The Pioneer of the Rebirth Era
Vol 2 Chapter 1390: Sailing game
In the study room of the villa, the son was sent to school and his wife Zhou Ya went to work. Today, Yang Dongxu, who doesn't want to go to the company, turned on the computer and decided to play games for a while.
He has played games such as Legend, Fantasy Westward Journey, and Fantasy Westward Journey. He hasn't played much with QQ Hyunwu and DNF later.
After all, when Hyun Wu came out, where was his age, he didn't have much thoughts about crackling on the keyboard like Xiaoyoung.
After NDF came out, the age was really old. In addition, it is impossible to go online after work when working on a construction site, so most of the time I use a mobile phone. So I haven't played any games since.
Now he can spend a lot of time playing games as long as he wants, especially games like Fantasy Westward Journey, even if you charge up the money, you may not be able to be a father, and getting a set of battle numbers will not stress him.
But this obviously didn't have so much time to play, especially Yang Dongxu, who still had a small peasant thought in his mind. You went online and worked everything neatly, but you didn't catch the ghost one round. There was something to work here, so everything before the game was prepared for nothing. As for the number of power leveling, I always felt boring to play, so I dispelled this idea.
So playing on the Qifan platform is more in line with the appetite of most people now. You don’t need to play it for a whole day in order to do this task like other games. It’s really enjoyable to play. But except for weekends and Sundays, it is obviously impossible for office workers to spend a day on games.
Competitive games like the Shangqifan platform are different. A round is 20 to 30 minutes, and at most it is more than 40 minutes.
There is really something to do, as long as the matter is not urgent, basically a game can be over after a half-hour delay, and then turn off the computer to work without loss or affect anything.
Moreover, in such a battle game, each round is met with different opponents, different game feelings, and it is very novel to play. Unlike the cookie-cutter copy of other game missions.
This is also one of the biggest reasons for the constant base station traditional task copy game against competitive games. Under the pressure of increasingly fast-paced life. More and more people have no time to spend the whole day on the computer.
Without informing the game department of Xuri Technology to get a super account for myself, I just went through the normal registration process to see how the people at the company did the whole process.
When Qifan registers an account, you can start your name at will, and you can mix and match the combination of Chinese characters, numbers, and letters. Then the name is your account number, and then enter the password.
Now there is no need to bind a mobile phone mailbox or something so troublesome, if it is a YY user, you can directly register with one click. Other users who want to apply for a small account can register without any restrictions as long as the account name has not been registered.
Although you don’t need to bind your phone and email, you still need to enter your ID number because it is anti-addiction. This anti-addiction was brought out by legendary games early, and now all games have to pass this level when registering.
After registering successfully, Yang Dongxu first went to the hero mall to take a look. The heroes of the Three Kingdoms were not universal in the previous Qifan platform game.
Wei and Shu belong to the hostile camp, namely the red and blue sides. Players in the blue kingdom of Shu can only use heroes of the kingdom of Shu, such as the heroes of Guan Yu, Zhang Fei, and Huang Zhong.
Players in the red side of the Wei state can only use the heroes of the Wei state, such as Zhang Liao, Dian Wei, Pound and other historical generals of the Wei state.
Wu Guo belongs to the neutral camp. Players on both sides can choose. Whoever belongs to this player will soon grab the player. There will be no two identical heroes in a battle between two camps.
This point was not changed until a melee like 10v10 among the heroes later appeared. The heroes of the Three Kingdoms can be chosen at will regardless of which faction the player is in, but the rule that the same hero cannot appear has been used.
Now because in addition to the weekly hero free, other heroes need to spend game coins to buy. Players in the Kingdom of Shu cannot play Heroes of the Kingdom of Wei, and players of the Kingdom of Wei cannot use the rules of the generals of the Kingdom of Shu to eliminate them.
As long as the heroes purchased by the player, they will appear in the hero pool together with the heroes that are used for free this week. Whether in Shu or Wei, you can choose a lot of freedom.
And the room is no longer an open room, divided into five positions, the player automatically clicks into the room to prepare, and after the ten people are gathered, the host clicks to start, and then enters the game together.
Some disgusting players, click prepare and then cancel, tossing back and forth is very disgusting. There is also such a situation that it is easy to get points.
For example, let one of your teammates be a spy on the other side, or simply win the Shu camp and turn all the Wei camp into your own trumpet.
Isn’t it just a matter of turning on a few more computers? Many studios used this number to make money before, which seriously affected the player's experience.
Now after Yang Dongxu got the game, he fixed all these loopholes. In the room, five people are allowed to drive black together, but in order to prevent the sixth person from running to the opposite side as a spy, or the phenomenon of using five trumpets to score points.
The room opened by the host can only be entered by himself and his friends, and when the people on his side are ready to start the game. Just click to match.
The system will then assign players to play against. Basically, both players are matched with similar strengths, so the game experience is much better than before.
I looked at the hero interface and then went to look at the newly exited skin street. Compared to LOL, a skin is a full set of no bells and whistles.
The skin in Three Kingdoms is much cooler, because the name of the character is not hidden, it is right in front of the character. Therefore, the name font color can be manipulated in one wave.
Then the clothes on the body are skin, this is not an option to get any tops and bottoms. But in addition to clothing, the platform stores also sell all kinds of cool weapons in the hands of heroes.
I don't have any clothes that are shining with thunder or a weapon that is shining with light. It's awkward. Then add the name, color, clothing, and weapon. It looks like it's not expensive alone, it's only a dozen or twenty yuan.
Especially the name and color, basically you can choose any for ten dollars, and almost all online players can afford it. Clothes and weapons are more expensive, and then one set is almost gone.
Currently, there are two sets of skins for each hero launched by Qifan platform, which are divided into two types: scribes and warriors. Scribes means casual dressing when they are not in war.
After a hero changed the skin of a scholar, he looked elegant and handsome. The military commander is naturally what he wears when he is riding a horse. The armor and weapons are as cool as they are.
As long as you get a outfit like this, it is simply the rich and handsome in the game. So these skins have been launched in various big sales, and some players will not play this hero at all, but because the hero skin is beautiful, they bought this hero. Then the scribes and warriors have the same skins to satisfy their collecting habits.
"Not bad!" After browsing the homepage and various functions, Yang Dongxu nodded in satisfaction.
Even though these changes are simple, they directly solve the problem of not selling items for profit in battle games. And it did not affect the balance of the game.
Compared with the membership number that Qifan platform used in the previous life, colorful skins are added to the account, and you can squeeze in directly without queuing into the room, and even members have the right to kick other ordinary players in the room.
It seems to get some privileges to attract people. It does sell a wave of members, but the game experience for other ordinary players is poor.
Of course, this is also related to the current game environment. If you have money, you are my game player. If you don’t have money, you can be a supporting role. If you play my game, I don’t charge you. You ask you to serve my members and let The uncle who spends money is always cool, right?
This point will be vividly shown in the 10V10 game that will be launched later. Fighting monsters can burst treasure chests. The equipment that originally took a long time to make up for the sword to be affordable can now be opened directly from the treasure chest.
Ordinary players can only open a treasure chest once, but member players are still willing to spend rechargeable ingots, which can open countless times, until they get the equipment they want in the treasure chest, there is no limit to the number of times.
Of course, if you draw one more time, the spent ingots will definitely increase. Although the cap is over 100 ingots, when you draw 5 times, you only need to spend 100 ingots for the fifth time, and you will also have 100 ingots when you draw the tenth time.
But the players couldn't help seeing the equipment they wanted, and the re-extracted space bar was crackling. Basically, you can get 1,000 ingots for ten dollars. It feels like you can play a few games with a little savings, but one game is lost.
When there are ingots, this plate is naturally cool, and the equipment is well equipped to hold all kinds of slings on the opposite side. But after a few games without ingots, you can only rely on luck. If you are lucky, you can equip it once. If you are not lucky, you can only be a grandson and be ravaged by the other party.
Then being ravaged by this kind of ravages will cause two results. One is that you don’t want to be convinced and you charge money back. The second is naturally that the more you play, the more boring you get and the lower level stops playing. It's cool.
When such a disguised fee was first introduced, it did bring huge benefits to Qifan. It is not an exaggeration to describe it as a cramp in the hands of counting money.
But the consequence is that even if the rich players have so-so skills, they can use the equipment they get to crush the opponent players.
Players who had no money to recharge, UU read www.uukahnshu.com after going up and being abused for a game or two and then went offline after feeling boring. This caused a serious decline in player online activity, which also paved the way for the game to begin to fall to the altar in the future.
As a rebirth, Yang Dongxu obviously would not use such a cheating method. Anyway, just skin and selling heroes have already made this game very profitable. Naturally, those things that kill chickens and get eggs will not be done.
I opened a room and clicked the match and went in to experience it. Compared with the LOL5 vs. 5 battle, what are the top and bottom lanes and the jungle. The Three Kingdoms Contest is also divided into upper, middle and lower three routes, but there is no special jungle option, and there is no jungle sword equipment.
And there are no small dragons and big dragons on the map, and there are three groups of wild monsters in the upper and lower fields, plus only 6 groups of the opposite.
Each of the 6 groups is quite fat for one person, but it is a bit stretched to divide into two.
So under normal circumstances, it is common for two heroes to play against two heroes in two lanes. As for the wild monsters, it was after collecting soldiers, watching that player rush to the wild area to collect things by the way.
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