Cannon Fodder Genius Game Producer

Chapter 042 The first day of the explosion

In the studio, Qiu Boyu, the only one who 'doesn't have' an account, was burying his head in typing the code while secretly listening to Pei Shu and others' comments on "Wasteland".

Just the night before, he was still hesitating whether to pretend to be sick and take a leave of absence today to participate in the first test of "Wasteland" at home, but after thinking about it, he still felt that at the time of the first test of "Wasteland" It was too obvious to ask for leave. Li Chuyue, that black-hearted ghost, knew that he might directly broadcast a phone call to his parents, so he gave up the decision to ask for leave.

Right now, he was sitting in front of the computer, and he was quite absent-minded when typing codes.

"Boyu, line 81."

A cold voice with ruthless scrutiny suddenly sounded in his ears, Qiu Boyu shuddered all over, and when he turned around, he saw Wang Fei standing behind him.

"Gollum."

Qiu Boyu swallowed silently, and then glanced at his own code line 81—there was an obvious command error.

Just, it's very stiff.

Wang Fei glanced at him and didn't say much. Pei Shu also noticed the conversation here and laughed.

"Okay, since I can't let it go, let's see how the internal test of "Wasteland" is doing." Pei Shu said with a smile: "Boyu, do you have an account for the internal test of "Wasteland"?"

When Qiu Boyu heard this all of a sudden, he was pleasantly surprised for a moment, and immediately nodded and said: "Yes."

When he answered this sentence, Pei Shu touched his chin with one hand, and the smile on his face had a hint of meaning: "Well, it really is..."

There is a lot of meaning behind this sentence, and Qiu Boyu immediately remembered the lie of 'no time to play internal beta' that he could easily break.

Under Pei Shu's gaze, which seemed to be a half-smile, Qiu Boyu took out his cell phone and pretended nothing happened.

Jiang Ziye looked at Qiu Boyu silently, feeling that the 'newcomer' in this studio was a bit miserable, he was really an unlucky kid who couldn't even tell a lie.

Seeing that Qiu Boyu was avoiding the topic like an ostrich, Pei Shu smiled and turned the topic to "Wasteland".

"From the opening CG, art, UI, and initial plot, it can be seen that it is a work of excellent quality. The multi-option selection at the beginning should also be used to screen the player population. It is a basic personality screening, and it may be related to the random distribution of subsequent players. .”

"Well, maybe it's also related to the overall development direction of the fortress?" Pei Shu guessed while clicking the game.

Qiu Boyu is the program of the previous "Wasteland". Based on professional ethics, he has not communicated the specific system gameplay and design of "Wasteland" with everyone in the studio, but Pei Shu stepped on the opening line as soon as he opened his mouth. The hidden design behind the question.

This question is indeed related to the player's personality screening, and different options will also be related to the emphasis on subsequent player development bases.

The main task of "Wasteland" is not a single-line task chain, but a cluster of task chain groups. Different stages will have different task development goals. If it is said that the unified achievement standard of all tasks is "the fortress reaches level 1, 3 Level, Level 5', then the tasks that reach this standard will have different task biases depending on the direction the player chooses.

This is the hidden gameplay of "Wasteland". Fortresses are like different professional players in traditional games, with different development methods. According to the player's options, fortresses are more likely to develop into 'strong force-type fortresses', 'strong defenses' Type fortress', 'strong commercial fortress' and other directions.

Different fortress development directions will also affect the good occupations and directions of the aborigines in the fortress. There will be aboriginals who agree with the fortress owner's policy to stay, and some will leave without approving the policy. After a round of population flow, each Players will have a fort with its own distinctive characteristics.

These are all the development plans that Lin Cheng originally wrote for "Wasteland", and Qiu Boyu once suggested that buildings with different development directions can be added to the fortresses of different professions, but Qiu Boyu's suggestions were never successful from the beginning to the end. It has been recognized by Lin Cheng.

Just looking at the complicated look on Qiu Boyu's face, Pei Shu knew that his guess was almost indistinguishable.

In the process of communicating with several people, Pei Shu is also advancing the progress of the game in hand.

"The rhythm is very good." He praised without hesitation.

In a limited time, the development of the internal buildings of the fort, the development of the occupations of the aborigines inside the fort, including responding to emergencies such as [Zombie Attack], [Beast Mutation], [Plant Mutation], [Spy Hunting], etc. Players have already got the basic experience.

Idle games originally have a set of classic numerical rhythms that belong to the idle category. "Wasteland" does a good job in this regard. The early development allows players to grasp the player's expectations during a short wait and wait patiently , At the same time, it also allows players to be busy, so as not to fall into boredom while waiting.

Hearing Pei Shu's praise, Qiu Boyu felt proud for a while, but soon this feeling was blown away.

There is nothing to be proud of. This game belongs to Lin Cheng, but not to him.

But Pei Shu shook his head while playing.

Although Qiu Boyu had already said in his heart that the success or failure of "Wasteland" had nothing to do with him, but seeing Pei Shu shaking his head, he still couldn't help asking: "Brother Pei, what's wrong?"

After he found out that Pei Shu was the brother Xiaoshu he knew back then, he changed his name to Pei Shu brother Xiaoshu, but Li Chuyue gave him a glare when he called him once, until he tentatively changed his name to Brother Pei. Chu Yue stopped staring at him.

Pei Shu looked at "Wasteland" in his hand, and said with a smile: "I'm feeling, this Lin Cheng doesn't plan to make a krypton system for "Wasteland", and he doesn't even adjust the game value."

"The current value has little impact in the early stage, but if you don't rely on some additional recharge function points in the later stage, it will be difficult for ordinary players to stick to it."

Of course, some hot players don't mind this, but without a recharge system, this game also cuts off various value-added props that increase mobility.

To put it simply, it is assumed that the game has stamina, but after the stamina is exhausted, in addition to the stamina props rewarded by game missions, the player cannot obtain additional stamina props by recharging—and various similar items. class resources.

In the early stage, there is little impact without the recharge mode, because various early achievement systems and task systems will give players a lot of rewards, which allows players to always be in a positive cycle.

This is actually to cultivate players' habits and dependence on props and items. After using the props given by the system, the supply chain of these resources suddenly breaks, and players will feel very uncomfortable.At the same time, if a small amount of recharge gift packs are provided at this stage, most players will not mind spending a little more in order to make their game experience smoother.

For the game "Wasteland", since Lin Cheng has decided to completely zero krypton, he has not adjusted the details of these tasks.

If you really want zero krypton, then at least in the player's resource cycle, you must be able to create a complete cycle chain for the player, so that the player will not be completely lost due to the lack of physical power items.

After all, idle games are read as idle games. In fact, it is impossible for game producers to really expect players to completely place the game.

According to the current game chain, Pei Shu could completely foresee that not only krypton gold players would not be able to play this game, but even the Gan Emperor who wanted to explode his liver would not be able to play it.

In the end, the only thing left in this game is the Buddhist players who just want to find a game to play without recharging.

Because only this type of players can endure the long waiting time - they don't mind if they need to complete a certain goal in the game immediately today, they just go online to harvest a wave every day, watch the slow development of the game peacefully, or occasionally It doesn’t matter if you forget to go online for a few days or weeks. After the new round of CDs and various full-value data bars have been played for a while after going online, they will go offline safely after they are exhausted.

If it really reaches that point, then the game is no different from the end of the game.

***

In the special edition of "Wasteland" on the WG platform, these fresh "Wasteland" players have not realized the problem after that for the time being, and they are full of enthusiasm for the game in front of them.

[It is worthy of being produced by Jixing, reliable!The quality of the entire game is online, and the various development directions are also very interesting!I want to build a wasteland agricultural science academy and grow vegetables in my fortress, but my fortress’s technology value is not enough. I’m still recruiting aborigines who can improve the technology value, but it seems that the combat value of my fortress is too high , Most of the people who will respond to the recruitment are combat-type aborigines. I don't have enough farmers here, so I'm a little worried. 】

[I have enough technology, but my fortress is a bit dangerous. There are enemy fortresses on the side. I am afraid that my front foot will be harvested by the enemy fortress after planting vegetables. The coordinates are in area 14. Is there a boss who can protect me?Let me second some troops to guard?After the vegetable field is harvested, it will be divided into seventy-three! 】

[Hahahahaha, [-]% to [-]%?Aren't you afraid of recruiting a bandit to take over all your vegetable fields? 】

On the special edition of "Wasteland", the players chatted with each other happily, and many people in the game were doing crazy operations.

Just like what many people expected, "Wasteland" fills the theme of the apocalyptic wasteland that domestic developers rarely touch. You need to master too many combat skills, and you don't have too advanced strategies for deploying troops. As long as you can eat this theme, you are likely to be attracted by this type of game.

***

In the Huanyu Group, Lin Cheng was watching the changes in the internal test data at his workstation, and the members of the Huanyu review team also went to Polar Star Studio to confirm the audience acceptance of "Wasteland".

A whole morning passed, and the online and active status of the players from the game's server opening to the present told everyone present--the closed beta of "Wasteland" was a great success!

Among the review team members of Huanyu, someone pretended to be dead and asked Lin Cheng inadvertently: "Lin Cheng, the current data of "Wasteland" is very good, and it has completely reached the level of S. If you join the recharge system, it will cooperate with Huanyu's publicity campaign. , after going online, it is very likely to achieve a monthly turnover of over [-] million...Are you sure you don't want to add a recharge module to the game?"

When Lin Cheng heard that the monthly turnover exceeded [-] million, his heart skipped a few beats—with a monthly turnover of over [-] million, how much dividend should he get as the main planner?

He regretted removing the recharge module, but after thinking about it carefully, he felt that what the people in Huanyu said might not be true.

After all, "Wasteland" is a well-known zero-krypton game. If it is really krypton gold, it may be wiped out in countless krypton gold games, and it will never be able to make waves again.

Besides, according to his speculation, only Zero Krypton can create a high enough topic, so don't panic, and his current money is still enough for him to wander around for the time being. After his game is over, he will start a new game later. Sooner or later there will be a day when you will make money.

Lin Cheng regretted and became angry for a while in his heart, but finally decided to trust his memory.

"No, one of the success points of "Wasteland" is its zero krypton!" Lin Cheng said firmly.

At the same time as he said this, someone in the review team couldn't control his expression well, and his expression was slightly distorted for a moment——Zero krypton is the point of success?Is this Lin Cheng the chief planner of "Wasteland"?Given that all the quest lines and growth values ​​are based on the krypton gold module, Lin Cheng can actually say that one of the success points of "Wasteland" is zero krypton?

I'm afraid it's not fatal.

At present, the data of the first test of "Wasteland" are quite impressive. No one in the review team and the scene said much, and they left soon, while many people in the Jixing Gong studio congratulated Lin Chengdao .

In the face of everyone's congratulations, Lin Cheng was praised with a relaxed face, and he was also very happy with the new program of replacing Qiu Boyu in the "Wasteland" project team - such a good first-day data of the first test, transferred to "Wasteland" "This project is not a loss!

***

A few days later, when the vast majority of people except the studio felt that the situation in "Wasteland" was doing well, some new voices appeared in the special edition of "Wasteland".

[Is there no additional token gift for this internal test?I seem to have received a big gift package for the internal test, which contains potions that can increase mobility, and some card draw coupons and the like. I looked for it, and it seems that "Wasteland" does not have token-related modules?The system store doesn't look like either. 】

[After a few days of exploding, I have cultivated everything that can be cultivated, but the mobility has also exploded directly. The mobility potion group in the internal test gift package has been used up as early as the first day, and the mobility of various mission achievements The props are also exhausted... Okay, it is estimated that it is the internal test stage, and the connection of this cycle has not been done well. Now I can't do anything without the power of action, so I can only rest first. 】

[I still have mobility, but the recruitment resources are exhausted. It was a bit too impulsive to build a fortress before. Now the resources are all empty. Although there is still mobility, I can’t do anything without resources. I can only wait for new resources. Naturally, it accumulates... The accumulation of resources is a bit slow, this game is quite fun, if it wasn't for the closed beta, I should have been re-kryptoning. 】

[I want to earn gold +1, I want to draw cards and accumulate resources, it’s fun to play, but it’s a test of patience, I want to take a break first, and play with krypton gold after the game is officially launched. This game is good, and it’s still worth krypton. waves. 】

In the same studio, Qiu Boyu, who is also playing "Wasteland", also saw many players shouting on the world channel that they would go offline first-calculate the time carefully, and now it is the regular players of "Wasteland" When the distribution of resources and rewards is basically exhausted.

Seeing this, Qiu Boyu frowned.

Here we come, the crisis part of Wasteland.

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