Seeing the discussion of the players, Xiao Gou felt a little sad.

For this game, Xiao Gou only provided preliminary settings, and when Zhang Tan and Wu Haoyu were playing the game, they could change the initial settings by themselves.

Therefore, the finished product of Xianjian II is almost two games from Xianjian III that Xiao Gou played in his previous life.There are greater differences in the plot and the background of the characters, and the ending is naturally different.

Can't say which version is better, but this version may be more in line with the tastes of players in this world.If the setting of Zixuan in the original plot is followed, it is estimated that Zixuan's evaluation will be even lower, and Chonglou will also appear to be a bit mentally retarded.This is still based on the plot of the game. If the screenwriter has never even played the original game, and the script bugs have to be corrected by the actors who have played the game, the TV version of Xianjian III will be even worse.

Red Dog's Immortal Sword II also describes the big scenes of the demon world and the god world. The conflicts in the past were not about the destruction of the world by the gods, but more in line with the historical legends of China, so that it can be continued in the future.

Xiao Gou thought to himself that the answers given by these two people were even better than what he had imagined, and he was looking forward to their exclusive Fairy Sword series.

The game studios of Zhang Tan and Wu Haoyu were successfully promoted, and the Xianjian series was a gift from Xiao Gou.Xiao Gou handed over to Zhang Tan and Wu Haoyu all the ancient swords and fairy swords in the past, as well as some impressive fairy tale themes and settings he had seen.From the beginning of Immortal Sword III, Xiao Gou was only in charge of supervision, and did not take the main strategy.He is ready to let go completely and only be a "quality inspector".

Xiao Gou's great trust not only did not move Zhang Tan and Wu Haoyu, but frightened them very much.They almost knelt on the ground and hugged Xiao Gou's thigh, telling Xiao Gou not to abandon them.But what a ruthless person Xiao Gou is, he naturally kicked the two out, and didn't listen to anyone crying for a long time.

Zhang Tan and Wu Haoyu went back to announce the "good news" to the studio members as if in mourning, and all the studio members lost their smiles.

Without such a thing, it's too soon to let go, right?But Xiao Gou had already made up his mind, and there was nothing they could do.Fortunately, they can rest for a long time after finishing Chinese Paladin II.When they hand in homework again, they can continue to work on the Fairy Sword series.

In fact, they think about the time and experience they have spent in making Chinese Paladin [-], and feel that it is enough for them to make the Chinese Paladin series.When they made holographic games themselves, they realized that two or three high-quality holographic games like Xiao Gou a year are simply not something people do.Moreover, these holographic games not only have different plots and characters, but even the gameplay is almost different.

They thought, the more they know, the more they know, the more they admire Xiao Gou, and the less they dare to be proud.

Zhang Tan and Wu Haoyu's studio's successful promotion not only gave other game studios confidence, but also put them under great pressure - since they can complete it, then they should be able to do it too, right?But if you can't do it well, you can no longer use the excuse that the boss is demanding. After all, someone has succeeded.

Soon, the second group of studios also came to take up the task of proposition composition.Xiao Gou heard that the heads of the two studios are good friends, and they both have the same weakness, which is fear of ghosts.So he happily asked the two to do the second series of Silence.This time it's not a computer version, but a holographic version.

The first part of the Silent series is Zero Red Butterfly, and the concept draft of the second part Xiao Gou still combines the Zero series and the Silent Hill series.If there is any horror game that impressed Xiao Gou very deeply after playing it—and not because of deep fear, it must be Silent Hill II.

Although the first Silent Hill classic created a new genre of horror games, and many of its elements were borrowed by horror games from other companies, Silent Hill II did carry forward some of the best parts of the first Silent Hill in terms of plot and conception. elements, and perform better.

The world of the first Silent Hill is a conscious world created by a little girl with superpowers after being polluted by demons and evil thoughts.The character controlled by the player is still an innocent passer-by who "strays into a dangerous place", which is the routine of many horror movies.

But the second part was different.The inner and outer world of Silent Hill in the second part is the inner world of the character controlled by the player.All the monsters in it are the incarnations of fear, desire, etc. in the hearts of the characters.When the character escapes in the horror world, he is actually facing the sin and ugliness in his heart.When the character defeats the final boss, it means facing his own heart.Whether the final ending is sad or happy, it is not that the character became an innocent victim because of "supernatural factors". As long as the decryption is enough, the choice made by the character is the real choice in his heart.

Whether it is death or oblivion, whether it is going to the end or to the light, it is a choice that the character makes after facing his heart and is recognized by himself.

When playing the game, in addition to feeling the excitement of being chased into a dog by monsters in traditional horror games, players can also decrypt the character's heart step by step.While deciphering, the player is unknowingly immersed in the game, and begins to reflect on whether he also has such ugliness.

Silent Hill II is not just a horror game, in some ways, its artistry is also very high.

However, if Silent Hill II is copied to another world, it is obviously impossible to succeed.The backgrounds of the two worlds are different, and everyone's tastes are also different.Moreover, the background of Silent Hill [-] is still abroad, and the ideological struggle of foreigners may not be recognized by Chinese people.Even though Red Dog is now playing a global game, it is similar to a game of analyzing the heart, so don’t challenge the culture and customs that you are not familiar with, and honestly analyze the ugliness you are familiar with around you.

Originally, Xiao Gou wanted to make this game by himself, but when he knew that the two people who took the task were afraid of ghosts and never dared to play any supernatural, horror, and thriller games, he had an idea and handed over Silent Hill II to these two people.

Xiao Gouyu said earnestly: "It's like motion sickness. People who drive don't get motion sickness. When you sit in the driver's seat, you won't get motion sickness. After you finish a game that everyone thinks is scary, you will definitely not be afraid of horror. The game is over. Come on, I believe in you!"

The heads of the two game studios who came together to advance to the promotion are all floating.

When the others knew what happened to the two of them, their expressions were distorted—suppressed laughter.Although seeing what happened to the two of them, many people are still a little apprehensive when they think of the pain they will face.But the next studio is still at least a year away, so instead of worrying about what's going to happen in a year, it's better to laugh at them now.

Zhang Tan and Wu Haoyu didn't hold back their laughter, they had already advanced successfully.So these two people dangled in front of others every day and were almost beaten.

After Xiao Gou and Hou Rui learned about Xiao Gou's bad taste, they both laughed out loud.

Although these two people are very miserable, but what Xiao Gou said is right, even if you don't make horror games, but the game involves a little horror, supernatural and thrilling elements, which will make the game more expressive.It is indeed only good for them to exercise well now and make up for their shortcomings.

And apart from the fact that the subject matter of this game is the two people's least proficiency, the difficulty of this proposition is actually much smaller than that of Zhang Tan and Wu Haoyu.Zhang Tan and Wu Haoyu's Chinese Paladin II not only has high expectations from players, but also has an unusual meaning to Red Dog, which puts the two people under greater pressure, and the game system and gameplay are also more complicated. Many innovations.

It's the first time to make a holographic game, instead of following the old rules and regulations, but directly renovating the tricks, Zhang Tan and Wu Haoyu's level, to other game companies, they can also be alone, or even take the lead.

What is more important in the Silent Hill series is the design of decryption elements and the shaping of plot tasks. In terms of technical requirements, it is much smaller than that of Paladin II.The topics given by Xiao Gou are also based on the different levels of each studio.Nor does he expect every studio under Red Dog to be exceptional.

……

When Xiao Gou gave the second title, the holographic version of Mirror Flowers was finally released.

Originally, Hou Rui wanted to release it before Xianjian II, so as to avoid the limelight of Xianjian II, so as not to let people compare Jinghuayuan with Xianjian II. In the end, it would be embarrassing if Jinghuayuan could not compare.But Xiao Gou woke him up, no matter from the perspective of IP or the qualifications of the producer, Huayuan in the Mirror is a veteran.And now they have no technical differences. If the production team of Jinghuayuan dare not compare with Xianjian and surrender before it is better, then the future of Four Seasons Game Studio may not be too bright.

We are all one company, and we are all on the same starting line. No, the Four Seasons Game Studio obviously started earlier than the producers of Paladin II.It's not even comparable, and it's too lacking in ambition.

After Hou Rui thought about it, he thought Xiao Gou was right.He was terrified by the Red Dog before, but now that the Four Seasons Game Studio is also owned by the Red Dog, with the same resources, what else is he afraid of?

Moreover, with technology like Red Dog, he deliberately suppressed the progress, and it will be released tomorrow. He is still refining every detail with the members of the game studio, trying to make a good turnaround after changing the company.He should have a little more confidence in himself.

So they continued to refine the game step by step according to the original schedule.After some systems in Xianjian II were well received, they originally wanted to add some novel elements to them.But then they gave up.This game system was carefully crafted and racked their brains, based on the experience and brainstorming they have accumulated in the Jinghuayuan series for ten years, it is the most suitable system for Jinghuayuan.

After Fairy Sword II was well received, they were not without pressure.It's just that when the end came, they felt more relaxed.Anyway, what should be done has already been done, and the personnel affairs have been exhausted, and the next thing is to follow the destiny.

After "Mirror Flowers: A Gentleman's Kingdom" was officially released, Xiao Gou saw that the domestic sales were still good, but the overseas sales were a bit bleak, so he couldn't help but posted a recommendation blog post on Facebook and Twitter at the same time.

Xiao Gou: Now that it's on sale, I'm finally not afraid to disturb Lao Hou and the others, and I can boldly comment on this game.I think this game has the strength to compete for the best of the year at the next World Games.And this powerful competition does not mean competing in the games that have been released this year, but counts all the games that will be released soon, including the games I made myself.There is an old joke among the old players in Huaguo, "The poor performance of the Jinghuayuan series is a technical problem."After you play this game, this meme will not work.It is rare that you still have the opportunity to play tricks now.

After Xiao Gou posted this blog post, it really caused an uproar.However, with his ability to be the best of the year for three consecutive years, although he said that arrogantly, it was difficult for others to comment.Although he represents all game companies, he is indeed qualified to represent.

After Xiao Gou posted this blog post, players in Huaguo immediately gave up waiting and watching, and the sales of Jinghuayuan almost doubled.However, foreign sales did not increase much.

Foreign players still trust Red Dog more, even though Xiao Gou is just a supervisor.But this time, even though Jinghuayuan was under the name of Red Dog and used Red Dog's technology, Xiao Gou almost let it go.Even though Xiao Gou endorsed Jinghuayuan by belittling himself, it still made some players hesitate.

Anyway, they can wait for Huaguo players to play it before seeing if they can buy it. The game is not a limited release.

Xiao Gou knows the concerns of foreign players.They are not like Huaguo players, they have a kind of sentimental bonus to the Jinghuayuan series. The only worry is that Jinghuayuan's expressiveness before is really not good, and it is even worse when compared with Red Dog's games.After Xiao Gou guaranteed the quality of Jinghuayuan, the players in Huaguo let go of their worries and happily paid for their feelings.

Foreign players do not have emotional filters, so they are naturally hesitant about games made by "strange game designers".

However, Xiao Gou believes that when they see the live broadcast of Huaguo players, they will absolutely be unable to resist buying.Because this game is indeed too sophisticated and excellent.Excellent games have no distinction between countries.Even if there is no emotional filter, this game will definitely leave a strong mark in the history of games.Even with Immortal Sword Erzhuyu in front, this game will never be buried.In other words, Zhang Tan and Wu Haoyu's efforts were originally worthy of being the best of the year, but it is a pity that they met a beautiful flower who has been grinding their swords for ten years.

Although the Flower in the Mirror series is a linear game, the game elements in it are very free. Some of the elements and systems are planned to be added by Xiao Gou in the next games, such as the physics engine and the chemistry engine.The physics engine and chemistry engine are new game engines that Xiao Gou had used in open-ended games in his previous life.They endow the game with changes, which is equivalent to implanting a small editor inside the game. The behavior of the players in the game will cause changes in the game content and environment.

To put it simply, in the game, some simple elements in reality are restored.For example, fire can ignite trees and bushes, for example, water can extinguish relatively small flames, for example, things that you cannot move can be moved by the principle of leverage, etc.Of course, these factors will not be as delicate as reality. The programmers just wrote a few small programs and did not feel all the game content.But this is enough to give players a lot of novel experiences.

For example, in the Flower of the Mirror series, weapons have durability.These original elements of online games were introduced into the stand-alone.The durability of some equipment can be repaired in shops or with items, while some "equipment" cannot be repaired.For example, you use wood to attach a fire attribute spell, which increases the fire damage to the enemy.After the battle, your mahogany sword is finished.

Because the wood was burned, of course it was over.The players beat their chests and screamed that they had lost an artifact, but they couldn't say anything.

When Xiao Gou played this game, he had a sense of Zelda's déjà vu.Although many games use these two hospitality, Zelda's free elements should be the best.Based on the fact that Zelda is a console game and Mirror Flower is a holographic game, the design of holographic games is more complicated.Moreover, Lao Hou only had this kind of imagination. He was a little conservative when he first made it, and the content of expression was not as rich as that of Zelda.But Laohou's mere opening is enough to create many surprises in the game.

Xiao Gou has been thinking about making Zelda for a long time.But he couldn't remember what Zelda was about.After all, when he was playing Zelda, he hunted every day to do physical exploration and decryption. He had no idea what the main storyline was, what was the princess, what was the boss.But now seeing Flowers in the Mirror, Xiao Gou feels that it doesn't matter whether Zelda does it or not.Because the expressiveness of Zelda does not lie in its plot, but in the concept of a high degree of freedom that it expresses, which is different from other games.

Xiao Gou committed the problem of fixed thinking that travelers often have. He didn't have to wait until he became Zelda to make similar gameplays. He could obviously integrate these gameplays into his current game.

For example, the original Pokemon, if physical and chemical "reactions" were added, its expressiveness would definitely be no worse than that of Zelda.In this Assassin's Creed, he can do the same.For example, setting fire to a haystack or something is quite interesting.It is best to include the weather factor. If the player did not read the weather forecast and chose the fire attack with confidence, the result of heavy wind and heavy rain will definitely make the player into a dog.

Xiao Gou likes to turn players into dogs, this is his kind.

In addition to the gameplay, the plot and character expressiveness of Jinghuayuan are as good as ever. It is worthy of the high evaluation that the old players said that the Jinghuayuan series is all supported by the plot and character design.

The original work of "Flowers in the Mirror" is a legendary novel based on "Shan Hai Jing". If players are interested, they have probably read the novel countless times.Moreover, "Flowers in the Mirror" has long been adapted into a TV series. Although there are many plot adaptations, older players must have an impression of it.

Although such a theme makes players feel fresh, it will also make some players lose interest in exploration. Although "Flowers in the Mirror: The Gentleman's Kingdom" is based on the Gentleman's Kingdom in the Flowers in the Mirror, its content and settings are different from the novel.The plot planners abandoned the original main line of Jinghuayuan, and simply turned it into a story of following envoys to visit and placing orders to preach, similar to what Xuanzang did in Journey to the West.

From the outline of the story, this game is very simple, it is a simple adventure.What is not simple is the process of deciphering them during the expedition.

But from the plot point of view, Xiao Gou is going to turn this game into a novel.As a detective adventure novel, this game is very good.Some decipherments and truths amazed people like Xiao Gou with such a big brain.

Although Junziguo seems to be gentlemen, in fact it will definitely not make them a paradise, which is boring.In the end, the secrets of the Gentleman Kingdom will be unlocked step by step by the players.The future of the Gentleman Kingdom is also in the hands of the players.

The ending is to bring the Gentleman Kingdom, an extraterrestrial pure land, back to reality, let these people wake up and become ordinary people, or let them continue to be gentlemen in their dreams, it depends on the players' own choices and inclinations.

This is also a practical problem.The former gave freedom to the citizens of the Gentleman Kingdom, allowing them to freely choose their lives, but suddenly faced with "reality", this country may become more terrifying than hell, and the citizens will definitely encounter many painful things; The citizens are immersed in happiness every day, as if living in the most beautiful paradise, but they don't know the truth, they don't know that these happiness are just a bubble, it seems very sad.

Freedom and sobriety will face pain, and immersion in falsehood will be eternal happiness. No matter how the players choose, they will feel uncomfortable and panic.Players feel uncomfortable, and the purpose of the game plot is achieved.

After all, even though Flowers in the Mirror is taking a commercial game route, it still wants to mix some non-commercial elements in the middle.Lao Hou learned this from Xiao Gou.

As a game tester, Xiao Gou almost got into a fight with Lao Hou after playing the beta version.The plot expressiveness of Flowers in the Mirror is worthy of the excellence that players still talk about under the super bad system of the Flowers in the Mirror series before. Xiao Gou was so stuffed up that he didn't even have the energy to eat, which seriously affected his life.

Originally, the early stage of this game was very fun.The protagonist is a Taoist priest who claims to be a noble son, but his entire sect is fierce, and his shirt will explode at every turn.The little Taoist has a lively and interesting personality, kind-hearted but also a little cunning, not a bad person, but also a little defensive and selfish.Such a character can easily make the atmosphere look very happy.In addition, the little Taoist priest tirelessly created an elegant Taoist figure for himself as if he was about to become a Taoist priest. Every time he got into a fight, he would start to burst his shirt and show his muscles, so reckless.After the battle, he squatted on the ground and drew circles to say that his image was ruined. This contrast is even more interesting.

The protagonist team is not only a little Taoist priest who is a joker, but the whole group is a joker, such as facial paralysis and complaints, etc. Different funny guys get together, and there is no bitterness or hatred in each other's identities. It seems that the journey is very relaxed.They still have official identities. It stands to reason that the entire plot of this game is about eating, drinking and having fun.

As a result, Xiao Gou played to the end, and almost had a heart attack. The happier the front, the more painful the ending. However, this pain is not caused by the protagonist team, but from the perspective of a bystander who is responsible for the lives of strangers...

Xiao Gou chose to let Lao Hou die, and tirelessly recommended players to play Jinghuayuan.

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