An ordinary fantasy adventure in the continent of Faerun
Chapter 4 Choosing a Career
The race has been confirmed to be [Variant Tiefling].
The direct bloodline has been selected as the ruler of Avernus, the first layer of the Nine Hells, the Grand Duke: [Archdevil-Zariel].
You get the talent: [Hellfire Resistance]
Effect: Damage from fire is halved, and the additional resistance is added with your Constitution adjustment bonus.
You get the talent: [Low-light Vision]
Effect: Thanks to the inheritance of the purgatory ancestors, you have extraordinary vision in darkness and dim light. In dim light, the 60 feet (about 20 meters) around you can be regarded as bright light.
In darkness, the range can be regarded as dim light. You cannot distinguish colors in the dark, and can only see grayscale black and white images.
You get the talent: [Gift of Avernus]
Effect: Tieflings with Zariel's blood are stronger than ordinary tieflings, and have magical abilities to assist them in battle.
You gain the ability to cast tricks: [Thaumaturge].
At 3rd level, you can cast [Scorch] once per day.
At 5th level, you can cast [Mark] once per day.
Note: The number of spells you spend will be restored after a long rest (one day of rest). The key attribute for spellcasting associated with this trait is Charisma. There is no limit on the number of times you can use cantrips.
Thaumaturgy: You display a low-level wonder within the casting range to show your supernatural ability to help you achieve the effect of deterring others or other purposes:
For example:
Your voice becomes twice as loud as a normal person for a short period of time.
Make a ball of fire flicker, brighten, dim, or change color.
Make the ground shake for a very short time (completely harmless).
Make a sound such as thunder, crows, or ominous whispers instantly emanate from a point within the casting range.
Make an unlocked door or window open or close instantly.
Change the color of your eyes.
When you cast this spell multiple times, you can maintain up to three different effects at the same time, and you can also use an action to dispel one of the effects. Most of the spell effects last for less than one minute.
"The description of this skill is so detailed. I remember that the introduction of this spell was only one or two sentences before, and the effect was simply to increase the probability of successfully intimidating others during negotiations. Now the effect of this spell feels more like a magic trick?"
"And how will these be shown in the game? I can't figure it out. I'm not bragging, right? If it really shows that level, how big will the size of this game be?"
Liu Angsheng was a little confused, but he quickly put it behind him. After all, whether it's true or not, you will know everything as long as you play it.
After choosing the race, it's time to choose the profession and background. Because of the previous gaming experience, Liu Angsheng doesn't plan to choose a too powerful profession this time, such as a paladin or a monk. Although the mage is also very powerful, it is a profession that can only be used in the later stage. It is really easy to die in the early stage, and there are also restrictions on spell slots, resulting in a very poor gaming experience.
At the same time, he didn't want to go to jail, so he planned to choose a strong melee profession, and the warrior was his favorite at the moment.
Although everyone said that the warrior was a loser, the warrior was a loser, as if this profession was very low, but that was completely prejudice. The warrior was a very strong profession in this game, and it was the backbone of the team in both the early and late stages.
In the early stage, the strong body and high force could resist a lot of damage for the team. The skill of recharging allowed him to restore his own health during the battle, and he could get a key professional feature at level 2, the action was like a tide, and the number of attacks doubled after it was turned on. It can be said that it was the most powerful profession in the early stage!
In the later stage, take a bottle of acceleration potion, turn on the action like a tide, and match it with slightly better equipment. You may be taken away by a round of burst even if you hit hard in one round! If you choose the path of champion warrior at level 3, the high probability of heavy hits can bring you unlimited surprises!
Moreover, melee professionals have low operating difficulty, strong enough bodies, and more suitable equipment, making it easier to experience the fun of this game. This time, he wanted to experience the process of playing slowly, and did not want to pursue overly strong professional combinations like before, but to slow down and quietly experience the fun of the game.
Just when Liu Angsheng moved the mouse to the choice of profession, the system suddenly reminded him.
[Ding, because you chose a powerful variant race, the background you can choose will be automatically locked to the subordinate branch of [Outcasts] - [Abandoned]. ]
Introduction to the Abandoned:
[Because of your innate high concentration of devil blood, you have grown flesh wings that only devil descendants have since birth, and the evil blood in your body will dominate your rational side when you are young, which will make you extremely evil when you are young. ]
[You often rely on your flying ability to kill weak animals, steal other people's property, and try to set fire to other people's homes. This effect will gradually disappear as you grow older, but you were suspected by your tribe when you were young, which led to you being abandoned at a very young age and growing up alone in the wild.]
[Ding, due to your background, you get the expertise [Drifter] and the expertise [Alertness]. You get the skill proficiency items of [Survival] and [Perception]. The initial level of the two skills is level 2, and the key attribute value for subsequent level improvement is perception.]
[That is, every time you add two points of perception attribute above the ten-point perception attribute, you will improve the [Survival] and [Perception] skills by one level.]
? ? ?
"Holy crap, can you still play like this? What kind of evil idea is this?"
The system's sudden prompt really caught him off guard, but it was a balance penalty that must be borne by choosing a powerful race. He couldn't change it, and no matter what the background was, it would not have a great impact on the game? perhaps?
So it doesn't matter, it can be played, so he immediately started to check the benefits and limitations of this forced background.
"The skills are the same as other backgrounds. There are two fixed skills. There is nothing to say, but it actually comes with two specialties! It's really good!"
In this game, the combination and quantity of expertise can be said to be the most important reason that directly affects combat effectiveness, bar none! This background actually comes with two initial feats, and one of them is [Alertness], which is a very useful feat!
"I know that the alertness is a specialty. The specific effect is that you will not be frightened by sudden attacks and will increase the level of initiative, which means you can strike before the opponent."
"But what is a drifter?"
Liu Angsheng opened a detailed introduction to this expertise.
[Wanderer]: A wandering life gives you an amazing ability to memorize maps and terrain. You can always recall the general layout of terrain, settlements, or other environmental features.
In addition, you can obtain food and water for yourself and up to five teammates every day, provided that the land you are on can provide berries, small beasts, water sources and other resources.
"...I don't understand. There is a bit too much content in this update. What is all this?"
"And it doesn't seem to have any negative effects? Strange, how could it be? Doesn't this game need to be balanced?"
"Forget it, you'll understand everything once you enter the game, but I feel like this background... I'd better pay attention to it."
"Well..., the skills provided by this background are more suitable for barbarians than warriors, and the setting of the background is also more in line with the professional settings of barbarians."
"Although it should be fine if you just play a warrior, but it doesn't fit the background. If it doesn't fit the character, the sense of immersion will disappear and the fun will be reduced by more than half. This is not good."
Liu Angsheng fell into a tangle for a while, but he soon enlightened himself.
"In fact, I have always wanted to play a barbarian character card. I have played it before whether it is a warrior, a monk or a paladin. How about I just create a barbarian character this time."
"I remember that Barbarians are also very strong. I seem to have picked up some kind of War God Barbarian style on AB before. Although I have forgotten how to play this style, but is the upper limit there? It can't be weakened no matter what. I will study it slowly. "
"Furthermore, I know the gameplay of the berserker throwing style. Those who are strong in the early stage should not be beaten by the new version. In the game, you can also find Mr. Jegg to change professions. If you are not used to it, you can also change it again. Become a warrior, okay, I’ve decided, choose this!”
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