Savior Simulator

Chapter 788 Upgrade

Chapter 788 Upgrade
Gao Fei himself still has 7400 experience points that have not yet been used. Not to mention raising the special police level, even raising the "imitator" to level 7 is still 1600 points away, which can only be used to increase the level of "law thief".

"Law Thief" has been upgraded from level 1 to level 5, and a total of 6500 experience points will be spent.

The data of "Proficiency Correction" has nothing to do with the sub-profession, and only depends on the main profession "Tiangong Special Police".

Gao Fei is a level 15 special policeman, and his proficiency correction is +5, so the additional spellcasting level provided by the "skilled caster" is level 5.

With the free feat configuration of "Proficient Spellcaster", Gao Fei's level 5 "Spell Thief" has 10 spellcasting levels, can steal 0~3 ring magic, and keep up to 5 of them.

Taking advantage of his teammates by his side, Gao Fei asked everyone for help, and used the unique ability of the "Dharma Thief" to learn from everyone's strengths.

In one breath, he used 5 magics that he thought were the most practical, namely the 2nd-level "Scorching Ray", "Silence" and "Invisibility", and the 3rd-level "Dispel" and "Acceleration".

In addition, there is also a "Mage Hand" that comes with the "Mage Thief" profession.

Gao Fei also rearranged the spell list of "Imitation Master" by the way.

Among them, the preparations for the "Mage Mask" are: 0-ring "Dancing Lights" and "Magic Trick", 1-ring "Magic Fang" and "Shield", and 2-ring "Attribute Enhancement".

Compared with the data in the game, the only change is the "magic tooth".

This spell, which temporarily enchants natural weapons, can improve Goofy's combat effectiveness in beast or elemental form.

Goofy's "Warlock Mask", the spell list has 0-ring "Thorn Whip" and "Blade Protection", 1-ring "Entanglement" and "Colorful Jet", and 2-ring "Scorching Ray".

The "Blast Spirit Seal" blessed by Ms. Metatron can release 10 "Psychic Blast", which is equivalent to a super-enhanced version of "Colorful Jet".

With "Mind Blast", Gao Fei didn't need to keep the "Colorful Jet", so he asked Xiao Ma for help, and imitated her "Thunder Wave" on the spot to replace the "Colorful Jet".

The lethality of "Thunder Wave" is very weak. The advantage is that it can be launched with only one bonus action, and instantly blows all the enemies within 15 feet (5 meters) away. When it is surrounded, it can be used to save the day. miraculous effect.

Jiang Feng's situation was similar to Gao Fei's.

The main profession "Tiangong Special Police" is level 13, and the main secondary profession "Yangyan Monk" is level 6. She can't afford these two, so she spends all her stored experience points to upgrade "Templar" to level 5.

Level 5 "Templar" can choose two 0-ring, two 1-ring and one 2-ring magic.

Jiang Feng basically kept the configuration in the game, only replacing the 1st ring "reduction technique" with a more practical "magic weapon".

In terms of weapons, she replaced the +1 electric baton with a +1 pistol, and borrowed a pair of refined rapiers from the Tiangong Armory——with the addition of "magic weapons", she can temporarily upgrade to a pair of +1 rapiers.

Double spears and double swords are weapons prepared for "Templar".

As for the other sub-profession "Yangyan Monk", he still uses +1 sticks to cooperate with fist and kick kung fu.

The 13th-level Tiangong Special Police has 7 free specialties. Corresponding to the two sub-professions with different styles, "Yangyan Monk" and "Temple Cavalry", Jiang Feng prepared two sets of specialties configuration plans.

The first is the "monk style", the selected feats include "dexterous movement", "proficient dodge", "intuitive dodge", "proficient trip", "eye for tooth", "combat reflexes" and "attack instead of defense", perfect Build a tactical style of "dodge" + "counterattack".

Next is Templar's "Dual Wield", with feats including "Adept Spellcaster", "Combat Casting", "Weapon Finesse", "Dual Wielder", "Rapid Shot", "Close Shot" and "Proficient in dodge".

This set of configuration also takes into account the "dexterous movement" and "intuitive dodge" that come with the "Templar Cavalry", taking into account "dual wielding", "casting" and "dodge".

"Templar Cavalry" lacks the group attack method of "Yangyan Palm", and its defense is not as good as that of the monk with its own "Body Protection Qi". The advantage is that the damage output is higher, and it is more suitable for sneak attacks. .

Ma Tao has stored 21000 experience points, enough to upgrade his main job to level 12.

However, after careful consideration, he gave up raising the SWAT level and spent 11000 experience points to upgrade the main sub-profession "Priest Dimoss" from level 7 to level 8, thereby gaining stronger immediate combat power.

The 8th-level cleric learns "dispel undead" and spends one use of directing positive energy to exert mental coercion on undead creatures within 30 feet around them, causing them to flee in fear.

The focus is on the two newly acquired 3-ring magic spells after the upgrade.

Ma Tao chose "Level 3 Monster Summoning" and "Spirit Body Guard" without hesitation.

Needless to say, the "spiritual body guard" is one of the rare means of field control for divine magic spellcasters, and it is definitely not a loss if you choose it.

Ma Tao has learned the "level 1 monster summoning technique" long ago, and now he has learned a "level 3 monster summoning technique", and the usual "wolf pack tactics" have also been upgraded to "lion pack tactics".

"Level 3 Monster Summoning" can summon a creature whose challenge level does not exceed level 2, common ones such as gorillas, bison, lions, pythons, sharks, crocodiles, dire bats, and hippogriffs.

There are also less common summoned creatures, such as the "Holy Angel" from the sky, the "Imp" from hell, and the "Imp" from the abyss.

Among these three kinds of alien summoned beasts, the most powerful one is the "Holy Light Angel".

This low-level angel looks like a ball of light floating in the air, exuding holy light all over its body, and can emit golden light to strike hostile targets within 30 feet.

If you only look at health, attributes, and attack and defense data, "Holy Light Angel" is a weak scum, not worthy of the grade of a third-level summoned creature.

However, don't underestimate this ball of light. They are not used for fighting. They are better at adding buffs to allies. They can be called the best cheerleaders!
"Holy Light God Envoy" has its own "Smart Words" and "Immortal Flame", and carrying her is equivalent to carrying a "Universal Translator" + "Nuclear Flashlight".

In addition, no matter how weak the "Holy Light Angel" is, it is still a red-blooded angel. It is naturally immune to electric shock, poison and petrification, has a damage reduction armor of 10/magic, and can continue to emit "threat aura" and "anti-evil magic circle". ".

……

Menacing Aura: 20-foot spread. Hostile creatures in the radiant area take a -2 penalty on attack rolls, Armor Class, and saving throw resistances unless they succeed on Will saves.

Anti-evil magic circle: 10-foot spread, allies within the radius of radiation have +2 defense and saving throws against evil creatures; immunity to possession; advantage on saving throws against "enchantment" effects; and hostile summoned creatures cannot enter the area.

(End of this chapter)

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