i really just want to play games
Chapter 380 New Projects
Chapter 380 New Projects
Compared with the work process of previous years, Chen Tiancai no longer needs to participate in specific work when Zange Network is developing projects.
Roughly the current situation is that Chen Tiancai provides a prototype of a creative idea, and then hands it over to his subordinates to perfect it.
After a certain period of time, Chen Tiancai will start to check the progress of the project and try out the existing content, and then make subtle adjustments.
Although the output of modern large-scale games is a rigorous industrial system, in the final analysis, this industry is still more similar to art. In many cases, one person's inspiration must be insufficient, so Chen Tiancai also allows employees to add some of their own ideas.
The current progress of "Anthem Infinity" has reached 20.00%. It can be said that this epoch-making game has already taken a prototype, and the rest is to continuously enrich and improve the content of the main body.
The information and settings provided by Chen Tiancai are quite huge. When Feng Bi got them, he doubted whether Chen Tiancai had written the novel "Ode to Infinity" secretly, because such detailed content is by no means something that can be figured out in a few months. There is a thought process of two or three years.
Feng Bi's estimated time is correct, because Chen Tiancai has been conceiving his own space opera since the production of "Anthem". No boy has ever thought of becoming an astronaut when he grows up, so after seeing so many and playing After so much, you will naturally enjoy your own universe.
Of course, Feng Bi never imagined that Chen Tiancai used the world editor to directly enter the ever-expanding world of hymns, and almost witnessed many miraculous things with his own eyes. Creative reserve.
Chen Tiancai also encountered many problems during the experience, that is, although he was in the perspective of God, the spiritual world was too real, which affected him somewhat.
Therefore, Chen Tiancai also began to think about whether the game should develop in the future to the extent that the real one can be mistaken.
There are many such bridges in the movie. Through some equipment, users can enter a completely real world, and there is almost no difference between virtual and reality at this moment.
In the game industry, this kind of imagination is the ultimate level of immersion, because the virtual world experience is no different from reality, so it is the end of the development of video games.
Chen Tiancai thought that he should be the first person in the world to experience this level, but the result was worse for him.
Excited at the beginning, Chen Tiancai experienced several worlds almost continuously, and the display time spanned was almost every night for a month.
Although he didn't feel very tired physically due to special reasons, every time he woke up, he felt that the things in the virtual world were too real and affected his mental state.
The performance is that it is muddled during the day, and some people can't tell the difference between display and virtual.
Therefore, Chen Tiancai believes that this kind of development is not a good path, and because the virtual is too real, it is very likely that users will no longer care about the real world and be completely immersed in the virtual world.
It is the right path to make the game world, the virtual world and reality more clearly distinguished.
Although the low-light host has completely achieved the real one in terms of experience, but because the environment used is still in the real world, the above-mentioned problems do not exist.
Of course, Chen Tiancai does not completely negate the fully immersive virtual world. This technology is very useful in special situations and among special groups of people.
But this technology should never be widespread.
Thinking about the boundaries of one's own industry is definitely a must-do job, because everything needs a degree, endless abuse, then even the best things will become bad.
……
Xiguang Studio has completed the development of "Sword and Magic", so it is natural to start a new project next.
The development team of more than 600 people is already quite large, and it takes up a considerable amount of resources, so it must be used well.
By completing its first project, Xiguang Studio has started to develop more complex games.
At the same time, although both Feng Yu and Pei Guangming said that they would transfer some of Xiguang's good seedlings to Zhengyang, Chen Tiancai still vetoed this proposal.
Xiguang Studio is on its own path of progress, and these good seedlings are absolutely indispensable.
Moreover, Chen Tiancai's idea of establishing Xiguang was to build up another mature team, instead of using Xiguang as Zhengyang's talent reserve base.
Xiguang's next project was prepared by Pei Guangming and Li Zhu, and Feng Bi was in charge of the copywriting part, which was directly handed over to Xiguang's copywriting team.
As a game studio with the pedigree of Praise Network, Xiguang still continues the team structure of Zhengyang, and the copywriting team has high authority as an independent working group.
By making the VR version of "Magic and Sword", Chen Tiancai and Audio-Technica have also verified the possibility of transplanting from VR to the low-light console, so Xiguang's new project will continue to be developed in this way, and it will be time to hand over to Zhengyang for transplantation Enough.
Chen Tiancai and Audio-Technica have already verified the specific transplant method, and there will be no problems.
This is also the advantage of using the same game engine, which indirectly verifies Chen Tiancai's foresight in making a world engine.
Xiguang's new project is a medium-scale game, the general genre continues the world view vaguely mentioned in "Magic and Sword", and it is still placed in the genre of Western fantasy.
The story of "Magic and Sword" is very short, only about two hours, and can even be summed up in one sentence.
The beautiful princess is in danger, and the warrior will use his own strength to rescue the princess.
It's a clichéd story, but because it's classic enough, it can still be used.
After all, "Magic and Sword" is just a game that comes with the low-light console, so it is enough to reflect the performance of the console, and the story is not too important.
Xiguang's new project follows the world view of "Magic and Sword", but comparing the two, "Magic and Sword" is more like a rumor.
The style of the new project as the main course is actually completely opposite to "Magic and Sword", and the style of the story has been characterized as a dark wind.
The internal name, Xiguang's new project is called "The Kingdom of Tevez", which describes an ancient kingdom in a fantasy world that is about to go to a stranger. Climb the holy mountain, enter the forbidden area, and find a way to save the kingdom.
In terms of the overall game atmosphere, "Kingdom of Tevez" is actually biased towards the Souls series games, but the difficulty that has been set will be lower.
The reason is not that Chen Tiancai thinks that the difficulty will limit the sales of the game in the future, but that the general operation scene of the Shimmer console is for a high-difficulty game, and it is too wasteful for the player to beat the game with the "Wishful Stick" for five or six hours.
(End of this chapter)
Compared with the work process of previous years, Chen Tiancai no longer needs to participate in specific work when Zange Network is developing projects.
Roughly the current situation is that Chen Tiancai provides a prototype of a creative idea, and then hands it over to his subordinates to perfect it.
After a certain period of time, Chen Tiancai will start to check the progress of the project and try out the existing content, and then make subtle adjustments.
Although the output of modern large-scale games is a rigorous industrial system, in the final analysis, this industry is still more similar to art. In many cases, one person's inspiration must be insufficient, so Chen Tiancai also allows employees to add some of their own ideas.
The current progress of "Anthem Infinity" has reached 20.00%. It can be said that this epoch-making game has already taken a prototype, and the rest is to continuously enrich and improve the content of the main body.
The information and settings provided by Chen Tiancai are quite huge. When Feng Bi got them, he doubted whether Chen Tiancai had written the novel "Ode to Infinity" secretly, because such detailed content is by no means something that can be figured out in a few months. There is a thought process of two or three years.
Feng Bi's estimated time is correct, because Chen Tiancai has been conceiving his own space opera since the production of "Anthem". No boy has ever thought of becoming an astronaut when he grows up, so after seeing so many and playing After so much, you will naturally enjoy your own universe.
Of course, Feng Bi never imagined that Chen Tiancai used the world editor to directly enter the ever-expanding world of hymns, and almost witnessed many miraculous things with his own eyes. Creative reserve.
Chen Tiancai also encountered many problems during the experience, that is, although he was in the perspective of God, the spiritual world was too real, which affected him somewhat.
Therefore, Chen Tiancai also began to think about whether the game should develop in the future to the extent that the real one can be mistaken.
There are many such bridges in the movie. Through some equipment, users can enter a completely real world, and there is almost no difference between virtual and reality at this moment.
In the game industry, this kind of imagination is the ultimate level of immersion, because the virtual world experience is no different from reality, so it is the end of the development of video games.
Chen Tiancai thought that he should be the first person in the world to experience this level, but the result was worse for him.
Excited at the beginning, Chen Tiancai experienced several worlds almost continuously, and the display time spanned was almost every night for a month.
Although he didn't feel very tired physically due to special reasons, every time he woke up, he felt that the things in the virtual world were too real and affected his mental state.
The performance is that it is muddled during the day, and some people can't tell the difference between display and virtual.
Therefore, Chen Tiancai believes that this kind of development is not a good path, and because the virtual is too real, it is very likely that users will no longer care about the real world and be completely immersed in the virtual world.
It is the right path to make the game world, the virtual world and reality more clearly distinguished.
Although the low-light host has completely achieved the real one in terms of experience, but because the environment used is still in the real world, the above-mentioned problems do not exist.
Of course, Chen Tiancai does not completely negate the fully immersive virtual world. This technology is very useful in special situations and among special groups of people.
But this technology should never be widespread.
Thinking about the boundaries of one's own industry is definitely a must-do job, because everything needs a degree, endless abuse, then even the best things will become bad.
……
Xiguang Studio has completed the development of "Sword and Magic", so it is natural to start a new project next.
The development team of more than 600 people is already quite large, and it takes up a considerable amount of resources, so it must be used well.
By completing its first project, Xiguang Studio has started to develop more complex games.
At the same time, although both Feng Yu and Pei Guangming said that they would transfer some of Xiguang's good seedlings to Zhengyang, Chen Tiancai still vetoed this proposal.
Xiguang Studio is on its own path of progress, and these good seedlings are absolutely indispensable.
Moreover, Chen Tiancai's idea of establishing Xiguang was to build up another mature team, instead of using Xiguang as Zhengyang's talent reserve base.
Xiguang's next project was prepared by Pei Guangming and Li Zhu, and Feng Bi was in charge of the copywriting part, which was directly handed over to Xiguang's copywriting team.
As a game studio with the pedigree of Praise Network, Xiguang still continues the team structure of Zhengyang, and the copywriting team has high authority as an independent working group.
By making the VR version of "Magic and Sword", Chen Tiancai and Audio-Technica have also verified the possibility of transplanting from VR to the low-light console, so Xiguang's new project will continue to be developed in this way, and it will be time to hand over to Zhengyang for transplantation Enough.
Chen Tiancai and Audio-Technica have already verified the specific transplant method, and there will be no problems.
This is also the advantage of using the same game engine, which indirectly verifies Chen Tiancai's foresight in making a world engine.
Xiguang's new project is a medium-scale game, the general genre continues the world view vaguely mentioned in "Magic and Sword", and it is still placed in the genre of Western fantasy.
The story of "Magic and Sword" is very short, only about two hours, and can even be summed up in one sentence.
The beautiful princess is in danger, and the warrior will use his own strength to rescue the princess.
It's a clichéd story, but because it's classic enough, it can still be used.
After all, "Magic and Sword" is just a game that comes with the low-light console, so it is enough to reflect the performance of the console, and the story is not too important.
Xiguang's new project follows the world view of "Magic and Sword", but comparing the two, "Magic and Sword" is more like a rumor.
The style of the new project as the main course is actually completely opposite to "Magic and Sword", and the style of the story has been characterized as a dark wind.
The internal name, Xiguang's new project is called "The Kingdom of Tevez", which describes an ancient kingdom in a fantasy world that is about to go to a stranger. Climb the holy mountain, enter the forbidden area, and find a way to save the kingdom.
In terms of the overall game atmosphere, "Kingdom of Tevez" is actually biased towards the Souls series games, but the difficulty that has been set will be lower.
The reason is not that Chen Tiancai thinks that the difficulty will limit the sales of the game in the future, but that the general operation scene of the Shimmer console is for a high-difficulty game, and it is too wasteful for the player to beat the game with the "Wishful Stick" for five or six hours.
(End of this chapter)
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