i really just want to play games
Chapter 441
Chapter 441 Big brother doesn’t talk
"Yes, I hope to have a good cooperation with 2K in the future." The request is not too much. The reason why he wants to be independent is probably because he wants to maintain his own product advantages, so Chen Tiancai agreed immediately.
"Then...Mr. Chen, if there is nothing else, I will go back and report to the headquarters. I will spend as much time with you as possible to discuss specific cooperation." 2k's salesman is very efficient. After finishing the work, he got up and left up.
Chen Tiancai nodded at him and watched the man leave the Praise Network.
Although Chen Tiancai's security is now open, the secrecy work of Zange Network has not been relaxed. Before these visitors come in, their belongings will be checked.
It was just new contact, so the people sent by these companies were not particularly important. Chen Tiancai wanted to save time, so he did not choose an outside place to talk.
As for discussing specific matters with these developers and publishers, it is natural to choose a place, gather together, and try to get everything done within a week.
It seems that there is still a year before the official release of the Vivolight console, but this time will pass quickly, and Chen Tiancai will be busy with the sale of the Vivolight console by then, so we should negotiate cooperation with these third parties as soon as possible. It will be more conducive to subsequent arrangements.
Of course, it is definitely a good thing for the low-light console to let a third party start making low-light games one day earlier.
Chen Tiancai will use the past few months to thoroughly finalize the cooperation with the third party.
The main problem is not that the two sides meet to discuss business, but because the Vivolight console is an epoch-making new console, so the development of Vivolight games has quite a lot of new problems compared to traditional game development.
Even though the Shimmer console was self-developed by Ange Technology, Chen Tiancai still encountered many problems when he started to guide Ange Network to make Shimmer games.
If he hadn't thought too much, and there were some capable people helping him, he might not have seen these three games at today's press conference.
Of course, the world editor also plays a big role in this.
It took about two and a half years for Zange Network to develop a large-scale 3A game, but for the development of low-light games, it is about the same time.
"Hymn·Infinite" has a lot of content, and it would have been absolutely impossible to make it in the very tight time frame of two years if some parts had not been cut in advance.
In fact, the productivity of game development has been really innovative. At the beginning, it was directly typing the code, and then running it on the host.
Later, a game engine specially used to make games was developed, which simplified some development troubles.
However, as the size and picture quality of the game are getting higher and higher, even though the game engine is still innovating, the production efficiency of the game has not been improved.
Even Rockstar, a representative of the company that works hard and works overtime, has a formal sequel that has been released for more than ten years in recent years.
The world engine born out of the world editor has once again caused a revolution in game production. A lot of complicated and tedious work has been handed over to AI, so this has greatly improved the efficiency of production.
In the era of low-light hosts, Chen Tiancai’s innovation efficiency this time was the low-light development machine.
To make low-light games, you can actually directly use the world engine on the computer, but in order to improve efficiency and speed up the employees, or even just to simplify some operations, Chen Tiancai insisted on letting Zan Ge Technology design a micro-engine first. Optical development machine.
The result is also very gratifying. The original keyboard and mouse operations have now all become fingertip operations. "Anthem Infinity" can make the overall progress of the game to 40.00% in such a short period of one year. , relying on the convenience of the low-light development machine.
As for other troublesome points, Chen Tiancai had long ago asked the front-line programmers to make a comprehensive summary, which will be edited into a development manual in the future and given to all third parties of the Vivolight console.
As for the low-light development machine, Chen Tiancai would not simply hand it over to a third party. This is also the weight for him to obtain key benefits in a weak position with the third party.
That's right, even if Vivid mainframe is the future, facing a third party, Judging from the fact that Vivid mainframe is still in its infancy, Anthem Network is still in a weak position.
Low-light hosts will be a big market, but this market has not yet taken shape. Therefore, for third parties who come to bet at this time, their risks are very high.
We must know that it takes a lot of money and a lot of time to develop a 3A game. These investments are paying for game manufacturers, and whether they can get a good return depends on what the Villion console can become in the end.
Therefore, in the face of risks, Big Brother Tudou and 2K were able to immediately contact Chen Tiancai and finalize their intentions. This was definitely a very gamble decision for the two of them.
But Chen Tiancai knew both of them very well.
These two companies are definitely leaders in the industry and have already made a lot of money.
Judging from the production cycle of Shimmer console games and Chen Tiancai's ability to pay for the technology they want, even if the game fails at that time, it will definitely not be a very profitable business.
Moreover, the two of them have so much experience in making games, and they have so many big IPs, even if the finished product is inferior, they will never lose money.
Moreover, at the beginning of the Shimmer host, the two of them will be able to show up in front of the players, and of course they can leave a wider path for the future.
In addition to the two of them, there were also many relatively large game companies who came to contact Chen Tiancai, but the largest did not exceed the two of them.
This is for sure, because in the face of the new thing of Shimmer console, other large developers and publishers should have the attitude now.
At least when the Shimmer console needs games the most, you have to sell them for a price, instead of rushing to them like those small and medium-sized companies.
After all, at the very least, you have to first take a look at the attitudes of the three giants in the current console market. You must know that most of the games of these publishers are developed for these three giants.
Not to mention the past, now that they have the projects of these three mainframes, how could they come to Chen Tiancai's place to worship the mountain so soon.
'Big brothers, talk to the three of you!Your house is about to be stolen, you squeak! '
Those people are almost in this mood.
On the contrary, there are a bunch of small and medium-sized studios worshiping Chen Tiancai. For this part, Chen Tiancai only has nothing to do to do a selection to see if he can find a studio with potential for cooperation.
Even if it costs a little money, just buy them directly.
(End of this chapter)
"Yes, I hope to have a good cooperation with 2K in the future." The request is not too much. The reason why he wants to be independent is probably because he wants to maintain his own product advantages, so Chen Tiancai agreed immediately.
"Then...Mr. Chen, if there is nothing else, I will go back and report to the headquarters. I will spend as much time with you as possible to discuss specific cooperation." 2k's salesman is very efficient. After finishing the work, he got up and left up.
Chen Tiancai nodded at him and watched the man leave the Praise Network.
Although Chen Tiancai's security is now open, the secrecy work of Zange Network has not been relaxed. Before these visitors come in, their belongings will be checked.
It was just new contact, so the people sent by these companies were not particularly important. Chen Tiancai wanted to save time, so he did not choose an outside place to talk.
As for discussing specific matters with these developers and publishers, it is natural to choose a place, gather together, and try to get everything done within a week.
It seems that there is still a year before the official release of the Vivolight console, but this time will pass quickly, and Chen Tiancai will be busy with the sale of the Vivolight console by then, so we should negotiate cooperation with these third parties as soon as possible. It will be more conducive to subsequent arrangements.
Of course, it is definitely a good thing for the low-light console to let a third party start making low-light games one day earlier.
Chen Tiancai will use the past few months to thoroughly finalize the cooperation with the third party.
The main problem is not that the two sides meet to discuss business, but because the Vivolight console is an epoch-making new console, so the development of Vivolight games has quite a lot of new problems compared to traditional game development.
Even though the Shimmer console was self-developed by Ange Technology, Chen Tiancai still encountered many problems when he started to guide Ange Network to make Shimmer games.
If he hadn't thought too much, and there were some capable people helping him, he might not have seen these three games at today's press conference.
Of course, the world editor also plays a big role in this.
It took about two and a half years for Zange Network to develop a large-scale 3A game, but for the development of low-light games, it is about the same time.
"Hymn·Infinite" has a lot of content, and it would have been absolutely impossible to make it in the very tight time frame of two years if some parts had not been cut in advance.
In fact, the productivity of game development has been really innovative. At the beginning, it was directly typing the code, and then running it on the host.
Later, a game engine specially used to make games was developed, which simplified some development troubles.
However, as the size and picture quality of the game are getting higher and higher, even though the game engine is still innovating, the production efficiency of the game has not been improved.
Even Rockstar, a representative of the company that works hard and works overtime, has a formal sequel that has been released for more than ten years in recent years.
The world engine born out of the world editor has once again caused a revolution in game production. A lot of complicated and tedious work has been handed over to AI, so this has greatly improved the efficiency of production.
In the era of low-light hosts, Chen Tiancai’s innovation efficiency this time was the low-light development machine.
To make low-light games, you can actually directly use the world engine on the computer, but in order to improve efficiency and speed up the employees, or even just to simplify some operations, Chen Tiancai insisted on letting Zan Ge Technology design a micro-engine first. Optical development machine.
The result is also very gratifying. The original keyboard and mouse operations have now all become fingertip operations. "Anthem Infinity" can make the overall progress of the game to 40.00% in such a short period of one year. , relying on the convenience of the low-light development machine.
As for other troublesome points, Chen Tiancai had long ago asked the front-line programmers to make a comprehensive summary, which will be edited into a development manual in the future and given to all third parties of the Vivolight console.
As for the low-light development machine, Chen Tiancai would not simply hand it over to a third party. This is also the weight for him to obtain key benefits in a weak position with the third party.
That's right, even if Vivid mainframe is the future, facing a third party, Judging from the fact that Vivid mainframe is still in its infancy, Anthem Network is still in a weak position.
Low-light hosts will be a big market, but this market has not yet taken shape. Therefore, for third parties who come to bet at this time, their risks are very high.
We must know that it takes a lot of money and a lot of time to develop a 3A game. These investments are paying for game manufacturers, and whether they can get a good return depends on what the Villion console can become in the end.
Therefore, in the face of risks, Big Brother Tudou and 2K were able to immediately contact Chen Tiancai and finalize their intentions. This was definitely a very gamble decision for the two of them.
But Chen Tiancai knew both of them very well.
These two companies are definitely leaders in the industry and have already made a lot of money.
Judging from the production cycle of Shimmer console games and Chen Tiancai's ability to pay for the technology they want, even if the game fails at that time, it will definitely not be a very profitable business.
Moreover, the two of them have so much experience in making games, and they have so many big IPs, even if the finished product is inferior, they will never lose money.
Moreover, at the beginning of the Shimmer host, the two of them will be able to show up in front of the players, and of course they can leave a wider path for the future.
In addition to the two of them, there were also many relatively large game companies who came to contact Chen Tiancai, but the largest did not exceed the two of them.
This is for sure, because in the face of the new thing of Shimmer console, other large developers and publishers should have the attitude now.
At least when the Shimmer console needs games the most, you have to sell them for a price, instead of rushing to them like those small and medium-sized companies.
After all, at the very least, you have to first take a look at the attitudes of the three giants in the current console market. You must know that most of the games of these publishers are developed for these three giants.
Not to mention the past, now that they have the projects of these three mainframes, how could they come to Chen Tiancai's place to worship the mountain so soon.
'Big brothers, talk to the three of you!Your house is about to be stolen, you squeak! '
Those people are almost in this mood.
On the contrary, there are a bunch of small and medium-sized studios worshiping Chen Tiancai. For this part, Chen Tiancai only has nothing to do to do a selection to see if he can find a studio with potential for cooperation.
Even if it costs a little money, just buy them directly.
(End of this chapter)
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