Otherworldly Architect
Chapter 72 The Master's Malice
Listen to this speech, is this a human speech?
Maybe, a little, a little bit more difficult!
I also have high expectations for the players!
Players: "..."
Looking back suddenly, I finally understood the deep meaning in the words of the leader back then.
There is a sentence between the lines: suffer :)
The devil is still a devil, and it will not change because of the change of the game type. When playing his game, just cry honestly and be done...
There are tens of thousands of Mingjiao believers in the sixth province, and many of them changed their names and signatures on this day.
For example, if the name contains "newcomer", "suffering rookie" and the like, it means that it is definitely a Mingjiao believer.
If there are words such as "Lafayette", "Persuade Brother", "Blocking Mentor" and other words in the signature file, it must mean that he was ruthlessly abused by the first boss Sisyphus when he was playing Mortal Soul.
The teaching level of other games will be as difficult as a kindergarten, allowing players to transition smoothly, and the final boss will rise to the maximum difficulty of this game;
But the mortal soul is very pure and unaffected.
It comes up as the most difficult of other games, and it can become more difficult level by level...
In the week that Mortal Soul game was released, the major rankings were reshuffled again.
At this time, its data is no longer the focus of everyone's attention, and players are asking all major platforms——
"Why don't you have a game difficulty ranking?"
Yes, they just want to let out a desperate cry for what happened to them!
If there was a game difficulty ranking, Mortal Soul would definitely rank first, and it might have more votes than all other games combined!
Because it is not only difficult, but also difficult for a reason, rare and quite fun.
Let people suffer while suffering, and at the same time have to continue to suffer actively... This is the "masochism training simulator", that's right.
After the seventh day, the game videos related to Mortal Soul can finally be launched, and the long-awaited anchors also started their own live broadcasts.
A short video became popular on the Internet in a short period of time!
This is a female anchor whose ID is "Xiao Xia". The video content includes the whole process of her opening the second map of Mortal Soul.
Her skills are not very good, so she trembled and worked hard all the way. After stepping on almost all the traps in this map, she finally came to the boss.
Then she died more than 100 times in a row on this BOSS.
Really more than 100 times!
In the video, these deaths were edited and played at several times the speed. You can see this girl die in various ways.
Some were hammered to death by a BOSS, some were pushed off a cliff by the BOSS and fell to their death, and some rolled and tumbled themselves, stumbled and fell to their death...
The playback has been speeded up, and it took several minutes to finish playing. It's really horrible!
But these are not the point.
After consulting the experience of many people on the Internet, the female anchor learned a lesson and changed a set of equipment. After dying dozens of times, she finally passed the boss.
Here comes the point!
She broke down emotionally on the spot, crying hysterically and jumping on the spot!
The body of the BOSS had disappeared and melted into the darkness, but she still stomped on the ground relentlessly, beeping wildly at the same time——
"cnmcnmcnmcnmcnmcnm..."
The same swearword was used throughout the whole process, which was crazily mosaiced by the game system.
...It also proves once again that the essence of human beings is a repeater.
After screaming for more than a minute, the female anchor finally calmed down a little, with a lot of snot and tears on her face.
Fortunately, it was in the Mortal Soul game, otherwise, the makeup on his face would probably be spent by now.
But seeing such a gentle and pleasant girl, being forced to explode by a game, still made many players stare straight at her.
Just this video became popular on the Internet overnight, and it went straight to the top of the hot search list!
The popularity of the female anchor that day also directly jumped to the top position.
The blue star employees who paid attention to her still hope that the overnight popularity can make up for the trauma in her heart...
Unexpectedly, on the second night, the female anchor tidied up again and began to broadcast the third big map of "Mortal Soul".
Judging from the live broadcast footage, her mood was fairly stable, she was still a pretty and lovely girl, and she couldn't tell that she had ever had a broken heart.
In the live broadcast room, many viewers were also swiping: "6666666's psychological quality has passed!"
The anchor opened the mirror silently, and entered Mortal Soul.
While waiting for the opening Blue Star LOGO to pass, she said in a hoarse voice: "Many people ask me why I don't abandon the game. Let me tell you, there is no such thing as abandoning the game. It is impossible to give up in this life Lost Blue Star's game. Don't look at me crying miserably, but I actually had a lot of fun..."
Audience: "..." Quite.open.Heart.of?
Facts have proved once again that the game of Mortal Soul is poisonous.
Because the anchor lady really couldn't stop, she couldn't help but continue to play Mortal Soul even when she wasn't live, and then she simply started a 12-hour live game time a day.
Once you start playing this game, you can't stop. You can feel like you are upgrading every minute!
After a few days, even such a good female anchor has good skills, and can break the trap she saw once, and can defeat a boss within a hundred.
...until she met the final boss "The Shell of the Outer God Emmanuel".
finally--
"cnm!!!!cnmcnmcnmcnmcnm..."
The essence of human beings is still a repeater.
It is also a live broadcast, but the gameplay of Miss Juliet is very different.
Get out when you see something strange, and change your path silently when you are caught in a trap, which can be called very Buddhist.
He also euphemistically said: "I am a drama party. When I played Minecraft back then, everyone knew that I am good at IQ, and I am not the kind of player who specializes in fighting. So, this time I will bring It’s enough for everyone to go to Mortal Soul to watch the plot and the scenery.”
In this way, the Buddhist Juliet still has times when she looks up at the ceiling and chokes speechlessly.
Because some traps are really proficient in psychology!
Players who were complacent because they dodged the rolling stone one second, will be stunned to find that the rolling stone has rolled back again in the next second, sticking themselves into powder by rubbing their backs.
This kind of ups and downs in life makes people want to die.
In Bluestar's official forum, other games have one style, while the "Mortal Soul" forum has a completely different style.
Back then, someone posted on the forum, saying that Blue Star's Chief Master Ming would not be able to make a game of high difficulty, and the analysis was well-founded.
But now, this post has also been pulled out to "whip the corpse".
[It's you! !It turns out that the culprit is you! ! !The leader originally did a good job in Blue Star Doomsday, why did you provoke him? ! ! ! ! 】
[God, what kind of leader can't make it really difficult, you say it again in front of me?If I don't beat you to death, I will take your surname. 】
Soon, the players summed up the most representative types of "suffering" in Mortal Soul.
They divided the game into three parts -
The first is "the mercy of the leader":
There are still many practical props in this game, there are supplies in the treasure chest, and there is always an artifact in the temple of each map;
Players bring five blood bottles with them at birth, and they will be filled up automatically every time they return to the camp.
These details, which are different from other games, sometimes make players feel very conscientious.
Of course, this is the only mercy the leader has...
The second part is magical, called "The Conspiracy of the Leader".
Because there are some very flamboyant things in this game.
For example, "Treasure Box Monster", before meeting it, no one ever thought that something that looked like a treasure box would turn into a monster, and then bite you back and kill you in seconds.
For example, "camouflage floor", as the name suggests, refers to something that looks like a floor, but in fact, if you step on the ground, you will fall into the swamp... Then you need to start climbing the map again, and you will drown if you don't pay attention.
Another example is the most classic BOSS "Sisyphus". At the beginning, he squats on top of the player's head. As soon as the player reaches the position, he will suddenly jump down and stab the player.
But the reason why these things are called "conspiracies" is because they are first-time kills.
That is to say, players generally only fall into the trap once. After resurrection, everyone can remember that they have been trapped to death once, and they will not suffer from it again.
But there is a third part of the game, called "The Master's Malice."
There are some things that players can't handle no matter how many times they go through. For example, the battle of the final boss "The Shell of the Outer God Emmanuel" is the only battle in the whole game that cannot be skipped and cannot be tricked, and the difficulty is also explosive.
If the conspiracy is the kind that secretly wants to scare the player; then this malice is equivalent to a strong man walking up to you and raising his fist while riding on you.
Another example is the hidden plot content of this game.
Those NPCs are people who live in darkness all year round, but they all yearn for the light brought by the gods;
They all have valuable humanity, and they sacrificed their souls for others to continue to light the fire, but in the end they inevitably degenerated into monsters and went directly to the opposite side of the protagonist.
Players have to dispose of these "shells" by themselves!
The remnants of these people will also be turned into game currency, which will always accompany the protagonist and help him upgrade his character level.
When a mentor NPC who taught players skills eventually became part of the protagonist's strength, many people fell silent.
The more the players go through the plot, the more they advance the timeline in the game, the souls of these NPCs will be dried up one by one...one by one will become empty "body" monsters.
Players: QAQ!
This is more than the malice of the game, it is the malice from the chief designer, the malice from the universe!
Maybe, a little, a little bit more difficult!
I also have high expectations for the players!
Players: "..."
Looking back suddenly, I finally understood the deep meaning in the words of the leader back then.
There is a sentence between the lines: suffer :)
The devil is still a devil, and it will not change because of the change of the game type. When playing his game, just cry honestly and be done...
There are tens of thousands of Mingjiao believers in the sixth province, and many of them changed their names and signatures on this day.
For example, if the name contains "newcomer", "suffering rookie" and the like, it means that it is definitely a Mingjiao believer.
If there are words such as "Lafayette", "Persuade Brother", "Blocking Mentor" and other words in the signature file, it must mean that he was ruthlessly abused by the first boss Sisyphus when he was playing Mortal Soul.
The teaching level of other games will be as difficult as a kindergarten, allowing players to transition smoothly, and the final boss will rise to the maximum difficulty of this game;
But the mortal soul is very pure and unaffected.
It comes up as the most difficult of other games, and it can become more difficult level by level...
In the week that Mortal Soul game was released, the major rankings were reshuffled again.
At this time, its data is no longer the focus of everyone's attention, and players are asking all major platforms——
"Why don't you have a game difficulty ranking?"
Yes, they just want to let out a desperate cry for what happened to them!
If there was a game difficulty ranking, Mortal Soul would definitely rank first, and it might have more votes than all other games combined!
Because it is not only difficult, but also difficult for a reason, rare and quite fun.
Let people suffer while suffering, and at the same time have to continue to suffer actively... This is the "masochism training simulator", that's right.
After the seventh day, the game videos related to Mortal Soul can finally be launched, and the long-awaited anchors also started their own live broadcasts.
A short video became popular on the Internet in a short period of time!
This is a female anchor whose ID is "Xiao Xia". The video content includes the whole process of her opening the second map of Mortal Soul.
Her skills are not very good, so she trembled and worked hard all the way. After stepping on almost all the traps in this map, she finally came to the boss.
Then she died more than 100 times in a row on this BOSS.
Really more than 100 times!
In the video, these deaths were edited and played at several times the speed. You can see this girl die in various ways.
Some were hammered to death by a BOSS, some were pushed off a cliff by the BOSS and fell to their death, and some rolled and tumbled themselves, stumbled and fell to their death...
The playback has been speeded up, and it took several minutes to finish playing. It's really horrible!
But these are not the point.
After consulting the experience of many people on the Internet, the female anchor learned a lesson and changed a set of equipment. After dying dozens of times, she finally passed the boss.
Here comes the point!
She broke down emotionally on the spot, crying hysterically and jumping on the spot!
The body of the BOSS had disappeared and melted into the darkness, but she still stomped on the ground relentlessly, beeping wildly at the same time——
"cnmcnmcnmcnmcnmcnm..."
The same swearword was used throughout the whole process, which was crazily mosaiced by the game system.
...It also proves once again that the essence of human beings is a repeater.
After screaming for more than a minute, the female anchor finally calmed down a little, with a lot of snot and tears on her face.
Fortunately, it was in the Mortal Soul game, otherwise, the makeup on his face would probably be spent by now.
But seeing such a gentle and pleasant girl, being forced to explode by a game, still made many players stare straight at her.
Just this video became popular on the Internet overnight, and it went straight to the top of the hot search list!
The popularity of the female anchor that day also directly jumped to the top position.
The blue star employees who paid attention to her still hope that the overnight popularity can make up for the trauma in her heart...
Unexpectedly, on the second night, the female anchor tidied up again and began to broadcast the third big map of "Mortal Soul".
Judging from the live broadcast footage, her mood was fairly stable, she was still a pretty and lovely girl, and she couldn't tell that she had ever had a broken heart.
In the live broadcast room, many viewers were also swiping: "6666666's psychological quality has passed!"
The anchor opened the mirror silently, and entered Mortal Soul.
While waiting for the opening Blue Star LOGO to pass, she said in a hoarse voice: "Many people ask me why I don't abandon the game. Let me tell you, there is no such thing as abandoning the game. It is impossible to give up in this life Lost Blue Star's game. Don't look at me crying miserably, but I actually had a lot of fun..."
Audience: "..." Quite.open.Heart.of?
Facts have proved once again that the game of Mortal Soul is poisonous.
Because the anchor lady really couldn't stop, she couldn't help but continue to play Mortal Soul even when she wasn't live, and then she simply started a 12-hour live game time a day.
Once you start playing this game, you can't stop. You can feel like you are upgrading every minute!
After a few days, even such a good female anchor has good skills, and can break the trap she saw once, and can defeat a boss within a hundred.
...until she met the final boss "The Shell of the Outer God Emmanuel".
finally--
"cnm!!!!cnmcnmcnmcnmcnm..."
The essence of human beings is still a repeater.
It is also a live broadcast, but the gameplay of Miss Juliet is very different.
Get out when you see something strange, and change your path silently when you are caught in a trap, which can be called very Buddhist.
He also euphemistically said: "I am a drama party. When I played Minecraft back then, everyone knew that I am good at IQ, and I am not the kind of player who specializes in fighting. So, this time I will bring It’s enough for everyone to go to Mortal Soul to watch the plot and the scenery.”
In this way, the Buddhist Juliet still has times when she looks up at the ceiling and chokes speechlessly.
Because some traps are really proficient in psychology!
Players who were complacent because they dodged the rolling stone one second, will be stunned to find that the rolling stone has rolled back again in the next second, sticking themselves into powder by rubbing their backs.
This kind of ups and downs in life makes people want to die.
In Bluestar's official forum, other games have one style, while the "Mortal Soul" forum has a completely different style.
Back then, someone posted on the forum, saying that Blue Star's Chief Master Ming would not be able to make a game of high difficulty, and the analysis was well-founded.
But now, this post has also been pulled out to "whip the corpse".
[It's you! !It turns out that the culprit is you! ! !The leader originally did a good job in Blue Star Doomsday, why did you provoke him? ! ! ! ! 】
[God, what kind of leader can't make it really difficult, you say it again in front of me?If I don't beat you to death, I will take your surname. 】
Soon, the players summed up the most representative types of "suffering" in Mortal Soul.
They divided the game into three parts -
The first is "the mercy of the leader":
There are still many practical props in this game, there are supplies in the treasure chest, and there is always an artifact in the temple of each map;
Players bring five blood bottles with them at birth, and they will be filled up automatically every time they return to the camp.
These details, which are different from other games, sometimes make players feel very conscientious.
Of course, this is the only mercy the leader has...
The second part is magical, called "The Conspiracy of the Leader".
Because there are some very flamboyant things in this game.
For example, "Treasure Box Monster", before meeting it, no one ever thought that something that looked like a treasure box would turn into a monster, and then bite you back and kill you in seconds.
For example, "camouflage floor", as the name suggests, refers to something that looks like a floor, but in fact, if you step on the ground, you will fall into the swamp... Then you need to start climbing the map again, and you will drown if you don't pay attention.
Another example is the most classic BOSS "Sisyphus". At the beginning, he squats on top of the player's head. As soon as the player reaches the position, he will suddenly jump down and stab the player.
But the reason why these things are called "conspiracies" is because they are first-time kills.
That is to say, players generally only fall into the trap once. After resurrection, everyone can remember that they have been trapped to death once, and they will not suffer from it again.
But there is a third part of the game, called "The Master's Malice."
There are some things that players can't handle no matter how many times they go through. For example, the battle of the final boss "The Shell of the Outer God Emmanuel" is the only battle in the whole game that cannot be skipped and cannot be tricked, and the difficulty is also explosive.
If the conspiracy is the kind that secretly wants to scare the player; then this malice is equivalent to a strong man walking up to you and raising his fist while riding on you.
Another example is the hidden plot content of this game.
Those NPCs are people who live in darkness all year round, but they all yearn for the light brought by the gods;
They all have valuable humanity, and they sacrificed their souls for others to continue to light the fire, but in the end they inevitably degenerated into monsters and went directly to the opposite side of the protagonist.
Players have to dispose of these "shells" by themselves!
The remnants of these people will also be turned into game currency, which will always accompany the protagonist and help him upgrade his character level.
When a mentor NPC who taught players skills eventually became part of the protagonist's strength, many people fell silent.
The more the players go through the plot, the more they advance the timeline in the game, the souls of these NPCs will be dried up one by one...one by one will become empty "body" monsters.
Players: QAQ!
This is more than the malice of the game, it is the malice from the chief designer, the malice from the universe!
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