners if they don't want to, but how can the leadership really not go?

But, boss, are you serious?

Everyone looked at Xu Meng, their eyes full of surprise.

Xu Meng could understand everyone's surprise: "That's right, that wasn't drunken talk, I'm also very serious."

"Sister Chen, you should have realized it, after all, I've been frantically asking you to recruit people, and the number of people booked has long exceeded the needs of the 'Frost and Snow Project'."

But facing the boss's gaze, she calmly nodded.

That's right, that's how it is, I realized it a long time ago.

Xu Meng also nodded in satisfaction.

"Now we don't lack money, and it's time to start new projects."

"Of course, before that, we have to expand the company's scale—at least double it first."

"Before that, everyone should seize the time to rest."

"In addition, you can also privately ask the employees under your command whether they prefer to stay in the 'Frost and Snow Project' team or try a new project."

Lu Cong couldn't help it: "Boss, what is the theme of the new project?"

Xu Meng didn't hide it: "50 vs. 50, high-fidelity, hardcore battlefield, large-scale multiplayer confrontation."

"Ah?" Lu Cong and Song Zhicheng were directly stunned.

This theme?

Not to mention how difficult it is to make, won't it really be a flop if it's made?

Xu Meng could understand their confusion.

But this is difficult to explain now.

Because of the existence of the [War Simulator], the more realistic the game, the more it can exert the advantages of this simulator.

With the wide audience of FPS games around the world, as long as the publicity work is done well, it is not a problem to become an instant hit.

And the key points of publicity are nothing more than [explosive points] + [money].

He doesn't lack either of these two things now.

In addition, starting from hardcore has a potential advantage—

Develop hardcore gameplay first, and then launch easy-to-use entertainment gameplay to take care of lighter players.

—For example, reducing the degree of fidelity, from [Tactical Squad] to [Battlefield].

For example, on the basis of the game itself, launch [World of Tanks], [World of Warplanes], [World of Warships], etc. with full vehicle gameplay.

Players will gladly accept it and even sing praises to you.

The latest novels are first published on 69shuba.!

But if you start with entertainment gameplay and transition to hardcore gameplay, then the player's experience and mood will be completely different.

Players who cannot adapt to the intensity will break down on the spot, and it can be expected that they will scold you.

Even directly give you a performance of turning from a fan to a hater.

Of course, considering the players' physical fitness, the price, weight, and floor space of the complete set of simulators...

The simulator is suitable as a marketing explosive point and a tool to break the circle.

But you can't expect to popularize this thing.

The real player base, especially the player base of entertainment gameplay, still has to come from traditional PCs and consoles.

Only a sufficient player base can maintain the continuous activity of the game community.

If the player community is active enough, some high-end hardcore gameplay can have enough attention and existence value.

Of course, people who play different hardware games must play separately.

In addition, these things don't have to be bought as a set.

Buy a pair of glasses separately, buy a pair of gloves separately, buy a gun separately...

It's also possible!

Xu Meng shook his head, put aside these future things, and simply explained:

"The start is indeed hardcore, but after breaking the circle with hardcore as a publicity explosive point, use this momentum to absorb a wider range of players with lighter modes."

"Simply put, hardcore is used to build awareness, and softcore is used to expand the number of players."

"Ideally, a relatively stable pyramid structure can be built from hardcore players to entertainment players."

Hearing this, everyone present had some realization.

It's just that there is still some uncertainty about whether hardcore gameplay can break the circle.

But Xu Meng didn't continue to explain, and planned to let them experience it for themselves when the war simulator was made.

"In short, don't publicize it yet, just ask the employees under your command about their intentions and give it to me after you have counted them."

"Don't be too anxious, just give it to me after the holiday, and I will arrange it uniformly at that time."

"Finally, the operations department should spend more effort." Xu Meng looked at Song Zhicheng, "The 'Frost and Snow Project' is currently on the rise, but we can't be satisfied with that."

"It's time to consider the console platform and overseas markets."

"It may not have been easy to talk about before, but with the [Dragon Palace Treasure Hunt] gameplay, it should be much easier to talk about now."

"You can appropriately reveal some of the follow-up development plans for the [Dragon Palace Treasure Hunt] gameplay."

"If this can be negotiated, it will not only help us obtain richer and more stable profits, but also help the global promotion of new projects."

"Understood." Song Zhicheng nodded heavily.

Part of his heart has already flown to the new project described by Xu Meng.

At this moment, he has already decided to give up his vacation and go all out!

The world's three major console platforms: Ren Tiantang game console, Xinli game station, and Suofu Te game box.

Because of the ultra-high character scale of the 'Frost and Snow Project', the Ren Tiantang game console, which focuses on all ages and family fun, can basically be ignored.

—Of course, you still have to try it.

Xinli Game Station and Suofu Te Game Box, at least one must be won!

Thanks to [Yuehua] for the 500 points reward.

Thanks to [The Shopkeeper of the Mysterious Shop] for the 100 points reward.

Thanks to [Jia Cai Wanguan] for the 100 points reward.

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