game development savior

Chapter 248 Instructor Han Goes Online

Chapter 248 Instructor Han Goes Online

All studios only need to submit their plans and hand them over to the Polar Bear Headquarters for review. If there is no problem with the general direction, it will be OK.

Moreover, the audit level of the headquarters is quite loose, and generally speaking, there will be no request for modification.

degrees of freedom!The Polar Bear Headquarters still understands this.

So what will be the game themes chosen by the various game studios under Polar Bear?

In general, there are of course a variety of themes.

But there are also popular and unpopular points.

Judging from the drafts put forward in the early stage, most polar bear studios intend to make shooting games.

Make a relatively simple linear shooting game with a wonderful plot and a stand-alone combat mode.

After all, shooting games are the most popular game category in the world.

After it is produced, as long as the quality is a little bit better, relying on the strong marketing ability of the polar bear, it is expected to create a huge success in sales.

And it can be seen that many polar bear game studios have proposed that the headquarters will fund and contact the copyright cooperation of novels, movies or comics, so as to adapt the game plot based on the original work.

You must know that the plot of Cyberstar games has always been weak, especially the combination of plot and game rhythm ability is a mess. The more complicated the plot, the more often the game will fall into chaos.

And it just so happens that the plot of ghost games has always been very good, and the ability to express the plot is also very terrifying.

No matter how deep and huge the plot is, the ghost can control it.

This point cannot be learned.

At least not for the time being.

As for Polar Bear and other game companies, they more or less have a little idea in mind,

They know that their ability to make games may be okay in terms of hardware, but there is a huge gap between them and Ghost in terms of plot settings.

In order to make up for this gap, many game studios of Polar Bear have the same idea, that is to acquire the original work and use the original work to optimize the rhythm and structure of the game.

In this case, presumably the process of making a big plot will be much easier.

Another notable change to the Polar Bear games is their game development and production cycle.

In most of the previous polar bear games, the requirements for development time were relatively strict.

Because polar bear games often require a relatively large investment, and the entire polar bear company also needs a lot of capital flow.

Therefore, it is often not given enough development time for a game.

The usual style of the headquarters is: development funds and publicity funds are enough, but the time will be tight.

But now, it seems that the polar bear also knows the quality of a game, which is even more important than fast commercial circulation.

Polar bears are also trying, trying the so-called slow work and careful work, trying to learn the tricks of the ghost game.

This time, the polar bear will let go of his arrogance and learn the essence of ghosts from various angles.

Anyway, the polar bear family has a big business and has sufficient trial and error capabilities. Even if the initial learning and imitation process is not very smooth, it is not a hindrance.

The polar bear game company is in action, so what about other game companies?

Hehe, even the most powerful and probably the most conservative and arrogant polar bear in the industry can't help but start to learn the ghost mode in an all-round way.

Then other game companies, those small and medium-sized companies and studios that are small and easy to turn around, and so on.

That is self-evident, almost everyone collectively began to study the ghost game in depth!
Everyone has seen the success of the ghost game, and everyone wants to emulate the success of the ghost game.

Even at this time, Han Qi is actively passing on its game development experience to these colleagues.

In fact, it cannot be said to be active.

They are some game companies, studios, etc. that have a relatively normal relationship with Ghost.

Through various relationships and channels, they were kind and courteous, and they were even willing to spend a lot of money to invite Han Qi to give a lecture.

Han Qi is the boss of a game company, and the students he lectures are people from other game companies.

It stands to reason that colleagues are enemies, so Han Qi should hide it?

But in fact, in the business field, lectures between peers are normal.

Many successful representatives on the earth will also be invited to give lectures by various lectures, and they will talk about success and learning to pour chicken soup.

Just like writing novels, many masters will also talk in columns and videos, talk about their successful experience, and some pitfalls they have stepped on, and warn newcomers about the mistakes they are easy to make.

Han Qi is now a successful businessman and one of the benchmarks for game development.

As a game developer, Han Qi is like those online novel writers talking about their writing experiences.

You can also talk about the essence and experience of some non-commercial secret game development.

Since colleagues in the industry have kindly invited me to talk about the experience of game development, then Han Qi will not hide it too much and don't give everyone face!

Although peers are friends, but interactive activities in the industry must also be participated in, so don't be so narrow-minded, right?
More importantly, participating in such activities is still very helpful for Han Qi to improve his influence in the industry.

In the game lecture that Han Qi participated in, there were representatives and salesmen from dozens of game companies, large and small, and even a few ghosts sent by polar bears.

In addition to them, there are also some social people, especially media practitioners in the game circle and so on.

And this lecture will be broadcast live, so it has gathered quite a lot of enthusiasm on the Internet.

What was originally a lecture of the nature of exchanges among industry peers has now directly turned into an online event.

This is also the first time that Han Qi has participated in such a high-level meeting since he was reborn in Cyberstar.

Compared with the mercenaries with a single business of tens of thousands of yuan at the beginning, the current Han Qi can be said to have really entered the room.

Although Hanqi has also held some large-scale offline activities before, it has been sought after and loved by tens of thousands or even hundreds of thousands of players.

But as the CEO of a game company, he was able to attract so many colleagues and followers on the Internet, and they all listened to his lectures as learners.

I have to say, this sense of accomplishment is still full.

Sure enough, pretending to be B is the primary productive force of human beings!

More importantly, the peers listened to Han Qi's lecture, which also represented the recognition of the ghost game by the entire industry.

Of course, theoretically speaking, ghost games do not need the approval of peers or the media, only the approval of the players is enough.

But the recognition and pursuit of peers and the media can actually drive more players to recognize the quality of ghost games.

This is both an honor and a real benefit.

(End of this chapter)

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