Reborn to create a virtual world
Chapter 313
What is the background of the ruins of the 315 base dungeon?
This starts with its establishment.
Base 315 was originally just an ordinary game camp, but after a zombie siege, a pair of very high-level NPPCs were randomly refreshed. They are a pair of brothers and sisters, and they are both researchers, but they also have certain combat effectiveness.Among them, the elder brother is a sharpshooter, and the younger sister is a trap master.
Both of them are A-level intelligence, but the elder brother has S-level combat power and A-level scientific research power, while the younger sister is just the opposite, with A-level combat power and S-level scientific research power.
A camp with this level of NPC guardians was considered a classic camp that was very suitable for building a city in the early days.Soon someone took a fancy to this camp, and after a lot of fighting, someone successfully occupied the camp and built a shelter on the camp.
But for everyone at that time, the most valuable thing was definitely not the camp itself, but the brother and sister NPCs stationed at the camp.
When building a shelter, the camp NPC will automatically convert into a shelter NPC, and will work for the base.But this way of working is autonomous and belongs to the relationship of cooperative transactions.They will take the initiative to guard the camp, but will not accept missions and dispatches from the shelter.At the same time, their research results are also sold directly to power players. With the change of reputation, there will be a certain discount, but they will not be provided for free.
Of course, the most important thing is that these NPCs can be conquered and taken away.So in order not to be taken away by the Raiders, the players in the Sanctuary naturally want to Raid them.
At that time, the leader of the team was a male player with a girlfriend, and his girlfriend was one of the three sub-groups.The remaining two deputy groups are friends of the group leader, and both of them are boys.
Because the head and wife of the head were married in the game, and the other two sub-groups had no such arrangement, so the team's intention at the time was to let the two sub-groups attack the brother and sister.Of course, if the sub-group is unwilling to attack male NPCs, they can also find another girl in the team to attack. Anyway, the pair of NPCs are both male and female characters with powerful ability bonuses. The only few girls in the group are Very interested.
But at that time, one of the sub-group not only easily agreed to the strategy of the brother, but also said nonchalantly: "Isn't gender just a personal setting? The most important thing is benefits. If you stir up the foundation, you can stir up the foundation."
However, compared to the casualness of the deputy group, the group leader and his girlfriend obviously have other ideas.Therefore, the development at that time not only did not proceed according to the plan, but also went like a wild horse that had run away and never returned.Raiding NPCs requires a lot of resources, and these resources need to be provided by the entire team.But after the final strategy is successful, not everyone will get a share of the benefits.
For this reason, the leader and his wife divorced suddenly and quickly during the negotiation process, and then forcibly won the task of attacking NPCs.
To put it mildly, this kind of behavior is called sacrificing for the team, but the specific situation requires free testimony.
No matter what, they were all divorced first and then divorced. After making such a big sacrifice, it is naturally impossible for everyone to prevent them from attacking NPCs.
No matter what everyone thinks in their hearts, anyway, things are settled like this.
Next, the team began to build camps while attacking NPCs. As the camps got bigger and bigger, the team became bigger and bigger.I won't say much about the complicated evolution in the process, but there are two gossips worth mentioning.
One is that due to various reasons, the leader's wife finally broke up with the leader, and was completely poached by the NPC brother.The second is that after a period of time, some of the partners in the original team left the group one after another. The reason why one of the sub-group fell out was because the other party secretly used the favorability of the goddess.
Under normal circumstances, NPCs are very dedicated. Once they reach a partnership with a certain player, they will not open the strategy route to others.But even so, it doesn't prevent other players from earning plot-level favorability.
This fight was quite a big deal at the time, and it was once on the forum.Anyway, the head of the team is not happy with what the deputy group does. The deputy group said that whose favorability I like is my business, and it's up to you.The leader said that this character was the target of his strategy, and the deputy leader said, don't forget that I put a lot of effort into your strategy, not to mention that the role of the girl was originally agreed to be for me to conquer.The team leader also said that it was a waste of resources to repeatedly attack NPCs, and the deputy team said that it is none of your business if I waste my things, and I will listen to your instructions if I dare to play a game...
In short, it is all kinds of tearing scenes that people like to hear and see.
Outsiders watched it lively, but the real grievances and grievances in it are not funny.Later, the deputy team led some people to leave the original team and re-formed a team.They were friends in reality, but they broke up because of a game.
But at that time, the scale of the base dungeon was getting bigger and bigger, and the prestige of the team leader in the game was getting higher and higher, so he didn't care about this gain or loss.
But it's not without its inconveniences.
As time passed, the sequelae of the previous attack on the goddess soon emerged.Unlike the leader's wife who directly abandons reality and indulges in virtual love games, the leader obviously still prefers real girls who can flatter and coax him.But in the base dungeon, the goddess itself is an NPC with S-level scientific research ability. According to the plot setting, most of the dungeons are her creations, and in the game setting, it is too difficult for her to flirt with girls without telling her.
A flirting interaction option such as KISS negative five points of favorability, negative one point favorability for 10 minutes to refuse the transaction - when the leader attacked the goddess back then, the NPC emotional settings had not yet been fully released, so he did not expect such a situation to appear later Case.
Although for players, these are just trivial matters, there are always some means that can be easily solved, but there are also some problems that cannot be solved, such as social rewards such as daily gifts.
Always in a state of "jealousy", the head of the group naturally cannot get the gift from the NPC sister.But if you can't even hook up with girls in a game, it's too boring for some people.
And now that the base has been built, the NPC companion will inevitably look a bit tasteless, and it's a pity to discard it if it's tasteless.Although the trading items of NPC itself are of considerable value to players, they are not irreplaceable.
With the expansion of the dungeon, the level of the randomly refreshed NPC is also increasing.
In this case, it seems not unacceptable for the resident leader to abandon the original NPC.
Generally speaking, there are many ways to "give up" this kind of "abandonment". One is to directly terminate the relationship with the other party. This method will directly reduce the favorability to blue, but you can slowly brush it back, and you don't have to worry about the jealousy attribute... …But there is another practice that has been the most controversial in the dawn of all time.
Because there is no option for NPCs to be resurrected in the version of Liming, and each refresh is a new character, so this is also a version where players have the least number of NPCs.All NPCs that are attacked must be very powerful and not easy to die.Of course, with reasonable cooperation, even a relatively low-level NPC can grow very powerful.Due to the resurrection mechanism, there are many situations where players would rather hang up than hug the NPC.
At the same time, there are also cases where NPCs are deliberately designed to die.
In order to prevent the goddess from being attacked by others, the dungeon leader chose to let the goddess guard the city gate after starting the alien beast siege wave, but not allow any other players to support her until the goddess died in battle.
Although this plan is vicious, many players in the Dawn version will use it to deal with NPC companions.
If the plan goes well, the group leader will even be optimistic about the NPC who will succeed the goddess.Unfortunately, sometimes not everything goes as planned.
During the siege, his friends and the former leader's wife brought people to support him.The player's ability is not as good as the legendary NPC, but it can perfectly complement the NPC.The head's wife also brought her partner, the goddess' brother.
After this round of swiping, the head of the group saw that a lot of merit points and reputation were swiped away by competitors, and he couldn't sit still.
——The control of the dungeon is not absolute. The number of meritorious service and the proportion of prestige will affect the player's status in the city.
Afterwards, the group leader directly led people to attack the goddess and other teams in the city. The city was in chaos, the players were busy with the civil war, and the NPCs had to defend against the beasts alone.
At that time, the players were all crazy, and because the team leader directly attacked the goddess, the friendship between the brothers and sisters fell to red hatred, and the younger sister who was a lover became even more crazy... She... leveled up.
A-level intelligence was directly upgraded to S-level, and at the same time, symptoms of genetic infection appeared on the status list. "Dawn" has a doomsday background, but not a zombie background. In other words, under normal circumstances, people will not become zombies after death.
However, the younger sister suffered from genetic erosion and began to turn into a zombie.But even though she became a zombie, she still resisted the invasion of alien beasts and protected the people in the city.
In fact, there is a special setting in it——In the world of "Dawn", the two camps of humans and monsters are naturally hostile. Monsters will become bloodthirsty when they come into contact with human genes, and humans will be affected by the genes if they are in contact with monster genes for a long time. erosion.Of course, in order to develop a richer and more magnificent worldview, struggle and understanding between the two parties are also essential.
During this process, some players may have the opportunity to come into contact with cross-faction missions.And who issued these cross-camp missions?
By the S-class researchers who discovered the doomsday quality.
The goddess may have been the first base NPC to evolve to S-level intelligence at that time. If it continues to develop, the next step should be to trigger a "cross-camp plot".
After being promoted to S rank, base members need to accept a large-scale activity task from her. After completing the task, she can trigger a production skill, and then sell a medicine that can only be sold by special NPCs, called "genetic simulation medicine".
This potion allows players and monsters to enter a communicable state.
It's a pity that the 315 base still didn't complete this step of the plot in the end-they triggered a plot in another direction, the genetic erosion of the whole city.
On that day, the 315 dungeon fell completely, and all the NPCs turned into the third type of monsters corroded by the genes of alien beasts.The goddess protected the players from the dungeon with grief, but she stayed in the dungeon with her companions, becoming a wandering boss waiting to be eliminated.
This starts with its establishment.
Base 315 was originally just an ordinary game camp, but after a zombie siege, a pair of very high-level NPPCs were randomly refreshed. They are a pair of brothers and sisters, and they are both researchers, but they also have certain combat effectiveness.Among them, the elder brother is a sharpshooter, and the younger sister is a trap master.
Both of them are A-level intelligence, but the elder brother has S-level combat power and A-level scientific research power, while the younger sister is just the opposite, with A-level combat power and S-level scientific research power.
A camp with this level of NPC guardians was considered a classic camp that was very suitable for building a city in the early days.Soon someone took a fancy to this camp, and after a lot of fighting, someone successfully occupied the camp and built a shelter on the camp.
But for everyone at that time, the most valuable thing was definitely not the camp itself, but the brother and sister NPCs stationed at the camp.
When building a shelter, the camp NPC will automatically convert into a shelter NPC, and will work for the base.But this way of working is autonomous and belongs to the relationship of cooperative transactions.They will take the initiative to guard the camp, but will not accept missions and dispatches from the shelter.At the same time, their research results are also sold directly to power players. With the change of reputation, there will be a certain discount, but they will not be provided for free.
Of course, the most important thing is that these NPCs can be conquered and taken away.So in order not to be taken away by the Raiders, the players in the Sanctuary naturally want to Raid them.
At that time, the leader of the team was a male player with a girlfriend, and his girlfriend was one of the three sub-groups.The remaining two deputy groups are friends of the group leader, and both of them are boys.
Because the head and wife of the head were married in the game, and the other two sub-groups had no such arrangement, so the team's intention at the time was to let the two sub-groups attack the brother and sister.Of course, if the sub-group is unwilling to attack male NPCs, they can also find another girl in the team to attack. Anyway, the pair of NPCs are both male and female characters with powerful ability bonuses. The only few girls in the group are Very interested.
But at that time, one of the sub-group not only easily agreed to the strategy of the brother, but also said nonchalantly: "Isn't gender just a personal setting? The most important thing is benefits. If you stir up the foundation, you can stir up the foundation."
However, compared to the casualness of the deputy group, the group leader and his girlfriend obviously have other ideas.Therefore, the development at that time not only did not proceed according to the plan, but also went like a wild horse that had run away and never returned.Raiding NPCs requires a lot of resources, and these resources need to be provided by the entire team.But after the final strategy is successful, not everyone will get a share of the benefits.
For this reason, the leader and his wife divorced suddenly and quickly during the negotiation process, and then forcibly won the task of attacking NPCs.
To put it mildly, this kind of behavior is called sacrificing for the team, but the specific situation requires free testimony.
No matter what, they were all divorced first and then divorced. After making such a big sacrifice, it is naturally impossible for everyone to prevent them from attacking NPCs.
No matter what everyone thinks in their hearts, anyway, things are settled like this.
Next, the team began to build camps while attacking NPCs. As the camps got bigger and bigger, the team became bigger and bigger.I won't say much about the complicated evolution in the process, but there are two gossips worth mentioning.
One is that due to various reasons, the leader's wife finally broke up with the leader, and was completely poached by the NPC brother.The second is that after a period of time, some of the partners in the original team left the group one after another. The reason why one of the sub-group fell out was because the other party secretly used the favorability of the goddess.
Under normal circumstances, NPCs are very dedicated. Once they reach a partnership with a certain player, they will not open the strategy route to others.But even so, it doesn't prevent other players from earning plot-level favorability.
This fight was quite a big deal at the time, and it was once on the forum.Anyway, the head of the team is not happy with what the deputy group does. The deputy group said that whose favorability I like is my business, and it's up to you.The leader said that this character was the target of his strategy, and the deputy leader said, don't forget that I put a lot of effort into your strategy, not to mention that the role of the girl was originally agreed to be for me to conquer.The team leader also said that it was a waste of resources to repeatedly attack NPCs, and the deputy team said that it is none of your business if I waste my things, and I will listen to your instructions if I dare to play a game...
In short, it is all kinds of tearing scenes that people like to hear and see.
Outsiders watched it lively, but the real grievances and grievances in it are not funny.Later, the deputy team led some people to leave the original team and re-formed a team.They were friends in reality, but they broke up because of a game.
But at that time, the scale of the base dungeon was getting bigger and bigger, and the prestige of the team leader in the game was getting higher and higher, so he didn't care about this gain or loss.
But it's not without its inconveniences.
As time passed, the sequelae of the previous attack on the goddess soon emerged.Unlike the leader's wife who directly abandons reality and indulges in virtual love games, the leader obviously still prefers real girls who can flatter and coax him.But in the base dungeon, the goddess itself is an NPC with S-level scientific research ability. According to the plot setting, most of the dungeons are her creations, and in the game setting, it is too difficult for her to flirt with girls without telling her.
A flirting interaction option such as KISS negative five points of favorability, negative one point favorability for 10 minutes to refuse the transaction - when the leader attacked the goddess back then, the NPC emotional settings had not yet been fully released, so he did not expect such a situation to appear later Case.
Although for players, these are just trivial matters, there are always some means that can be easily solved, but there are also some problems that cannot be solved, such as social rewards such as daily gifts.
Always in a state of "jealousy", the head of the group naturally cannot get the gift from the NPC sister.But if you can't even hook up with girls in a game, it's too boring for some people.
And now that the base has been built, the NPC companion will inevitably look a bit tasteless, and it's a pity to discard it if it's tasteless.Although the trading items of NPC itself are of considerable value to players, they are not irreplaceable.
With the expansion of the dungeon, the level of the randomly refreshed NPC is also increasing.
In this case, it seems not unacceptable for the resident leader to abandon the original NPC.
Generally speaking, there are many ways to "give up" this kind of "abandonment". One is to directly terminate the relationship with the other party. This method will directly reduce the favorability to blue, but you can slowly brush it back, and you don't have to worry about the jealousy attribute... …But there is another practice that has been the most controversial in the dawn of all time.
Because there is no option for NPCs to be resurrected in the version of Liming, and each refresh is a new character, so this is also a version where players have the least number of NPCs.All NPCs that are attacked must be very powerful and not easy to die.Of course, with reasonable cooperation, even a relatively low-level NPC can grow very powerful.Due to the resurrection mechanism, there are many situations where players would rather hang up than hug the NPC.
At the same time, there are also cases where NPCs are deliberately designed to die.
In order to prevent the goddess from being attacked by others, the dungeon leader chose to let the goddess guard the city gate after starting the alien beast siege wave, but not allow any other players to support her until the goddess died in battle.
Although this plan is vicious, many players in the Dawn version will use it to deal with NPC companions.
If the plan goes well, the group leader will even be optimistic about the NPC who will succeed the goddess.Unfortunately, sometimes not everything goes as planned.
During the siege, his friends and the former leader's wife brought people to support him.The player's ability is not as good as the legendary NPC, but it can perfectly complement the NPC.The head's wife also brought her partner, the goddess' brother.
After this round of swiping, the head of the group saw that a lot of merit points and reputation were swiped away by competitors, and he couldn't sit still.
——The control of the dungeon is not absolute. The number of meritorious service and the proportion of prestige will affect the player's status in the city.
Afterwards, the group leader directly led people to attack the goddess and other teams in the city. The city was in chaos, the players were busy with the civil war, and the NPCs had to defend against the beasts alone.
At that time, the players were all crazy, and because the team leader directly attacked the goddess, the friendship between the brothers and sisters fell to red hatred, and the younger sister who was a lover became even more crazy... She... leveled up.
A-level intelligence was directly upgraded to S-level, and at the same time, symptoms of genetic infection appeared on the status list. "Dawn" has a doomsday background, but not a zombie background. In other words, under normal circumstances, people will not become zombies after death.
However, the younger sister suffered from genetic erosion and began to turn into a zombie.But even though she became a zombie, she still resisted the invasion of alien beasts and protected the people in the city.
In fact, there is a special setting in it——In the world of "Dawn", the two camps of humans and monsters are naturally hostile. Monsters will become bloodthirsty when they come into contact with human genes, and humans will be affected by the genes if they are in contact with monster genes for a long time. erosion.Of course, in order to develop a richer and more magnificent worldview, struggle and understanding between the two parties are also essential.
During this process, some players may have the opportunity to come into contact with cross-faction missions.And who issued these cross-camp missions?
By the S-class researchers who discovered the doomsday quality.
The goddess may have been the first base NPC to evolve to S-level intelligence at that time. If it continues to develop, the next step should be to trigger a "cross-camp plot".
After being promoted to S rank, base members need to accept a large-scale activity task from her. After completing the task, she can trigger a production skill, and then sell a medicine that can only be sold by special NPCs, called "genetic simulation medicine".
This potion allows players and monsters to enter a communicable state.
It's a pity that the 315 base still didn't complete this step of the plot in the end-they triggered a plot in another direction, the genetic erosion of the whole city.
On that day, the 315 dungeon fell completely, and all the NPCs turned into the third type of monsters corroded by the genes of alien beasts.The goddess protected the players from the dungeon with grief, but she stayed in the dungeon with her companions, becoming a wandering boss waiting to be eliminated.
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