[Science Fiction Interstellar GL] Queen of Worms
Chapter 21 1
If possible, try to use a computer to watch this chapter, because the author said that there is typesetting in it, which may not be visible on mobile phones.
But it's just a setting, so it doesn't matter if you don't read it.
The author has something to say:
The aunt who locked it in the original text didn't recognize it, and I didn't change the percentage enough, so I haven't been given it.Then I'll just move the other stuff up.This chapter is mainly about setting, if you don’t like this aspect, you can skip to the next chapter.Two chapters are updated today, and the other chapter is still at 20 o'clock in the evening.I'm still editing sensitive words.
Society is really sinister, I really really don't remember that there were sensitive words in it at the time, really.
Because I don't think this is the main text, so I put it all in the author's words.Also convenient for me to add formatting...?
Yemengard
For the convenience of work, Yemengade turned into an independent center, imitating the siren as a weapon, but in fact it doesn't have that many abilities.She was really dumbfounded.But it's really bothering her to deal with so many things, please don't blame her.But she is a very considerate child, although she always thinks something is wrong.
Along with Aphrodite and Emperor Verdant, they are listed as the three major lieutenants of the swarm.She was in charge of the Queen's travel and battles, Aphrodite was in charge of research, evolution and analysis, and Emperor Verdan was mainly in charge of intelligence collection.Although Metia mainly communicates with the three of them, in fact, their subordinates have other existences, and most of them have no self-awareness.Emperor Verdan's subordinates are basically all mimics, and they are also the most independent guy, known as Hermes.And Jormungandr's men are divided into two, one is Cerberus, and the other is a siren.They are in charge of the more swarms below.
As for why they are all names from mythology, the first is that humans named them in the name of mythology at the beginning, and the second is that Medea herself finds it troublesome to call them 1, 2, and 3 all the time, so she simply followed Human calling gave them their names.By the way, Yemengard is indeed No. 1.
Generally, there is no troop storage inside Jormungandr, only high-level troops such as dragons, Garms, and rotten giants are stored. Other troops can be hatched directly from the sealed eggs when needed, and the speed ranges from 3 minutes to 8 hours. wait.
dog dragon
The dog dragon is a giant cat animal native to the planet Napsius. Its excellent jumping ability and the ability to pop out its claws were selected and preyed by Metea, and evolved into the initial race of the Zerg.
A lot of the ideas for Zerg came from the original dog dragon.The biological specifications of the Zerg are basically the same. The body length of the dog dragon is about 1-2.2 meters, and the height of less than 1 meter is the most suitable physique.The mutants died because they couldn't put their best into battle, and the dog dragons that remained were creatures best suited to the demands of such combat.
Its specific image is similar to that of cats, with chitin covering its whole body and two pairs of eyes on its head. Dogosaurus has adapted how to receive and analyze information from two pairs of eyes during long-term biological evolution.Still, the primal urge makes them instinctively respond to laser dots.For the sake of portability, their armor is the thinnest in the entire race. After the battle, they will try to block the path of other troops, such as sea monsters, or other arms.Of course, other troops often just run over.They will also be frightened by inexplicable things, jumping several meters high.
Their tails are long and powerful, and can be easily swung to keep them balanced.
They are called dog dragons because they love to bite food with their heads during evolution and look like zombie dogs.Although they don't have ears, they do have ears.
The dog dragon is the most suitable unit for airdrops, due to its uniquely designed skeleton-this skeleton comes from the unique environment on the planet Napsius: the cliffs are tens of millions of feet high, and the creatures therein basically use jumping as their instinct.Their muscles dissipate energy through complex tremors, and their bones repair quickly when broken.So even if they are trampled into mud by their own units, they can be repaired quickly.So to get rid of these annoying little things, you can only use fire or high-caliber bullets.
There is another branch of the dog dragon, called the muscle spine dog dragon, which can wrap a layer of spines and rush towards the enemy at extremely fast speed.Since these spines regenerate quickly, they are a good choice against infantry.At present, Aphrodite is developing to add a venom maker to the dog dragon's body, using the principle of bees to make the poisonous needle penetrate into the armor, and gradually release the venom, thereby corroding the objects inside.
They are often stroked by Metea.Rumor has it that a very small dog dragon used to act like a baby under the queen's feet, but one day the queen accidentally stepped on its heart, and it died, and there are no more mutated and smaller dog dragons.
Flying dragon
The two branches of flying dragons are very special, one type is similar to some swift pterosaurs in the dinosaur period, and the other type is similar to snakes, but they belong to the small classification of flying arms.Nowadays, flying dragons similar to pterosaurs can only be seen in the depths of the lair, and the linnosaurus is usually followed in battle.
The source of the snake dragon is very common. It itself is a snake that can use gliding wings. After being genetically modified, it can swim in the air at extremely fast speeds and shoot bone spurs from independent spinal grooves on both sides.They can also spit out strong acid from their mouths, causing the mechs of ordinary humans to be quickly damaged.But their bodies are fragile and weak, and care must be taken to protect them.
The pterosaurs rely more on long-range tentacles to strike, or glide to close-in collisions.Their ramming can easily smash open the hatch of the transport ship, but they cannot attack multiple targets.And weak against air targets.So generally pterosaurs and snake dragons attack in combination.
A snake dragon with a length of about 4 meters is most suitable for combat. A snake dragon with this length can achieve the fastest design speed and can well undertake the launch of bone spurs.Sometimes there will be some mutants, such as those with two rows of spines, or those that degenerate again and grow claws.In short, some of them became new arms, and some died.
They often revolve around Jormungandr.The sirens often gamble with the leader of the flying dragons, West Blue, on the flying dragons. The prize is that they don't have to wake up Metia, who is sleeping soundly.
Pterosaurs are heavy arms and generally do not appear on the outer battlefield.But they flew only slightly slower than linnorms, surprising humans who saw them for the first time—and then they died out.They have thick and strong bones on their large heads, and they use a rotating way of walking, which looks very imposing.
There used to be such a joke that two people made a bet on whether it was the snake dragon or the pterosaur.In order to prove each other's theory, they went to the enemy-occupied area to serve as soldiers.
One of them saw the linnorm coming, so he asked the other to come out to look, but he was shot through by the linnorm before he got up.
Another spoke the truth:
"Whoever is faster is faster than us. We're all fucking idiots."
Metia likes the long and thin snake dragon very much, and often flies with the snake dragon.She seemed to simply enjoy watching them fly.
Siren
They are the most topical family in the swarm.They come in part from the worm mothers - those modified creatures that you can think of as hatcheries, not limited to humans.When they are insect mothers, they use the organs they carry to lay eggs containing fixed genetic material one by one, and the eggs will absorb the biomass carried by the worker ants and evolve into adults.Some insects will enter the second metamorphosis stage, such as changing from insect mother to siren.
They have enchanting figures, but there are tentacles on their heads, and snake-like bodies grow on their long lower bodies.Sirens are named for this, but they don't make a sound.Their throats have already been destroyed, and it is said that they are afraid that the remaining consciousness will still stubbornly spit out the memories belonging to the previous creatures.Sea monsters and worm mothers cannot be hatched, and can only be formed by catalyzing creatures through the catalytic field. Although there is no restriction on the sex of the creatures, they are unified into a female body afterward.This may be due to the relationship between Metia's own gender recognition as a woman.
In the insect mother stage, they can inject therapeutic elements (contains a variety of nutrients, adrenaline, repair cells, and sticky colloid) to other insect races through hair-like tentacles. In the siren stage, their ability more enhanced.They are not as fragile as insect mothers, but have the ability to attack from a long range, and can spray out bursts of bone spurs from their tentacles, which is very effective against unmanned fighters.They still retain their old habit of combing their tentacles and taking a bath under the moonlight.Seriously, peeking at the siren bathing is a very rude thing, and the same is true for peeking at the worm mother laying eggs.
The relationship between the Krakens and Medea is not good, it might be better to say that they are inherently afraid of Medea.But Metia doesn't like them either, she prefers low-level creatures without thinking.
The leader of the siren, also known as the leader, the one known as the siren, is said to have been a human defector.She was originally an entomologist, but because she loved everything about insects too much, she threw herself into the net. In the end, her personality was preserved, and she was also transformed into an insect, always working together with her favorite things.
Fortunately or unfortunately?That's something only the Sirens know.
Rizzo
I think you all know why the Zerg is feared by humans, yes, it is because of those parasites.Or what you like to call an infestation bug, too.They're the kind of stuff that sends chills down your spine just thinking about it - who doesn't like having a terrible pain in the stomach one day and then a worm pops out and cuts you open?
Unfortunately, rift worms are the most odious and most evolved parasites we're talking about.
They were originally called slitworms because they like to eat from the stomach all the way up the esophagus, then turn back through the nasal cavity, and burst out of the mouth cavity to become adults.At that time, the human spine was also basically controlled, and the larvae could manipulate their activities.Over a century of evolution, they have become more and more suitable for manipulating humans.They used to be just a parasitic community with some kind of herbivore named Momo Beast, but they were absorbed because of their powerful parasitic methods.After they began to evolve, they became human's nightmare.At first, it was only parasitic in the stomach and caused heavy bleeding in the stomach, and then evolved to be able to move, inject endorphins and develop lassitude, so that human beings became less aware of pain-finally, I think you all know.It begins to control the brain, becomes a part of you, never to be separated, because it clamps your brain tightly.
This damage is irreversible.Even if Medea personally ordered the rift worm to let go of the victim, the victim's brain would be damaged differently. The human alliance once tried to separate the rift worm victim's brain from the worm, but in the end they could only witness the rift worm cutting off the head Afterwards, it is the process of frantically stirring the human brain, turning those (I mean the original brain tissue, gray matter) into 'brain'.They're smart, cunning, and getting smaller and smaller.Know how to protect yourself before developing.According to the most pessimistic estimate, at least one-third of the people in the alliance are suspected of being infected with slitworms, but they don't show up just because the alliance is now strictly testing everyone's body values, as long as there is a little symptom, it will be killed to be excluded.
"Oh, that really hurts." ——by Metia
The transmission route of the slitworm is mainly through coughing or sneezing. Of course, please do not use the slitworm as a neurax virus game.The rift worms have very little thinking, and more of instinct and memory stored in their genes.Metea can use xenomorphs to produce riftworms.She is often seen playing with slit bugs, making them fight each other with hook claws for fun.
rotting giant
I think everyone knows that Zerg people are named after various myths, and one of them is not directly named, but called a giant.
Although it is a giant, its torso is not a complete human form, but the accumulation of most creatures.It is said that Metia was very disappointed with this creation-she prefers genetic changes, rather than simple piles of flesh between organisms.
But Rotten Giant is still the standard siege item in a Zerg team.
The insect mothers will glue dead limbs or other things to the attacked part of the rotting giant to make it stronger.The current main force can even secrete mucus from wounds, corrode metal, and glue human metal parts together.Even knocking out that thing that looks like a head is useless, their main operating nerves are scattered and will not be affected.
In order to curb the enemy's attack, the standard configuration of the rotten giant is: poisonous gas.They are often submerged in the nerve gases and mixtures emitted by their bodies, the high intensity of which is most corrosive to metals and humans.But it still cannot attack remotely.
There are two variants of rotten giants, one is rolling as the main attack method, similar to the dog dragon, but using size as the attack method.The other is the uplifted species: the species that can bond metal.
They are consumables and have no bosses.Grimm is just the biggest name, unable to command the rest of the giants. Only Metia himself can control these giants that are tens of meters long or hundreds of meters long.One of the reasons she doesn't like to use these units is that they are too slow, which doesn't fit her usual fast and onslaught playstyle.
By the way, Metia's style is: no matter what, fight a wave first, if you can't finish it, fight another wave. In short, the Zerg will never end.
But it's just a setting, so it doesn't matter if you don't read it.
The author has something to say:
The aunt who locked it in the original text didn't recognize it, and I didn't change the percentage enough, so I haven't been given it.Then I'll just move the other stuff up.This chapter is mainly about setting, if you don’t like this aspect, you can skip to the next chapter.Two chapters are updated today, and the other chapter is still at 20 o'clock in the evening.I'm still editing sensitive words.
Society is really sinister, I really really don't remember that there were sensitive words in it at the time, really.
Because I don't think this is the main text, so I put it all in the author's words.Also convenient for me to add formatting...?
Yemengard
For the convenience of work, Yemengade turned into an independent center, imitating the siren as a weapon, but in fact it doesn't have that many abilities.She was really dumbfounded.But it's really bothering her to deal with so many things, please don't blame her.But she is a very considerate child, although she always thinks something is wrong.
Along with Aphrodite and Emperor Verdant, they are listed as the three major lieutenants of the swarm.She was in charge of the Queen's travel and battles, Aphrodite was in charge of research, evolution and analysis, and Emperor Verdan was mainly in charge of intelligence collection.Although Metia mainly communicates with the three of them, in fact, their subordinates have other existences, and most of them have no self-awareness.Emperor Verdan's subordinates are basically all mimics, and they are also the most independent guy, known as Hermes.And Jormungandr's men are divided into two, one is Cerberus, and the other is a siren.They are in charge of the more swarms below.
As for why they are all names from mythology, the first is that humans named them in the name of mythology at the beginning, and the second is that Medea herself finds it troublesome to call them 1, 2, and 3 all the time, so she simply followed Human calling gave them their names.By the way, Yemengard is indeed No. 1.
Generally, there is no troop storage inside Jormungandr, only high-level troops such as dragons, Garms, and rotten giants are stored. Other troops can be hatched directly from the sealed eggs when needed, and the speed ranges from 3 minutes to 8 hours. wait.
dog dragon
The dog dragon is a giant cat animal native to the planet Napsius. Its excellent jumping ability and the ability to pop out its claws were selected and preyed by Metea, and evolved into the initial race of the Zerg.
A lot of the ideas for Zerg came from the original dog dragon.The biological specifications of the Zerg are basically the same. The body length of the dog dragon is about 1-2.2 meters, and the height of less than 1 meter is the most suitable physique.The mutants died because they couldn't put their best into battle, and the dog dragons that remained were creatures best suited to the demands of such combat.
Its specific image is similar to that of cats, with chitin covering its whole body and two pairs of eyes on its head. Dogosaurus has adapted how to receive and analyze information from two pairs of eyes during long-term biological evolution.Still, the primal urge makes them instinctively respond to laser dots.For the sake of portability, their armor is the thinnest in the entire race. After the battle, they will try to block the path of other troops, such as sea monsters, or other arms.Of course, other troops often just run over.They will also be frightened by inexplicable things, jumping several meters high.
Their tails are long and powerful, and can be easily swung to keep them balanced.
They are called dog dragons because they love to bite food with their heads during evolution and look like zombie dogs.Although they don't have ears, they do have ears.
The dog dragon is the most suitable unit for airdrops, due to its uniquely designed skeleton-this skeleton comes from the unique environment on the planet Napsius: the cliffs are tens of millions of feet high, and the creatures therein basically use jumping as their instinct.Their muscles dissipate energy through complex tremors, and their bones repair quickly when broken.So even if they are trampled into mud by their own units, they can be repaired quickly.So to get rid of these annoying little things, you can only use fire or high-caliber bullets.
There is another branch of the dog dragon, called the muscle spine dog dragon, which can wrap a layer of spines and rush towards the enemy at extremely fast speed.Since these spines regenerate quickly, they are a good choice against infantry.At present, Aphrodite is developing to add a venom maker to the dog dragon's body, using the principle of bees to make the poisonous needle penetrate into the armor, and gradually release the venom, thereby corroding the objects inside.
They are often stroked by Metea.Rumor has it that a very small dog dragon used to act like a baby under the queen's feet, but one day the queen accidentally stepped on its heart, and it died, and there are no more mutated and smaller dog dragons.
Flying dragon
The two branches of flying dragons are very special, one type is similar to some swift pterosaurs in the dinosaur period, and the other type is similar to snakes, but they belong to the small classification of flying arms.Nowadays, flying dragons similar to pterosaurs can only be seen in the depths of the lair, and the linnosaurus is usually followed in battle.
The source of the snake dragon is very common. It itself is a snake that can use gliding wings. After being genetically modified, it can swim in the air at extremely fast speeds and shoot bone spurs from independent spinal grooves on both sides.They can also spit out strong acid from their mouths, causing the mechs of ordinary humans to be quickly damaged.But their bodies are fragile and weak, and care must be taken to protect them.
The pterosaurs rely more on long-range tentacles to strike, or glide to close-in collisions.Their ramming can easily smash open the hatch of the transport ship, but they cannot attack multiple targets.And weak against air targets.So generally pterosaurs and snake dragons attack in combination.
A snake dragon with a length of about 4 meters is most suitable for combat. A snake dragon with this length can achieve the fastest design speed and can well undertake the launch of bone spurs.Sometimes there will be some mutants, such as those with two rows of spines, or those that degenerate again and grow claws.In short, some of them became new arms, and some died.
They often revolve around Jormungandr.The sirens often gamble with the leader of the flying dragons, West Blue, on the flying dragons. The prize is that they don't have to wake up Metia, who is sleeping soundly.
Pterosaurs are heavy arms and generally do not appear on the outer battlefield.But they flew only slightly slower than linnorms, surprising humans who saw them for the first time—and then they died out.They have thick and strong bones on their large heads, and they use a rotating way of walking, which looks very imposing.
There used to be such a joke that two people made a bet on whether it was the snake dragon or the pterosaur.In order to prove each other's theory, they went to the enemy-occupied area to serve as soldiers.
One of them saw the linnorm coming, so he asked the other to come out to look, but he was shot through by the linnorm before he got up.
Another spoke the truth:
"Whoever is faster is faster than us. We're all fucking idiots."
Metia likes the long and thin snake dragon very much, and often flies with the snake dragon.She seemed to simply enjoy watching them fly.
Siren
They are the most topical family in the swarm.They come in part from the worm mothers - those modified creatures that you can think of as hatcheries, not limited to humans.When they are insect mothers, they use the organs they carry to lay eggs containing fixed genetic material one by one, and the eggs will absorb the biomass carried by the worker ants and evolve into adults.Some insects will enter the second metamorphosis stage, such as changing from insect mother to siren.
They have enchanting figures, but there are tentacles on their heads, and snake-like bodies grow on their long lower bodies.Sirens are named for this, but they don't make a sound.Their throats have already been destroyed, and it is said that they are afraid that the remaining consciousness will still stubbornly spit out the memories belonging to the previous creatures.Sea monsters and worm mothers cannot be hatched, and can only be formed by catalyzing creatures through the catalytic field. Although there is no restriction on the sex of the creatures, they are unified into a female body afterward.This may be due to the relationship between Metia's own gender recognition as a woman.
In the insect mother stage, they can inject therapeutic elements (contains a variety of nutrients, adrenaline, repair cells, and sticky colloid) to other insect races through hair-like tentacles. In the siren stage, their ability more enhanced.They are not as fragile as insect mothers, but have the ability to attack from a long range, and can spray out bursts of bone spurs from their tentacles, which is very effective against unmanned fighters.They still retain their old habit of combing their tentacles and taking a bath under the moonlight.Seriously, peeking at the siren bathing is a very rude thing, and the same is true for peeking at the worm mother laying eggs.
The relationship between the Krakens and Medea is not good, it might be better to say that they are inherently afraid of Medea.But Metia doesn't like them either, she prefers low-level creatures without thinking.
The leader of the siren, also known as the leader, the one known as the siren, is said to have been a human defector.She was originally an entomologist, but because she loved everything about insects too much, she threw herself into the net. In the end, her personality was preserved, and she was also transformed into an insect, always working together with her favorite things.
Fortunately or unfortunately?That's something only the Sirens know.
Rizzo
I think you all know why the Zerg is feared by humans, yes, it is because of those parasites.Or what you like to call an infestation bug, too.They're the kind of stuff that sends chills down your spine just thinking about it - who doesn't like having a terrible pain in the stomach one day and then a worm pops out and cuts you open?
Unfortunately, rift worms are the most odious and most evolved parasites we're talking about.
They were originally called slitworms because they like to eat from the stomach all the way up the esophagus, then turn back through the nasal cavity, and burst out of the mouth cavity to become adults.At that time, the human spine was also basically controlled, and the larvae could manipulate their activities.Over a century of evolution, they have become more and more suitable for manipulating humans.They used to be just a parasitic community with some kind of herbivore named Momo Beast, but they were absorbed because of their powerful parasitic methods.After they began to evolve, they became human's nightmare.At first, it was only parasitic in the stomach and caused heavy bleeding in the stomach, and then evolved to be able to move, inject endorphins and develop lassitude, so that human beings became less aware of pain-finally, I think you all know.It begins to control the brain, becomes a part of you, never to be separated, because it clamps your brain tightly.
This damage is irreversible.Even if Medea personally ordered the rift worm to let go of the victim, the victim's brain would be damaged differently. The human alliance once tried to separate the rift worm victim's brain from the worm, but in the end they could only witness the rift worm cutting off the head Afterwards, it is the process of frantically stirring the human brain, turning those (I mean the original brain tissue, gray matter) into 'brain'.They're smart, cunning, and getting smaller and smaller.Know how to protect yourself before developing.According to the most pessimistic estimate, at least one-third of the people in the alliance are suspected of being infected with slitworms, but they don't show up just because the alliance is now strictly testing everyone's body values, as long as there is a little symptom, it will be killed to be excluded.
"Oh, that really hurts." ——by Metia
The transmission route of the slitworm is mainly through coughing or sneezing. Of course, please do not use the slitworm as a neurax virus game.The rift worms have very little thinking, and more of instinct and memory stored in their genes.Metea can use xenomorphs to produce riftworms.She is often seen playing with slit bugs, making them fight each other with hook claws for fun.
rotting giant
I think everyone knows that Zerg people are named after various myths, and one of them is not directly named, but called a giant.
Although it is a giant, its torso is not a complete human form, but the accumulation of most creatures.It is said that Metia was very disappointed with this creation-she prefers genetic changes, rather than simple piles of flesh between organisms.
But Rotten Giant is still the standard siege item in a Zerg team.
The insect mothers will glue dead limbs or other things to the attacked part of the rotting giant to make it stronger.The current main force can even secrete mucus from wounds, corrode metal, and glue human metal parts together.Even knocking out that thing that looks like a head is useless, their main operating nerves are scattered and will not be affected.
In order to curb the enemy's attack, the standard configuration of the rotten giant is: poisonous gas.They are often submerged in the nerve gases and mixtures emitted by their bodies, the high intensity of which is most corrosive to metals and humans.But it still cannot attack remotely.
There are two variants of rotten giants, one is rolling as the main attack method, similar to the dog dragon, but using size as the attack method.The other is the uplifted species: the species that can bond metal.
They are consumables and have no bosses.Grimm is just the biggest name, unable to command the rest of the giants. Only Metia himself can control these giants that are tens of meters long or hundreds of meters long.One of the reasons she doesn't like to use these units is that they are too slow, which doesn't fit her usual fast and onslaught playstyle.
By the way, Metia's style is: no matter what, fight a wave first, if you can't finish it, fight another wave. In short, the Zerg will never end.
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