The virtual game of Nightmare Lord
Chapter 896
Giving players timely information can be said to be very helpful to players, even more than sending equipment and props directly to players, but most people do not notice this.
Only a few players have discovered this - in the communication and network disconnection now, intelligence is the most precious, that newbie gift package can change the two-stage mentality of the cane, armor, and even the blood bottle with amazing healing effect, in fact, can not compare to intelligence.
After all, if the weapon, this broken cane, can it be compared to the modern firearms of the army?
You go with a cane and another with a rifle ... No, the pistol man fights try, and the moment the battle starts, the player with the cane has to kneel!
Now that the communication systems of the government, police, and army of the Island of Miracles are restricted, the nightmare system that can submit information to the system at any time and view the information from the system interface instantly transforms into a super intelligence leader.
If Nightmare World wants to sell information, it can become rich in an instant!
However, Nightmare World chose to share the information with all players, which can be said to have won the favor of all players.
Although players don't know if Nightmare World has any information hidden, the information directly provided by the system for free has become a guiding light for players and even all residents of Miracle Island - Nightmare World does not show players sharing information.
In addition to intelligence, Nightmare World also opens an additional system for all players.
"Mental value (SAN)" assessment system.
A special system that appears at the bottom left of the player's line of sight with a full value of 100.
Make sure you stay in a normal range for SAN values in this world. 】
[Note: If the SAN value is lower than 50, there will be abnormal mental abnormalities, below 20, you may not be able to control yourself, reaching 0... You're not saved! 】
[SAN value is only a rough estimate made by the system based on the player's state, and the value is for reference only.] 】
"Why did this system suddenly appear?" Some players are very confused, but there are also some players who speculate based on the first sentence of message 12 - "because of an abnormal situation in a certain world".
"Because of an anomaly that occurred in a certain inner world, the player was loaded with this system, that is, the system thought that this system would be helpful to the player, and the player was likely to encounter this [abnormal situation] again in the inner world."
Mental value (SAN) assessment system.
A numerical display system for the player's mental state.
Simply speculated, it is the abnormal situation in that inner world, and it is likely that the player, because of a certain situation, has become insane.
Insane? Psychic attack?
In many game worlds, there are psychic attacks, and many players are veterans of the game, and this quickly came to mind.
If there really is a spiritual attack in the inner world, then it is extremely dangerous.
Because, in the human world, there is no means to defend against spiritual attacks, humans can make armor to defend against cold weapons, can make body armor to defend against bullets, but against spiritual attacks, how to defend?
Nobody knows.
If there really is a mental attack in the inner world, then the mental value (SAN) assessment system is indeed very important, and even more important than defending against the mental attack itself.
Because, human beings still do not know what a spiritual attack is, what form a spiritual attack appears, and what will become of human beings who are subjected to spirits!
Like the brain is about to explode that kind of is good, although the head hurts, but human beings can immediately feel the reason for their own mental state, the most terrifying is the kind of subtle, undetectable mental attack - until your spirit becomes abnormal, you don't realize that you have been hit, even, you still think that you are very awake, very normal!
This is like brainwashing, the scary thing about brainwashing is that it can change human thinking, turning what is right into wrong and wrong into right!
I don't know if the abnormal state of the inner world is a spiritual attack, what kind of spiritual attack it is, and whether there is a way to defend or treat it.
Some smart players began to think, and then they soon discovered that the system seemed to have foreseen this possibility for a long time, and had already put a "special medicine" - a tranquilizer in the newbie package!
There are 10!
At the end of the day yesterday, many players' blood bottles were about to be consumed, but most of the tranquilizers did not flower!
"What's the use of this thing? Give yourself a shot when fighting, calm down? On the first day, the tranquilizer players who did not spend a lot joked.
However, seeing today's system notification, they suddenly realized - it seems that tranquilizers are really useful!
There are 23 system notifications, each containing important information, but each message will not be very long, read quickly, more than 10 minutes is enough, most players, after reading two or three times, almost have a clear idea, and began to study the subsidiary page - "Monster Intelligence in the World".
This is also very important intelligence, knowing the characteristics of monsters, you can make targeted tactics, so that you know yourself and win every battle.
There are many monsters in the world, especially those terrifying monsters - such as the monsters named "Bloodthirsty Beasts" by the Nightmare World, or the huge monsters named "Priesthood Beasts".
Strange, why was he named "The Beast of the Priesthood", because of his deer-like antlers?
Indeed, in many myths, the antlers represent the god of the forest and represent a sacred symbol, so it will work.
Forget it – it's probably just a name!
Just as Nightmare World refers to the changing world as "Inner World", on the street, patrolling police refer to the changed world as "Otherworld".
It's just a name, don't care.
Many people began to study monster information, which was very helpful for them to enter the other world in the future.
However, there are also some players who are still studying the previous information.
As things stand, even a little more information is useful — 23 items look simple, but contain some hidden information.
For example, 10 and 11 messages, two seemingly contradictory messages, why is the nightmare world released?
After reading and speculating many times, some players have learned that these two seemingly contradictory messages tell players that those places are safe, but also warn players not to let their guard down.
While researching, finally, some players found a somewhat strange piece of information.
[08: Dying in the inner world does not really die, but it is still uncertain whether death will bring sequelae, please avoid dying in another world]
Death in the world does not really die, this is actually a message that has already been determined, a message that seems very "inspiring".
But why does Nightmare World add the latter message? Cast a damp over?
No, it won't be that simple.
Is it speculation? Is it caution, or—
..........................................
Only a few players have discovered this - in the communication and network disconnection now, intelligence is the most precious, that newbie gift package can change the two-stage mentality of the cane, armor, and even the blood bottle with amazing healing effect, in fact, can not compare to intelligence.
After all, if the weapon, this broken cane, can it be compared to the modern firearms of the army?
You go with a cane and another with a rifle ... No, the pistol man fights try, and the moment the battle starts, the player with the cane has to kneel!
Now that the communication systems of the government, police, and army of the Island of Miracles are restricted, the nightmare system that can submit information to the system at any time and view the information from the system interface instantly transforms into a super intelligence leader.
If Nightmare World wants to sell information, it can become rich in an instant!
However, Nightmare World chose to share the information with all players, which can be said to have won the favor of all players.
Although players don't know if Nightmare World has any information hidden, the information directly provided by the system for free has become a guiding light for players and even all residents of Miracle Island - Nightmare World does not show players sharing information.
In addition to intelligence, Nightmare World also opens an additional system for all players.
"Mental value (SAN)" assessment system.
A special system that appears at the bottom left of the player's line of sight with a full value of 100.
Make sure you stay in a normal range for SAN values in this world. 】
[Note: If the SAN value is lower than 50, there will be abnormal mental abnormalities, below 20, you may not be able to control yourself, reaching 0... You're not saved! 】
[SAN value is only a rough estimate made by the system based on the player's state, and the value is for reference only.] 】
"Why did this system suddenly appear?" Some players are very confused, but there are also some players who speculate based on the first sentence of message 12 - "because of an abnormal situation in a certain world".
"Because of an anomaly that occurred in a certain inner world, the player was loaded with this system, that is, the system thought that this system would be helpful to the player, and the player was likely to encounter this [abnormal situation] again in the inner world."
Mental value (SAN) assessment system.
A numerical display system for the player's mental state.
Simply speculated, it is the abnormal situation in that inner world, and it is likely that the player, because of a certain situation, has become insane.
Insane? Psychic attack?
In many game worlds, there are psychic attacks, and many players are veterans of the game, and this quickly came to mind.
If there really is a spiritual attack in the inner world, then it is extremely dangerous.
Because, in the human world, there is no means to defend against spiritual attacks, humans can make armor to defend against cold weapons, can make body armor to defend against bullets, but against spiritual attacks, how to defend?
Nobody knows.
If there really is a mental attack in the inner world, then the mental value (SAN) assessment system is indeed very important, and even more important than defending against the mental attack itself.
Because, human beings still do not know what a spiritual attack is, what form a spiritual attack appears, and what will become of human beings who are subjected to spirits!
Like the brain is about to explode that kind of is good, although the head hurts, but human beings can immediately feel the reason for their own mental state, the most terrifying is the kind of subtle, undetectable mental attack - until your spirit becomes abnormal, you don't realize that you have been hit, even, you still think that you are very awake, very normal!
This is like brainwashing, the scary thing about brainwashing is that it can change human thinking, turning what is right into wrong and wrong into right!
I don't know if the abnormal state of the inner world is a spiritual attack, what kind of spiritual attack it is, and whether there is a way to defend or treat it.
Some smart players began to think, and then they soon discovered that the system seemed to have foreseen this possibility for a long time, and had already put a "special medicine" - a tranquilizer in the newbie package!
There are 10!
At the end of the day yesterday, many players' blood bottles were about to be consumed, but most of the tranquilizers did not flower!
"What's the use of this thing? Give yourself a shot when fighting, calm down? On the first day, the tranquilizer players who did not spend a lot joked.
However, seeing today's system notification, they suddenly realized - it seems that tranquilizers are really useful!
There are 23 system notifications, each containing important information, but each message will not be very long, read quickly, more than 10 minutes is enough, most players, after reading two or three times, almost have a clear idea, and began to study the subsidiary page - "Monster Intelligence in the World".
This is also very important intelligence, knowing the characteristics of monsters, you can make targeted tactics, so that you know yourself and win every battle.
There are many monsters in the world, especially those terrifying monsters - such as the monsters named "Bloodthirsty Beasts" by the Nightmare World, or the huge monsters named "Priesthood Beasts".
Strange, why was he named "The Beast of the Priesthood", because of his deer-like antlers?
Indeed, in many myths, the antlers represent the god of the forest and represent a sacred symbol, so it will work.
Forget it – it's probably just a name!
Just as Nightmare World refers to the changing world as "Inner World", on the street, patrolling police refer to the changed world as "Otherworld".
It's just a name, don't care.
Many people began to study monster information, which was very helpful for them to enter the other world in the future.
However, there are also some players who are still studying the previous information.
As things stand, even a little more information is useful — 23 items look simple, but contain some hidden information.
For example, 10 and 11 messages, two seemingly contradictory messages, why is the nightmare world released?
After reading and speculating many times, some players have learned that these two seemingly contradictory messages tell players that those places are safe, but also warn players not to let their guard down.
While researching, finally, some players found a somewhat strange piece of information.
[08: Dying in the inner world does not really die, but it is still uncertain whether death will bring sequelae, please avoid dying in another world]
Death in the world does not really die, this is actually a message that has already been determined, a message that seems very "inspiring".
But why does Nightmare World add the latter message? Cast a damp over?
No, it won't be that simple.
Is it speculation? Is it caution, or—
..........................................
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