LOL: He has too many routines

Chapter 194 Zhang Zijing is really awesome

Chapter 194 Zhang Zijing is really awesome

Annie stood in front of the red square spring.

At this point, the game has come to 30 minutes, but the highest level of your hero is only level 12.

As for Zhang Zijing's Anne, she reached level 10 18 minutes ago.

You know, Zhang Zijing's "You" is an Annie who pretends to be pure meat, not an Annie who pretends to be a law. Compared with those Annies of other people, it is more difficult to develop with men.

"Crouching Dragon Niuba, the other side can't touch you at all."

"This is the most awesome Crouching Dragon that Zhang Zijing has ever seen, okay? Karl Ximen and Zhang Zijing's dragon coins are absolutely rubbish. They can't be rubbish anymore."

"Wow, King Kong Barbie Anne, is really awesome."

"You say, it depends on whether you are a little too crude."

"It seems to be so. Anne of Crouching Dragon really has ear hanging."

…………

The audience didn't see Flesh Annie, so they saw Crouching Dragon's Flesh Annie running rampant in Summoner's Canyon, even standing on the opposite high ground, with a look of gold and confusion.

In their cognition, it is impossible for such a cowhide Anne to exist, okay?

However, Zhang Zijing really said that Annie acted like this.

on screen.The dragon turtle on the opposite side used taunts on Annie, but the taunt of the dragon turtle's E skill did not cause much damage to Annie.

Annie was still dancing there.

As for the damage of Annie who rebounded from Longgui, it was quickly absorbed by the damage caused by Annie's anti-armor bullets to the soldiers, and they returned together.

Annie's blood volume was instantly full.

This Annie is terrifying.

Facing Zhang Zijing's Annie, who couldn't hit and couldn't hit, and was able to recover blood after hitting, the player on the opposite side couldn't stand the cold.

They all yelled at the hits on the public screen, what is your Annie playing, is your Annie cheating, why is your Annie so powerful, and Zhang Zijing's Annie can only do this and that.

Zhang Zijing smiled, but did not speak.

He lightly turned on the button button music, and then played the second set of radio gymnastics for primary and middle school students across the country.

Yes, that familiar music is back again.

Zhang Zijing's challenge this time, the King Kong Barbie Anne once again showed an unprecedented program effect.

The effect of this show is so terrifying that the players on the opposite side have to admire that you can still play like this.

Zhang Zijing was stunned, right? Annie completed a pure tank hero from an AP mage hero.

It's too rambunctious.

Faced with Zhang Zijing's rogue style of play, the other side was also angrily scolding his mother, but they didn't bibimbap at all, so they had no choice but to press the profile picture at the end.

Why press the avatar keyboard?
Because Zhang Zijing's other four teammates were all water friends, and according to Zhang Zijing's mission, the water friends never pushed the opposing defense tower at all, and did not give the opponent a chance to get rid of it quickly.

…………

In the second game, Zhang Zijing chose the Undead God of War.

Of course, Zhang Zijing's Undead God of War is not the previous tower-pushing Exiled God of War.

Of course, so is this game.

Zhang Zijing typed while explaining.

The first is the first set of talents. This set of talents is not for extreme support and team battles, but for team battles after gaining an advantage online. Even if it is not an advantage but a resistance, it is very beneficial.

The reason for resolutely pointing out healing and durability is that the combination of these two talents in the early stage is very strong. The life recovery of 3.7/S is very effective for the undead God of War who lacks consumables.

There is no question of better or worse between insight and durability. If you need it, you can order it according to your needs. The difference is not too big, but Zhang Zijing personally likes the feeling of slowly returning to full blood, and it is much more comfortable to resist pressure online.

If you are confident that your skills are better than the opponent's or that the body is restrained, it is still very good to have some insights. After all, reducing the cooldown reduction of summoner skills by 15% is extremely useful for the dominant side.

Then there's Runic Armor, the +8% shield value ability that's actually better for Undead Warlords than Veteran's Scars +4% total health because you can't just use the shield once.

你W用得越多,这个天赋的性价比就越高,假设亡灵战神有1000HP,1000*10%*108%=108,1000*104%*10%=104。

A simple calculation shows that the rune armor has a greater effect on the undead god of war than the scars of veterans.

In the deceitful system, you can click on Savage to make up the knife, because there is no red and blue BUFF, you can only click on Secret Reserve.

For online ability, Zhang Zijing chose Precision to increase dual penetration, because it is actually surprisingly easy to use as the level increases, and the damage is much higher than the previous version.

The ultimate talent Thunder Three Rings, since it only has a 20S cooldown reduction, it is very useful in actual combat.

The three rings of thunder are not only still strong in the next version, but also really fit the Undead God of War very well.

First of all, the normal pure meat Undead God of War will not produce AP, and the black cut is too expensive, and the big hydra is too slow, so this talent with a 20S cooling reduction that increases with the level is tantamount to adding an extra skill out of thin air .

But there is a problem with this talent. If you encounter a flexible top laner like Riven or Crocodile, it is difficult to hit the third ring, so at this time, another talent is needed.

For the second set of talents, Zhang Zijing chose the pure meat style of talents.

The talent is harder, the recovery ability is also strong, and it has more advantages in blood exchange. It is suitable for dealing with flexible melee top laners such as Crocodile and Riven.

Grip of the Undying will absorb the opponent's HP and convert it into its own HP. As long as you keep playing A, trading blood is very profitable. Even if you encounter a strong top laner, you can reduce the loss.

And if you click Sensitive to increase toughness, you can touch a little more for controlled top laners, such as Riven and Crocodile, which is more cost-effective.

Legendary Guardian is more suitable for top laners who do not have hard control, such as the new hero Illaoi.

As for talent, Zhang Zijing also has his own unique understanding.

About the runes, just normal Spell Penetration Armor/MR runes.

First of all, Zhang Zijing would like to say that Zhang Zijing's two sets of runes may not be used to everyone, so please bear with me.

First, why do you need to use the law?

Because the law sucks the line is strong, the line is strong, the line is strong!
In this version where you can only buy one bottle of medicine, three spells can be purified, allowing you to go out for the second time, and you can absorb at least two bottles of red medicine every time you are in line. There is no blood, but if you have blue, You can return blood to infinite E minions.

According to Zhang Zijing's estimation, the first minion in E deals single-target damage, so the lifesteal will not be reduced, but the minions that are later AOE will be reduced.

Although a little damage is sacrificed, it is made up for by the talent of dual wear and thunder, and there will be no major problems in fact.

Also, runic armor adds all healing effects, SO.

The test results are as follows:

6% spell absorption, no runic armor talent, no damage-increasing talent or runes.

140-121=19 HP.

Fixed blood return per second 2.4, 3*2.4=8.4.
About level one E can recover almost 10 blood points, although it may be slightly less than this value in actual operation,
But with the addition of runic armor, there are also E skills against opposing heroes and high levels.

And for a wave of soldiers, you have the opportunity to E twice, can you understand?
Second, why wear it with a method?

Because Zhang Zijing is used to playing E and vice W, and occasionally playing W and vice E, but he is not used to playing Q, so he is easy to be shown off.

Moreover, please note that the three rings of thunder are magic damage, which will be reduced by damage, so magic penetration can make the three rings of thunder deal more damage.

Since W is the magic damage of the percentage of the target's maximum health, the improvement of magic penetration to W is huge. Needless to say, E has a high base and low bonus magic damage.

As for magic resistance + percentage health/armor, it is just because it is not easy to kill AP solo against the undead god of war, so it is more meaningful to use percentage life to develop, and the importance of armor is inevitable for the line AD.

"Brothers, Zhang Zijing's talent can be said to be invincible in the world."

"Of course, talent like this is not enough, and runes are more important. Every high-level player must be equipped with his own runes."

Let's talk about the outfitting issue.

In this version, the mana consumption pressure is actually reduced, because the damage is increased, so the number of releases of skills does not need to be too many.

Since Bingquan's 500MP65 armor reduces cooling reduction by 20%, and Bingxin's 400MP90 armor reduces cooling reduction by 20%, the price-performance ratio of Bingquan is somewhat explosive.

Zhang Zijing will throw an ice punch now as long as the pressure is not high, Bing Xin will only be considered if the opponent's AD is too fierce, and Bing Xin can't reduce the attack speed of JS's big attack, which is a bit bad.

Generally speaking, full cooling reduction is necessary, so Ice Fist, Burning Gems, and cooling reduction shoes are enough.

You said you don't have cooling and shrinking shoes?Sorry, you don't have dreams.

While Armor Boots and Mercury Boots are great, all old favorites mean nothing in the face of a 10% Summoner Spell Cooldown Reduction.

Since the Undead God of War is a team hero, and has no ability to recover blood except for passive skills, it is not cost-effective to cast a boost, and the bird shield is very suitable. The halo, shield, and cheap, it is more appropriate to cast this.

Of course, when facing a pure AD team, Bingxin + Langton is still the most classic combination. Cloth armor shoes are more suitable at this time. Bingxin Bingquan's 40% full cooldown reduction feels quite good. With Langton, team battles exist. Feel very strong.

There are two options for going out, corrosive potion and multi-blue shield. This version is very strong with multi-blue shield.

Corrosive potion is more suitable for the first talent, and multi-blue shield is suitable for the second talent.

Then add equipment as needed.

The Liushen costume is roughly like this:

For the AD team: Bingxin, Bingquan, Langton, anti-armor, cloth armor shoes.

For mixed teams: Ice Fist, Bird Shield, Langdon, Deadman's Plate, Anti-Armor, Cooldown Shrinking Boots.

For the AP team: Bird Shield, Langdon, Deadman's Plate, Banshee, Bing Xin, Mercury Boots.

In fact, of course, it is impossible to build like this. There are various changes according to the lineup. It depends on personal understanding.

In fact, Zhang Zijing occasionally pulls out a negative cloak, and then pulls out an exploding wand, and finally makes an abyss.

After all, the price-performance ratio is simply too high.

Finally, let me talk about the top lane laning in this version. I don't play much, so I can only talk about a few outstanding heroes.

Crocodiles are strong, weapons are not weak, and men and horses are not strong.

The crocodile has always been one of the conte of the undead god of war, at least that's how I feel, whether you wear full armor runes or full attack, crocodiles consume blood and can't beat them.
Unless the crocodile SB to the second stage E is used to protrude the face.

Therefore, relying on the mana recovery of meditation talent, as well as runic armor and spell absorption, main E, line control, and blood recovery, you can neither push the line into the tower nor push the line across the river.

Weapons, in fact, are easy to fight, just use the main E, don’t be touched, keep E when replenishing troops is dangerous, don’t release E if the weapon is not Q, slow down, take two steps, turn back and Q once to earn.

Centaur, inexplicably, made a comeback, but it was indeed one of the favorite opponents of the Undead God of War.

The rush CD is not short, even if the Undead God of War makes a mistake, he can still use the second set of skills within the round of his CD.

It is always E when people come right away, and E when replenishing soldiers. Anyway, as long as Q is not interrupted again and again, it makes no sense to be defeated.

Mundo, the version is strong, but it will really be suppressed by the Undead God of War in the early stage. The damage of Mundo without the support of HP is not high, and the W of the Undead God of War is the percentage damage of the maximum health value, so it is not afraid to fight.

It's fine to hold it down in the early stage, but it's true that you can't stand up in the later stage, but why does the undead God of War want to stand up like a SB.A Mundo who advances with his legs, is not too strong in team battles compared to Undead God of War.

Riven, as an Undead God of War, just need to think about how to play Riven in E. Riven, who is not very good at playing normally, knows to break the Undead God of War Q with EW, and then the third Q. The Undead God of War is very fragile and cannot be tolerated.

Big bug, this is actually a test for the pilot. The E distance of the big bug is slightly shorter than the Q distance of the undead god of war, and the Q of the big bug has a certain delay. It is possible to Q from the big bug.

Of course, I suggest keeping a distance. It’s a pain. After all, the damage of the big bug is higher than that of the Undead God of War. It is also very uncomfortable to fight against the Undead God of War. It is best to keep a distance and hide skills.

Well, let's stop here first, let's talk about what comes to mind.

"Yes, the laning is based on my thinking, and I guarantee that everyone can completely defeat the opposite hero."

"Using this lineup is definitely a great weapon for worry-free top scores. Compared with my tower-pushing Exile God of War, it is really much stronger."

"You can try it now."

"Of course, the Undead God of War also has its own little tricks. Next, I will talk about the little tricks of the Undead God of War at the second level. This will help us gain an advantage online."

Regarding the second-level launch of Undead God of War, this version is feasible.

Because the eyes are easier to obtain and the troops are dispatched earlier, stealing wild monsters is actually feasible.

The first level is to ward in the opponent's BUFF wild area, you can see the opponent's movement, and then it is a gamble.

Because the dispatch of troops is faster now, it is a bit of a loss to squat in the Undead God of War, so the chance of the Undead War God to steal the field has increased, that is, you can steal two small monsters in the upper half of the opponent's field, and then fight the BUFF monsters to reach the second level.

If the talent points out insight, it is actually still similar to the previous version, but because the supplies on the opposite side are reduced, you will have an extra fairy amulet and a red/blue BUFF when you go online, and you will be very easy to fight.

And still be six levels ahead of the opponent.

The Undead God of War at level 6 can truly be called an old driver, and then he can kill all directions.

(End of this chapter)

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