In this game where all magical things seem to be connected with magic, if you want to find mission clues from this terminal that seems to be a combination of magic circle and magic power, it requires the relevant person in charge to have some knowledge on the way of magic. enough attainments.

Today's players obviously don't have the strength to force themselves to break the game.

"You're right, I believe our good friend Borg will definitely make a choice like before, and then help us complete the task." The speaking player's eyes glowed unconsciously.

In their eyes, Borg was just an NPC responsible for providing quest clues and guiding them to find the fallen ruins, but when they actually came to the fallen ruins and saw the scene here, in the eyes of the players, such an NPC was set up by the game production team. The NPC who is a great magician has another task in line with his identity.

"We're going back to Corunna now, and then go to Borg and bring him here."

"It can only be like this now..." Jin Jin sighed unilaterally, thinking of the steps they couldn't avoid after adopting this plan, the joy on his face after thinking of the solution to the problem soon disappeared. Exhausted, "It is estimated that I will have to take Bog on another trip in the future. If I had known that something like today would happen, I should have brought him here in the first place."

Except for the player himself, none of the props and equipment in the game can pass through the transmission point. If they want to bring the NPC here, they can only go back and run with them again.

When the mission was released, I didn't think about it. I explained all the mission requirements clearly at once, and asked the player to repeat the meaningless running map several times. This is probably the essence of the running map mission.

And this game is so convenient and it does more than ordinary games. In ordinary games, running on the map for a few minutes is meaningless. It's just like "Take away the hateful money", it's like he doesn't want to spend money on the players, and he doesn't want to please him at all.

"The map running mission, his mission is designed to make you go back and forth on the map continuously. It's just that the map running mission in this game is too exhausting to do, it's almost like death." Once you have achieved this, it is absolutely impossible to give up.Perhaps it is the continuous long map running missions that have now infinitely magnified the patience of the players for these missions. In desperation, some players even recommended themselves at this time, and said, "I have to spend money to customize props for another trip. Corunna also hid some private money, take me with you when you go back."

Obviously, he was not the only player who hid his private money.

"I also hid some. If you need it, you can tell me, and I can send it back to Corunna for you to pick it up."

"Hehe, I'm different. I didn't bring any money with me this trip."

…In this game where the running map is the same as death, players have learned early on how to unlock themselves, and how to avoid NPCs in the game and hide the gold coins in their pockets.

"Then since everyone agrees with this plan, let's go back and pick up people together." In terms of unraveling himself, Daydream is obviously also a leader. His past game experience has obviously given him an early knowledge of how to adjust in this situation. Mood, "Because there are so many people now, let's just set the temporary teleportation point in this fallen ruin. Anyway, this is our mission destination, and it will save us from running back and forth."

During the mission process, "God Killing" players can set temporary teleportation points when doing cross-city missions.Since only one temporary teleportation point can be set, and there are accidental deaths and returning to the birth point on the road, considering this, the setting of the temporary teleportation point does not require the presence of all task players, only the vast majority of players choose Just agree.

Although there are still wind players who stayed on the hot air balloon and did not enter the fallen ruins, the number of people at this time has obviously reached the range where teleportation points can be set.

The other players naturally have no objection, after all, after setting the temporary teleportation point here, it can save a few trips in general.

It's just that when they tried to set up a teleportation point in the fallen ruins as usual, the relevant temporary teleportation point setting page never popped up.After going back and forth several times, the teleportation point setting function that was more handy than magic in the past suddenly lost its effect now.

This was the first time they had failed in this regard, which unavoidably evoked a few exclamations from the players.

They couldn't help but start to use their past game experience to try to find the answer.

"What's going on here? Is it a bug? I've tried so many times before, and I haven't seen when this function made a mistake."

"Bugs shouldn't be there. They're all 'domestic games'. I haven't seen any version updates to deal with bugs for so long. This game shouldn't have such a big problem."

"If this is the case, then... do you think this is a special area similar to a dungeon that cannot be teleported?"

"It's possible. It's been hiding under the water in such a sneaky way. After all, this place has never been simple."

"Then it seems that we can only go back to death. The conventional transmission point teleportation seems to be unable to meet our needs."

"It can only be like this. It's a pity that the teleportation point can't be set. I'm afraid that the process of coming here from the coast will never be omitted in the future."

The players got together and simply guessed, and finally got a barely reasonable answer.

The players present spontaneously formed a few teams, and then lined up in chronological order, and soon arranged a safe and stable team that could safely send the NPC great magician Borg to the fallen ruins in the shortest time. "Schedule".

It fills up the whole day according to the different schedules of the usual players. No matter it is day or night, it can ensure that this important NPC is on the road.

The players walked out of the tower together and walked to the side of the road.According to this "roster schedule", the first batch of players who were going to Corunna to pick up people and customize hot air balloons stood in a row and turned their backs, and the other players copied their weapons to send them back to the birth point.

How to say, everyone has beaten many strange players in the game. Occasionally, when the city fighters can't stand up, they will beat up their teammates. This job is not very strange to these players present .

Almost after these players skillfully raised their knives, those players who volunteered to return to Corunna fell to the ground and died back to the initial game character selection interface.

But in this seabed town, the mutation suddenly appeared at this time.

Generally speaking, due to the bad taste of the game production team, the corpses left by the players after death will remain in place until some indeterminate time later when there are people watching.

Seeing these corpses left behind after death fell on the ground, he was about to go forward and follow their instructions before leaving, pick up the tattered equipment left on the ground together with the corpses of the game characters, and put them on the ground. Waiting for them to come back.

As a result, soon, the corpses in front of him and the blood sticking to the equipment all solidified at this moment.They flowed towards the sky in an unreasonable manner, turned into light spots and dissipated in an instant, completely blending into the sky above the town.

The players only felt that this scene was too surprising, and did not see the essence of "the game characters are just the player's consciousness projection made of magic power".

...When the player's consciousness completely disappeared in this illusory body, it also finally turned into a mass of ordinary magic power that was frozen under the action of the magic circle, and remained in place so that these players could look normal enough.

But think about the first few items written in the contract, so that players can see and have a vague impression of the "daily magic power for town development" regulations. Contributing corpses and "voluntarily" extracting the remaining magic power for the development of the town is not certain.

They collected the equipment that was left on the ground after the corpses dissipated, and put them in front of the most distinctive tower in the center of the seabed town, and then went away to have fun.

At the same time, feeling that another player was born at the birth point, the God of Wisdom remembered this slightly increased number in his heart, and then waited for a few days later, waiting for the bodies formed by the magic power to pass through the magic circle Out of the sight of the world, after dissipating, it traces back to itself along the magic circle.

...Maybe he can't go beyond Gu Ye to know the traces of each player, but he can know the total number of deaths of all players and the location of the death distribution, and from this vaguely infer the general movement of these players' game characters before death.

Since the opening of the game server, after countless active or passive battles, the number of deaths of these hundreds of players in this game has accumulated to an extremely terrifying number, but this is for those who already have the title of "God", For him with extremely strong mental strength, it is not difficult for him to remember this number clearly.

Even just looking at this number, he can roughly remember the interval in which the death in the city battle is.

Before that, the number of deaths and the number of births of players in the game can always be regarded as a balance.

……

Corunna's magic union, these players who died from the fallen ruins and returned to the birth point came here directly.

After taking the initiative to ask the receptionist who worked in the hall of the magic union, the players got the news that "Borg has not come to the magic union for a long time" and a note with Borg's home address.

The receptionist tried his best to hand over the note to these Scientologists who came to find someone according to Borg's intention. In their opinion, it seemed a bit too coincidental, which made the players more sure that Borg was specially arranged by the production team. An important NPC for them to break the game.

Although the rush after that was still annoying, the joy of completing the cross-city mission still made these players unconsciously relax the slightly stiff expressions on their faces, and their mental state improved a lot.

They took the note all the way to the past, ready to contact Borg again.

On the other hand, compared to the mental state of these players, the current Borg doesn't look very good.

He sat stiffly at the desk, like a breathing skeleton.

The magic notes spread out on the desktop are full of the crazy ravings of the predecessors, and they look so similar to the words and sentences left on the paper after his pen tip slid across the paper at this time.

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