LOL: He has too many routines

Chapter 200 Zhang Zijing's Ice Bird

Chapter 200 Zhang Zijing's Ice Bird
Speaking of ice birds, you may often recall the world's number one ice bird carrion.

However, Zhang Zijing is not good at playing ice bird.

Yesterday, Qi Qiqi secretly flipped through Zhang Zijing's penetrating ghost, and found his diary about Bingniao, and Qi Qiqi himself had long wanted to transform into a technical anchor, so he also began to secretly learn the routines in it .

Although these routines are a drop in the bucket compared to Zhang Zijing's original routines.

However, there has always been a legend in the League of Legends e-sports circle that Zhang Zijing supported half of the live broadcast circle by himself, so it is really remarkable to be able to learn one or half of Zhang Zijing's routines.

([-]) Passive Skill: Frost Nirvana
When dying, Anivia turns into a phoenix egg, retaining -40/-25/-10/5/20 points of magic resistance and armor. If it is not broken within 6 seconds, Anivia will be reborn, and it will be retained during rebirth. The current phoenix egg percentage health.

Cooldown time 4 minutes.

In the case of changing eggs, you can use the hourglass to be displaced, but Bangbo has never used it, because the hourglass is often released very late, and this technique does not seem to be very useful.

After turning into an egg, a ball of white light will slowly fall, and when it falls to the egg, it will be reborn.

You can use teleportation before turning into an egg, and you can teleport away without being interrupted after turning into an egg, but this skill is generally not needed.

([-]) Ice shine [Q skill]
A large block of ice flies to the target area, causing 60 / 90 / 120 / 150 / 180 (+ magic damage * 0.5) points of damage, 20% movement deceleration, and 3 seconds to the enemies it touches during the flight freezing effect.After it reaches the end or activates the magic again, the ice cube will burst, causing 60 / 90 / 120 / 150 / 180 (+spell damage*0.5) damage and stun for 1 second to enemies within a small range.

Cooldown: 12 / 11 / 10 / 9 / 8 seconds

Casting cost: 80 / 100 / 120 / 140 / 160 mana

Casting distance: 1100 yards

The casting distance is longer, and the ballistic speed is relatively slow. You can use it accurately after you are proficient in using it.

It should be pointed out that the freezing effect of this skill is extremely long, as long as 3 seconds, so you can make good use of it.

The mechanism of this skill is: rubbing against the enemy's body to generate the first damage, and detonating to generate the second damage.Basically detonate after passing through the center of the enemy's body model, and there will be two damages.

The duration of the dizziness is relatively short, so it needs to be grasped carefully.

For enemies with displacement, it can deal three stages of damage. It seems beautiful, but it is actually quite difficult.

([-]) Ice Barrier [W skill]
The Crystal Phoenix conjures an impenetrable wall of ice 400 / 500 / 600 / 700 / 800 yards wide that blocks any movement.The wall will melt after 5 seconds.

Cooldown: 25 seconds

Casting cost: 70 / 90 / 110 / 130 / 150 mana

Casting distance: 1000 yards

The casting distance is relatively long, and it can be used to block positions, divide the battlefield, open the field of vision, block roads, etc.

([-]) Frostbite [E skill]
艾尼维亚用刺骨寒风轰击敌人,造成 55/85/115/145/175(+0.5)魔法伤害。如果目标已被寒冰闪耀和冰川风暴所减速,那么该技能会对目标造成双倍伤害。

伤害:55/85/115/145/175
消耗法力: 50/60/70/80/90
Cooldown: 5 seconds

Casting distance: 600 yards

Phoenix's core single-target output skill is a target-locking skill with obvious ballistics.Can be dodged by Xiaoyu's E skill, robbing big move, hourglass, etc.

The damage is extremely high after the enemy is added with the freezing effect.After being attached, a cloud of frost will appear on the soles of the feet when walking.

([-]) Glacier Storm [R skill]
Ice Crystal Phoenix summons a rain cloud mixed with ice cubes and hail, which will cause 80 / 120 / 160 (+ magic damage * 0.25) points of damage to his enemies every second, reduce the attack and movement speed by 20%, and attach The freezing effect lasts for a long time.This spell requires at least 75 / 75 / 75 magic points to use.
Casting Cost: 40 / 50 / 60 mana per second

Cooldown: 6 seconds

Casting distance: 625 yards

Phoenix's main way to trigger the freezing effect.It should be pointed out that the additional freezing time of the R skill is short, only 1S. If the enemy quickly walks out of the range and has mercury shoes and other toughness, the E skill R skill may not be able to deal double damage.This kind of situation, Bangbo encountered once in Unlimited Firepower, which is rarely seen at ordinary times.

The casting distance is longer, and when chasing and killing, it can slow down and keep people from a long distance.

The mana consumption is high when it is turned on. When the mana is low, it is recommended to use E skills and R skills instead of R skills and E skills.

When the R skill is canceled, damage will occur once.It can be turned on and off in seconds.In addition, the R skill can also reduce the attack speed by 20%, which is more outstanding than Bing Xin's effect, and it is instant, without forward swing.Using this, you can sometimes save your teammates.For example, when teammates and barbarians stand up, they can use the R skill to reduce the attack speed from a long distance, and then use the Q skill when they get closer.

Let's analyze the skills of Nivea in depth. Q skills and E skills are two instant damage skills, Q skills are not easy to hit, R skills are continuous damage skills, W skills are auxiliary skills, such settings are not common, because some traditional mid laners have Three instant damage skills.For example, Pyro, Xerath, Fox Fairy, etc., the damage is instant.From this point of view, Nivea's set of bursts will be lower than that of traditional mid laners. After all, only two skills are instant damage.

Therefore, the designer made the following compensations:

1. Egg Nivea's small single-body skills, the basic damage and magic damage bonus are the highest among all mages, there is no one, and I don't agree with it. (Higher than this is only Rambo Huangwen's full damage barbecue, Leopard Girl's extreme Q skill, etc...) The base damage of Q skill and E skill, the spell damage bonus is very high, the base damage of Q skill is 360 at full level, The E skill is 350, and the spell damage bonus is 1.0, which is close to the big moves of many heroes. A small skill of other mages, the damage is roughly 2/3 of the Phoenix small skill, so that a full burst is roughly balanced.

2. Egg Nivea's E skill, in the skill group of high damage, target-locking, and not too short casting distance, belongs to the category with a very short CD, allowing Phoenix to use combo to deal extremely high damage.

At the same time, in order to prevent Nivea's damage from being too abnormal, the following balance has been carried out:

1. To deal high damage with the Q skill, you must deal second-stage damage, which is somewhat difficult.

2. To deal high damage with the E skill, the Q skill or the R skill must be hit first.

3. The R skill must have sufficient mana to achieve sustained high damage.

Briefly summarize the skill characteristics of this hero: there are only 2 instant damage skills, but the damage is extremely high. You can use combos to damage multiple times, and the output is explosive. Simultaneous combos are difficult.

Therefore, the main source of damage for the Phoenix is ​​the E skill, followed by the Q skill and the R skill. Generally, the main E skill and the secondary Q skill are added. If the W skill is not used at the beginning or the 1st level W skill or the 2nd level W skill, it will greatly increase.

To deal damage, the most basic is to play the double damage of the E skill:
——The most common combination of E skill and R skill, first E skill, then R skill.Because the E skill has a delay from issuing to hitting, the freezing effect of the R skill is instantaneous.The advantage is that the opponent will be negligent in guarding against it. As long as the E skill is shot, it will be impossible to avoid it.

—— R skill E skill combo.There is no essential difference from the E skill and the R skill.The difference is that sometimes the opponent's distance is well controlled, and the distance of the E skill is only 600 yards, and the E skill and the R skill cannot be hit.You can use the R skill to slow down first, and then catch up with the E skill.Of course, if the opponent's distance is better controlled and the movement speed is fast, R skills and E skills cannot be hit.If you forcefully keep up, your position will be very dangerous, so you need to be cautious.

——Q skill and E skill combo.Generally used before level 6.Because after level 6, the Q skill is the only life-saving and control skill. Whether you are killed or killed depends on whether the Q skill hits or not. Generally, you do not use the Q skill to start.When the opponent is more confident in replenishing troops or predicting the position, use the Q skill and E skill to combo blood consumption or kill.

——E skill, R skill/R skill, E skill———(W skill)——Q skill, E skill combo.This is a standard set of killing combos, which can kill with full blood.The essence is to use the short CD of the E skill to play 2 double E skills to cause high damage.The specific method is: first use the E skill R skill or the R skill E skill to hit the damage of the first E skill, and then move, do not immediately use the Q skill, because the Q skill is too early, and it cannot be received within the duration of freezing. For E skill, you need to wait for 1~2 seconds before issuing Q skill.As long as the Q skill hits (it is better to be able to hit the second stage of damage), and then catch up with the E skill, depending on the situation, it can be ignited or flat A, which can cause a kill. (This set can actually be connected - R skill E skill - Q skill E skill - R skill E skill - Q skill E skill unlimited connection, as long as the blue is enough)
Because the CD of the E skill is only 5 seconds, after the first E skill is issued, the Q skill is issued after 2 seconds, and the freezing effect caused by the Q skill is 3 seconds. During this time, the CD of the second E skill can be used turn good.In this process, you can use the R skill to continuously slow down and the W skill to block the position to ensure the hit of the Q skill.It should be noted that this set of mana consumption is extremely high, and the R skill can be quickly canceled to save mana, and the W skill can also be used.The key is to hit the Q skill and avoid the opponent's skill at the same time.

——Skill E———Skill Q and E skill combo, first use double the consumption of E skill, pull away, wait for 2 seconds for the CD of E skill, it is easy for the opponent to hit when chasing, and give Q skill E skill.

Then you can pursue the second-stage damage of the Q skill.

You can also pursue the damage of R skills, and use ice walls and stuns to trap enemies in R skills. The damage is also high, but the mana consumption is very high.

Heroes that are more difficult to fight in Phoenix: Yasuo (Fengqiang Tianke), Wheel Mom, Juggernaut (According to the test on the post bar, the Juggernaut who is big does not use double E skills, I have not tested it, but I feel that the Juggernaut is really Difficult to fight), you can ban Yasuo and Juggernaut
Runes: 2 sets are recommended.Spell Penetration-Armor-Magic Resist-Essence Ability Power, Spell Penetration-Armor-Growth Regeneration-Essence Ability Power.Explosively, the blue is generally good at fighting magic resistance. If you play AD mid laner, the blue will bring the growth back to the blue rune.This product is so lacking in blue that it is speechless
Talent: 3 sets are recommended. 21-9-0, 21-0-9, or 15-0-15. The Phoenix of 21-9-0 is a little meatier at the beginning, and the 21-0-9 runs a little faster and has a biscuit.Boom strongly recommends 15-0-15, 1 point for high-level mages, no points for destruction attack and doomsday catastrophe, and 6 points for general use, point out life-stealing spells to suck blood and restore mana, the effect of this mana return is outstanding , which is equivalent to half of the lesser Holy Grail's passive. It is very easy to use and can greatly alleviate the embarrassment of Phoenix's extreme lack of mana.Explosive’s understanding is that this method sacrifices the output and improves the battery life and the ability to rely on lines.On the contrary, if there is no blue, the support in the early and mid-term is very limited.The explosion test is better than 21-0-9.

Outfit: Dolan ring 2 red, crystal bottle red and blue, cloth armor red and blue, these are all available, Dolan 2 red is the best panacea, and long sword 3 red can also be used for melee combat such as small fish, but it is quite strange.

Summoner skills: Ignite flash (that is, just), teleport flash (support, line), generally there are more of these two.

In lane, generally speaking, they are more defeated by Yasuo, Bright Moon, Vampire, mid-lane Juggernaut, mid-lane Wheel Mack (one more thing, the 2-stage Q skill can break the shield of the wheel mother, the first stage breaks the shield, and the second stage halos , it is difficult to hit).Different heroes have different styles of play.

To sum up, Phoenix's laning advantages:
1.600 yards of basic attack range, you can suppress some melee and short hands in the early stage
2. Double E skill high damage, E skill R skill-Q skill E skill lethal combo, hard steel has confidence

3. The second stage of the Q skill has high damage, and in some cases it can be the main Q skill

4.6. After level [-], the line is cleared quickly (Q skill second stage hits short range, burns the big move, and then it is all collected)
5. If you have an egg, you will work hard and have confidence, 2V2, if you have an egg, you will hang on
Disadvantages of laning:
1. Q skills are not easy to hit, easy to show off, no active attack ability before level 6

2. The lack of mana is too high, especially if a set of E skills and R skills is hidden, it will be a loss for Chengxiang

3. E skills can be dodged, and can be overcome by certain skills

The so-called laning is to give full play to the advantages and avoid the disadvantages. It is necessary to observe the opponent's starting equipment and summoner skills, observe the opponent's laning advantages and disadvantages, and then decide how to fight.To give a few examples, we can draw analogies by analogy.

Example 1: Lane Brilliance.Before this guy is level 6, he can lose his skills to catch Phoenix's blood, but Phoenix's Q skill can't hit, and he doesn't have the ability to fight back, so it is easy to cause a disadvantage of 6. What should we do at this time?
Explosive's countermeasure is: crystal bottle + red to go out, exchange blood for her blue, pass the early stage, and teach her to be a human being at 6.

Example 2: Against Xerath, you can't touch him, and you can't touch him even after reaching 6, what should you do?
Explosive countermeasures are: Summoner skill belt teleportation, clearing the line madly at 6, Xerath can't clear it absolutely.If you take 15-0-15, blue must be enough.Even if there is no blue BUFF.

Example 3: When facing the big head, what should I do if he swings the fort wildly before level 6?
Explosive level 6 is the main Q skill, without adding W skill, using the second-stage high damage of Q skill, he will lose one Q skill when he places a fort, and he can directly take away the fort.

Example 4: What should I do when facing a rascal like Morgana?
Still bring teleportation, 15-0-15, fight for mana, and just face Qing soldiers.

Generally speaking, combos are just those few moves, and there are different styles of fighting against different people.For novices or those who are not sure about the lane, the most conservative routine is to bring a teleportation line clearing flow. If you are at a disadvantage, you can shrink the tower, control the line, etc., and go home if you are not in a state.There is an egg, and few can kill Phoenix under the tower.If the power is balanced, push the line continuously. Except for heroes who clear the line very quickly, the line-pushing tactics against Phoenix are all headaches, and dropping troops and losing state is inevitable.

In this part, the equipment that each Phoenix can use will be analyzed.

However, first of all, Baobo still wants to recommend a routine. This routine has been practiced in Dahao for many rounds, and it is available for personal testing, and the effect is good: Naked Murder Book or ** Murder Book.

What is the Naked Murder Book?That is to save enough 1500 to go home, regardless of whether the wind is smooth or the wind is against the wind, as long as it is not against the wind to see the light and die, I will read a murder book and eat and drink more.If you go home early, touch 435+ supplies first, and then go home for the second time to synthesize the murder book.

On this basis, it can be modified, that is, the murder book.For example, you only have 1200 when you go home, or judging by the situation, it is also possible to touch the lunch box first, time and then the murder book.

But there is a point at the core, don't be too late.After the two-piece set, touch the murder book, the price/performance ratio is average.

Generally speaking, the price/performance ratio of early time is also very high, so if you want to be stable, you can kill the book after time.If it is judged that the situation is very intense, and you will not die, you can also go out earlier.The key is to judge the situation and your ability to save your life.If there are too many things like Sword Saint and Sword Fairy, it will be released later, or even not released at all.

In addition, there is a shortcoming of this routine: the rhythm of the hat is slightly delayed, and the most powerful peak period will come later.This is very important, sometimes you need a hat very urgently, so don't publish a murder book.

The purpose of this style of play: Absolutely dominate the early to mid-late game.Generally speaking, there is no equipment in the early stage. AP can dominate the battlefield with high damage of skills. Not particularly good.Even if it develops normally, the damage is not explosive enough, and sometimes the teammates are not strong enough, and there is no way to recover.

In the case of the Naked Murder Book, it feels explosive that as long as it is stacked to more than 12 layers, the economy can be advanced, thereby enhancing the CAR skill R skill Y ability. The AP value of 20 points is 435, and the AP value of 16 points is 300 yuan. That is to say, in the case of a murder book, the extra economy of killing a person is 300, and the extra economy of one assist is 150.From the 5th floor to the 12th floor, only 2 heads and 3 assists are needed, which is not difficult to do.It can be done by making two small groups, and if one wave is fat, it will be more profitable.In the future, it will snowball, and the more it rolls, the more terrifying it will be.The experience of bursting out the murder book is that it is commonplace to stack more than 15 layers, and continue to stack when it falls.Rarely can't be folded up after a jump.

At the same time, Murder Book has 65 AP, which also enhances the suppression of the line.

At the same time, the condition for naked murder book, or ** murder book: there must be eggs!It's best not to kill the book naked if you don't have eggs, it's better to have flashes, if there are no flashes, be more obscene after the book is published.

Theoretical support is that Phoenix is ​​a frequent visitor to the KDA list. It once won the first place and is currently the fourth place. It is only under Fengnv, Guanghui, and Nami. At the same time, the average number of deaths per game is only 5.4, which is lower than Guanghui. The lowest number of deaths per game among all mid laners.It is also the hero that Baobo thinks is most suitable for the naked murder book.

Bobo has played this routine for dozens of rounds, and of course there have been crashes, but it was all other ways. Bobo had no choice but to fight. He couldn't win by playing a murder book, and he would lose by playing other games.I have never published a murder book and collapsed by myself. The reason is that Phoenix is ​​really difficult to die. Sometimes I take the initiative to sell it in team battles, but I can't die.

As long as you don't die, it's hard to die.One is that there are eggs, the other is that sometimes the blood volume is not low anyway, and the third is that among the heroes who have no displacement, Phoenix's life-saving ability is relatively good, slow down + control.

You can check the records of the two accounts, no matter whether you win or lose, Phoenix's record will not be too bad.After the big mask was strengthened, because there was no follow-up synthesis of the murder book, Bangbo also tried not to produce the murder book, and wanted to make the big mask first, but the effect was actually not good.

Generally speaking, I personally think that the routine of the Naked Murder Book is actually very powerful.However, it is not recommended for novices, and the effect may be better if you are familiar with it.It is not recommended for wave B to use, and it is not recommended for people who have no awareness of gank prevention. 9 upgrade accessories if you have money).Of course, don't dare to fight if you have a murder book. Even if you drop a layer, your teammates can still earn money if they can reap it.

Next, let's analyze the conventional equipment of Phoenix.

The first is the choice between the Rod of Time and the Archangel.Baobo believes that time must come out, and the archangel can come out or not, generally not.These two pieces are developmental equipment, and Baobo thinks that Time is better than Archangel.The reasons are as follows:
The attribute of time fits perfectly with the phoenix.After the growth is full, there are 500 points of HP, 800 points of MP, and 100 points of AP.Every attribute is important.

The first is blood volume. Because of Phoenix's passive setting, Phoenix's body is extremely fragile. It is said that he is the most fragile hero in the league. This kind of body still needs to support some blood volume, otherwise it will turn into an egg too early, and it will be embarrassing if the position of death is not good. up.

Needless to say, mana and AP, the time after the revision is cheaper, but it is more suitable for Phoenix.

Compared with Seraphim, Time has 500 more HP, 200 less MP, and about 40 AP, which are similar in attribute value.

Seraphim has mana recovery attributes and a shield active, time has a heroic reward passive, and when the phoenix dies and turns into an egg, the value of HP provided by time is higher, and generally speaking, the additional attributes are similar.

But in terms of synthesis, Archangel is not cost-effective before synthesis, and Time is 300 yuan cheaper. Generally speaking, as the first big piece, Baobo thinks Time is better.It's not that archangels are bad, it's that time is better than it
For the second big item, Baobo thinks that hats are the most suitable under normal circumstances.This doesn't need much explanation either.Generally speaking, at this time, if the murder book does not drop layers, it can reach about 10 floors, and the AP can approach 500 after the hat is released. It is a strong period, and you can make good use of this.Of course, it’s not always a hat in every situation. If there are too many protruding faces of the male knife on the opposite side, you are the target of public criticism, and you can go out of Central Asia and the like.

The third big item is generally not available for wearing sticks.Generally, at this time, the defense equipment on the opposite side is also formed.The passive damage increase range of the spell penetration stick is (x+100-fixed spell penetration)/(0.65x+100-fixed spell penetration), where X is the opponent's magic resistance. In the case of no destruction offensive, it is assumed that the fixed spell penetration is 0, the damage increase range is 50% when the magic resistance is 13, the damage increase range is 100% when the magic resistance is 21, and the damage increase range is 150% when the magic resistance is 26.It can be seen that the magic piercing rod is a strong passive equipment. Even if it is a crispy skin, only considering the passive, it can increase the damage by nearly 15%. The attribute of the tank is even better, and the basic damage of the skill can also be increased.If you calculate the fixed method penetration, the ratio of this increase will be further increased.In terms of single-target output, with a hat, the benefits of not being able to wear a stick are greater than any other equipment.

The second is some commonly used equipment for Phoenix.

Generally speaking, no matter how you build it, it is to win the game. There are two ideas for building it: one is to keep yourself alive, and the other is to kill the opponent.Don't pursue high AP in any situation, and fix a set of outfits to death in any situation. Learning to be flexible is the most important thing.Many heroes nowadays, such as Juggernaut, are used to being half-meat instead of full output as before. The reason is very simple, because his output is enough. If you want to win, you must stand up for yourself. Provide more output.The same is true for AP.However, AP is long-range, and under normal circumstances, it is not necessary to deliberately produce half-meat, but the idea of ​​​​choosing the corresponding equipment according to the situation is the same.

For example, the opponent has a lineup with a protruding face as a whole, and the protruding face is an AP, such as Xiaoyu, Werewolf, Enchantress, Anne, etc., you can consider the abyss, and the specific number of pieces can be modified according to the situation.If there is pressure to be single-killed in the lane, you can also get out of the abyss after time.

So to summarize the worthwhile equipment:

Abyss: As above.

Big mask: After the big mask is strengthened, because it has 15 points of penetration, it is actually equivalent to a piece of equipment with 100 AP, which is very suitable for Phoenix.There are too many meat tanks on the opposite side to be released, and the big move in the team battle, coupled with the passive of the big mask, can cause explosive damage.However, the production order is a bit embarrassing, because in the early stage, it is still necessary to pursue a single-point burst, and it usually does not come out until after the magic wear stick.Bang Bang tried the second big mask, but the number of rounds he played was not many, but he just vaguely felt that it was not as good as the hat.

Central Asia: There are too many physical protruding faces, which can be released.After leaving Central Asia, you can properly sell yourself.

Luden: It can be combined with the Joy enchantment to increase the speed of the Phoenix.Those who like to play kites can go out.

Ice Stick: It can be used when flesh is needed, which can enhance the deceleration effect, but it seems to be of little significance.Very few burst out.Especially after the big mask is strengthened, I feel that the ice stick is still significantly inferior to the big mask. The blood volume is only 100 more. The big mask has penetration, and the AP of the ice stick has no advantage. On the contrary, the passive of the big mask is completely inferior to the passive of the pop ice stick. , so under normal circumstances, there are still many big masks.

Ancient Will: After the revision, the Phoenix can also be released, and the battery life will be enhanced.However, there are not many explosions, so I don't know how the actual combat effect will be.

Great Holy Grail, Ghost Book: If the CDR skill attribute is required, it can be supplemented later.Early release is also possible, depending on the situation.

Lich, Frost Fist, Twin Shadows, Nashor's Fang, Banner of Command: The effect is unknown, and it has not been used much.

Blue Shield, Banshee, Anti-Armor, Brother Chun, Bing Xin, etc.: The choice of defense equipment can be selected according to the situation.In addition, if there are many flat A on the opposite side, anti-armor can be regarded as a small half-piece output equipment.Explosively, anti-armor cloth armor shoes have been released before, and a robbery blood A I killed him for life...

Also talk about the choice of shoes.

Generally speaking, the magic wear shoes pursue one shot into the soul, and the CD shoes can make Phoenix release a few more skills (the Q skill with full CDR skills is only 4.8 seconds CD, and the E skill CD is 3 seconds, which looks pretty... But generally There are 20 layers of books + CD shoes, and there have been a few games like this, but the feeling is just the same, there is no particularly amazing effect), the cloth armor shoes play the chopper team, what Yasuo Jie Tailong can play, mercury Shoes are used when there is a lot of control and AP damage. Generally, [-]-speed and [-]-speed shoes are used less frequently.The overall idea is still the same, to ensure your own output and at the same time ensure your own survival.

(End of this chapter)

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