Cannon Fodder Genius Game Producer

Chapter 057 The first day of the explosion

"One Thought Immortal Demon" and "Wasteland" are still in the first month of public beta testing, but the status of the main creative teams of the two projects is completely different.

In the "Wasteland" team, a numerical planner of "Sword, Flower and Magic" who was poached by Mr. Lin from Xingyun Games with a high salary was airborne. The department's contacts are specialized in recruiting senior game talents.

Each of these planners has participated in different types of successful projects, and it is said that they are all talents with an annual salary of at least 30 yuan.

Now, after being dug into Huanyu, these talents have been stuffed into Lin Cheng's "Wasteland" project, waiting to start adjusting this project that has huge problems in terms of numerical values ​​and needs to be adjusted urgently.

At the same time that these plans were transferred to the "Wasteland" project team, Lin Cheng also directly applied for the establishment of an independent sub-studio under the Jixing studio group as the person in charge of the "Wasteland" project.

This series of actions was so fast that the person in charge of the Pole Star studio didn't even realize it. When he realized it, Fan Dongcheng, the general manager of the Pole Star studio group, also had a very bad face.

This is obviously a private connection between Lin Cheng and Mr. Lin. Lin Cheng directly found a backer like Mr. Lin, which meant that Mr. Lin had the opportunity to insert a hand into the Jixing studio.

As for "Wasteland", a project that should have the actual right to speak by Polestar Studios, after inserting so many people recruited by Mr. Lin, even if the monthly turnover of "Wasteland" is still counted in the Polestar Studio Group The total flow is in the water, but the actual control of the "Wasteland" project has obviously been in the hands of Mr. Lin.

Fan Dongcheng didn't know whether Lin Cheng was shrewd or stupid. Among the current projects of the Jixing studio group, except for "Super God", which was protected by Wang Fei at the beginning, it was completely under the control of the original team of "Super God". , and the rest of the projects were more or less inserted with one or two executives.

It's just that it's the first one that has been almost completely taken over like "Wasteland".

Fan Dongcheng was very annoyed by the situation in front of him. He had an interview with Lin Cheng and asked him if he knew that this would lead to many hidden dangers in the "Wasteland" project.

As a result, Lin Cheng didn't know if he understood, so he directly asked him what hidden dangers could there be?

Speaking of those people, Lin Cheng didn't care at all.

Fan Dongcheng has heard that those new planners, as soon as they joined the "Wasteland" project team, urgently took the title of "Project Tuning Team" and began to sort out "Wasteland".

The small planner who originally joined the "Wasteland" project team during the internal test is now being called around, finding new problems from the current "Wasteland" public beta version every day, and the tuning team is not just tuning by themselves , and the small planners in the project also give the future version plan of "Wasteland". It is called the old planner of the project who knows the project better, and they will review whether there is a problem with the direction of the version plan.

The old planner in the "Wasteland" project was so angry that he asked Lin Cheng for a theory, but Lin Cheng only stood on the side of the new planner and asked the members of the project team to cooperate with the adjustment.

As for Lin Cheng himself?

Lin Cheng himself is the person in charge of the project. Of course, those people in the tuning team won't bother him with winks, and will even praise him to make him stand in their own camp.

When Fan Dongcheng heard about the current smoky state of the "Wasteland" project team, he was so angry that his head hurt, but Jixing is the main planning and responsibility system, and the degree of intervention of the studio group in the sub-studio project is very low. What's more, "Wasteland" is actually an official public beta project. Without special reasons, Fan Dongcheng and the others will not intervene in the internal affairs of "Wasteland".

So after interviewing Lin Cheng to no avail, he could only watch the turmoil in "Wasteland" continue.

The tuning planners also knew that the old people in the project didn't like them, so they would go to Lin Cheng from time to time, saying that these old people didn't cooperate with the project tuning work because of their qualifications in the "Wasteland" project team.

These project team members who joined the "Wasteland" project earlier have been plagued by the disgust of the tuning team during this period. The programmer who is familiar with Qiu Boyu couldn't help but secretly complained to Qiu Boyu about the mess in "Wasteland" things.

Liang Yicheng: [It's really amazing my mother, it's a good thing you walked fast, otherwise you would be disgusted by those people in the tuning team!What happened one by one, I found the underlying architecture of my program when I was looking for problems, and said that there was a problem with the underlying architecture of the server program I set up.Is there really a problem? Can I withstand the impact of hundreds of thousands of players on the first day of the public beta? 】

Qiu Boyu: […]

Liang Yicheng: [This project, I don't think it will last long. The tuning team feels wrong, and Lin Cheng also feels wrong. This is obviously his own project, but he just let those people mess around like this?I took a look and found that none of the plans for the new version came from Lin Cheng's hand, and it was absolutely perfect. 】

Liang Yicheng: [To be honest, if it weren't for the project's current performance and waiting for the dividends of the project, I would probably have left to go to other projects. 】

***

In the same studio, Liang Boyu shared the current situation of the "Wasteland" project with Pei Shu and the others in shock.

Pei Shu also nodded: "I also heard from Lao Wang that there is no plan for this project now, and there is no expansion and update of follow-up functions prepared before the public beta. If they continue to be chaotic like this, the current gameplay is probably not enough. It can last for a while, and when the old players who are heavy krypton get tired of it, and the gap between low-to-medium krypton players and heavy krypton players has not been filled, then this project will probably come to an end.”

What Pei Shu didn't say was that when he and Lao Wang talked about this matter, they were even more sure that "Wasteland" would definitely not be Lin Cheng's original project.

No one would be so careless about their own original project, and actually throw it all in the hands of those guys who are obviously here to fight for power and profit.

In the current situation, rather than saying that Lin Cheng let go, it is better to say that Lin Cheng didn't know how to deal with it in the future, so he left the project to other people to mess with. He can only do this. With the hard power of the public beta version, he can still trick many players into paying for it.

As for later?

If there is a problem in the future, it will be the problem of those new planners.

What a bargain.

***

Different from the "Wasteland" project team, the Bulo studio directly announced the recruiting plan on the recruitment website and the studio special page of the WG forum on the third day of the public beta of "Yi Nian Xian Mo".

From planning system personnel such as numerical values, systems, and plots, to art, programming, and even studio assistant commissioners, the number of recruitment needs went straight to 30 people.

This is directly going from a micro-team of less than 5 people to a leap-forward evolution to a complete game team.

Not only did he post recruitment information on the Internet, Wang Fei also contacted headhunters he knew and invited headhunters to help find some suitable candidates.

To say that if it was not so easy to recruit for the studio earlier, after the public beta of "One Thought Immortal Demon", the studio for not losing has directly become a favorite.

The reason is also very simple. Currently, No Loser Studio already has a project with huge profits, and the cash flow is guaranteed. Furthermore, No Loser Studio is still a small studio. So far, No Loser Studio has not joined Go to the non-compete agreement packages of major companies.

This gives some people who have left their jobs for various reasons and cannot find a suitable job because of a non-compete agreement a nearly perfect choice.

At the same time that No Lost Studio's recruiting plan was announced, Wang Fei's mailbox was already full of job applications.

***

Feng Chenchu ​​is an old planner who was locked up in a non-compete agreement after resigning in anger because he had different ideas from the original company's superiors.

He comes from the Xingyun game, but in the Xingyun game known as the 'lucky game', he is one of the unlucky ones who are completely 'unlucky'.

The projects he participated in in Xingyun Games were originally high-profile projects in Xingyun Games, but in the end they all exploded and failed to become 'popular models'.

Successive project failures did not break Feng Chenchu's belief in making a good game. He always insisted on his own game concept, but he was constantly suppressed by his superiors, telling him, "Your idea is too old-fashioned, and there is no such thing now." People will love it'.

Feng Chenchu ​​has always felt that it is not an antique that is worthless. The reason why a classic game type is a classic must have its advantages. To achieve the ultimate effect that cannot be achieved by technical limitations, rather than completely negating the value of classic game types.

It's a pity that after the last project he participated in in the Xingyun game also exploded, he took out all his ideas and wrote a PPT for project approval, hoping to be recognized at the Xingyun game's project review meeting , but in the end, this PPT didn't even make it to the project approval review meeting, and was intercepted by his immediate superior.

——"Are you still holding on to your unrealistic antique ideas? In our previous projects, you always tried to reproduce some classic performances and gameplay in the projects, but what is the final result?"

——"The failure of those projects, maybe you and your old-school players must bear certain responsibilities."

Feng Chenchu ​​finally resigned in anger, but at the same time he resigned, he also received a non-competition agreement that he was not allowed to join the company on the designated list within two years.

Feng Chenchu ​​didn't regret leaving his job, but he did worry about finding a suitable job.

Although it sounds naive, he really wants to find a company that can pass his application for a job. During this period of time, he has brought his own project application PPT and has already talked about interviews with several companies.

The interviewers of these companies replied to him: Planning Feng, your qualifications and ability to work in our company are no problem at all, but there may be some problems with the direction of your project, its style and the current game era Aesthetics have been a little out of touch...

So these companies were willing to hire him even though they were not on the list of non-compete agreements, but Feng Chenchu ​​rejected these opportunities.

He looked at the PPT with his hard work, and thought a little rebelliously - didn't these guys all say that his story and gameplay were old?Then wait for him to put a layer of the most innovative and trendy skin on this story, so that elements such as future science fiction and Cthulhu are piled into this game, but the core still retains the classic gameplay.

At that time, will those people still think this game is vulgar?

At the same time when he received the interview invitation from No Lost Studio, Feng Chenchu ​​was already thinking about modifying his PPT, but he hadn’t finished it yet, so he simply gave up and took his old PPT with him in a therapeutic way, intending to meet him The person in charge of the studio does not lose the teacher, let's see what kind of evaluation this PPT can get from the legendary "teacher who does not lose".

***

In Polar Star Studio, finally passed the first week of the public beta, Lin Cheng stared at the system's popularity list, the gap between "Wasteland" and "One Thought Immortal Demon" was very small, and finally heaved a sigh of relief.

He originally thought that his achievement task could not be completed. As a result, at Huanyu Company, because of Mr. Lin's support, the company's operation and promotion budget for "Wasteland" has risen to a higher level, so the mass promotion Under the impact, the download volume of "Wasteland" has been firmly at the top of the download list.

In just one week, the number of downloads of the public beta of "Wasteland" has exceeded 350 million—this is a figure that is completely explosive.

And because of the continuous influx of new players, although the players scolded fiercely, the recharge of new players has never stopped.

Although the single-day turnover has never exceeded the 600 million level, the number of single-day turnover on the entire platform has always remained at around [-] million, which is already a very impressive figure.

This makes the popularity of "Wasteland" always have a basis to rely on - and Lin Cheng originally thought that the players' scolding would make the game's popularity subside. In fact, because there are a steady stream of new players entering, there are " A new player from Wasteland joins the scolding battle.

With the passing of the public beta for a week, "Wasteland" did not seem to adjust the previous numerical planning at all, so various clips of "Wasteland" krypton gold and clips of players scolding "Wasteland" were posted on the WG platform. On the homepage of the UP area, this kind of scolding from players brought a wave of reverse traffic to "Wasteland".

Recently, players have left messages from time to time: [I want to see how far this crazy game has reached. 】

It was by virtue of these black and red traffic heat that Lin Cheng finally barely completed his achievement task.

Although the rating of this achievement task was not very good, he still got rewards such as life refreshment and the protagonist's lucky aura value up.

Among these rewards, Lin Cheng is probably least interested in the planning of a new game.

This game is called "Future Life", and the system rating is an A-level classic game.

Lin Cheng has also heard of the name of this game, but right now his "Wasteland" is making money, and there are no system tasks, why would he waste that energy and make another game?

***

At the same time, Pei Shu was seriously looking at the PPT submitted by Feng Chenchu ​​with interest on his face.

"Well, hello, Mr. Feng, can you tell me about your game in detail?"

Hearing this request, Feng Chenchu ​​was obviously taken aback.

The author has something to say:

Feng Chenchu: Meow meow?

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