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16, Routine

“Ah, Risa-chan is so cute!”

“Really… Toshirou-san has always been a flatterer…”

“No way, I’ve always been a fan of Risa-chan!”

“He’s really an interesting person…”

What’s up?

In front of Eimi, the character Toshirou is starting to flirt with Risa, the protagonist’s little sister, and causing chaos.

Some suspicious scenes are inserted, but then a bunch of gruesome scenes start flowing in.

What’s more, the girl Toshirou is supposed to be with is a slave he got through a gift, and there are a lot of disgusting scenes inserted.

The bright atmosphere of the early stages is destroyed, and the protagonist starts aiming for Toshirou with a killing intent.

Toshirou’s personality is similar to that of the former captain of the kendo club, who ruined Toyotomi’s life.

“…I’ll let him die, and he’ll get the revenge I couldn’t achieve…”

Clicking repeatedly.

Takero beats Toshirou to death.

After that, Takero takes Risa away and settles down in an unknown place with a friendless life, living as a couple despite being actual siblings.

“…Was it necessary to kill Eimi?”

Toshirou was a useless piece of trash who was supposed to die.

Eimi, who was supposed to be the heroine, laughed and splashed water on her head, or floated a grotesque smile while pinching Takero, and even restrained him, but she was just supporting Takero because she was dependent on him, and her feelings were completely fake.

And it’s even more pitiful that she’s dependent on the same guy…

It’s just that Takero prioritizes talking to Toshirou after Eimi falls into the river, and doesn’t even try to help her.

It’s certain that she won’t be saved, but it would be better if he…

“…But it’s interesting! I can understand why Toyotomi would get into trouble. The gap is so exciting!”

The title screen has multiple heroines, including Risa, and the choices will lead to a different character becoming the partner…

It’s a love game, after all.

“…But Eimi isn’t on the title screen…”

Other characters like Tsugaru Ene are also missing from the title screen.

Can’t these girls even have a romance?

“No, it’s just that Eimi’s treatment is bad in Risa’s route, but she’ll be saved in other routes…”

New data is loaded, and I choose a different option to approach Risa.

This seemingly insignificant choice can change one’s life… and it’s really not realistic at all.

I too, had I refused Minako’s request, would never have come to know Toyotomi-kun, and thus, would never have harbored such romantic feelings.

The mere possibility sends shivers down my spine.

“I’ve conquered all routes of ‘Breaking the Chains of Sorrow.'”

It was a game so gruesome and shocking from the very first slice of life scene, and it was fascinating.

“But still, there’s no salvation for Emi…”

The scenes that gradually started to irritate me kept increasing, and in the end, I felt as if Hideyori, among others, was as good as dead again.

Looking up the reviews online, it seems Akechi Hideyori is overwhelmingly the most disliked character.

It’s only natural, or rather, it’s to be expected…

Then I came across a sentence.

“The Second and the Final were interesting series too.”

“Is there a sequel!?”

I want to see through the game Toyotomi-kun was so engrossed in to the end.

Besides, I myself have become hooked on “Breaking the Chains of Sorrow.”

I’m captivated by its world.

Then I purchased both the Second and the Final and installed them on my computer.

“It’s more of a reset than a Second.”

It’s a continuation, but the protagonist Takeru ends up with no girlfriend, attached to no one.

Whether a tragedy has occurred or not, Akechi Hideyori, who dies in every route, is alive.

It’s as if they’ve simply moved on to their second year.

“Hey, Hideyori, check out this book!”

“Whoa, whoa, whoa, what’s with this cute girl, huh!? She’s s*xy.”

“This angle is divine, isn’t it? But more importantly, Hideyori. Do you know the origin of ‘ero’?”

“Eh? No clue. Do you know what it means, Takeru?”

“People in the past used to preserve exposure scenes as paintings, and from there it derived into ‘ero’—that’s a story I just thought of.”

“Imagination, huh! I was almost impressed! Are you stupid or what!?”

It’s a conversation scene between Takeru and Hideyori, but I wonder what kind of mood Hideyori is in to blend so cheerfully into the daily scenes…

Behind the scenes, I’m repulsed by the character who takes joy in Takeru’s misfortune.

And as I read on with enjoyment, I realized something.

Sasaki Emi is no longer making an appearance…

It seems some blatant replacement characters have appeared, and it’s off-putting to see behind the scenes of the game company…

On the other hand, events that slightly raise the favorability of characters like Akechi Hidetoyo are numerous, but he feels like a “handsome Gian,” which is incredibly jarring.

Well, he’s a scumbag and a lowlife, so there’s no change in him dying over and over again.

I cleared the second game and went straight into playing the final one.

My routine became solely going to school, visiting the Toyotomi residence weekly to offer incense to Toyotomi-kun, and playing “Breaking the Chains of Sorrow.”

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