Top game producer

#106 - Return with a full load

Next up is the award for Best Performance. ׺°”˜`”°º× ׺°”˜`”°º×

This award isn't just for the game itself, but also for the live actors responsible for the performances within the game.

Motion capture technology is quite advanced now. When a game has a lot of animation, using motion capture equipment on live actors is much more efficient than creating the animation directly. It reduces costs and makes the animation process more intuitive, resulting in more vivid performances.

“The winner of the Best Performance award is Xue Dong, for his portrayal of Zhou Lang in 'Legend of the Sacred Sword: Revival of the Demons and Ghosts'!”

Everyone applauded enthusiastically.

Xue Dong was originally just an unknown, third-tier actor with no noteworthy works to his name. He was, you could say, extremely ordinary.

However, this time, he stood out from the many main characters in 'Legend of the Sacred Sword: Revival of the Demons and Ghosts' through his performance. He not only became one of the most popular characters in the game, driving up sales, but also defeated the actors from other nominated games. It's truly a remarkable achievement.

The effort he put in behind the scenes to win this award was immense.

A widely circulated anecdote is that Xue Dong, in order to properly portray Zhou Lang, the wandering swordsman burdened with a blood feud, held a prop sword at all times. To understand the character's inner hatred and vigilance, he even slept not on a bed, but curled up in the shadows.

Once, after filming a scene, he returned to the makeup room to catch some sleep. However, the director felt that a shot needed to be reshot, so he sent a staff member to find him.

The staff member entered the makeup room but didn't see him. Just as they were about to leave, a sword was suddenly held to their neck, nearly scaring them witless.

It turned out that Xue Dong was sleeping behind the door of the makeup room. Half-asleep, he instinctively drew his sword when he sensed someone entering, only realizing the joke after he woke up.

After putting in so much effort, the rewards were also enormous. Zhou Lang, in his performance, fully conveyed the pain of bearing a blood feud, the aloofness that kept people at a distance, and the complex personality that still hid a kind heart, bringing the character to life.

Xue Dong now has 2 million followers on Weibo, and he has recently received an offer to play a prince in a large-scale historical drama.

This award is well-deserved.

“The next award to be revealed is Best Indie Game!” Ma Liang pointed to the screen, and clips of the nominated games played in succession.

This year, the two games with the highest voices for winning Best Indie Game are 'Kingdom Defense War' and 'Overseas Immortal Island'.

Both games have a lot of fan support and are excellent in terms of creativity, art, and playability. One is a Western fantasy theme, and the other is an Eastern Xianxia theme. They are truly evenly matched.

Ma Liang opened the envelope and announced: “The winner of Best Indie Game is 'Overseas Immortal Island'!”

The audience applauded warmly, and the camera moved to the 'Overseas Immortal Island' production team. Their producer's eyes were filled with tears, and he actually lowered his head and cried, while others immediately comforted him.

Wang Jian applauded with great emotion. A part-time creative team, fueled by love, overcame various difficulties and finally created a game that players loved. This experience of hardship turning into sweetness resonated with every creator.

Luo Shuai and others, although somewhat disappointed, also applauded enthusiastically.

'Overseas Immortal Island' deserves this honor!

Wang Zi, who was watching the live broadcast, was very disappointed: “Hey, I voted for 'Kingdom Defense War' for Best Indie Game! But 'Kingdom Defense War' is definitely going to win Best Strategy Game, right?”

Next, awards for Best Action Game, Best Adventure Game, Best Art, and other categories were presented one by one.

It was time for the Best Music Award!

'Legend of the Sacred Sword: Revival of the Demons and Ghosts', 'Akina Speed Stars 4', 'To the Moon', 'World of Ruin', and 'War of the Veterans' were all competing for this award.

“The winner of Best Music is—'To the Moon'!”

Cheers erupted in the theater again.

Wang Jian wore a faint smile and once again walked the same path to the stage. People sitting at the tables along the way applauded, and some even gave him a thumbs up in appreciation.

He had originally planned to bring Bai Xueyao to receive the award, but Bai Xueyao strongly opposed it, so he had no choice but to give up.

Wang Jian was quite confident about this award because the biggest highlight of 'To the Moon', besides the touching story, was the various excellent music pieces.

The quirky and mischievous BGM when children are being naughty or when something funny happens.

The eerie and despairing, soul-stirring BGM when a shocking reversal is revealed or when the plot makes people feel anxious.

The exciting and majestic BGM when the spaceship is launched, the technicians in the space agency are busy preparing, and the crowd on the bridge is nervously anticipating.

And the theme song 'To the Moon' that runs through the entire game, with two notes working together with the plot to create an extremely touching melody.

This time his acceptance speech was much simpler: “Thank you everyone… and also thank our musician Bai Xueyao, who played such beautiful and touching music.”

The producers in the audience congratulated him and were also very envious.

“'To the Moon' actually won two awards!”

“Best Narrative Award and Best Music Award are both very significant awards!”

“It was expected that 'To the Moon' would win Best Music Award. I was really shocked when I played it for the first time. The use of music in various scenes is simply amazing.”

“Wang Jian is also quite amazing. The Shenlong Award is the dream of many Huaguo game developers!”

“Game development really requires talent! Without talent, no matter how hard you try, you can only achieve mediocrity.”

“At Wang Jian's age, I was still working hard on my trash script, and it wasn't until three years later that I understood a little…”

“Don't forget, there's still the Best Strategy Award to be announced!”

In the midst of people's conversations, several more awards were given out, and it was time for the Best Strategy Award.

Ma Liang revealed a set of white teeth: “The winner of Best Strategy Award is—'Kingdom Defense War'! Congratulations again to Wang Jian!”

Applause and cheers rang out, and the comments in the live broadcast were also extremely enthusiastic!

“Congratulations to Wang Jian!”

“It's a sure thing that 'Kingdom Defense War' won Best Strategy Award!”

“Indeed, none of the other nominated games have as much strategy as 'Kingdom Defense War'!”

“Especially on Veteran difficulty, the choice of towers, the placement of towers, the combination of different towers, the timing of upgrading towers, and the timing of releasing skills all test your strategy very much, and the sense of accomplishment after clearing the game is unparalleled!”

“Don't forget, there are also heroes!”

The award ceremony gradually came to an end. After the band played a medley of game music, the award ceremony ended!

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