producer he is super innocent

Chapter 29 Game Conception

Let’s understand this person, there has always been such a problem: that is, he likes to think about everything complicated, and he is always hesitant.At best it is deliberation, at worst it is pure indecision.

Before, he vaguely came up with the idea of ​​trying with Lu Pingchuan, and agreed to try to get along with him, but now considering Lu Pingchuan's performance during this period, Chu Jie felt that it might not work.

Chu Jie is just an ordinary person.

Apart from his special occupation, being a gamer rather than a nine-to-five office worker, there is really nothing outstanding about him in other aspects.Chu Jie even felt that if it wasn't for the good genetics of his parents, if he looked any more ordinary, he would basically be a character who would not be found in the shameful pile.

Therefore, Chu Jie has never been able to understand Lu Pingchuan's liking.

But looking at Lu Pingchuan's cubicle full of things related to him, he had to believe: Lu Pingchuan really loved him so much.

but……

What exactly does Lu Pingchuan like about him?

He is different from Lu Pingchuan in many aspects. He is rich and seems to be quite free. Otherwise, when I stayed at Lu Pingchuan's house temporarily because of a foot injury, the other party could not have been able to feed him on time. food.

Furthermore, after meeting Wang Zihang in city n, his old friend even found a time when Lu Pingchuan was not around, and quietly told him about Lu Pingchuan's concept car.

Chu Jie suddenly realized that perhaps the family background and environment behind Lu Pingchuan may be too deep.

With Luo Ansheng and Feng Yue's tragedies ahead, Chu Jie really couldn't be at ease.

And it was the same in the past, he thought of the little thief who had been following him in "Illusory World Wars", he loved him deeply, and when he stopped loving, he turned around and left without any nostalgia.

Habitually, he hesitated.

To be honest, Chu Jie only had a slight liking for Lu Pingchuan, not to the point where he had to be a king.

But if Lu Pingchuan blows up with him, Chu Jie is not sure if he can be bold enough to try to accept a relationship again.

It was not unreasonable for Huang He to always laugh at him as a "Master of Neo-Confucianism". Chu Jie was such a simple and cowardly character.

Maybe... he and Lu Pingchuan will have to break up sooner or later, Chu Jie thought, he can get along well with each other now, but how long will it last?It is said that Luo Ansheng and Feng Yue were in love with each other in the first two years, but he and Lu Pingchuan... probably just missed the timing.

But if you don't like it, you don't like it. Compared with worrying about Lu Pingchuan's problem, for Chu Jie now, work is more important.

After dealing with the accommodation issue, two days later, when the new week started, Chu Jie followed the particle effects artist to the new company to join the job.

The scale of tc.c is just as Chu Jie thought before, it is not particularly large.The entire company only has a hundred or so people, excluding the personnel department and external relations department and other miscellaneous personnel, those who are serious about playing games in the studio, counting Chu Jie and the one who has not yet come to tc. There are only 81 members of the studio, senior producers with senior qualifications here, which can be regarded as a small scale with limited resources.

However, although the sparrow is small and well-equipped, the tc.c studio does not have many people and staff, but the division of labor that the game studio needs is all there.

From the planning department, down to the differentiated ui design department and special effects department.In addition to the fact that there are no dedicated staff for music to be outsourced, Chu Jie even discovered that tc.c even has special motion capture equipment.

Thinking about tc.c's past experience of basically doing arpg, Chu Jie is not surprised.

The personnel department of tc.c should have greeted the staff of the studio before, so on the first day of Chu Jie's tenure, after a brief welcome ceremony, the staff of the development department quickly got used to Chu Jie's work. The production style, the project approval of the new series was quickly constructed in an orderly manner.

Over the past few years, as the game environment in the country has become better and better, the recent development momentum of the trick game company is quite good, and there are even plans to expand the scale.

This year's national game exhibition is a big battle for trick to swear its status in the national game. After winning this round, trick's ambition to expand its territory in the international game industry is no longer a dream.

At the beginning of the game project establishment, Chu Jie got dozens of general environment plans for the game provided by tc.c.

From the most orthodox Japanese fantasy rpg background, to steampunk, to science fiction themes, and mythological background, Chu Jie can choose a variety of directions.

The overall game environment of "Atelia: Strategy Edition" produced by Chu Jie before is based on the world view of "Atelia", and "Atelia" itself is a very typical Japanese fantasy game.

This time, in order to avoid suspicion and prevent the tragedy of "Katina's Heart" that he made in his own name before, combined with the need to increase the design of act elements on the basis of srpg, Chu Jie finally finalized steampunk, and Added some fantasy elements to it.

After several days of discussion and design, the general outline of the entire game was revealed.

The game is called "Rune Sword".

In Chu Jie's planning, the world background of the entire game is similar to Europe during the first industrial revolution, but the general environment is similar, but the technology existing in the worldview of "Rune Sword" is built on the "source" shaped like a source of magic power. "Magic science beyond ability".The rapid development of magic science is largely due to the exhaustion of magic power, and the world has entered the "dharma-ending" period.The magic that was once magnificent is gradually declining, and the number of magisters has plummeted, so the mass-produced magic science has gradually become the mainstream.

The overall story of the game revolves around the war between the empire, which is striving to develop magic science, and the principality, which is still pinning all its hopes on solving the problem of the end of magic and bringing magic back to glory.

As for the protagonist of the game, his identity is a commander of the Imperial Magic Legion, but he is a very talented mage himself.

This was the best plan that Chu Jie finally settled on after thinking for several days.

On the one hand, the protagonist is the commander, who needs to personally deploy and formulate the war route of the magic army; on the other hand, because he is a magician, the protagonist is almost equal to a special "weapon" on the battlefield.

In Chu Jie's design plan, when playing a game, the player not only has to act as a commander, but also strategically deploys the armies under his command on the battlefield, and constantly adjusts according to the situation. This is the SLG design of the game.

At the same time, you also need to enter the battlefield to fight, and the process of the protagonist fighting in person is the act part of the game.

However, Chujie also took into account the need to cater to some non-hardcore gamers during the overall planning. In the simple mode, players can even completely ignore the strategic design, give full play to the aura of the protagonist, and use one as a thousand on the battlefield. Completely play the game as a unparalleled lawn mowing game.

In this way, the game can be regarded as a complete project.

Considering the need to rush work, perfect the overall concept of the game before the National Bank Game Exhibition, and try to make the actual screen as good as possible to facilitate the exhibition, this time Chujie did not fully contract all the games.

The script of the game was handed over to the staff in tc.c studio who were responsible for writing it. Chu Jie was only responsible for designing the game system and numerical work, and was in charge of the game development.

At this time, the senior producer assigned by the trick side also came to tc.c.

This producer is one of trick's ace producers. He has been in charge of the production of several act games and rts game series under trick before, and he can be regarded as an elder-level master in the industry.When Chu Jie made games before, most of the time he participated in the script design, and the game that was responsible for most of the system composition was just the srpg series "Atleia: Tactics Edition".

With the guidance of this senior, although it was the first time for Chu Jie to get started with the Act system, overall everything went smoothly.

However, after the original character proposal and character modeling were produced, Chu Jie encountered a problem.

He looked at the protagonist in action on the pc monitor, and felt dissatisfied no matter how he looked at it.

After thinking about it, Chu Jie found the staff responsible for the action design of "Rune Sword".

"Chu Production, you mean to optimize the physics engine?" After hearing Chu Jie's idea of ​​changing the character's movements, the motion designer shook his head, "This is very troublesome, the physics engine we use is tc. The program made by a, basically all the games under Trick use this set of engines, it is already very perfect, optimizing it may be superfluous, and the resulting effect may not be good.”

"You don't understand," Chu Jie shook his head, "We don't want to change the physics engine, what we want to change is the character's movements."

After hearing Chu Jie's words, the action designer showed a puzzled expression.

"Trick's previous games were all acts, which basically belonged to the kind of fights with real swords and guns," Chu Jie slowly explained and analyzed, "but in our "Rune Sword", the protagonist's profession is set to be a wizard. How can you fight with people like those explorers or mercenaries?"

Seeing that the action designer still looked completely incomprehensible, Chu Jie thought for a long time, and decided to express his thoughts with practical actions.

They went to the motion capture room of tc.c.

Calling the motion designer to help him put on the equipment, Chu Jie put on the sensors all over his body, held his hands empty as if holding something, stepped back with his right foot, and tied a small horse.

While turning his body, Chu Jie said, "My idea is this: try to exaggerate the protagonist's movements as much as possible, and don't use the physics engine for some of the protagonist's spell-casting movements, just use the data collected by the movements alone. This time, the perspective of "Rune Sword" is from an over-the-shoulder perspective, and the overall image of the protagonist can still be seen. The movements of the protagonist when using magic power are designed to be exaggerated. Buffering opportunities, after all, the combat system is ACT and SLG in parallel, the intensity is still quite high, and it’s good to have a slow time, and this part, don’t you think it’s good to put it in the promotional image?”

The motion designer suddenly realized.

only……

He suddenly saw Chu Jie, who was wearing a sensor and had made several ideal casting poses with him, suddenly stopped moving.

"Made by Chu...?"

The action designer asked with some doubts.

Chu Jie's face was pale, and some cold sweat oozes from his forehead.

"Fuck..." he wailed, "I... slipped up to my waist."

Action designer: "..."

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