Game Entertainment Empire

Chapter 408: Machines are just skins, games are the soul

Cheng Ping is completely unclear about the twists and turns in Yang Chen's heart, but after he heard Yang Chen say not to make money with the handheld, the whole person was a little ignorant.

In the early period, it was not profitable. In order to expand the market and then cut the leek, this operation Cheng Ping is naturally very clear.

But the key lies in listening to Yang Chen's tone, they are not ready to make a profit in the handheld?

"The profits from the handheld will be profitable from the games and peripheral accessories." Looking at Cheng Ping's expression, Yang Chen explained some things.

Then Yang Chen and Cheng Ping briefly talked about some of the characteristics of this switch named as the handheld.

First of all, this is not just a handheld that can only be played by one person, although his positioning is handheld.

But he can also play the game on the big TV as a living room game console.

At the same time, this is also a game machine that can share happiness. The detachable handle can be separated into two independent handles, allowing two or more players to gather together to play the game.

In addition to the somatosensory, there is also a Bluetooth function with wireless connection, which is required in the switch.

And these will be the technology applied to the game exclusive to the switch.

If the configuration is a switch gorgeous skin, then the game is the soul inside it.

What is the most important thing about a game console?

There is no doubt that it is a game.

As in the dream memory, although the PC platform game has a large market, but in addition there is a vast market, that is, the living room game.

In this field, there are three hosts in the world, and the players have become the three royal families.

Microsoft, Nintendo and Sony.

Leaving Nintendo aside for a while, Microsoft's game consoles can be said to crush Sony's console in terms of configuration, but why do players prefer to buy Sony's console?

The obvious answer is that there are more exclusive and fun games on other people's machine platforms.

In addition to avid fans, most players buy consoles for games.

After chatting with Cheng Ping about the handheld, Yang Chen focused on the game.

The Switch’s first-to-launch game is naturally not only able to make one. As a brand-new platform that is completely different from the previous handhelds, the early third-party Yang Chen did not report too much hope. At most, try to launch it. Let's see how many third-party vendors can be PYed.

In addition to the transplantation of previous games, their first party also has the most critical exclusive game, which is also the main ace to attract players.

"Wang Ye, they can set up a project team alone, and Lin Jiayi, who has been developing DLC ​​right after "The Killing Prototype" over there, is also able to take charge of a project." Yang Chen thought about it, but the manpower was not there. Big question.

In addition to several more complex and grand games, he plans to develop it himself, and there are some games that are not too complicated but can just experience the switch feature. Yang Chen intends to hand it over to Lin Jiayi. They were developed by Wang Ye.

Sitting in front of the computer, Yang Chen closed his eyes, recalling the contents of the dream memory in his mind.

Finally, in the document, Yang Chen wrote a few words of "Super Mario: Odyssey".

In fact, compared to "Super Mario: Odyssey", Yang Chen also considered another game, that is "Mario Galaxy".

But in the end, Yang Chen chose "Super Mario: Odyssey", not that "Mario Galaxy" is not good, but because "Super Mario: Odyssey" is more suitable for switch in operation and communication, and its game concept. After all, this is itself a game developed as a switch **** masterpiece.

A game that makes the box courts to the extreme, "Super Mario: Odyssey" blurs the level in the box court, giving players a different kind of freedom.

It's not an open world like "The Elder Scrolls: Skyrim" and "Metal Gear Solid: Phantom Pain", nor is it a sandbox like "My World".

Instead, the level is given to vague words, and a box court is created, and then you can play as you like.

Officials give the goal of each level of BOSS, but you can completely ignore him. As long as you have collected enough power, you can pat the **** and leave.

This game will also be able to use unique somatosensory modes and 3D haptic vibration.

The most notable feature of the gameplay is the "hat" system. Compared to traditional jumping and fist attacks, the hat's attack performance in the game can be said to be too powerful and comfortable, and it is very friendly to mild players; in addition, the hat is bigger The role is "possession". Players can attach themselves to some NPCs and enemies through their hats to exert their characteristics or skills.

This gives players a lot of fresh attempts, and the different scene changes and art styles in the game can also be said to be amazing.

In the dream memory, when the sales of the switch reached 20 million, the sales of "Super Mario: Odyssey" reached 10 million.

It is equivalent to every two switch players buying a "Super Mario: Odyssey", and this is unable to count the data of the second-hand market of cassettes.

In addition, this is also a family game that Yang Chen wants.

From the plot point of view, in fact, "Super Mario: Odyssey" has nothing special at all. After all, there is no IP blessing, and players have no way to experience the movement. Robbed the princess and was stopped by Uncle Mario in a red hat.

To put it simply, this is a simple story of the Kuba devil grabbing the princess to propose, and then Uncle Mario goes to rescue the princess to propose~www.wuxiaspot.com~ Finally, the princess travels around the world and leaves Mario and Kuba to "make a pair" story .

And the game itself is biased towards a fairy-tale style, which allows people of all ages to enjoy the fun of the game.

No blood, no violence, it is a very pure game, that is, the art of interaction, so that the player's focus will always be on the gameplay and level design.

After determining "Super Mario: Odyssey" as the first exclusive game developed by the switch, Yang Chen did not immediately begin to improve GDD.

The main reason is that it is temporarily unavailable, because the current team is still preparing to develop "Call of Duty: Modern Warfare", and according to the situation on the side of Cheng Ping, the prototype of the switch cannot be estimated in two or three months. of.

Without the development of the prototype, even if GDD and the team members are all in place, it is also difficult for the clever woman to cook without rice.

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