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The two waves of worms sent by Eric came back one after another.

His mom, Her Majesty Selina, was as usual.

The things she wanted to buy on her list were all expensive non-essentials, such as books, paints for painting, interesting alchemy items, and so on.

There are also a lot of goods that she can sell. Compared with her, Eric's side seems to be incidental.

Clara also told Eric the good news that he will have a younger sister next year.

After all, he didn't take away many worms back then, and the original tribe still needed to divide the nest, so it had to depend on his sister.

Eric handed the two lists to Dryden, and the goblin bid him farewell and prepared to leave.

Dryden also politely declined Eric's suggestion that he would send bugs to take him to the nearest town, saying only that he was sure that nothing would happen on the way.

Then Eric was happy to be at ease.

Vincent and Fink are also doing well.

In order to reduce the possibility of the enemy tracking him down, Vincent put on a hooded cloak that could completely cover his appearance before entering the city, while Fink stayed outside the city to guard the little spider.

The soldiers responsible for checking the information and distributing the bounty are not surprised. Many people are afraid of being retaliated by the accomplices of the wanted criminals, so they all dress like this.

Even those who are very confident in their own skills are worried that the enemy will play dirty tricks, or that their relatives and friends will be implicated.

So Vincent's clothes are not at all conspicuous in this city.

After he got the bounty, even the Warcraft driver gave all the transportation tools at a low price to a chamber of commerce, and with their help, he bought all the things Eric needed.

There were no twists and turns on the way back to the city. At most, it was because the little spider, who was originally a nocturnal creature, was a little too excited because he was traveling all night. He ran fast and deviated from the route twice, taking a long detour.

Vincent brought back the tools and materials the craftsmen needed, and they could finally start working.

Carpenter has become the busiest occupation.

They had to work overtime to make all kinds of furniture that everyone desperately needed.

Goliath had been looking forward to his bed for a long time.

But before that, Eric commissioned them to make three coffins.

This is Clark's request. He said that unlike the Zerg's funeral customs, if human beings have the conditions, they will be buried in a coffin.

He owed "One-Eyed" a favor, so he asked Eric not to exchange his body for bounty after "One-Eyed" died, but to give him a coffin so that he could be buried safely.

Clark said he was willing to work hard for a whole year without getting paid a copper coin for this.

Of course, it was impossible for Eric to let him really do this. Anyway, the labor and main materials are all his own, and other auxiliary materials don’t cost much, so it’s better to use them to buy people’s hearts.

Clark only asked for the bald one-eyed guy, but Eric took the other two with him.

After all, he was too lazy to send another trip for these two people who might not have many rewards.

There are several carpenters, and the three coffins can be started at the same time.

It originally took a week to make, but Eric sent mid-level Zerg who could release wind blades to help them, and it took only three days to complete the production.

After putting these three people into the coffin, the question arises, should the coffin lid be closed?

Although the mid-level Zerg sent by Eric to take care of the three reports every day that "there is still breathing, there is still a heartbeat, the hands are warm, and there is no decay", but everyone knows that it is impossible for ordinary humans to survive for a few days and nights. Still alive without eating or drinking.

Even if Eric did feed them a little honey in a spirited manner, it was definitely not enough to support them to survive for so many days.

It doesn't even have a physiological response, it's more plants than plants.

Plants still need sunlight, air and water, and they don't seem to need it anymore.

To be honest, no one knows whether they are still alive in this state, so they don't know whether to put the coffin lid on them so that they can be buried in the ground as soon as possible.

All the creatures present looked at Clark. As the proposer of the coffin and a "relative and friend" of one of them, he was already the person closest to them, and he had the most authority to decide this.

Clark scratched his head: "Then cover it, I won't be able to wake up anyway."

He just wanted to return the favor of "One-eyed", and the relationship with him was not particularly good, at least he would not be distraught over his death, at most it was just a bit of sadness in his heart, why did everyone seem to be Think of him as a close friend of "One-Eyed"?

Eric was very interested in human funerals and kept asking.

"Should I dig a hole to bury them in the future? Where should the hole be dug? How deep should it be? Is there anything special about burying it?"

"I remember that the book said that tombstones should be placed on graves. Are there any special requirements for tombstones? For example, in terms of shape and material?"

"There is also the epitaph. Can the epitaph be written casually? Is it to be objective or just written? Is there a word count requirement?"

The humans present searched their brains to recall the funerals they had experienced, refuted and complemented each other, trying to piece together "traditional human funeral customs" for Eric.

Eric listened and memorized, thinking it was amazing.

Wait a few decades, and when Goliath dies, he will have experience.

Goliath: Thanks, but I'm not honored.

While Eric was discussing with the stonemason what kind of tombstone the three men wanted, suddenly a coffin behind them made a "boom" sound.

Humans rioted.

"what's the situation?"

"Is it a scam?"

Vincent wanted to go over to check, but was stopped by an old carpenter, who said seriously, "Don't go there, it's dangerous!"

He was obviously caught in some horrible memory, and his voice trembled a little: "When I was young, there was an evil necromancer in our town. I remember it very clearly, at the funeral of the bar owner Old John , His coffin also made a thumping sound."

"At that time, his son Little John insisted on opening the coffin to check despite everyone's obstruction. As soon as he opened the coffin, Old John's body jumped out. He had already been turned into a monster by that evil necromancer."

"That monster bit and scratched many people. In the end, the priests who came after the necromancer to investigate solved the monster. Otherwise, the town might have been destroyed decades ago."

"Those who are bitten or scratched will get a very strange disease, and the whole person will continue to weaken. Even the priests can't do anything about it. It can only depend on everyone's luck. Many people didn't survive in the end. That's how two of my cousins ​​died in the past."

The old carpenter finally reiterated: "So don't go there!"

Eric doesn't know much about necromancers. After all, they are villains in books. They usually only write about how insidious and cunning they are, how despicable and shameless they are, at most to set off the brave men who finally defeated them. How powerful they are, I will describe some of their abilities.

Eric only knew that they could control many skeletons, desecrate corpses, and mastered a lot of dark magic, but he didn't know anything else.

Is desecrating a corpse such a blasphemy law?Can it be controlled remotely?

Vincent said to Eric: "I didn't find anything abnormal during the patrols these days, and there are no traces of necromancers around the lair."

The system also seriously guarantees: [The entire lair is under my surveillance, and there is no sign of any outsiders invading. In the past few days, apart from the Zerg you sent, no other creatures have come into contact with these three people. 】

This made Eric even more confused.

At this time, there was another "dong" sound from inside a certain coffin.

Clark looked at the coffin hesitantly: "We haven't nailed the nail yet. If it's really a fraud, they should be able to come out by themselves right away?"

Eric felt that what he said was also reasonable, but in any case, this situation had to be resolved.

But just in case, he asked all the human craftsmen to leave the room first, and he also sent Clark out. If he encountered a speed-type enemy, he would be of no use if he was a mage, and he would give away his head for nothing. That's all.

Only himself, Vincent, and a group of mid-level Zerg used as soldiers were left in the room, and they all stood far away.

To be on the safe side, Eric didn't let the mid-level Zerg go over to check the situation, but let the system catch the nearest lucky player.

So, the big-headed Cai who received the time-limited "hidden mission" rushed over.

After entering the room, he didn't need Eric's instructions, but according to the task prompt, he ran over and pushed the coffin boards of the three coffins away.

And nothing happened.

Datou Cai was also very puzzled, his task was not completed, and it still displayed "Check the situation in the coffin 0/3".

After thinking for a while, he simply stuck his head in and looked at the coffins one by one.

Now there is finally a follow-up, and an NPC spoke to him.

Eric couldn't help but asked Datou Cai: "What's going on inside the coffin?"

Datou Cai replied: "There is no special situation, everything is fine, there is a little curly hair who winks at me. It is that irritable old man who is breathing a little bit badly. Oh no, do you want to bury these people alive?"

Datou Cai belatedly realized something was wrong, the person lying in the coffin was alive.

His face became stiff, and he said to Eric: "This is not something a good person should do, it will affect the deviation of the camp value."

Da Tou Cai’s statement is a bit strange, but Eric can roughly guess what Da Tou Cai meant. He just wanted to explain, when Da Tou Cai continued to say to him: “So, the task reward must be more! Next What is to be done? Are the coffins to be closed again?"

Eric: ...

Eric said blankly: "You are very suitable to be a mercenary."

Datou Cai: "Uh, thank you? Do you still have a mercenary system?"

Eric has a headache, and he's not praising you!

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