It is said that I was once a big man [Quick Transmigration]
Chapter 25 It is said that I am a poor little rich man 25
During the vigil, Brother B was still sneering, and then he was chased by the paper figurine, he was startled, he couldn’t make a sound, shouted all the way, and ran away madly in this old house until he hit the wall Only then did I feel hopeless.
Because the fear value reached the critical point, he was kicked out and limp on the ground.And in the game, he was frightened out of his wits and screamed, and he was faithfully recorded by the camera in the live broadcast room.
His perspective and instruments are connected one after another, and the water friends in the live broadcast room can appreciate the horror of this game.But seeing the miserable host who always had a vicious tongue, they suddenly couldn't feel sympathy, and laughed instead.
Drinking the milk tea that the staff took the opportunity to sell, Brother B calmed down for a while, and then pretended to be calm and said stubbornly: "This game is not as bad as the previous games, but there are still many bad things. It's all about scaring. This kind of sudden ghost chase, I just fell for it because I was unprepared." He completely forgot the fact that before the chase scene, the radio station suddenly rang at midnight, which also surprised him.
Water friends: "Really?" Several pictures are attached, all of which are screenshots of him being frightened in the game so that his nose and tears flowed, and he fell everywhere and hit the wall.
Brother B couldn't hold back his face, he wanted to use his venomous tongue to get back the scene, so he changed the subject and said: "I have tried this game, there is another one next door, let's go and see how it goes."
But the water friends have a good memory: "Anchor, didn't you just say 'never quit halfway' and 'will definitely pass the level to the end'?"
"Did I say that?" Brother B took a sip of milk tea, chewed on the tasteless pearls, and began to pretend to be amnesia, and even tried to divert his attention by reading gifts, but he didn't expect: "Thank you, please don't pretend to be dead and continue playing Go down, the 10 yachts sent by the boss, and thank you for the 100 gold coins sent by the boss of "Brother B is as timid as a mouse", "Brother B is the most stinky anchor"..."
"I'm not timid!" Finally unable to hold back, he emphasized a sentence, and then continued to read: "Thanks for the 100 small rockets sent by the big guy 'please keep playing or cancel it'..." He collapsed, " I rely on you, don't force me!"
The viewers are delighted to see this kind of scene where local tyrants brush gifts to let the anchor continue the game in the live broadcast room. The bullet screen is full of heartless laughter, laughing at the troll anchor who finally kicked the iron plate.
Those who smashed the presents were a group of rich local tyrants, which is the source of income for Brother B. They tried their best to collect gifts and threatened Brother B to continue playing, which made Brother B happy and regretful. Clear to the end.
At that time, he had a habit of bad breath. He never thought that this game was really scary, and the immersion was unprecedented. When he was chased by a paper man with a knife, he really felt that he was going to be killed. The fear of dying made him not want to experience the first game at all. The second time, but these rich fathers who said they would definitely do it were urging him again, and for a while he regretted so much that his intestines turned green.
He had to bite the bullet and continue to experience the second time, feeling the charm brought by the new plot. At the same time, he was also frightened and trembling. Tears rolled in his eyes several times, crying out a lot of snot bubbles, You have to cry and play.
The worse he is, the more gifts the local tyrants get, and the happier the onlookers who came to his live broadcast room.
The news of "Brother B was scared to cry" directly occupied the live broadcast room. Don't underestimate the power of the anchor these years. Usually, the audience of Brother B's live broadcast room is only 200 million at the peak. The news spread that he was scared to cry by a horror game , reached more than 500 million in an instant.
Many viewers are locals from City A. They heard that this year’s City A Game Contest produced such an awesome game, which scared the host into a fool. Seeing Brother B’s miserable situation, they couldn’t help but call their friends and friends. The idea of grouping to experience.
Being able to play in groups is one of the selling points of "Happy Events".Other horror games do not, purely because if the game core and immersion cannot be supported, group experience horror games can easily be reduced to group complaint games, so other horror games dare not open the group experience function at all.To a certain extent, we can also see the strong self-confidence of the producer of "Happy Events".
Not a native of City A, who was gradually immersed in the plot following the live broadcast, and decided to wait for the game to go live before buying it for a trial run, of course, definitely not choosing the nightmare mode!
The tap water quickly increased.
The staff who have been paying attention to the data of "Happy Events" quickly contacted the organizer when they saw this: "Boss, there is a horror game in the unpopular game area. The traffic during the holiday experience has skyrocketed and the praise has been rave. Do you want to recommend it to a new round?" , and increase the exhibition hall?"
Those players are still willing to queue up to play. When they are bored in the queue, the staff can take the opportunity to sell snacks and drinks in the exhibition hall. They have made a lot of money just for this sale. It can be seen that the game brings How much traffic is there.
And the organizer has always had a tradition of recommending and providing assistance to promising games in the early stage. This is equivalent to helping the studio do publicity. When the game starts to make money in the later stage, it is possible to negotiate with the other party for a share. A little luckier, say It may be possible to talk about a 25 or [-] share ratio, which is a typical measure of mutual benefit.
The staff were very optimistic about the development of this game, but the organizer immediately rejected it and said: "Have you not learned enough from last year's "The Woman in Red"? It was full of gimmicks under the banner of domestic horror in the early stage. We gave Recommendations from several exhibition halls, what happened? That game hit the market when it was launched, and we made a loss-making deal!"
Staff: "But..." He felt that "Happy Events" surpassed last year's "The Woman in Red" in terms of immersion and excellent plot, and with the tap water of many anchors now, the prospects should not be too bad, said Maybe it will be a dark horse in this year's competition, and it can be recorded in history.Before he could finish speaking, he was interrupted forcefully.
The organizer said: "Don't give it to me. Don't bet on unpopular games this year. They are all small studios who are exploiting loopholes for the sake of power. There are a few good seedlings in popular games. I will keep the exhibition hall for me. I plan to share give them."
The organizer's idea is also correct to a certain extent.
The reason why there are unpopular games and popular games in the market is not because unpopular games are classified into niche groups. No matter how good the word of mouth is, it is destined to be unable to target the vast majority of players in the market.But popular games are different. A little bit of quality can get out of the circle and harvest a large number of players.
Providing recommendations for popular games is naturally more profitable than recommending unpopular games.
Unless the unpopular game is more than twice as good as the popular game, it will be rewarded. The market competition has always been so cruel.
Yun Sang also received a notice from the staff here, and learned that the second phase has begun, and all games can be displayed on mobile phones, PCs, and VR on the network platform.
Obviously they have the best reputation, the highest ratings, the traffic is not bad, all the statistics are among the best, and they are currently the number one unpopular game, but their number of exhibition halls has not changed, and the recommendation given to them by the game contest party is still the same. A very unremarkable location.
Yun Sang was puzzled by this, and asked the staff, "Is this data not good enough?"
He also thought that if the organizer is willing to give them a recommendation, they will give in a little bit when they talk about the share in the later stage, and the 25 share is nothing.
The staff expressed their apologies, saying that there were considerations from the organizer.
In fact, the classification of the game "Happy Events" is indeed very cold, but its various statistics are still very eye-catching. People are queuing up every day, and the five-star praise is overwhelming. Even the later development is not weak and sluggish. It is completely the potential of a small hit.
In addition, most horror games are paid by chapters, and the plot is brilliant, which can easily attract players to pay voluntarily. If it is well cultivated, it will definitely be a small cash cow.
It's a pity that the organizer seems to have been heartbroken by last year's "The Woman in Red". They hate this type of game and don't believe in miracles anymore.
After hanging up the phone, Yun Sang felt a little strange, but fortunately she was not depressed.
Sensitive to his emotions, Yan Chen patted him on the shoulder and said, "Brother Sang, if the organizer doesn't recommend it, we can spend money to promote it ourselves."
The young boy's voice was still a little green, not the hoarse magnetism of an adult, but it was still pleasant to the ear. Yun Sang's attention was turned to him, and he always felt very familiar, as if he had heard it in a dream.
Yan Chen handed him the phone, and on the screen was Brother B's frightened, red-eyed face full of fear, and countless "want to play" bullet screens.
Yun Sang thought for a moment following Yan Chen's words, and thoughtfully said: "Do you think we should let the anchor drive this trend?"
This kind of publicity is not without it, and some popular games in the city A game competition often use this method.However, success depends on the anchor's ability to "bring goods and attract traffic" and whether the game can really be played. If only one of the conditions can be met, the effect will naturally be greatly reduced.
Yun Sang has confidence in the game itself, so the next step is to choose an anchor. The standard doesn't have to be a big anchor, but it must have a strong drainage ability.
On this day, many anchors in the live broadcast circle happened to have the same meal at the same time, a domestic horror game called "Happy Events". The audience also wondered why the anchors all played the same horror game. Could it be that this game is very powerful? ?Fuck it, it scared the beauty anchor Xuanxuan to tears.
So just like that, "Happy Events" became popular. Starting from the live broadcast of the game, it went out of the circle directly.
Half a month later, Yun Sang received a phone call, but he didn't notice it. When he answered the phone, Yan Chen's eyes subconsciously flew over.
Yan Chen is used to reading other people's thoughts and emotions through subtle changes in expression, and Yun Sang is a book that he really wants to read.
Naturally, this time was no exception. Yun Sang's eyebrows were always tranquil, and his tone was indifferent, but after answering the call, Yan Chen found that the other party's reaction was a bit intriguing.
Sang Ge opened his eyes slightly, but he was not that surprised, which meant that it should be expected.
The corners of the usually straight mouth suddenly turned up, which means that what the caller said made Sang Ge feel happy, or conveyed a happy event.
Sang Ge looked back at him suddenly, as if he had something to say, which meant that this matter should be related to him, or that he was also involved in it, which directly ruled out the conversations between family members and classmates, leaving only the most likely ...the notification of the winner of the game contest.
Thinking of this, Yan Chen couldn't help but also smiled when he saw Brother Sang's rarely joyful face.
Because the fear value reached the critical point, he was kicked out and limp on the ground.And in the game, he was frightened out of his wits and screamed, and he was faithfully recorded by the camera in the live broadcast room.
His perspective and instruments are connected one after another, and the water friends in the live broadcast room can appreciate the horror of this game.But seeing the miserable host who always had a vicious tongue, they suddenly couldn't feel sympathy, and laughed instead.
Drinking the milk tea that the staff took the opportunity to sell, Brother B calmed down for a while, and then pretended to be calm and said stubbornly: "This game is not as bad as the previous games, but there are still many bad things. It's all about scaring. This kind of sudden ghost chase, I just fell for it because I was unprepared." He completely forgot the fact that before the chase scene, the radio station suddenly rang at midnight, which also surprised him.
Water friends: "Really?" Several pictures are attached, all of which are screenshots of him being frightened in the game so that his nose and tears flowed, and he fell everywhere and hit the wall.
Brother B couldn't hold back his face, he wanted to use his venomous tongue to get back the scene, so he changed the subject and said: "I have tried this game, there is another one next door, let's go and see how it goes."
But the water friends have a good memory: "Anchor, didn't you just say 'never quit halfway' and 'will definitely pass the level to the end'?"
"Did I say that?" Brother B took a sip of milk tea, chewed on the tasteless pearls, and began to pretend to be amnesia, and even tried to divert his attention by reading gifts, but he didn't expect: "Thank you, please don't pretend to be dead and continue playing Go down, the 10 yachts sent by the boss, and thank you for the 100 gold coins sent by the boss of "Brother B is as timid as a mouse", "Brother B is the most stinky anchor"..."
"I'm not timid!" Finally unable to hold back, he emphasized a sentence, and then continued to read: "Thanks for the 100 small rockets sent by the big guy 'please keep playing or cancel it'..." He collapsed, " I rely on you, don't force me!"
The viewers are delighted to see this kind of scene where local tyrants brush gifts to let the anchor continue the game in the live broadcast room. The bullet screen is full of heartless laughter, laughing at the troll anchor who finally kicked the iron plate.
Those who smashed the presents were a group of rich local tyrants, which is the source of income for Brother B. They tried their best to collect gifts and threatened Brother B to continue playing, which made Brother B happy and regretful. Clear to the end.
At that time, he had a habit of bad breath. He never thought that this game was really scary, and the immersion was unprecedented. When he was chased by a paper man with a knife, he really felt that he was going to be killed. The fear of dying made him not want to experience the first game at all. The second time, but these rich fathers who said they would definitely do it were urging him again, and for a while he regretted so much that his intestines turned green.
He had to bite the bullet and continue to experience the second time, feeling the charm brought by the new plot. At the same time, he was also frightened and trembling. Tears rolled in his eyes several times, crying out a lot of snot bubbles, You have to cry and play.
The worse he is, the more gifts the local tyrants get, and the happier the onlookers who came to his live broadcast room.
The news of "Brother B was scared to cry" directly occupied the live broadcast room. Don't underestimate the power of the anchor these years. Usually, the audience of Brother B's live broadcast room is only 200 million at the peak. The news spread that he was scared to cry by a horror game , reached more than 500 million in an instant.
Many viewers are locals from City A. They heard that this year’s City A Game Contest produced such an awesome game, which scared the host into a fool. Seeing Brother B’s miserable situation, they couldn’t help but call their friends and friends. The idea of grouping to experience.
Being able to play in groups is one of the selling points of "Happy Events".Other horror games do not, purely because if the game core and immersion cannot be supported, group experience horror games can easily be reduced to group complaint games, so other horror games dare not open the group experience function at all.To a certain extent, we can also see the strong self-confidence of the producer of "Happy Events".
Not a native of City A, who was gradually immersed in the plot following the live broadcast, and decided to wait for the game to go live before buying it for a trial run, of course, definitely not choosing the nightmare mode!
The tap water quickly increased.
The staff who have been paying attention to the data of "Happy Events" quickly contacted the organizer when they saw this: "Boss, there is a horror game in the unpopular game area. The traffic during the holiday experience has skyrocketed and the praise has been rave. Do you want to recommend it to a new round?" , and increase the exhibition hall?"
Those players are still willing to queue up to play. When they are bored in the queue, the staff can take the opportunity to sell snacks and drinks in the exhibition hall. They have made a lot of money just for this sale. It can be seen that the game brings How much traffic is there.
And the organizer has always had a tradition of recommending and providing assistance to promising games in the early stage. This is equivalent to helping the studio do publicity. When the game starts to make money in the later stage, it is possible to negotiate with the other party for a share. A little luckier, say It may be possible to talk about a 25 or [-] share ratio, which is a typical measure of mutual benefit.
The staff were very optimistic about the development of this game, but the organizer immediately rejected it and said: "Have you not learned enough from last year's "The Woman in Red"? It was full of gimmicks under the banner of domestic horror in the early stage. We gave Recommendations from several exhibition halls, what happened? That game hit the market when it was launched, and we made a loss-making deal!"
Staff: "But..." He felt that "Happy Events" surpassed last year's "The Woman in Red" in terms of immersion and excellent plot, and with the tap water of many anchors now, the prospects should not be too bad, said Maybe it will be a dark horse in this year's competition, and it can be recorded in history.Before he could finish speaking, he was interrupted forcefully.
The organizer said: "Don't give it to me. Don't bet on unpopular games this year. They are all small studios who are exploiting loopholes for the sake of power. There are a few good seedlings in popular games. I will keep the exhibition hall for me. I plan to share give them."
The organizer's idea is also correct to a certain extent.
The reason why there are unpopular games and popular games in the market is not because unpopular games are classified into niche groups. No matter how good the word of mouth is, it is destined to be unable to target the vast majority of players in the market.But popular games are different. A little bit of quality can get out of the circle and harvest a large number of players.
Providing recommendations for popular games is naturally more profitable than recommending unpopular games.
Unless the unpopular game is more than twice as good as the popular game, it will be rewarded. The market competition has always been so cruel.
Yun Sang also received a notice from the staff here, and learned that the second phase has begun, and all games can be displayed on mobile phones, PCs, and VR on the network platform.
Obviously they have the best reputation, the highest ratings, the traffic is not bad, all the statistics are among the best, and they are currently the number one unpopular game, but their number of exhibition halls has not changed, and the recommendation given to them by the game contest party is still the same. A very unremarkable location.
Yun Sang was puzzled by this, and asked the staff, "Is this data not good enough?"
He also thought that if the organizer is willing to give them a recommendation, they will give in a little bit when they talk about the share in the later stage, and the 25 share is nothing.
The staff expressed their apologies, saying that there were considerations from the organizer.
In fact, the classification of the game "Happy Events" is indeed very cold, but its various statistics are still very eye-catching. People are queuing up every day, and the five-star praise is overwhelming. Even the later development is not weak and sluggish. It is completely the potential of a small hit.
In addition, most horror games are paid by chapters, and the plot is brilliant, which can easily attract players to pay voluntarily. If it is well cultivated, it will definitely be a small cash cow.
It's a pity that the organizer seems to have been heartbroken by last year's "The Woman in Red". They hate this type of game and don't believe in miracles anymore.
After hanging up the phone, Yun Sang felt a little strange, but fortunately she was not depressed.
Sensitive to his emotions, Yan Chen patted him on the shoulder and said, "Brother Sang, if the organizer doesn't recommend it, we can spend money to promote it ourselves."
The young boy's voice was still a little green, not the hoarse magnetism of an adult, but it was still pleasant to the ear. Yun Sang's attention was turned to him, and he always felt very familiar, as if he had heard it in a dream.
Yan Chen handed him the phone, and on the screen was Brother B's frightened, red-eyed face full of fear, and countless "want to play" bullet screens.
Yun Sang thought for a moment following Yan Chen's words, and thoughtfully said: "Do you think we should let the anchor drive this trend?"
This kind of publicity is not without it, and some popular games in the city A game competition often use this method.However, success depends on the anchor's ability to "bring goods and attract traffic" and whether the game can really be played. If only one of the conditions can be met, the effect will naturally be greatly reduced.
Yun Sang has confidence in the game itself, so the next step is to choose an anchor. The standard doesn't have to be a big anchor, but it must have a strong drainage ability.
On this day, many anchors in the live broadcast circle happened to have the same meal at the same time, a domestic horror game called "Happy Events". The audience also wondered why the anchors all played the same horror game. Could it be that this game is very powerful? ?Fuck it, it scared the beauty anchor Xuanxuan to tears.
So just like that, "Happy Events" became popular. Starting from the live broadcast of the game, it went out of the circle directly.
Half a month later, Yun Sang received a phone call, but he didn't notice it. When he answered the phone, Yan Chen's eyes subconsciously flew over.
Yan Chen is used to reading other people's thoughts and emotions through subtle changes in expression, and Yun Sang is a book that he really wants to read.
Naturally, this time was no exception. Yun Sang's eyebrows were always tranquil, and his tone was indifferent, but after answering the call, Yan Chen found that the other party's reaction was a bit intriguing.
Sang Ge opened his eyes slightly, but he was not that surprised, which meant that it should be expected.
The corners of the usually straight mouth suddenly turned up, which means that what the caller said made Sang Ge feel happy, or conveyed a happy event.
Sang Ge looked back at him suddenly, as if he had something to say, which meant that this matter should be related to him, or that he was also involved in it, which directly ruled out the conversations between family members and classmates, leaving only the most likely ...the notification of the winner of the game contest.
Thinking of this, Yan Chen couldn't help but also smiled when he saw Brother Sang's rarely joyful face.
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