Top game producer
#159 - What a crazy game!
Soon, amidst a chorus of positive player reviews, "A Tedious Life" settled at a score of 9.8!
Subsequently, various game review outlets also released their scores.
"Ostentatious wealth isn't exactly a positive game theme, and no one really thought to explore it. However, Wang Jian has turned this subject into something amazing, subverting all our expectations.
Looking back at the evolution of flaunting wealth, it initially involved directly showing off money and luxury goods. This method of showing off is not only outdated in form, but also easily provokes people's aversion. Later, there were methods such as showing moldy bags and the 'flaunt-fall' which were novel, but only maintained a temporary freshness.
But 'A Tedious Life' has pioneered a new type of flaunting wealth. Players are not only not repulsed, but they actually enjoy this humorous approach. Perhaps the line 'The happiness of the rich is just so simple, unadorned, and tedious' will become a trend for a long time to come." -- Amusement Park, Five Bananas.
"Dying of laughter! The best part of the game is throwing people into Africa. I've already thrown over 500 people into Africa. They'll definitely be able to expand the company's branches there.
However, there are some negative effects as well. Previously, during office breaks, editors would gather to discuss the games they were playing recently. Now, they prefer to sit in their seats, raise their wrists, and stare at the time engraved on them. During meetings, they exchange knowing smiles and reveal meaningful grins. The boss has already posted a notice prohibiting employees from looking at their watches during work hours." -- Audit Network, Heavenly Level.
"After playing 'A Tedious Life,' I have many thoughts. On the surface, it seems like a text-based adventure puzzle game similar to 'Demon King.' The puzzle content isn't too difficult, and the selling point is the various wildly imaginative and humorous storylines.
However, defining it as just a funny game is too superficial. It's actually a deeply meaningful dark humor game.
The protagonist and his cronies in the game lead a tedious life, never doing anything productive, only thinking about how to amuse themselves at the expense of unfortunate employees and other passersby. They have enough money to squander and then live out their lives tediously. Even so, such a tedious life is still something that many people aspire to.
The exaggerated and absurd plot is fake, but the content it reflects is real. I highly recommend playing it. Everyone may be able to discover their own story from this game." -- Tentacle Net, Eight Arms.
"On a boring Monday, I opened 'A Tedious Life' to write a game review, took a sip of milk tea, and tapped the keyboard a couple of times. Meanwhile, Wang Jian should be squatting in front of his computer, eyes wide, licking his lips, repeatedly refreshing the homepage of Youqu Society, just wanting to see the perfect score for 'A Tedious Life' as soon as possible.
I smiled. I could have given it a full score, but I only gave it nine points. I imagined Wang Jian's expression when he saw this review, from joyful to doubtful, repeatedly refreshing the webpage, and when he realized it really was only nine points, he hugged his employees and cried loudly, screaming heartbreakingly, 'Youqu Society, I'm not making games anymore!'
Life is like this, wonderful because of its regrets. Wang Jian will definitely be more diligent next time he makes a game because of this nine-point score. Thinking of this, I couldn't help but feel fulfilled and gratified.
Ah, the happiness of a game review editor is just so simple and tedious." -- Youqu Society, 9/10.
"Rolex owes Wang Jian an endorsement fee." -- UGTIME, 10/10.
"Every time I see that half-smiling expression on the protagonist's face, I feel a chill down my spine. Why does only half of his mouth turn up when he smiles? Is that supposed to be funny?" -- Villain Valley, 6/10.
"The game might be a good game, but it reminds me of an unbearable past." -- Rotten Shrimp Net, 3/10.
"'A Tedious Life' is a complete garbage game! The theme of this game is actually flaunting wealth! Unbelievable! Isn't this promoting materialism!
And the content of the game is just a wealthy, black-hearted boss who amuses himself by exploiting innocent employees and passersby, constantly throwing them into Africa!
Look at the tears in their eyes, listen to their desperate cries! How insane is this? Is this even a game for humans to play!
I think all players should unite to boycott this game with its distorted values!" -- Poison Apple, 1/10.
As usual, this attracted a crowd of players to mock.
"Eat shit, Poison Apple!"
"This is dark humor, do you understand dark humor?"
"The game itself satirizes various real-world phenomena through exaggerated content. The editor doesn't understand and is just analyzing blindly!"
"Not enough knowledge, needs improvement!"
...
The download volume of "A Tedious Life" on the first day wasn't very high, less than 10,000 copies.
After all, the game didn't have any trailers, and the only promotion was Wang Jian's Weibo post: "This is a game to experience the happiness of the rich."
But this was still not a normal number.
Because Longyuan already had a strong fan base, especially after the release of "Pocket Monster," it was in the limelight.
Many players were paying attention to Longyuan's latest developments and had also followed Longyuan's account on the game platform. As soon as a new game was released, they would receive a notification.
24 yuan was not a prohibitive price, on the contrary, it was very attractive.
It could only be said that Wu Chi's remarks on Weibo had some impact.
After the players debated, they were also a little apprehensive and decided to wait and see what others thought after the game was released.
If it really was a game promoting materialism, then they wouldn't buy it.
Although the download volume of the game on the first day was less than 10,000 copies, the score reached an astonishing 9.8 points.
The players who were still waiting to see, after seeing this score and reading the comments, were relieved.
So the theme is flaunting wealth, but it's actually satire!
Then there's nothing to worry about!
So they bought it one after another. On the second day of the release of "A Tedious Life," sales exploded, and the data soared like a rocket!
On the second day, sales reached 50,000 copies!
Judging by the situation, even if the daily growth wouldn't continue to be as rapid as on the second day, the first month's sales would definitely not be bad!
Even if it didn't reach 1 million, more than 500,000 copies was certain!
While players were surprised that such a tedious game could have such sales, they also didn't forget to praise Wang Jian.
"Wang Jian is the most talented game producer in my heart!"
"I thought he was going to stumble this time, but I didn't expect him to still be as steady as an old dog!"
"Although I really want to play the sequel to 'Pocket Monster,' it's also good to have this kind of funny and profound masterpiece to play!"
"Wang Jian, I used to scold you for getting carried away after getting rich. I apologize to you!"
"Keep up this momentum in the future!"
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