The Great Thief of Online Games
Chapter 1938 Pick up equipment and quit the group
If possible, Lu Li sincerely hopes that Xiao Mo and Ye Se will stay happily together.
It's not that he is so kind, thinking that lovers will eventually get married.
It's because human jealousy is a very scary thing. Lu Li is holding the top three beauties in the game, and Xiao Mo is thinking about whether he is Xiao Zuo or Xiao Right today. Over time, his personality will become distorted. .
It’s hard to explain what you do when you’re crazy.
But Ye Zi disagrees. She is the kind of girl who looks weak but is extremely stubborn in her heart.
Most men couldn't afford to offend such a woman, so Lu Li wanted to persuade Xiao Mo or find another one.
It's a pity that Xiao Mo is so infatuated that now the whole world knows that he is determined to save the night, and he will kill anyone who dares to stop him.
Dude, if you really care so much, why did you do it for fun before?
Outsiders don't know if the scene has been completed. Anyway, Ye Shi has made up his mind to rely on the Sword of Judgment - probably only the Sword of Judgment is not afraid of Xiao Mo, and Lu Li is the kind of person who doesn't take the initiative to cause trouble, but when trouble comes Don't expect him to be scared of the barefoot boy.
After being scolded as a bitch for so long, Lu Li had long been as thick-skinned as a city wall. In the past, the water elf might have sent people to hunt down and kill those who spread rumors.
Now, she is used to it.
People in the land reclamation group are even more used to it, and it doesn't make any difference whether the proposal is successful or not.
Therefore, they went to download the copy as before.
This is the time when the land reclamation of Kael'thas Sunstrider is intense. Not only the Sword of Judgment, but also many other clubs are pushing the progress of land reclamation here at all costs.
The so-called "at all costs" means all kinds of luxury medicines and all kinds of top-quality equipment to make the land reclamation regiment's weapons look like teeth.
There is even more than one land reclamation group entering the dungeon. Several land reclamation groups go hand in hand and can always quickly study the strategy. If any land reclamation group is lucky, it is possible to complete the kill.
The Kael'thas war is divided into 5 stages, the four advisory stage, the seven weapon stage, the four advisory stage, the Kel'thas land war, and the Kel'space war.
He has many skills, some powerful and some small.
The first four-advisor stage is the least difficult stage in Kael'thas's battle. The four advisors around Kael'thas enter the battle one after another. There is basically no melee DPS at this stage. Everyone can play cards and drink tea.
The first of the four advisors to appear is the Twisted Seer Sara Reed, commonly known as the Gazing Man.
As the name suggests, this guy has a gaze skill where he will stare at a random person and follow him for about 8 to 12 seconds. This advisor has no hatred system, the person being stared at will gain all hatred.
At the same time, he also has silence and heavy attack. His normal attack will cause about 3000 to 4000 damage to the plate armor profession, and cause a fragmentation effect of 2500 damage every 2 seconds, which lasts for 12 seconds. If it hits the commoner, it will basically last for seconds. , don’t even think about it.
To fight this advisor, it is best for the person being stared at to circle around the field, which is conducive to long-range DPS attacks. It doesn't matter in the first stage, fight slowly. In the third stage, whether you can kill him as soon as possible becomes the key. The advisor is best killed at the left entrance, also for the third phase.
Next is Sangunar, the fearful man.
This guy is a guy with a hammer and a shield that has nothing but fear within a 30-yard range. The warrior who pulls this consultant can be in position next to the Gazing Man when he is still about 20% away. It is best to pull this BOSS in violent form, because he is likely to be a fear when he appears.
After pulling the BOSS, run to the corner at 4 o'clock above the right entrance and let him die here just for the third stage.
When playing this consultant's remote DPS, you must stand 30 yards away to attack. Also, stay away from the entrance at 5 o'clock. Someone in the wasteland reclamation group was scared out of the closed door formed by magic energy. After the fear was over, they could no longer come in. .
The third one is Grand Astromancer Kapnion. This consultant is the most troublesome among the 4 consultants. She has three skills: fireball, arcane storm, and ignite.
At this time, a warlock with a high fire kang is needed as a tank. The warlock should have the skill of soul connection, and before starting the fight, a hellhound should be placed far away from the area where monsters are pulled. This Star Warlock should be solved at 6 o'clock, which will be beneficial to the third stage of the battle.
The fourth is Chief Technician Tyronikas, commonly known as Bomb Man. When the Star Warlock's health is about 50%, the bombman's tank can be in place. It is best for this advisor to kill Kael'thas behind him at the 12 o'clock position.
When Lu Li came in, Weiyun Danyue led everyone to the second stage, and occasionally could enter the third stage.
The second stage is the seven-weapon stage.
This makes players easily think of an ancient martial arts novel with a similar name.
At this stage, Kael'thas will summon 7 weapons. Players must kill as many of them as possible within 2 minutes. After 2 minutes, no matter how well your weapons are used, the third stage will begin.
If you can't finish it, you can basically give up.
There are generally 5 tanks here, that is, tank 1 is resistant to axes, tank 2 is resistant to sword + shield, tank 3 is resistant to staff + dagger, tank 4 is resistant to hammers, and then there is a hunter tank with bows. It does not have to be four. Anti-cavalry, anti-war, etc., the mad warrior and the paladin can also resist if they are well equipped.
The Seven Weapons were created from the Throne, where Kael'thas had always stood.
Several tanks must be quickly recognized and pulled into position.
The first thing to kill should be the bow, so that it will not pose a threat to the remote players who are doing AOE.
After the bow dies, it quickly AOEs away other weapons. What should be noted is that the ax must be pulled away from the crowd, but within the AOE range; the hammer and staff must do a good job of breaking spells, especially the staff, which may leave the AOE range when casting spells, and the tank cannot build hatred better; AOE When you find that the staff is dead, don't pick it up right away. It will take a long time. Get rid of all the weapons first.
Yes, these weapons can be picked up after death, and multiple times.
These equipments are all legendary weapons with good attributes and high special effects, which blind everyone’s eyes.
The first time we encountered this situation, everyone was a little confused.
They are very helpful in combat. They disappear in about a minute. It is also important to pick up the weapons you should take in time.
While he was typing, Fat Monkey spoke mysteriously.
"Do you know that something funny happened in the club next door?"
"What's up?"
Even Lu Li's curiosity was aroused.
"When they were playing this stage, one person saw the legendary equipment on the ground, so he picked up one piece, said sorry and left the group. Haha, what a shame." Fat Monkey laughed: "I would have done it differently. If it were me, I would definitely pick up a full backpack."
Guaguagua...
Then everyone looked at him with a look of disgust.
"Well, what are you doing looking at me like this? I'm just making a joke to make everyone happy." Fat Monkey felt embarrassed by being looked at.
"It turned out to be a joke. I thought there really was such a person."
"No, no, no, it's true that there are people like this. The last sentence I just said was a joke."
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