LOL: He has too many routines
Chapter 201 Team Battle and Support
Chapter 201 Team Battle and Support
To play Icebird well, team battles and support are very important.
As we all know, Bingniao's Yidu is very slow, which limits his ability to quickly support his teammates in the early stage.
Therefore, Zhang Zijing's early stage has always been based on Tu County.
If it almost falls again, take a gank on the opposite side.
The middle lane is no better than the top lane, the lane is shorter, the AOE is too difficult to control the lane, and many mid laners have the means to withdraw troops from a long distance. Frost Phoenix and most mid-laner mechas are still relatively difficult to complete strong kills.Therefore, the support ability of the mid laner is very important.
Let’s talk about the positioning of Frost Phoenix first.
Heroes before level 6 are relatively weak heroes, and 2V2 is not too strong, because Q is easy to be shown, if not, the ability of 6V2 before level 2 is not bad.
Even if it enters a strong period after level 6, it can be considered relatively strong in the later stage.
But it is definitely not a hero who can only develop in the early stage. Generally speaking, the support ability is not as good as that of assassin heroes, but among mage heroes, the support ability is relatively strong.
There are several ways to support:
1. Teleportation support is the simplest support method, and there are no problems such as going around the eyes or hitting the opponent's mid laner first.Belt teleportation requires high-frequency attention to the small map, and teleportation when there is an opportunity.If it is an active teleportation, you can communicate with your teammates in advance.
Generally, when playing these heroes, I will choose to use teleportation. When playing cards, I must use teleportation. In addition, I usually use teleportation when playing Lux and Xerath. Others depend on the situation.
These heroes are not too threatening to Frost Phoenix until 6, and it is more difficult for you to complete a single kill online, and teleportation avoids this problem.Generally speaking, after clearing the line of soldiers, you can consider teleportation.
Playing cards is special, and you need to disable his status first (hit blood and blue), and ensure that you are more effective than him by teleporting them.
2. General support Due to Frost Phoenix's excellent line clearing ability, it can take the lead in support.Moreover, ER's combo is also very powerful, and it can't be shown off to the opponent, and it is easy to gain a state advantage.This is why Frost Phoenix has a relatively strong support ability among mage heroes.
In the case of balance or advantage, there are several ways to support:
1. Around the field of view
2. People who row vision and squat to make vision, typical bottom lane triangle grass
3. If the opponent presses the line too much, you can catch it directly
4. The opponent's eye position is good, there is no chance, you can pretend to disappear, and squat to support the opponent's mid laner (you can call the jungler together depending on the situation)
5. When you have an advantage, you can counter buff with the jungler
6. It is not easy to find opportunities. When you have an advantage, you can press the line strongly online to attract the attention of the opponent's jungler. At the same time, ask our jungler to squat back and play a wave of 2V2
3. Dealing with disadvantages
The above are all aimed at the advantage and the situation under the balance of power.
It is much more difficult to support under a disadvantaged situation.
main problem:
1. You may not be able to fight even if you support
2. Was intercepted on the way
To avoid these problems, the support method is similar to the above.
However, why it is labeled as a disadvantage requires reflection on this issue first.
This problem is fundamental, if it is always at a disadvantage, then support will be very limited.
Generally speaking, playing Frost Phoenix will not be at a disadvantage, and it is almost a balance of power. If you are at a disadvantage, you need to think about your own problems.
The more difficult ones are assassin heroes, but they are generally inferior, just need to be careful.
I personally feel that the most difficult to fight is Tai Long after level 6. His damage is too fast, and it is not easy for Frost Phoenix to play two sets of ER-QE. The countermeasures:
1. Go home with bare armguards, don't bare murder books.If there are arm guards and the number of stacked layers is high, Tailong with the same development can beat the Frost Phoenix in seconds, and there is a chance to fight back
2. Find a jungler 2V2, bring your real eyes. 2V2 Frost Phoenix is stronger than 1V1. Communicate with the jungler about fire focus and control. Frost Phoenix resists a little damage and uses eggs to fight
The laning period is only about ten minutes, and Frost Phoenix will be easier to play than Assassin in the team battle.
3. You can choose to change lanes when facing assassins.Generally speaking, it is relatively easy for fighters on the road to fight assassins.
Next, let's analyze the team battle.
First of all, Frost Phoenix is a mage, a mage with long-distance field control and short-distance output, not an assassin, and has no ability to assault the opponent's back row.It is suitable for tug-of-war, not for rushing straight into the opponent's back row.
Whether or not you can play in a team is an important basis for distinguishing a player's position. Generally speaking, players with higher tiers will decide on team-fighting strategies based on the lineups of both sides, and players with lower tiers are somewhat lacking in this aspect.Fortunately, Frost Phoenix is a relatively strong hero in team fights. Even at low tiers, neither side can fight in teams, and she can still play her role.
The host will first share his overall team thinking, and then add a few points of view on the face lineup.
1. Overall team thinking
In general, the main points of Frost Phoenix's team fight are: dividing the battlefield, continuous field control with big moves, and AOE damage.
Every skill counts.If you have to choose the most important skill, the host thinks it is R.
A wave of team battles, a good R and a bad R, the damage and control effects caused are not the same.
The position of R is very important, it has the function of dividing the battlefield and controlling the field strongly, and the important places are emphasized.
because:
1) It is impossible for crispy skin to output continuously in R, and the blood loss is still very fast;
2) In addition to deceleration and not low damage, what is even more deadly is that it also reduces attack speed by 20%. Generally speaking, it is impossible for level A heroes to output in R. Eat Bingxin, Blue Shield and eat an R of Bingbird , can only be described as painful.
Generally speaking, R is placed in the front row where both sides fight hand-to-hand.
1) If our team wins the team battle, when the enemy's front row is retreating, if there is W, it can seal the retreat, and take the opponent's front row first.
2) If it becomes a seesaw, it will be difficult for the enemy's back row to enter Frost Phoenix's R for output. First, R will reduce attack speed by 20% while continuing to lose blood and slow down. Second, within the range of R, if Frost Phoenix After receiving QE, you can solve the enemy's back row.
3) If our team loses the team battle, use R to retreat. If you have W and Q, you can block the pursuit route and evacuate safely.
At the same time, there are a few things to note about Frost Phoenix's R:
1) Pay attention to the opponent's interrupt skills, after placing R, withdraw a little to avoid the interrupt skills
2) If the opponent interrupts too many skills, or is too hard (such as stone R), use CD shoes and 820, and release the next R earlier
3) The location is too bad after opening, so turn it off early
Second, about the usage of W.
1) When fighting big dragons or small dragons or encounters in the wild, urgently need a certain vision and have no vision, or it is extremely dangerous to insert wards, W opens the vision
2) The dragon fight is about to end, W blocks the road, and takes the dragon to cover us.Generally, it can be used when fighting big dragons. It is not necessary to use W to fight small dragons.
3) The opponent is aggressive, W prevents the back row from following up
4) The opponent's residual blood unit wants to retreat, W blocks the road
5) When the opponent's back row enters a dangerous distance, such as entering the range of R, you can use the W card position to play R's continuous damage
Then the usage of Q and E
Under normal circumstances, you can use ER to fight a wave of outbreaks first.
Q depends on the situation, if you can cooperate with AD and other people to damage one second, you can use it.
If you can Q to multiple people and cooperate with R's damage, you can also play it.
Q is a skill that has a long distance and can deal explosive AOE damage at the same time, pay attention to use it.
such as:
1) Card Vision Prediction Q
2) Cooperate with teammates' stable initiative
3) After the ice wall restricts the movement, give Q
If the chance is not good, you can also leave QE to the opposite face and follow-up AD.
It depends on the situation, there is no fixed usage.
2. Our team belongs to the lineup with protruding face
A typical example, the top laner is an assassin hero, such as Jian Ji.
In this case, it is necessary to remind teammates not to rush straight, because as a mid laner, if the teammate rushes straight and the distance is too far, Frost Phoenix cannot support it to control and damage, and it is easy to go in and send it.
If this kind of situation occurs, it is naturally a problem with the order.The top laner assassin should choose the timing of the attack according to the lineup, instead of rushing forward in a big way.
Frost Phoenix can flash follow up in certain situations:
1) The teammate's large-scale group control has already controlled many people. Frost Phoenix's flash Q can hit more than three people in Q, and can cause a second-stage hit, and teammates can follow up the output
2) The opponent's extremely key person is accused, flash follow-up can be killed, you need to calculate the control time, the opponent's summoner skills, item skills, shield skills, etc., and the opponent's death, the output will drop sharply
It can be seen that the Frost Phoenix generally needs to bring flash, and this summoner skill is still very important.
However, if our side has a prominent lineup, it is best to drag and fight and let the top laner find opportunities instead of forcing the first move.
After all, Frost Phoenix is not an assassin like Kassadin, and it is not easy to cooperate with Su Lian.
3. The opponent belongs to the protruding lineup
1) If the opponent is out of touch, you can W block the opponent's back row to follow up, and focus on the person who rushes in first
2) If it is a melee and the opponent has a good grasp of the timing of the attack, you must keep Q. For example, if the opponent has assassins such as Haoyue and Nandao, he does not need the attack skill, so he does not need Q. When he comes in, he will Q and give it to E. Cooperate with teammates to kill.
It would be best if he can Q live before he hits the damage, otherwise he must pursue the Q, be careful not to be outplayed, you can communicate with the support and let the support take the lead.
(End of this chapter)
To play Icebird well, team battles and support are very important.
As we all know, Bingniao's Yidu is very slow, which limits his ability to quickly support his teammates in the early stage.
Therefore, Zhang Zijing's early stage has always been based on Tu County.
If it almost falls again, take a gank on the opposite side.
The middle lane is no better than the top lane, the lane is shorter, the AOE is too difficult to control the lane, and many mid laners have the means to withdraw troops from a long distance. Frost Phoenix and most mid-laner mechas are still relatively difficult to complete strong kills.Therefore, the support ability of the mid laner is very important.
Let’s talk about the positioning of Frost Phoenix first.
Heroes before level 6 are relatively weak heroes, and 2V2 is not too strong, because Q is easy to be shown, if not, the ability of 6V2 before level 2 is not bad.
Even if it enters a strong period after level 6, it can be considered relatively strong in the later stage.
But it is definitely not a hero who can only develop in the early stage. Generally speaking, the support ability is not as good as that of assassin heroes, but among mage heroes, the support ability is relatively strong.
There are several ways to support:
1. Teleportation support is the simplest support method, and there are no problems such as going around the eyes or hitting the opponent's mid laner first.Belt teleportation requires high-frequency attention to the small map, and teleportation when there is an opportunity.If it is an active teleportation, you can communicate with your teammates in advance.
Generally, when playing these heroes, I will choose to use teleportation. When playing cards, I must use teleportation. In addition, I usually use teleportation when playing Lux and Xerath. Others depend on the situation.
These heroes are not too threatening to Frost Phoenix until 6, and it is more difficult for you to complete a single kill online, and teleportation avoids this problem.Generally speaking, after clearing the line of soldiers, you can consider teleportation.
Playing cards is special, and you need to disable his status first (hit blood and blue), and ensure that you are more effective than him by teleporting them.
2. General support Due to Frost Phoenix's excellent line clearing ability, it can take the lead in support.Moreover, ER's combo is also very powerful, and it can't be shown off to the opponent, and it is easy to gain a state advantage.This is why Frost Phoenix has a relatively strong support ability among mage heroes.
In the case of balance or advantage, there are several ways to support:
1. Around the field of view
2. People who row vision and squat to make vision, typical bottom lane triangle grass
3. If the opponent presses the line too much, you can catch it directly
4. The opponent's eye position is good, there is no chance, you can pretend to disappear, and squat to support the opponent's mid laner (you can call the jungler together depending on the situation)
5. When you have an advantage, you can counter buff with the jungler
6. It is not easy to find opportunities. When you have an advantage, you can press the line strongly online to attract the attention of the opponent's jungler. At the same time, ask our jungler to squat back and play a wave of 2V2
3. Dealing with disadvantages
The above are all aimed at the advantage and the situation under the balance of power.
It is much more difficult to support under a disadvantaged situation.
main problem:
1. You may not be able to fight even if you support
2. Was intercepted on the way
To avoid these problems, the support method is similar to the above.
However, why it is labeled as a disadvantage requires reflection on this issue first.
This problem is fundamental, if it is always at a disadvantage, then support will be very limited.
Generally speaking, playing Frost Phoenix will not be at a disadvantage, and it is almost a balance of power. If you are at a disadvantage, you need to think about your own problems.
The more difficult ones are assassin heroes, but they are generally inferior, just need to be careful.
I personally feel that the most difficult to fight is Tai Long after level 6. His damage is too fast, and it is not easy for Frost Phoenix to play two sets of ER-QE. The countermeasures:
1. Go home with bare armguards, don't bare murder books.If there are arm guards and the number of stacked layers is high, Tailong with the same development can beat the Frost Phoenix in seconds, and there is a chance to fight back
2. Find a jungler 2V2, bring your real eyes. 2V2 Frost Phoenix is stronger than 1V1. Communicate with the jungler about fire focus and control. Frost Phoenix resists a little damage and uses eggs to fight
The laning period is only about ten minutes, and Frost Phoenix will be easier to play than Assassin in the team battle.
3. You can choose to change lanes when facing assassins.Generally speaking, it is relatively easy for fighters on the road to fight assassins.
Next, let's analyze the team battle.
First of all, Frost Phoenix is a mage, a mage with long-distance field control and short-distance output, not an assassin, and has no ability to assault the opponent's back row.It is suitable for tug-of-war, not for rushing straight into the opponent's back row.
Whether or not you can play in a team is an important basis for distinguishing a player's position. Generally speaking, players with higher tiers will decide on team-fighting strategies based on the lineups of both sides, and players with lower tiers are somewhat lacking in this aspect.Fortunately, Frost Phoenix is a relatively strong hero in team fights. Even at low tiers, neither side can fight in teams, and she can still play her role.
The host will first share his overall team thinking, and then add a few points of view on the face lineup.
1. Overall team thinking
In general, the main points of Frost Phoenix's team fight are: dividing the battlefield, continuous field control with big moves, and AOE damage.
Every skill counts.If you have to choose the most important skill, the host thinks it is R.
A wave of team battles, a good R and a bad R, the damage and control effects caused are not the same.
The position of R is very important, it has the function of dividing the battlefield and controlling the field strongly, and the important places are emphasized.
because:
1) It is impossible for crispy skin to output continuously in R, and the blood loss is still very fast;
2) In addition to deceleration and not low damage, what is even more deadly is that it also reduces attack speed by 20%. Generally speaking, it is impossible for level A heroes to output in R. Eat Bingxin, Blue Shield and eat an R of Bingbird , can only be described as painful.
Generally speaking, R is placed in the front row where both sides fight hand-to-hand.
1) If our team wins the team battle, when the enemy's front row is retreating, if there is W, it can seal the retreat, and take the opponent's front row first.
2) If it becomes a seesaw, it will be difficult for the enemy's back row to enter Frost Phoenix's R for output. First, R will reduce attack speed by 20% while continuing to lose blood and slow down. Second, within the range of R, if Frost Phoenix After receiving QE, you can solve the enemy's back row.
3) If our team loses the team battle, use R to retreat. If you have W and Q, you can block the pursuit route and evacuate safely.
At the same time, there are a few things to note about Frost Phoenix's R:
1) Pay attention to the opponent's interrupt skills, after placing R, withdraw a little to avoid the interrupt skills
2) If the opponent interrupts too many skills, or is too hard (such as stone R), use CD shoes and 820, and release the next R earlier
3) The location is too bad after opening, so turn it off early
Second, about the usage of W.
1) When fighting big dragons or small dragons or encounters in the wild, urgently need a certain vision and have no vision, or it is extremely dangerous to insert wards, W opens the vision
2) The dragon fight is about to end, W blocks the road, and takes the dragon to cover us.Generally, it can be used when fighting big dragons. It is not necessary to use W to fight small dragons.
3) The opponent is aggressive, W prevents the back row from following up
4) The opponent's residual blood unit wants to retreat, W blocks the road
5) When the opponent's back row enters a dangerous distance, such as entering the range of R, you can use the W card position to play R's continuous damage
Then the usage of Q and E
Under normal circumstances, you can use ER to fight a wave of outbreaks first.
Q depends on the situation, if you can cooperate with AD and other people to damage one second, you can use it.
If you can Q to multiple people and cooperate with R's damage, you can also play it.
Q is a skill that has a long distance and can deal explosive AOE damage at the same time, pay attention to use it.
such as:
1) Card Vision Prediction Q
2) Cooperate with teammates' stable initiative
3) After the ice wall restricts the movement, give Q
If the chance is not good, you can also leave QE to the opposite face and follow-up AD.
It depends on the situation, there is no fixed usage.
2. Our team belongs to the lineup with protruding face
A typical example, the top laner is an assassin hero, such as Jian Ji.
In this case, it is necessary to remind teammates not to rush straight, because as a mid laner, if the teammate rushes straight and the distance is too far, Frost Phoenix cannot support it to control and damage, and it is easy to go in and send it.
If this kind of situation occurs, it is naturally a problem with the order.The top laner assassin should choose the timing of the attack according to the lineup, instead of rushing forward in a big way.
Frost Phoenix can flash follow up in certain situations:
1) The teammate's large-scale group control has already controlled many people. Frost Phoenix's flash Q can hit more than three people in Q, and can cause a second-stage hit, and teammates can follow up the output
2) The opponent's extremely key person is accused, flash follow-up can be killed, you need to calculate the control time, the opponent's summoner skills, item skills, shield skills, etc., and the opponent's death, the output will drop sharply
It can be seen that the Frost Phoenix generally needs to bring flash, and this summoner skill is still very important.
However, if our side has a prominent lineup, it is best to drag and fight and let the top laner find opportunities instead of forcing the first move.
After all, Frost Phoenix is not an assassin like Kassadin, and it is not easy to cooperate with Su Lian.
3. The opponent belongs to the protruding lineup
1) If the opponent is out of touch, you can W block the opponent's back row to follow up, and focus on the person who rushes in first
2) If it is a melee and the opponent has a good grasp of the timing of the attack, you must keep Q. For example, if the opponent has assassins such as Haoyue and Nandao, he does not need the attack skill, so he does not need Q. When he comes in, he will Q and give it to E. Cooperate with teammates to kill.
It would be best if he can Q live before he hits the damage, otherwise he must pursue the Q, be careful not to be outplayed, you can communicate with the support and let the support take the lead.
(End of this chapter)
You'll Also Like
-
The Empire begins with the Fourth Scourge
Chapter 2258 12 hours ago -
The strongest special bodyguard
Chapter 3843 12 hours ago -
Top of the big era
Chapter 3089 12 hours ago -
Harry Potter Morning Light
Chapter 3514 12 hours ago -
Ultraman Senki
Chapter 2491 12 hours ago -
I might be a fake Ultraman
Chapter 4533 12 hours ago -
Konoha: The Legend of Chiba
Chapter 2846 12 hours ago -
The days of being a spiritual mentor in Meiman
Chapter 2880 12 hours ago -
Become a Fairy
Chapter 5374 12 hours ago -
Xuantian Dragon Zun
Chapter 3627 12 hours ago