Savior Simulator
Chapter 357 Strategic Model (for Subscription)
Chapter 357 Strategic Model (for Subscription)
After briefly introducing the background of the battle, Gao Fei intends to switch the game perspective to No.1.
At this time, both he and Jiang Feng received a system prompt:
"The game is about to enter the 'battle mode', please read the novice guide carefully!"
"Isn't it? This mod has a total of 15 chapters, and we've reached chapter 12. Suddenly, a novice navigation pops up?"
Jiang Feng was surprised.
"That's right, as a seasoned old bird, is there a new way of playing that I don't even know about?"
Gao Fei was also a little confused, so he checked the novice navigation out of curiosity.
The mechanism of this so-called "strategy mode" is completely different from the usual role-playing and monster-fighting adventures. Gao Fei not only has to control his own character on the battlefield, but also takes care of commanding his lieutenants and all soldiers, and fighting against the troops under the command of the enemy general. Conduct an offensive and defensive battle similar to a "war game deduction".
Considering that the player is not Chang Gong Kaishen's reincarnation after all, as the commander, it is impossible and unnecessary to personally command every soldier on the battlefield, so the game designer provided a series of simplified operation instructions.
The troops on the battlefield are organized according to the type and size of the arms, and are divided into several units. Each unit contains [-] soldiers, which is equivalent to a company.
Players issue commands such as "move", "attack", "defense", "ambush", "raid", "capture alive", "espionage", "assassination" to the combat units under their command, and all soldiers under the unit will Will follow orders uniformly.
If the morale of the army is low, some soldiers may resist the commander's order, stop moving forward, or even throw away their armor and become deserters.
The attack and defense on the battlefield takes "turn (round)" as the time unit.
In the current round, the order of actions of the enemy and the enemy depends on the "Initiative Check", which is similar to regular adventures.
Under normal circumstances, whichever side has a general with a higher agility attribute, or has learned specialties that strengthen initiative checks such as "Alert" and "Proficient Initiative", is more likely to act first.
When it is their turn to act, the player can control the general to issue a combat order to each of the troops under his command.
In addition, the main general and the deputy general also have their own skills for use, some are passive abilities to improve the morale of the troops, and some are tactical skills that need to be actively released.
The enemy army on the opposite side also follows the same mechanism.
Seeing this, Gao Fei understood.
The so-called "strategy mode" is actually changing the game mode from role-playing (RPG) to strategic simulation (SLG)!
This set of game mechanics is not new, and you can see the shadows of many classic old games, such as "Invincible Heroes" and "Total War".
Gao Fei happened to have played these two old games, and he knew it by simply looking at the novice navigation.
In comparison, it was a bit difficult for Jiang Feng, who had never played SLG games before, to get started.
Fortunately, the monk she played is just a deputy hero (deputy general) in this battle, and she doesn't need to make decisions by herself, just follow the command of the general Gao Fei.
Next, Gao Fei checked his lineup.
The main force responsible for attacking Holy Ax Town, including the four major arms.
The first is Barsaka's personal guards. There are a total of 300 "Berserkers" with an average level of 5. They are elite soldiers selected from the Olaf tribe who came to join His Highness the Prince.
Berserkers all wear breastplates and are equipped with battle axes, shields and javelins. Special abilities include: "Rage", "Taunt", "Cleave", "Earth Shock" and "Surge".
The second unit is the bear warrior regiment that Basaka borrowed from his father-in-law. It has five companies under its jurisdiction, with a total of 500 bear warriors. The average level is also level 5, led by Al and Ush.
The equipment and abilities of the Bear Warrior are similar to those of the Berserker, the only difference is that after the "rage", it turns into a black bear and uses minions instead of weapons to attack the enemy.
The third force is composed of 100 "Elemental Druids", commanded by Eve.
In this druid troop, water, fire, wind, and earth each account for a quarter, and the professional level is also level 5.
Druids are good at "element rays" with different attributes according to the type of element they choose, and they can also perform "burning fire", "greasy", "stone shaping", "water making", "wind making". 0~2 natural magic spells such as "Spell", "Rolling Stone", "Blazing Ball", "Healing", and "Resist Energy Barrier".
Some of these spells output ranged damage, while others have more tactical value.
For example, "Grease" can create traps, "Stone Shaping" can quickly create fortifications, "Create Water" can extinguish fires, "Create Wind" can deflect arrows and play a bulletproof effect, "Resist Energy Barrier" and Not to mention the value of "healing".
Elemental druids have their own "natural companions", which are medium-sized wind, fire, water, and earth elements corresponding to their attributes.
In addition, druids can also turn into medium-sized animals or plants, which can be called the team with the highest tactical value.
Finally, there is another army, which is the group of white dragons hovering over their own positions.
A total of 30 young white dragons, all from the Great Northern Glacier, were commissioned by the "White Dragon Queen" Sonia Shuangming to help the allies of the Asa tribe.
In fact, most of the Asa people, including Basaka, don't like such evil and cruel creatures as white dragons.
The White Dragon also made no secret of his arrogance towards his human allies.
It was only in order to fight against the common enemy of Germir that the two sides had to form an alliance temporarily.
Bailong is a scumbag who bullies the weak and fears the hard.
In human form, Basaka can barely command this white dragon army, but the morale of the other party is low, and they may act in opposition to others and fish for fish and water on the battlefield.
And when Basaka turned into a red dragon form, the group of white dragons were intimidated by his power, and their morale immediately became high, as if they had been beaten.
So obviously, Gao Fei will of course choose to become a red dragon to command the White Dragon Corps to fight.
After looking at the types of troops, Gao Fei went on to check his generals.
Generals, or "heroes", are special units on the battlefield. They usually cannot charge like soldiers and have their own set of rules of action.
To put it simply, in the round of our action, both the main general and the deputy general will automatically activate passive abilities, and then execute a series of active abilities.
Taking Basaka as an example, the passive ability is to "improve the morale of our berserkers and dragons", giving them an advantage in attack rolls and will saves.
Basaka has two "strategic actions" in each round. The active abilities available for execution include: "Earth Shock", "Blood Cry", "Overlord Cry", "Dragon Might", "Dragon Breath" and spellcasting.
Barsaka himself has no spellcasting ability, but he can cast "Scorching Ray", "Pyrotechnics" and "Fireball" with the help of "Fire Djinn Gauntlets".
(End of this chapter)
After briefly introducing the background of the battle, Gao Fei intends to switch the game perspective to No.1.
At this time, both he and Jiang Feng received a system prompt:
"The game is about to enter the 'battle mode', please read the novice guide carefully!"
"Isn't it? This mod has a total of 15 chapters, and we've reached chapter 12. Suddenly, a novice navigation pops up?"
Jiang Feng was surprised.
"That's right, as a seasoned old bird, is there a new way of playing that I don't even know about?"
Gao Fei was also a little confused, so he checked the novice navigation out of curiosity.
The mechanism of this so-called "strategy mode" is completely different from the usual role-playing and monster-fighting adventures. Gao Fei not only has to control his own character on the battlefield, but also takes care of commanding his lieutenants and all soldiers, and fighting against the troops under the command of the enemy general. Conduct an offensive and defensive battle similar to a "war game deduction".
Considering that the player is not Chang Gong Kaishen's reincarnation after all, as the commander, it is impossible and unnecessary to personally command every soldier on the battlefield, so the game designer provided a series of simplified operation instructions.
The troops on the battlefield are organized according to the type and size of the arms, and are divided into several units. Each unit contains [-] soldiers, which is equivalent to a company.
Players issue commands such as "move", "attack", "defense", "ambush", "raid", "capture alive", "espionage", "assassination" to the combat units under their command, and all soldiers under the unit will Will follow orders uniformly.
If the morale of the army is low, some soldiers may resist the commander's order, stop moving forward, or even throw away their armor and become deserters.
The attack and defense on the battlefield takes "turn (round)" as the time unit.
In the current round, the order of actions of the enemy and the enemy depends on the "Initiative Check", which is similar to regular adventures.
Under normal circumstances, whichever side has a general with a higher agility attribute, or has learned specialties that strengthen initiative checks such as "Alert" and "Proficient Initiative", is more likely to act first.
When it is their turn to act, the player can control the general to issue a combat order to each of the troops under his command.
In addition, the main general and the deputy general also have their own skills for use, some are passive abilities to improve the morale of the troops, and some are tactical skills that need to be actively released.
The enemy army on the opposite side also follows the same mechanism.
Seeing this, Gao Fei understood.
The so-called "strategy mode" is actually changing the game mode from role-playing (RPG) to strategic simulation (SLG)!
This set of game mechanics is not new, and you can see the shadows of many classic old games, such as "Invincible Heroes" and "Total War".
Gao Fei happened to have played these two old games, and he knew it by simply looking at the novice navigation.
In comparison, it was a bit difficult for Jiang Feng, who had never played SLG games before, to get started.
Fortunately, the monk she played is just a deputy hero (deputy general) in this battle, and she doesn't need to make decisions by herself, just follow the command of the general Gao Fei.
Next, Gao Fei checked his lineup.
The main force responsible for attacking Holy Ax Town, including the four major arms.
The first is Barsaka's personal guards. There are a total of 300 "Berserkers" with an average level of 5. They are elite soldiers selected from the Olaf tribe who came to join His Highness the Prince.
Berserkers all wear breastplates and are equipped with battle axes, shields and javelins. Special abilities include: "Rage", "Taunt", "Cleave", "Earth Shock" and "Surge".
The second unit is the bear warrior regiment that Basaka borrowed from his father-in-law. It has five companies under its jurisdiction, with a total of 500 bear warriors. The average level is also level 5, led by Al and Ush.
The equipment and abilities of the Bear Warrior are similar to those of the Berserker, the only difference is that after the "rage", it turns into a black bear and uses minions instead of weapons to attack the enemy.
The third force is composed of 100 "Elemental Druids", commanded by Eve.
In this druid troop, water, fire, wind, and earth each account for a quarter, and the professional level is also level 5.
Druids are good at "element rays" with different attributes according to the type of element they choose, and they can also perform "burning fire", "greasy", "stone shaping", "water making", "wind making". 0~2 natural magic spells such as "Spell", "Rolling Stone", "Blazing Ball", "Healing", and "Resist Energy Barrier".
Some of these spells output ranged damage, while others have more tactical value.
For example, "Grease" can create traps, "Stone Shaping" can quickly create fortifications, "Create Water" can extinguish fires, "Create Wind" can deflect arrows and play a bulletproof effect, "Resist Energy Barrier" and Not to mention the value of "healing".
Elemental druids have their own "natural companions", which are medium-sized wind, fire, water, and earth elements corresponding to their attributes.
In addition, druids can also turn into medium-sized animals or plants, which can be called the team with the highest tactical value.
Finally, there is another army, which is the group of white dragons hovering over their own positions.
A total of 30 young white dragons, all from the Great Northern Glacier, were commissioned by the "White Dragon Queen" Sonia Shuangming to help the allies of the Asa tribe.
In fact, most of the Asa people, including Basaka, don't like such evil and cruel creatures as white dragons.
The White Dragon also made no secret of his arrogance towards his human allies.
It was only in order to fight against the common enemy of Germir that the two sides had to form an alliance temporarily.
Bailong is a scumbag who bullies the weak and fears the hard.
In human form, Basaka can barely command this white dragon army, but the morale of the other party is low, and they may act in opposition to others and fish for fish and water on the battlefield.
And when Basaka turned into a red dragon form, the group of white dragons were intimidated by his power, and their morale immediately became high, as if they had been beaten.
So obviously, Gao Fei will of course choose to become a red dragon to command the White Dragon Corps to fight.
After looking at the types of troops, Gao Fei went on to check his generals.
Generals, or "heroes", are special units on the battlefield. They usually cannot charge like soldiers and have their own set of rules of action.
To put it simply, in the round of our action, both the main general and the deputy general will automatically activate passive abilities, and then execute a series of active abilities.
Taking Basaka as an example, the passive ability is to "improve the morale of our berserkers and dragons", giving them an advantage in attack rolls and will saves.
Basaka has two "strategic actions" in each round. The active abilities available for execution include: "Earth Shock", "Blood Cry", "Overlord Cry", "Dragon Might", "Dragon Breath" and spellcasting.
Barsaka himself has no spellcasting ability, but he can cast "Scorching Ray", "Pyrotechnics" and "Fireball" with the help of "Fire Djinn Gauntlets".
(End of this chapter)
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