And being able to teach such a character, Huo De, as an uncle and a teacher, will definitely not be far behind.

It is based on this inference that he will 'reveal' a little bit about this aspect.

However, as His Majesty the King of Iceland and Greenland, Gripal is not the kind of idiot who can say anything or tell any secret.

So, on this topic, let's talk about it a little vaguely.

for example……

"In the future I foresee, he is closely related to the fate of my kingdom." Griple said

What he said was not a lie, because it was the truth.

When he decided to divination something about the future fate of the kingdom, he saw Siegfried.

However, for the prophet, the pictures seen in divination need to be interpreted.

Griple has his own interpretation of the picture through his own understanding of No.18 runes, but he will not express the speculation and inference in his heart.

Just express what he saw directly.

But this kind of vague words makes people feel unpredictable and unable to gain insight into their inner thoughts.

"Prophecy and divination, this kind of thing is actually walking on thin ice."

Half true, half false, as Griple is now.

The important thing is not the facts, but the 'facts' he wants Hodder to know, and his words have another meaning in Hodder's ears.

"Because they are closely related, so you want to establish a relatively...good relationship?"

"You may think so."

This is indeed human nature. Thinking differently, if Hodder assumed that he was in Griple's seat, he must have similar thoughts.

"On the one hand, that's the case, but on the other hand, I'm worried about the child Hilda, if her other half is not found, I think I won't be able to sleep well."

After all, what Griple said before was not nonsense, he was indeed worried about his daughter's future.

After all, it is impossible for Hilda to be single for a lifetime. Even if it is for the entire kingdom, she must have an heir and offspring, so marriage is inevitable.

In this case, there is a problem: the concept of mate selection.

"As you said, my daughter has a particularly strong self-esteem, but I am not at ease about her marriage."

Because marriage is a very mysterious thing...

"Some people are wise all their lives, but there are omissions in choosing a mate. I don't want this to happen to my daughter."

Gripal's remarks were not deceitful, nor were they unfounded worries, because in Hodder's impression, there was a second idiot who fell into his own view of mate selection.

That Shabi first married the woman who poisoned his eldest son to death, and then married a submissive woman who didn't even have the idea of ​​revenge.

When thinking of these, Hodder couldn't help raising his eyebrows.

As a sage, he should probably think deeply about Siegfried and their marriage. After all, he is now talking to the king who is also an elder as an elder.

But unavoidably, thoughts that only 'players' would have appeared in his mind.

This game... can interfere with the marriage relationship of the 'protagonist'?

Chapter 55: Divination of Marriage

[Mission: The Wise Old Man's Plan]

This task is kind of interesting...

When talking with Gripal, Hodder couldn't help but have such thoughts in his mind.

Regardless of what happened before, in terms of the current mission progress and performance, if Hodder pushes the flames a little bit, can he directly finalize Siegfried's marriage relationship?

If possible, Hodder would have to drag the dog's mother back from extraterrestrial orbit, because this can be said to be an improvement.

At least this shows that the game "Nine Realms" is still improving, and as an online game that mainly focuses on social interaction, it has expanded the degree of freedom to a level similar to that of stand-alone games.

After all, Hod still remembers that in the last version [The Rise of Volsunger], although the protagonist Siegmund could establish a good relationship with the players, he could even change part of the plot by influencing the protagonist. direction.

However, the player actually has no way to affect the "interpersonal relationship" that has been set up by the protagonist.

Because in the main plot of the online game, the interpersonal relationship is also an unchangeable framework, because these NPCs are to be presented on the big map, so the interpersonal relationship is basically stereotyped.

As for how it was done in the previous version?

That's 'skip'...

Players basically have no chance to interfere with the interpersonal relationship between NPCs, and even the relationship between countries cannot be affected too much.

Huo De also has a deep understanding of this. According to his words, when he knows, the act of 'attending a wedding' has become a task.

This has to be said to be a fucking thing.

Even for some players who know the direction of the myth, the protagonist of the last expansion: Siegmund's wife is not a good person, but she can't do anything.

They knew who she was, what she was going to do, and hated her for it.

But this is useless, some players who do the daily tasks of the kingdom camp still have to see the woman standing next to Siegmund in the palace.

However, in the new expansion, this aspect seems to be 'optimized'?

Regardless of what the rest of the world thought, Hodder felt happy.

On the one hand, as a player, he is very happy to see the progress of the game he likes and enjoys in it.

On the other hand, as the 'Sage of Volsunger' he played, it would be a good thing to change things about Siegfried a little bit.

Because as far as he knows the original story of "Song of the Nibelungen", he is the same as Sigurd from the "Volsung Saga" with his same source, and the cause of death is basically related to his wife.

But Sigurd is actually better, because in "Volsong Saga", he was tricked by others anyway, and his wife did nothing wrong.

But Siegfried in "Song of the Nibelungen" is unlucky. His aesthetics are even the same as his father Siegmund, and he likes women with only skins and messy personalities.

Although after careful analysis, this is actually related to Siegfried's personal character in the original book, and Hodder doesn't know how the character of the same name in the game will be magically changed.

But his ass wouldn't have done it justice.

As Siegfried's teacher and uncle, of course he has to look at things from the standpoint of Siegfried as the protagonist of the expansion.

In this case, Krimhild, who is not very good in the original script, should stand aside.

At least for now, before the princess of Burgundy has a specific plot and character setting, he feels that this marriage relationship still needs to be changed.

It would be interesting to change the plot related to the Burgundy camp.

But can it be changed?

As a veteran player, Hodder is well aware of what this change in interpersonal relationships means, which actually means changes in NPCs on the big map.

And this is an online game, not a stand-alone player. If two maps of the palace can be used before and after completing the main storyline, then once the degree of freedom is opened up in this area, it means that the map and NPC in the eyes of every player will be different.

How exactly is this going to be done?

This is not a terminal game, but a virtual reality game.

"Humph……"

In the end, Hodder gave up thinking about this and continued to think deeply.

After all, these things are things that the game's production team and operations should consider. Why does he, a player, care so much about it?

If it is really possible to expand the main line and make it indistinguishable from a stand-alone game, then World Tree will always be his father (for a limited time).

If this aspect is still unsatisfactory or even unsatisfactory, then it is enough for the planning mother to continue flying into extraterrestrial orbit.

As a player, even as a player with many fans in the forum, what he has to do is to dig out as much as he can.

So in this case, is there any reason for him not to agree?

of course not……

Not to mention, people who have read the original story of "Song of the Nibelungen" will basically have a good impression of the future queen of Iceland. She is also a poor person, and the king of Burgundy is not a thing.

But even so, Hodder couldn't agree instantly.

"It's really not bad. If possible, I also hope that Siegfried can find a reliable wife."

Yes, a reliable wife, this is still very important in the background of the Nine Realms story.

"It seems you think the same as I do."

Of course, Gripal didn't know what kind of messy things Hodder thought of during that period of contemplation.

For him now, the important thing is that Hodder, who is Siegfried's 'only' elder, no longer clings to other things, and let go of this aspect.

This is the most important……

"However, I can't interfere with Siegfried's choice. I hope to give him enough freedom."

"Of course." After hearing Hodder's words, Griple nodded slowly, "They should be given freedom in this regard, so I never force my daughter to choose anything."

In education, Gripper felt that he was on par with Sage Hodder.

At best, he created more opportunities for contact, giving Siegfried and Hilda a reason to contact each other.

However, some things don't seem to be what they say.

Just when the topic seemed to have been settled, the two elders looked at each other.

They unanimously raised the wine glasses on the table, and then took a sip of the honey wine inside.

They exhaled again as the warm, sweet drink slid down their throats.

In King Griple's study, two completely different voices sounded at the same time.

"I think……"

Then, the voice stopped abruptly, and the old king was taken aback after hearing Huo De's words, and then he stretched out his hand to make a 'please' gesture.

And Huo De is not hypocritical, he directly expressed his thoughts.

"I think you should 'look' at something about your daughter's marriage, it's better to do some divination than to be blind."

Chapter 56: The Weight of Prophecy

The world view of the game "Nine Realms" is quite complete. Compared with other online games, it has an advantage that shouldn't be considered an advantage: it never depends on settings.

Based on the series of Nordic myths and legends, this game has a detailed description of the 'prophecy' and 'divination' that appear in it, and this word is actually related to 'fate'.

As far as Hodd's limited understanding is concerned, the Nordic mythology has always emphasized the word "fate", and the so-called prophecy and divination are just presenting the things that are destined to happen in the future to the prophet in an abstract way .

These things are written in the setting book that comes with the game, and the function of the setting book is of course to help players better understand the game background.

But in fact, Hodder is not very interested in the 'fate' that the NPCs in the game have been talking about.

On the one hand, it was because he didn't like the Valkyrie camp and the Asa clan behind these women, and on the other hand, it was because he really didn't like these things.

I remember that in the plot, Lai Jin once mentioned to him about his own fate, saying that he would die in the hands of his own children in the future.

And that's what it says in the legend.

Whether it was the Song of the Nibelungen or the Volsung Saga, the dwarf Laijin eventually died at the hands of Siegfried (Sigurd).

However, in the plot experienced by Hodder, there is no suspicion or estrangement between Siegfried and Lakin, and Siegfried is not the bastard recorded in the legend, so of course there is no patricide.

To some extent, this can be regarded as a change, and even this 'change' should be officially acquiesced.

Because of this precedent, Hodder's attitude towards this is quite subtle.

But just because he doesn't like it doesn't mean it's completely useless.

As he said before, it's better to do a divination than to be blind.

In Huo De's view, the biggest advantage of the so-called prophecy is not the knowledge of 'fate', but the knowledge of one's future path.

For example, mediocre people who are told that they will die will spend each day trembling and overshadowing their lives, but wise people will not do this.

After knowing their 'destiny', a truly wise man will choose to figure out the specific content of the prophecy, and think about the trade-offs.

Of course good things must be preserved, and bad things must of course be avoided, so wise men will definitely seek ways to achieve and avoid them.

To put it bluntly, prophecy is just a possibility.

At least Hodder thinks so.

But the reason Hodder thinks so is actually related to his own experience and personal tendency, because he has been used to relying on himself since he was a child.

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