Top game producer

#80 - Tools don't deserve a name

"Damn, is this the prelude to a war?"

"Asking, what does this mean?"

"Let's be frank! If you want to confront someone, just be straightforward!"

"Fight, fight!"

"Is this all after waiting so long? Should have started cursing directly!"

Wang Jian ignored these internet trolls. After saying what needed to be said, he went back to studying diligently!

……

Another fulfilling holiday.

Besides studying, the wealthy Wang also hired some nameless workers to decorate, and now the studio has expanded to twenty people.

He also newly purchased a Colossus-type intelligent mainframe worth 30 million, and the new recruits were dumbfounded by his extravagance!

[

Item: Advanced-Level Game Development Intelligent Mainframe - Colossus

Function: Summons 50 robots with C-level abilities to assist in development, and can assign tasks such as programming and art.

Usage: Whosyourdaddy

Description: This small intelligent mainframe actually hides 50 people from the Divine Cow Country. They do all the work and only come out to rest late at night. They are very dedicated (

]

In the conference room, Wang Jian described the new game.

"The game we are going to make next is called 'Faster Than Light,' a space-themed strategy game.

The game is set in the Milky Way. Originally, the Federation was the largest force in the galaxy, but it split for some reason—perhaps ambition, perhaps different ideals, but this is not the focus of the game, so there is no need to delve into it.

The rebel forces grew rapidly and overwhelmed the Federation. The player will play the role of a captain of a Federation warship, carrying important intelligence to the last line of defense of the Federation, thereby saving the galaxy."

Everyone listened attentively.

Wang Jian drew a simple spaceship on the whiteboard that looked like a bird spreading its wings: "At the beginning of the game, players need to choose a spaceship to start with, such as this spaceship, called the Kestrel, which is the basic human spaceship."

Different spaceships have different system configurations and crew members. At the beginning, you can only choose a few basic spaceships, and some need to complete specific tasks in the game to unlock them."

"Human race?" Bai Li'ao asked, "That is to say, there are other races?"

Wang Jian said, "That's right. Currently, there are eight cosmic races set."

Since Bai Li'ao mentioned it, Wang Jian took the opportunity to explain the races. Each race has different attributes such as health, repair ability, combat ability, and movement speed, as well as special racial characteristics and different events that can be triggered.

When spaceships venture between star systems, they will inevitably encounter various battles, such as space pirates robbing them or rebel drones chasing them. If the spaceship is damaged during battle, the crew members on the spaceship need to repair it in time. The higher the repair ability, the faster the repair speed.

In addition to weapons firing at each other in spaceship battles, there is also a teleportation device that can directly teleport crew members to hostile spaceships for boarding battles. The stronger the fighting ability, the higher the damage to the enemy.

Wiping out all the crew members on the opposite side is also one of the ways to win.

Humans are the largest race in the galaxy, with attributes of 100 health, 1 repair ability, 1 combat ability, 1 movement speed, and a racial trait of -10% experience required for skill learning.

It has no particularly outstanding advantages, nor obvious shortcomings, and its attributes are very balanced. As described, it is an "ordinary and uninteresting race."

The Engi are a race that is good at engineering in the game background, with silver-gray skin, long and flexible arms like gibbons, and extremely intelligent brains. However, their fighting ability is very weak and they struggle to cope with boarding battles. The Engi's racial trait is +100% repair speed, -50% combat damage.

The Mantis are the opposite, a purely ferocious combat race. They have dark green skin, move quickly on four legs, and a pair of scythe-like sharp blades can easily cut through steel plates, making them natural killing machines. However, their blades are not suitable for operating delicate tools, and repairing spaceships is very slow. The Mantis' racial trait is +50% combat damage, +20% movement speed, -50% repair speed.

The Rockmen are tall and their bodies are made of hard rock, making them thick-skinned and fleshy, with a base health of 150 points. Their strong physique makes them useful in defensive battles or boarding battles, and only the Mantis can fight them to a draw. However, their slow movement speed makes it difficult for them to react in emergencies.

When a spaceship catches fire, other races will suffer continuous damage in the flames. If they cannot put out the fire directly, they must retreat to the medical bay in time for treatment, but the Rockmen do not have this worry. The Rockmen's racial trait is immunity to fire damage, -50% movement speed, +50% health.

Other races also have their own advantages.

In addition to these directly visible characteristics, if there are crew members of the corresponding race on the spaceship, special options can be triggered when some events occur.

For example, when encountering a fire at a small research station, sending crew members to put out the fire has a chance to salvage supplies, but it is more likely to be burned to death in the research station. Life and death are destined, and wealth is in the hands of fate. However, if there are Rockmen on the spaceship, there will be an additional option to let the Rockmen go to put out the fire, which only has advantages and no disadvantages.

Luo Shuai thoughtfully said: "It seems that the spaceship should recruit as many crew members of different races as possible."

Wang Jian nodded and said, "That's right, but recruiting these crew members depends on luck. Randomness is the fun of Roguelike games."

Then he explained the various systems of the spaceship.

Spaceship systems are divided into main systems and subsystems. Some basic systems, such as the engine, piloting, oxygen, and weapon control, are available at the beginning, while some additional systems and subsystems can only be purchased in stores to obtain them. All player ships have eight system slots and four subsystem slots.

The engine system can charge the spaceship for faster-than-light travel, allowing the spaceship to travel along faster-than-light lanes and jump between planets that are far apart.

Upgrading the engine system allows the spaceship to charge for jumps faster, allowing it to escape faster when it can't beat the enemy in battle or encounters a harsh space environment. In addition, it can also increase the spaceship's evasion rate.

The shield system can provide the spaceship with up to four layers of energy shields to block enemy attacks. Each layer of shield blocks one attack, regardless of how much damage the attack does, and large missiles can penetrate the energy shields and directly attack the hull.

Some systems and subsystems can be driven by crew members to bring various buffs, and crew members will also gain corresponding proficiency when operating various systems to further improve the buff effect.

For example, the shield system or weapon system, the higher the operator's proficiency, the faster it can charge.

In addition to these basic systems, players can also assemble different systems for the spaceship, such as the drone system.

Different drones will automatically control and perform various tasks. Attack drones can automatically attack enemy ships, repair drones can repair damaged parts of the spaceship, and healing drones can heal crew members.

With various system combinations, the tactics that can be used are also flexible and varied.

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