Savior Simulator
Chapter 246 2 Magic Masks
Chapter 246 Twelve Magic Masks
The imitator's second magic mask is the "Berserker Mask".
Level 1 learns "Rage", Level 2 learns "Sarcasm", Level 5 "Earth Shock", Level 8 "Wild Intuition", Level 10 learns "Great Rage", and there will be no more after that.
Mimicker's third magic mask is "Rogue Mask".
1级就能习得“陷阱专家”和“使用魔法装置”,2级获得盗贼的核心能力“偷袭”,4级时偷袭伤害提升到2d6,此后每个偶数等级+1d6偷袭伤害,最终12级时达到上限6d6。
The fourth is "The Poet's Mask".
Level 1 to learn "Inspirational Song", Level 2 "Song of Courage", Level 4 "Ecstasy", Level 6 "Bewitching Song", Level 8 "Sacred Song", Level 9 "Requiem", and more advanced ones later The acting ability cannot be imitated.
Gao Fei went on to look at the "priest mask". At level 1, you can choose a type of "divine-given weapon", plus "spontaneous healing". At level 2, you can awaken a 30-foot "guided energy". Channeling increases to 4d2, and at each even-numbered level thereafter, the channeling effect increases by +6d1, to a maximum of 6d12 at 6th level.
The sixth mask is a paladin, learn "Summon Mount" at level 1, comprehend the signature martial skill "Holy Slash" of the paladin at level 3, gain a 5-foot "Aura of Courage" at level 30, allies within the range are immune to fear, learn at level 10 Gain a 30-foot "steadfast aura", and allies within the range are immune to confusion.
The seventh piece is "Monk Mask". When you learn "Martial Arts" at level 1, the damage dice of unarmed attacks and monk weapons will also increase in stages; Level 2 learns "Grudge Strike", unarmed and monk weapons are equivalent to magic weapons.
Starting from level 7, "Dou Qi Strike" adds special effects of cold iron and silver refinement, and at level 10, "Du Qi Strike" has special effects of magic, cold iron, silver refinement and adamantine.
The next one is "Ranger Mask". At level 1, you can choose one type of "enemy", at level 2 you can learn "survival expert", at level 4 you can get "emerald vision", at level 5 you can choose the second type of enemy, at level 8 you can learn " Walking through the forest", level 10 can choose the third type of enemy.
The ninth is the "Druid Mask". At level 1, you can learn "wild identification", and at level 3 you can learn "wild transformation", which can be transformed into small or medium-sized animals and plants.
At level 5, "wild transformation" includes small and medium-sized elements; at level 7, it can turn into large animals and plants; at level 9, it can turn into large elements; and finally at level 11, it can turn into super small or super large animals plant.
Wearing the "mage mask", you can "summon magic pet" at level 1, and copy and learn 0-level magic; from level 3, you can learn 1-level magic, and every time you upgrade to 3 levels thereafter, the level of spells you can learn increases by 1 level, and finally At level 18, you can learn 6-level spells.
The function of the "Warlock Mask" is almost the same as that of the "Mage Mask". It is also to obtain a magic pet + learn the magic of the highest level 6. The only difference is that the way of acquiring magic is different.
The last one is the "Warlock" mask.
In Gao Fei's view, a "magician" is a priest in the arcane field.
Just as a priest must believe in a god or a philosophical concept in order to gain the ability to cast spells, a warlock must also choose a "sovereign" for himself and provide services to him in exchange for the ability to cast spells.
It's just that the relationship between a magician and his suzerain is not as close as that between a priest and the gods he worships. The relationship between the two parties is not so much the relationship between the believer and the idol, but rather the relationship between the wage earner and the boss. thing.
The suzerain of the magician can be a true god, or a demigod, an ancient dragon, a demon lord, or a devil archduke and other legendary powerhouses with divinity.
According to different suzerains, warlocks can be divided into several paradigms.
But these have nothing to do with Gao Fei's "imitator". After all, he is not a real warlock when he wears a "warlock mask". He can only prostitute some leftover professional abilities for nothing. will.
Starting from level 1, the imitator who wears the "Wizard Mask" can choose a "magic contract", which represents the contract concluded between the magician and his suzerain.
For a real magician, there are at least three types of magic contracts to choose from—familiar contracts, weapon contracts, and book contracts.
For some reason, the design team did not provide the option of "book contract", so Gao Fei could only choose one of the two contracts of magic pet and weapon.
The magic pet of a warlock is similar to that of a mage or a warlock, so there is nothing to say.
Contract weapons are quite interesting, similar to priests' "God-given weapons", the weapons that make a contract have an advantage in attack rolls, and the damage can be counted towards the Charisma modifier.
A magician can only have one contract weapon, but during a short rest, he can change to a new weapon and re-sign the contract.
Starting from level 3, the imitator wearing the magician mask automatically learns a "magic", at level 5 he learns the second magic, at level 2 he learns an "advanced magic", at level 9 he learns The second advanced magic.
"Witchcraft" is the unique ability of the Warlock profession, and some types also call it "Witchcraft".
The biggest difference between sorcery and magic is that it does not consume mana points, and after learning it, it can be used casually as a level A.
As the saying goes, cheap is not good.
You can't ask too much for free stuff.
Most of the power of sorcery is very ordinary, which is equivalent to the level of low-level magic, but considering that it does not need to consume anything, it is still very fragrant.
Gao Fei looked at the 12 magic masks carefully, recalled his first draft of the design, and found that there were many changes.
The core mechanism of the magic mask is to imitate the ability of other professions, but you can't take all the good things from others, otherwise this profession will definitely be banned by the design department because of its high strength.
Gao Fei originally designed the imitator's draft, which can actually imitate magic.
However, in the hands of Inanna, all these series of settings were cut off, and only the function of imitating the arcane was retained.
Gao Fei is inevitably a little upset, but it's understandable, after all, he can't let himself occupy all the good things.
Even if it is this castrated version of the imitator, to be honest, the strength has exceeded the standard, and even the Dragon Warrior has to bow down.
The extraordinary profession launched by Tiangong doesn't mean that it can be made to play in the game, but it can also be projected into reality. As a sub-profession of Tiangong special police, it can be transformed into real combat power.
This also means that an overly powerful profession will inevitably consume a lot of resources and mana to maintain, just like everyone else rides a small electric donkey, but if you drive a big Hummer, the energy consumed per unit time must be much higher than others.
The energy that extraordinary professions rely on in the real world comes from the magic power delivered by the labyrinth, and the total amount of magic power is limited. If some people get more, others will get less.
The main mission of the Tiangong Special Police is to rescue and provide disaster relief.
The disasters associated with the magic tide always erupt in multiple points, and it may not be certain which cloud has rain, and it is impossible to take care of it alone.
Tiangong disaster relief, adhering to the principle of "saturation rescue".
You are not the only hope in the whole village, but you deserve it too.
Because of this, no matter for the sake of fairness or efficiency, it is impossible for Tiangong to accumulate all its resources and energy on a so-called "superhero", otherwise it will be covered in iron, and it will be able to hit a few nails.
(End of this chapter)
The imitator's second magic mask is the "Berserker Mask".
Level 1 learns "Rage", Level 2 learns "Sarcasm", Level 5 "Earth Shock", Level 8 "Wild Intuition", Level 10 learns "Great Rage", and there will be no more after that.
Mimicker's third magic mask is "Rogue Mask".
1级就能习得“陷阱专家”和“使用魔法装置”,2级获得盗贼的核心能力“偷袭”,4级时偷袭伤害提升到2d6,此后每个偶数等级+1d6偷袭伤害,最终12级时达到上限6d6。
The fourth is "The Poet's Mask".
Level 1 to learn "Inspirational Song", Level 2 "Song of Courage", Level 4 "Ecstasy", Level 6 "Bewitching Song", Level 8 "Sacred Song", Level 9 "Requiem", and more advanced ones later The acting ability cannot be imitated.
Gao Fei went on to look at the "priest mask". At level 1, you can choose a type of "divine-given weapon", plus "spontaneous healing". At level 2, you can awaken a 30-foot "guided energy". Channeling increases to 4d2, and at each even-numbered level thereafter, the channeling effect increases by +6d1, to a maximum of 6d12 at 6th level.
The sixth mask is a paladin, learn "Summon Mount" at level 1, comprehend the signature martial skill "Holy Slash" of the paladin at level 3, gain a 5-foot "Aura of Courage" at level 30, allies within the range are immune to fear, learn at level 10 Gain a 30-foot "steadfast aura", and allies within the range are immune to confusion.
The seventh piece is "Monk Mask". When you learn "Martial Arts" at level 1, the damage dice of unarmed attacks and monk weapons will also increase in stages; Level 2 learns "Grudge Strike", unarmed and monk weapons are equivalent to magic weapons.
Starting from level 7, "Dou Qi Strike" adds special effects of cold iron and silver refinement, and at level 10, "Du Qi Strike" has special effects of magic, cold iron, silver refinement and adamantine.
The next one is "Ranger Mask". At level 1, you can choose one type of "enemy", at level 2 you can learn "survival expert", at level 4 you can get "emerald vision", at level 5 you can choose the second type of enemy, at level 8 you can learn " Walking through the forest", level 10 can choose the third type of enemy.
The ninth is the "Druid Mask". At level 1, you can learn "wild identification", and at level 3 you can learn "wild transformation", which can be transformed into small or medium-sized animals and plants.
At level 5, "wild transformation" includes small and medium-sized elements; at level 7, it can turn into large animals and plants; at level 9, it can turn into large elements; and finally at level 11, it can turn into super small or super large animals plant.
Wearing the "mage mask", you can "summon magic pet" at level 1, and copy and learn 0-level magic; from level 3, you can learn 1-level magic, and every time you upgrade to 3 levels thereafter, the level of spells you can learn increases by 1 level, and finally At level 18, you can learn 6-level spells.
The function of the "Warlock Mask" is almost the same as that of the "Mage Mask". It is also to obtain a magic pet + learn the magic of the highest level 6. The only difference is that the way of acquiring magic is different.
The last one is the "Warlock" mask.
In Gao Fei's view, a "magician" is a priest in the arcane field.
Just as a priest must believe in a god or a philosophical concept in order to gain the ability to cast spells, a warlock must also choose a "sovereign" for himself and provide services to him in exchange for the ability to cast spells.
It's just that the relationship between a magician and his suzerain is not as close as that between a priest and the gods he worships. The relationship between the two parties is not so much the relationship between the believer and the idol, but rather the relationship between the wage earner and the boss. thing.
The suzerain of the magician can be a true god, or a demigod, an ancient dragon, a demon lord, or a devil archduke and other legendary powerhouses with divinity.
According to different suzerains, warlocks can be divided into several paradigms.
But these have nothing to do with Gao Fei's "imitator". After all, he is not a real warlock when he wears a "warlock mask". He can only prostitute some leftover professional abilities for nothing. will.
Starting from level 1, the imitator who wears the "Wizard Mask" can choose a "magic contract", which represents the contract concluded between the magician and his suzerain.
For a real magician, there are at least three types of magic contracts to choose from—familiar contracts, weapon contracts, and book contracts.
For some reason, the design team did not provide the option of "book contract", so Gao Fei could only choose one of the two contracts of magic pet and weapon.
The magic pet of a warlock is similar to that of a mage or a warlock, so there is nothing to say.
Contract weapons are quite interesting, similar to priests' "God-given weapons", the weapons that make a contract have an advantage in attack rolls, and the damage can be counted towards the Charisma modifier.
A magician can only have one contract weapon, but during a short rest, he can change to a new weapon and re-sign the contract.
Starting from level 3, the imitator wearing the magician mask automatically learns a "magic", at level 5 he learns the second magic, at level 2 he learns an "advanced magic", at level 9 he learns The second advanced magic.
"Witchcraft" is the unique ability of the Warlock profession, and some types also call it "Witchcraft".
The biggest difference between sorcery and magic is that it does not consume mana points, and after learning it, it can be used casually as a level A.
As the saying goes, cheap is not good.
You can't ask too much for free stuff.
Most of the power of sorcery is very ordinary, which is equivalent to the level of low-level magic, but considering that it does not need to consume anything, it is still very fragrant.
Gao Fei looked at the 12 magic masks carefully, recalled his first draft of the design, and found that there were many changes.
The core mechanism of the magic mask is to imitate the ability of other professions, but you can't take all the good things from others, otherwise this profession will definitely be banned by the design department because of its high strength.
Gao Fei originally designed the imitator's draft, which can actually imitate magic.
However, in the hands of Inanna, all these series of settings were cut off, and only the function of imitating the arcane was retained.
Gao Fei is inevitably a little upset, but it's understandable, after all, he can't let himself occupy all the good things.
Even if it is this castrated version of the imitator, to be honest, the strength has exceeded the standard, and even the Dragon Warrior has to bow down.
The extraordinary profession launched by Tiangong doesn't mean that it can be made to play in the game, but it can also be projected into reality. As a sub-profession of Tiangong special police, it can be transformed into real combat power.
This also means that an overly powerful profession will inevitably consume a lot of resources and mana to maintain, just like everyone else rides a small electric donkey, but if you drive a big Hummer, the energy consumed per unit time must be much higher than others.
The energy that extraordinary professions rely on in the real world comes from the magic power delivered by the labyrinth, and the total amount of magic power is limited. If some people get more, others will get less.
The main mission of the Tiangong Special Police is to rescue and provide disaster relief.
The disasters associated with the magic tide always erupt in multiple points, and it may not be certain which cloud has rain, and it is impossible to take care of it alone.
Tiangong disaster relief, adhering to the principle of "saturation rescue".
You are not the only hope in the whole village, but you deserve it too.
Because of this, no matter for the sake of fairness or efficiency, it is impossible for Tiangong to accumulate all its resources and energy on a so-called "superhero", otherwise it will be covered in iron, and it will be able to hit a few nails.
(End of this chapter)
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