Top game producer
#144 - Plain title
Wang Jian was inspired by the sight of his employees marveling at the luxurious king crabs and Australian lobsters they were eating at the seafood restaurant.
Is the life of the rich really that happy?
Could it also be monotonous and boring?
Since he hadn't drawn a suitable game proposal, he decided to use this inspiration as the basis for a game called 'Boring Life'.
Wang Jian said, "'Boring Life' is a text-based adventure game. The basic idea is that the player plays the role of a tycoon and makes different decisions. If the choices made do not match the identity of a tycoon, the role-playing value will decrease. When the role-playing value drops to 0, the player's character will wake up and realize that the tycoon's life was just a dream.
Under this setting, no matter what exaggerated and absurd options are chosen, such as randomly blowing up a luxury villa, players can accept it naturally.
Does anyone have any ideas? Don't be limited by the logic of reality, and boldly use your brains. It should not only show the life of the rich but also have a certain degree of fun."
The toolman planners were already very familiar with this kind of brainstorming during their work. Everyone had received a lot of training and discussed it with great enthusiasm.
"To show the life of the rich, like the luxury villa mentioned earlier, I think it can be added. After all, a house is the most direct way to reflect a person's wealth."
"The villa has dozens of rooms, with golden toilets, private cinemas, and outdoor swimming pools. The backyard of the villa is a private mountain. It takes an hour to run around it."
"Actually, this belongs to the 'living' aspect. I think we can expand our imagination from the aspects of clothing, food, housing, and transportation."
"That's right. For example, the means of transportation when traveling. Hundreds of luxury cars in the underground garage can be chosen at will. It takes more than ten minutes just to pick a car."
"Taking a car is too low-class. Wouldn't it be nice to fly away directly in a helicopter parked on the top floor of the villa?"
"Oh, that makes sense."
"For food, how about selected foie gras and caviar? These top-quality ingredients are said to be worth as much as gold."
"Buy things without looking at the price, just buy, buy, buy."
Bai Li'ao reminded, "Don't just show the glamorous side of the rich. The theme of the game is boring, so there should be something boring!"
Wang Jian raised his eyebrows, "Not bad, you really understand!"
Rich, but also boring? The toolman planners racked their brains again to think.
Suddenly, one person had an idea.
"There must be reporters who want to interview rich people! In front of reporters, you have to show your wealth in an understated manner. This feeling must be very boring!"
"Oh, oh, that's right! When on camera, you must show off your big gold chain or the steering wheel of your luxury car."
"Raise your wrist, look at your Rolex, and show a non-smiling expression, as if saying that you have a meeting next and don't have time to waste, but you just want people to see your Rolex and admire the envious expression in their eyes."
"Not bad, not bad, this is very boring!"
"When you have insomnia at night, you can count money instead of counting sheep."
"When posting on Moments, you must also pay attention to whether the location matches your identity. On the beach in the Maldives, wearing sunglasses and lying on a beach chair, with a parasol next to you, watching the blue sea and enjoying the gentle sea breeze, or riding lions and tigers on the African savannah, carrying a hunting gun, and making a V-sign. If you don't take good pictures, your friends will laugh at you."
"Oh, it seems like there's a bit of irony!"
"Speaking of which, can lions and tigers be ridden by people? Isn't that too dangerous?"
"It's all in a dream, just think about it, don't be limited by the logic of reality."
"I feel like this can be included!"
"Spending money is the same, not for the best, not for the most expensive, but just for spending it in a boring way. For example, betting on football, when people ask you which team you bought, you can answer that you bought the national football team to win and enjoy their shocked eyes."
"Haha, buying the national football team does have a bit of a boring meaning!"
"Then, in order to dance in the square, how about contracting the square and dancing however you want?"
"Dancing in the square doesn't seem to fit the temperament of the rich, right?"
"Oh, but speaking of square dancing, I remembered a news story about a group of old men and women who wanted to dance in a square and young men who wanted to play basketball had a dispute. Then the old men and women beat up the young men. I think we can design such a plot. When the protagonist is playing basketball, he encounters old men and women抢 to grab the territory, and then the protagonist claps his hands and asks the assistant next to him to open a box full of money, giving money one stack after another, watching them go from resistance to gratitude and tears, vowing never to come here to dance in the square again. Is there a boring feeling?"
"This kind of direct money-smashing method seems a bit low?"
"It should be simple and unpretentious."
"And this is also old news. This phenomenon should be less common now."
"I have an idea, such as letting the protagonist make a phone call to notify the supermarket next door to lower the price, making each egg three cents cheaper. The old men and women rushed to line up, and the square was immediately empty. Whether you want to sing, dance, or play basketball, no one will bother you."
"It seems okay."
"Then let's continue the discussion based on this idea!"
……
Soon, in the discussion of the toolman planners, the game's plot had a general idea.
Wang Jian also sorted out the content of these discussions, selected and improved them, and finally formed a proposal for "Boring Life."
The game officially started production, and various tasks were assigned, with programmers, artists, and musicians all having work to do.
Wang Jian's desk.
Ye Meng handed a preliminary concept map to Wang Jian, blinking her eyes, nervously waiting for Wang Jian's opinion.
Wang Jian held two concept maps, comparing them back and forth, with a serious expression.
Both pictures are of the protagonist's home, but one room's decoration is relatively low-key, while the other is full of luxury, glittering with gold.
"Well, as expected, it's better to be simple and unpretentious." Wang Jian pointed his finger at the concept draft behind, "This one will not be adopted. It's too nouveau riche. Players probably won't have a sense of substitution. Improve it based on this idea."
"Okay!"
Ye Meng also breathed a sigh of relief.
The latter kind of luxurious scene would be much more troublesome, whether it was finding reference content or drawing it specifically. If luxury had to be reflected everywhere, the game's requirements for art would undoubtedly be very high.
……
In the recording studio, Wang Jian was also discussing with Bai Xueyao.
"The music should be soothing and unpretentious! Like a boring Monday, sitting in the office blankly, watching the balance on your phone keep rising! You are already numb to this scene and don't want to see it rise anymore. The mood is slightly melancholic! Don't have fancy accompaniment, just one word, boring!"
"Isn't it… two words?"
"Don't worry about the details!"
"Boring Life" entered the game development stage!
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