Idle game leads to another world

Chapter 1348 Cutting off the retreat, Ilxia defensive operation (6)

The trouble with war is not only the military, but also diplomacy.

It seems that the two countries are fighting, but in fact, a circle of people around are watching the show.

Of course, if you get yourself into trouble and join the team, everyone will join in the fun, that's another matter.

The Red Maple Republic took the lead in launching a sneak attack, and there was no suitable reason. Simply put, there was no righteousness.

They were very passive in diplomacy, condemned by many countries, and added to the embargo list.

But more small countries actually want to have the best of both worlds.

After all, now the first brother and the second brother of the Star Cluster Alliance are fighting, and the small countries can only express their opinions and wait for customers to come.

Yes, many countries sell supplies to both ends.

The Storm Kingdom sells supplies, which is actually related to the Swan.

Anyone who knows a little about the design features of the Star Cluster Alliance warships will recognize that the Swan is a ship of the Storm Kingdom at a glance, not to mention that it is equipped with a unique light spear main gun of the Storm Kingdom. This is not a foreign trade version at all, but a self-use model.

The Red Maple Republic can use this as a bargaining chip to negotiate with the Storm Kingdom. Your warships appeared on the battlefield. Are you planning to sell arms to the Water Spinning Federation?

Even if the Storm Kingdom explained, it would not be reasonable, so he simply sold to both sides, so that both sides would have nothing to say.

In fact, the Water Spinning Federation also ordered magic mechas from the Storm Kingdom, and was even discussing directly moving the production line and the entire set of processes, but the goods of the Water Spinning Federation had to wait for the production capacity to come up.

The goods that the Red Maple Republic wanted were directly withdrawn from the army and taken away from the spot.

The quantity is not particularly large. After all, the Storm Kingdom is a small country, and it has only recently started to change its equipment. It is not like the space fighters with tens of thousands of stocks.

But these magic mechas from the Storm Kingdom caused considerable trouble to the pilots of the Water Spinning Federation.

The main reason is that they have never seen it.

The paper performance of the magic mecha is not much higher than that of the space fighter. The simple data comparison will not produce a crushing effect, but once it enters actual combat, the combat efficiency and characteristics of the magic mecha will give space fighter pilots who are not familiar with it a headache.

Since there are no missiles, the style of air combat here is very primitive.

For example, two space fighters fly towards each other, firing while flying. When the distance is too close and they feel that they may be hit, they turn immediately, and then the two space fighters will start to circle and fight.

The technical details are all placed on which direction to circle, whether to step on the accelerator, whether the angle is appropriate, whether your body can withstand the G force, and see who will catch the enemy's weakness first.

Of course, the actual combat situation will be more complicated, and it is often like driving a train, with both sides biting each other for 6 points.

This is why Li Chengxi can beat space fighters when driving a shuttle. He never circles with others. He is good at using high speed and accurate shooting to get away from the tactics.

And circle dogfighting is not only written in the tactical manual of the aviation school, but when the pilot sees the enemy, the instinctive reaction is also to circle and put the enemy aircraft into his aiming crosshairs.

But the magic mecha will not circle with you.

The mass transfer system and attitude control nozzles allow the magic mecha to turn easily, with a turning radius of almost 0. They don't even need to turn around completely. They can aim and shoot by just leaning sideways and raising their weapons. At this time, the space fighter is still turning stupidly, unaware that it has exposed its vulnerable back.

It can be said that unless the space fighter has the ability to turn at an acute angle like the lionfish, it will be completely defeated by the magic mecha in the most important attribute of turning radius, and they prefer dogfighting.

The result is that when the second wave of aircraft groups fell into a melee, the fighters of the Rotating Water Federation were scattered all over the ground like fallen leaves, and they couldn't even pick them up.

However, everyone has a brain. After paying a painful price, they finally realized the difference between the driving of magic mecha and space fighters, and the pilots of the Rotating Water Federation also began to think of ways to counter it.

It is very undesirable to circle with the magic mecha, so what about trying a sneak attack?

The pilots soon discovered that the bottom of these magic mechas is a blind spot, or more accurately, the lower rear, probably the position of the thighs and buttocks.

In fact, it is not a blind spot. The magic mecha has a 360° display, which can see all the surrounding scenery.

The problem lies with the pilots of the Red Maple Republic, who are also novices.

In a gravity environment, people use the ground as a reference, so that you can distinguish up, down, left, and right.

When driving a space fighter, you sit in the cockpit, and the reference is the floor. Although you will also feel dizzy, you can overcome it after training.

But it is not the case when driving a magic mecha. Because of the 360° display, you will feel like you are really floating in the void, not to mention that this thing uses a motion capture operation mode, which causes many people to be dizzy when they first go to the void.

For example, Hall, she was dizzy when she first drove the Silver Cyclone. She is an experienced pilot who has been in battle for a long time and has undergone adaptive training, so she can slowly adapt.

For ordinary people, let alone fighting, vomiting in the cockpit can choke themselves to death.

So the novice pilots of the Red Maple Republic were told to try not to look at their feet to avoid dizziness.

Because of this, the rear is a weak point.

The three-machine formation of the Rotating Water Federation began to counter the magic mecha by luring one person and attacking from below with the other two.

Some results have indeed been achieved, but firstly, this weakness was discovered too late, and secondly, this also means that one magic mecha needs three space fighters to deal with it. The number of the Whirlwater Federation, which is not in an advantage, soon collapsed again.

The second line of defense is almost about to collapse.

The third wave of aircraft from the fortress and aircraft carriers did not even have time to form a complete third defense network, and the third wave of aircraft from the Red Maple Republic was already approaching.

In this case, even if there are anti-aircraft guns on the fortress, the Red Maple Republic can still open a way for armed transport ships to approach in a short time. Once they are allowed to approach, it will be a close fight in the fortress.

So, how to solve this set?

"Notify friendly forces to sail according to my route, and the entire fleet is advancing at full speed. We must destroy the enemy aircraft carriers and cruisers that have jumped over."

The Red Maple Republic's aircraft fleet did perform well, but that was just an appearance.

The real key lies in the mobile aircraft carrier in the rear. If you only think about how to defend the fleet, you will be fooled. It is a temporary solution but not a fundamental solution.

As long as the mobile aircraft carrier in the rear is destroyed, the fleet will become a child without a mother no matter how powerful it is, and our space fighters can attack from the fortress continuously.

Although Alyssa has never taken a day of fleet command courses, her battlefield awareness is really good, and she grasped the key at once.

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