The evil witch BOSS just wants to develop in a low profile
#77 - Magic Castle Assassin BOSS.
Chapter 77: Mysterious Castle - Assassin BOSS.
Isabel, wearing a loose-fitting summer blue floral wrap dress and a black veiled sun hat, stepped off the steam car and walked towards the secluded pier.
In this hub of wealth, the Bay Area pier had no shortage of steam cars.
Therefore, no one paid attention to this particular steam car.
From his hidden vantage point as an upper echelon figure, Zorn slowly retracted his gaze only after Isabel disappeared onto a steamship docked in the harbor.
He had already sensed the abundant spiritual emanations and traces of deceased souls on that ship.
It was likely a stronghold of the Solar Cult.
More likely, it was the secret hideout of the [Evil Spirit - Theurgist].
Isabel and the [Evil Spirit - Theurgist] had a good relationship.
During the St. Smann Steam War and the internal strife within the Church.
With the support of the Solar Cult, a new empire was established.
Isabel Isaiah ascended to the throne, enjoying unparalleled glory.
At that time, the [Evil Spirit - Theurgist], having devoured a portion of the "Evil Spirit Wizard's" flesh and blood remains, along with several other portions, had initially stabilized his sequence.
Like a winner in life, he became the court wizard of the new empire.
Isabel Isaiah was adept at concealing her true self, a woman of great ambition.
She was unscrupulous in achieving her goals, even sacrificing her own body as a price.
To gain the full support of the Solar Cult, she did not hesitate to use the power of her Mist Giant bloodline to disguise herself, pleasing and submitting to the Evil Spirit Wizard big BOSS.
And at a crucial moment, she stifled "Zorn Corrick's" final act of madness to the world.
Ultimately, she stepped on Zorn Corrick's bones, solidifying her position.
But this time, neither of them would likely have such an opportunity.
The [Evil Spirit - Theurgist] must die.
And he must die meaningfully, with value.
Isabel Isaiah, if she was willing to submit, it wouldn't be impossible to let this woman take the throne.
She was quite capable.
However!
There were quite a few Isaiah descendants with the power of the Mist Giant bloodline.
If this empress was disobedient, they could just replace her with someone obedient.
The Isaiah family had no shortage of empresses!
"Let's go!"
Zorn's voice slowly sounded.
Old Nero restarted the carriage.
Inside the carriage, even though the air was slightly stuffy, Zorn's mood was better than ever.
Tengzi had already been found, and as for how much he could uncover, Zorn needed to deliberate further after returning.
He didn't directly use powerful forbidden curse vision to investigate, in order to avoid alerting the enemy.
Instead, borrowing deeper power to investigate would allow him to better explore and find more and better things.
............
For several days at the end of July, Zorn began to get busy.
With the experience of establishing a steam potion factory before, reopening one was very simple.
When opening the first small to medium-sized steam potion factory.
Zorn scouted out several management talents.
And used the power of authority to completely transform them into devout believers.
Coupled with the "Spiritual Statue."
He could perfectly ensure that the steam factory was controlled by Zorn.
However, since he wanted to open a larger steam factory, and even needed to have a certain influence on the witches.
Then he needed to construct a higher-level "Spiritual Statue."
Deep underground, in the plane ruins of the [Legendary - Ancient Mage], there were resources for Zorn to construct a higher-level spiritual statue.
The work of finding a new steam pharmaceutical factory address and opening it was handed over to those management talents.
Zorn planned to slowly cultivate his subordinates into transcendents when the number of transcendent sequences in O'Glan City increased.
With the BUG of the dual sequence.
As long as Zorn enslaved enough transcendents, he could obtain "Combat Essence" well, and then become the "experience" for the growth of the dual sequence.
Before, his level was not high enough to stably manage enough transcendents.
But as Zorn advanced to level three, further digested the Solar King's Golden Skeleton, and mastered the power of Calamity - Immortal Holy Mark, Calamity Black Mist, and other aspects increased.
The level three Zorn was already able to stably control the abilities of transcendents.
The development of the [Holy Witch Church] can also be put on the agenda slowly.
However, if you want to develop the [Holy Witch Church], you need to find a group of talents.
And O'Glan City, as the starting point of the epic chapter, has no shortage of talents.
Even talents with small BOSS sequences are not few.
These small BOSS are also Zorn's important goals for the next period of time.
............
On this day, near noon.
Zorn detoured from the Bay Area pier street to the Adolf Witch Monastery in the Mist District.
Inside the carriage, Zorn quietly pondered the gains from the exploration of the steamship at the pier these days.
Relying on the Evil Spirit Wizard's deep sense of spiritual origin essence.
Zorn confirmed that it was the habitat of the [Evil Spirit - Theurgist].
Because of the incompleteness of its sequence itself, its "Theurgy Spirituality" would flow and dissipate slightly.
Although it was very slight, it was still captured by Zorn.
At the same time, there was an extremely strong ritual curtain barrier on the ship, if he rashly explored, he would only be sensed by the [Evil Spirit - Theurgist].
The [Evil Spirit - Theurgist] BOSS companion would appear in the nearby tavern.
If he kept watch for a long time, he might have extraordinary gains and uncover bigger secrets.
But Zorn obviously didn't have that much time.
Moreover, neither the Fighter nor the Evil Spirit Wizard were very good at this kind of task.
But Zorn had already scouted a very good assassin small BOSS candidate, and it was an excellent candidate.
Arrived at the Witch Monastery again.
The entire monastery gave people a completely new feeling.
Clean roads, white walls.
When eating, Zorn could feel that the types, portions, and amount of meat were completely different from before.
Even the monastic clothes worn by the children of the monastery were neat, clean, and fit well.
The witches earned money and were really willing to spend it on these children.
After having lunch at the Witch Monastery.
Zorn met with Bishop Theresa.
When he told her that things had been negotiated, even Bishop Theresa couldn't help but show a warm smile.
"The witches will be grateful for what you have done for us."
"We will always remember your kindness."
Zorn struck while the iron was hot and put forward his needs.
"Bishop Theresa, I know that there are incredible transcendent species like [Mysterious Castle] in the high mountains."
"I am very interested in this magical species."
"I even plan to open a monster treasure box breeding factory."
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"I wonder if I can capture a magical creature like [Mysterious Castle] and bring it to O'Glan City?"
Bishop Theresa thought for a moment and said.
"Mysterious Castles are on the high mountains, and they are not particularly rare magical creatures."
"Many witch tribes also trade with each other, although their prices are not cheap, but it should not be expensive for Lord Zorn."
As soon as Bishop Theresa said this, Zorn instantly understood that there were many [Mysterious Castle] in this world version.
"It's roughly between 2000 gold pounds and 5000 gold pounds."
Bishop Theresa gave a rough price range.
"Gold pounds are not a problem, I hope to get a [Mysterious Castle] with very excellent comprehensive abilities."
Zorn clearly stated that he was not short of money, as long as it was the best!
The excellence of comprehensive abilities means that the speed of expansion and contraction of the [Mysterious Castle] will be very fast, the adaptability will be stronger, it can accommodate a larger spatial range, and it can be more compatible with various rituals and energies.
"Lord Zorn, rest assured, I will choose a [Mysterious Castle] suitable for you as soon as possible, and deliver it as soon as possible."
Next, after some negotiation between the two on the young witches working in the factory, Zorn left a 1000 gold pound deposit and got up to say goodbye.
Originally, Zorn had 4000 gold pounds on him.
Plus the 36,000 gold pounds of net profit earned this time.
The current Zorn holds 40,000 gold pounds of wealth.
Although opening a large steam factory next may cost 20,000 to 30,000 gold pounds.
But Zorn can still have about 10,000 gold pounds of discretionary power.
Moreover, the Holy Healing - Microlight Fluorescent Agent of the steam potion factory has also gradually opened up the market of large and small steam city-states in the Ottanston Republic through the sales channels of the witches.
The reputation is quite good, and it has begun to be accepted by more and more transcendents.
It is estimated that there can still be an income of 3000 to 5000 gold pounds per month.
Although it is not as fast as making disaster money, it is stable and continuous.
"Go to the Old Town, Rooke Street, Red River Valley Tavern!"
After leaving the monastery and getting into the carriage, Zorn ordered.
............
As dusk approached.
The Red River Valley Tavern gradually became lively.
There were both travelers from the north and south, and regular customers of the tavern who worked nearby.
Of course, there were also some gang members.
Near Rooke Street, there was the "Three Horses" gang.
One is the "Silver Horse Mafia" near the rat catcher's area, mainly engaged in carriage rental business. Basically, they will participate in collecting a silver dragon share of money for carriage operations in the Old Town.
One is the red light district behind Rooke Street, where there are many street girls.
It is also known as the Soul-Destroying Cave of the Old Town, which is the territory of the "Red Horse Mafia".
Then there is the "Poison Horse Mafia" engaged in the sale of addictive potions.
They will sell those illegal addictive potions in various taverns.
And the Red River Valley Tavern is their lair.
"Poison Horse Mafia" is the residents' private name for them.
The real name of the mafia is "Red River Valley Mafia".
The Red River Valley Town in the depths of the mist is the source of their black industry. They use the fertile soil there to plant illegal plants.
The bosses of the Three Horses Mafia are all very powerful and well-known small BOSS sequences.
When the strength is weak, players can investigate, collect evidence, and then call the police to let the official touch the strength to wound them, so that they become blood-stained state.
In this way, [players] can easily kill this BOSS.
While harvesting a large sum of gold pounds, you can also get a lot of "news about the mist".
If you don't want to be so troublesome, you can directly find these small BOSS for a heads-up.
Behind the Red River Valley Tavern is the BOSS battle venue.
But in this case, the [player] must have the strength to fight the BOSS alone.
Many [players] who are not very strong want to save time and directly come to fight this BOSS in a perfect state, they will be abused to death by the BOSS of the Three Horses Mafia.
So that later, even if the strength is strong, players will still come over to challenge these former BOSS, and beat the BOSS on the ground!
The boss of the Poison Horse Mafia,
And the BOSS sequence [Doomsday Shadow Assassin], masters the "Soul of the Assassin", and many skills are also very powerful.
But this boss of the Poison Horse Mafia has a relatively fatal flaw.
That is, his [Doomsday Shadow Assassin] has certain spiritual defects.
Basically, he is the easiest guy to deal with among the Three Horses BOSS.
Soon Zorn waited for the target.
His figure was slightly thin, and his height was not high. He was wearing a simple brown robe.
He was completely an unremarkable guy who fell into the crowd.
This also perfectly fits his [Doomsday Shadow Assassin] sequence.
After entering the tavern, he took off his fedora, fanned the wind, and asked the bartender for a large glass of Com wine with ice.
He scanned the tavern.
His eyes fell on the corner not far away.
There were more people in other places.
Only that area had only one very young guy.
He was slightly stunned, and then walked over with a glass of Com wine with ice.
"Boy, no matter what your purpose is, but... this is my territory, you better not cause trouble here."
Sitting opposite Zorn, the boss of the Poison Horse Mafia [Doomsday Shadow Assassin] Alvin Burke, lowered his voice and warned, full of warning!
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