[Comprehensive British and American] Welcome to Arkham's Infinite Journey
Chapter 42 Night 3 08
third night 08
After logging in, the system gave it away. Ten players who were ordinary patients in Arkham Asylum, after an afternoon of free exploration, seven of them gathered in the cafeteria at dinner time.
Like a very ordinary, autonomous, reassuring patient, they sat at the same table with their own trays.
The young and thin Doug scratched the portion of food he received with a knife and fork, making a mess of the food that looked good and didn't want to eat it.
The dark-skinned, ponytailed, energetic-looking Bell glanced at him, "Do you have any complaints about the food here?"
As far as the food provided in the hospital is concerned, the cafeteria of Arkham Asylum can be said to be a pleasant surprise.
There is something for most palates here without spending extra money.
Except for those patients who have special conditions, are restricted by doctors, and need to match food independently, most patients like the food here.
Doug glanced at Bell with a smile, "This dungeon is a lunatic asylum. Are you so worried about the food here? Maybe..."
Doug paused, his eyes wandered around, and he deliberately lowered his voice, speaking in a volume that only the people at his table could hear.
"Perhaps the chef in the cafeteria has already been replaced by a sick patient, and then the original chef made delicious food and served it..."
Before Doug finished speaking, he received dissatisfied eyes from several other players.
In order to maintain the fragile cooperative relationship between several people, Paul, who seemed to be the most calm and charismatic, said, "Doug?"
Doug twitched the corners of his mouth, and closed his mouth a little bored.
It's just that those eyes are not very important to the few players present.
There are many players who are dissatisfied with Doug's attitude.
However, they are all in the mission period now, and no one knows when the seemingly normal dungeon will suddenly show murderous intent.
If Doug has always been like this, there is a high probability that he will give his life away first.
As long as they think of this, everyone will endure their dissatisfaction.
Everyone is not a novice anymore. Even if they are lucky enough to survive until now, they have their own ideas about how to pass the dungeon.
If you want to clear the level well, sometimes there are things like "teammates".
It doesn't have to be with each other.
It is also a good choice to watch stupid people use their lives to "find the way" for everyone.
It is very obvious that Doug is the "stupid person" who will use his life to explore the way at any time in the hearts of several other players.
I don't know how he survived the previous copies.
Maybe it's because of luck?
Everyone was silent and did not express these thoughts to their mouths.
After simply eating something, Paul first put down the knife and fork in his hand and sat upright.
After everyone had almost finished eating, Paul asked, "What have you gained?"
Since their group of players entered the dungeon until now, they have only done two things.
One is to find out where your own ward is under the arrangement of the relevant medical staff. Players who are interested have already recorded everyone's ward, bed, roommates, and relevant attending doctor's name, location and other information in their hearts.
The other one is free activities, simply exploring and collecting information on this place called Arkham Asylum.
After all, everyone is a "senior player", and it's not just whoever says a word can convince others.
Like the other three players who didn't come, this is the case.
Paul sorted out his ideas in his mind, and at the same time cast his eyes on the other players.
After a brief silence, everyone began to share what they had discovered.
Judy, the most honest middle-aged woman, was very cooperative and spoke first.
"To be honest, I didn't expect a lunatic asylum to be so big."
Others also followed suit: "Unexpectedly, this place doesn't look like a haunted place. Everything is very normal. Even the doctors, nurses and patients look very kind."
"I don't see places like those in horror movies where people are electrocuted or drowned."
"Oh... I saw one in the beautiful swimming pool. If the patients there were not wearing hospital gowns, they would look like they were on vacation."
"One thing to say, I felt jealousy growing inside me."
"Yeah, it doesn't look haunted here either."
"I asked the patients here, as long as I asked if it was haunted like in the movies? I was laughed at... I was laughed at by these patients! They made me believe in science!"
"...Speaking of this matter, I also asked if there were any rumors related to ghosts, but the patient in the same room as me made me worry about when I accidentally died of super criminals instead of worrying about such boring things. hand."
"Most of the patients here don't really look like patients."
"These patients seem to like to mention their dean very much... They seem to like their dean very much?"
"Hehe... If one day I get sick, there is a dean who can save me money, provide such good food and accommodation, and won't just drive me away, I will like him too."
"Oh~ I really want to emphasize that this lunatic asylum is not only large in size, but also has all kinds of equipment. I can assure you that if it no longer accepts patients, it seems good to change it into a small island for tourism?"
In a place like a lunatic asylum, under normal circumstances, everyone only hears the name but does not know the real situation, and no one cares about it.
Most people's impression of the lunatic asylum is that it is a place where many people with mental problems are locked up.
In addition, in some film and television works, the cruel murderer is often labeled as a mentally ill patient, or has just left a mental hospital.
Few people have a good impression of a place like a mental hospital.
But this lunatic asylum has almost overturned everyone's "impression" of the "barren" lunatic asylum.
After a brief pause, someone whispered.
"This lunatic asylum feels really good."
Several other players nodded with sympathy.
Paul coughed at the right time, "We are all in the copy now."
Such a simple sentence immediately pulled back everyone's thoughts.
"Is there anything weird about it?"
Speaking of this, everyone frowned and thought for a moment.
"If there is anything that makes me feel weird...I really think these patients...no, not only the patients, but also all the staff in Arkham, their worship of the dean is really too strong .”
Come to think of it, more than one player feels this way.
Others followed suit and nodded.
"Yeah, when these people mentioned the dean, their expressions didn't seem like they were talking about a person at all, but like..."
After thinking for a long time, someone added: "It seems to be talking about a certain sacred existence."
Even in the past war years, when unjust leaders practiced personality cults, it was nothing more than that.
And those idols who are popular today, no matter how crazy fans like his idols, they are still far from the people in Arkham when they talk about the dean.
That's something decisive in it.
Everyone looked at each other and confirmed one thing.
"The dean of Arkham Asylum must be a very key figure."
Putting aside the dean's related issues for the time being, everyone continued to talk.
"While Arkham's staff and patients are mostly friendly, there are some areas where free entry and exit are not allowed."
"The critically ill patient cell, the powerful treatment center, and the place of the dead, there are many guards around these three locations. If you approach them, you will be immediately discovered and driven away by the guards."
"Don't you think there are too many guards on this island? As an ordinary madhouse. Even if I don't know much about madhouses, no ordinary madhouse has so many guards, right?"
"I heard that the guards are on a rotation system. Even at night, there will be guards patrolling and looking out on the island."
"It seems that there are so many guards because there are some very dangerous and severely mentally ill patients on the island."
"I heard that there is a child named Abby on this island, who is the child of the dean's deceased friend. The patients and staff on the island like him very much."
"This little Abbie may be a good breakthrough, but we haven't seen him so far."
"One more thing..." Bell said with some confusion, "I heard the names of some superheroes from other patients."
"Super hero?"
Some people were confused, and some people thought about it, and quickly echoed, "Yes! Those are the superheroes in our real world."
"I've never met such a copy... so people in our real world will also leave their names in the copy of the infinite world?"
Doug said with a smile: "I'm more curious, do these superheroes really exist? Since they can hear their names from the patient's mouth, will they appear on the island?"
Bell squinted at him, "It's a pity, the scope of our mission this time is on this island, if you want to leave, it may be difficult."
Doug ignored her, leaned back, and continued to listen to everyone talking about what he had seen and heard on the island.
After everyone had finished speaking, Paul opened his mouth and said, "It seems that we haven't found much useful information in the past half a day.
"Then one last question."
Paul looked serious, "Has anyone found out where Freddy is?"
The word "Freddy" silenced everyone.
And Paul also got the answer from the silence of the crowd.
No one has inquired about "Freddy".
And "Freddy" is exactly their mission goal this time.
The dungeon of "Arkham Asylum" was rated as a second-level high-difficulty dungeon by the system.
For dungeons of this difficulty, tasks are generally not as simple as they appear on the surface.
And they have only one mission: free Freddy.
The mission period is three days.
Originally, based on the information that everyone inquired in the afternoon, it was possible to simply make the inference that "Freddie should be a critically ill patient in Arkham Asylum".
It cannot be said that this lunatic asylum is not as "beautiful" as it looks on the surface, and it hides unknown secrets.
This simple and rough inference, as well as the apparent "peace" of the Arkham Asylum, prevented them from linking it with the "second-level high-difficulty dungeon".
It's too peaceful and ordinary here.
Peaceful and ordinary ones are not as good as the newcomer trial dungeon.
The fact that they didn't inquire about Freddy's information made everyone feel a little more relaxed.
"This dungeon is not as simple as it seems."
"If you can't find any news during the day, maybe you can wait until night to see?"
"Many dungeons are like this, and only after a fixed time will they reveal their different appearances."
"However... the mission time this time is really too tight."
"If we don't find Freddy and release him, does that mean the mission failed?"
"Don't think about it, we'd better be more cautious."
"After all, this is a copy of the second level of high difficulty."
"By the way...how are those three people?" The three people mentioned here are the other three players who did not come to the cafeteria to meet up.
"They are all very powerful veterans, and their abilities are much stronger than ours. Maybe they prefer to act alone."
While everyone was talking about these three people, the originally silent system suddenly prompted: "The number of surviving players is reduced by one, and there are currently nine surviving players."
The sound of the system prompt sounded in the minds of all players at the same time.
All the players who were talking stopped.
For a moment, he didn't know whether he was shocked by the sudden addition of a service to remind the number of survivors in the system, or because he was shocked that a powerful veteran lost his life only half a day after entering the dungeon.
"So what happened?"
After logging in, the system gave it away. Ten players who were ordinary patients in Arkham Asylum, after an afternoon of free exploration, seven of them gathered in the cafeteria at dinner time.
Like a very ordinary, autonomous, reassuring patient, they sat at the same table with their own trays.
The young and thin Doug scratched the portion of food he received with a knife and fork, making a mess of the food that looked good and didn't want to eat it.
The dark-skinned, ponytailed, energetic-looking Bell glanced at him, "Do you have any complaints about the food here?"
As far as the food provided in the hospital is concerned, the cafeteria of Arkham Asylum can be said to be a pleasant surprise.
There is something for most palates here without spending extra money.
Except for those patients who have special conditions, are restricted by doctors, and need to match food independently, most patients like the food here.
Doug glanced at Bell with a smile, "This dungeon is a lunatic asylum. Are you so worried about the food here? Maybe..."
Doug paused, his eyes wandered around, and he deliberately lowered his voice, speaking in a volume that only the people at his table could hear.
"Perhaps the chef in the cafeteria has already been replaced by a sick patient, and then the original chef made delicious food and served it..."
Before Doug finished speaking, he received dissatisfied eyes from several other players.
In order to maintain the fragile cooperative relationship between several people, Paul, who seemed to be the most calm and charismatic, said, "Doug?"
Doug twitched the corners of his mouth, and closed his mouth a little bored.
It's just that those eyes are not very important to the few players present.
There are many players who are dissatisfied with Doug's attitude.
However, they are all in the mission period now, and no one knows when the seemingly normal dungeon will suddenly show murderous intent.
If Doug has always been like this, there is a high probability that he will give his life away first.
As long as they think of this, everyone will endure their dissatisfaction.
Everyone is not a novice anymore. Even if they are lucky enough to survive until now, they have their own ideas about how to pass the dungeon.
If you want to clear the level well, sometimes there are things like "teammates".
It doesn't have to be with each other.
It is also a good choice to watch stupid people use their lives to "find the way" for everyone.
It is very obvious that Doug is the "stupid person" who will use his life to explore the way at any time in the hearts of several other players.
I don't know how he survived the previous copies.
Maybe it's because of luck?
Everyone was silent and did not express these thoughts to their mouths.
After simply eating something, Paul first put down the knife and fork in his hand and sat upright.
After everyone had almost finished eating, Paul asked, "What have you gained?"
Since their group of players entered the dungeon until now, they have only done two things.
One is to find out where your own ward is under the arrangement of the relevant medical staff. Players who are interested have already recorded everyone's ward, bed, roommates, and relevant attending doctor's name, location and other information in their hearts.
The other one is free activities, simply exploring and collecting information on this place called Arkham Asylum.
After all, everyone is a "senior player", and it's not just whoever says a word can convince others.
Like the other three players who didn't come, this is the case.
Paul sorted out his ideas in his mind, and at the same time cast his eyes on the other players.
After a brief silence, everyone began to share what they had discovered.
Judy, the most honest middle-aged woman, was very cooperative and spoke first.
"To be honest, I didn't expect a lunatic asylum to be so big."
Others also followed suit: "Unexpectedly, this place doesn't look like a haunted place. Everything is very normal. Even the doctors, nurses and patients look very kind."
"I don't see places like those in horror movies where people are electrocuted or drowned."
"Oh... I saw one in the beautiful swimming pool. If the patients there were not wearing hospital gowns, they would look like they were on vacation."
"One thing to say, I felt jealousy growing inside me."
"Yeah, it doesn't look haunted here either."
"I asked the patients here, as long as I asked if it was haunted like in the movies? I was laughed at... I was laughed at by these patients! They made me believe in science!"
"...Speaking of this matter, I also asked if there were any rumors related to ghosts, but the patient in the same room as me made me worry about when I accidentally died of super criminals instead of worrying about such boring things. hand."
"Most of the patients here don't really look like patients."
"These patients seem to like to mention their dean very much... They seem to like their dean very much?"
"Hehe... If one day I get sick, there is a dean who can save me money, provide such good food and accommodation, and won't just drive me away, I will like him too."
"Oh~ I really want to emphasize that this lunatic asylum is not only large in size, but also has all kinds of equipment. I can assure you that if it no longer accepts patients, it seems good to change it into a small island for tourism?"
In a place like a lunatic asylum, under normal circumstances, everyone only hears the name but does not know the real situation, and no one cares about it.
Most people's impression of the lunatic asylum is that it is a place where many people with mental problems are locked up.
In addition, in some film and television works, the cruel murderer is often labeled as a mentally ill patient, or has just left a mental hospital.
Few people have a good impression of a place like a mental hospital.
But this lunatic asylum has almost overturned everyone's "impression" of the "barren" lunatic asylum.
After a brief pause, someone whispered.
"This lunatic asylum feels really good."
Several other players nodded with sympathy.
Paul coughed at the right time, "We are all in the copy now."
Such a simple sentence immediately pulled back everyone's thoughts.
"Is there anything weird about it?"
Speaking of this, everyone frowned and thought for a moment.
"If there is anything that makes me feel weird...I really think these patients...no, not only the patients, but also all the staff in Arkham, their worship of the dean is really too strong .”
Come to think of it, more than one player feels this way.
Others followed suit and nodded.
"Yeah, when these people mentioned the dean, their expressions didn't seem like they were talking about a person at all, but like..."
After thinking for a long time, someone added: "It seems to be talking about a certain sacred existence."
Even in the past war years, when unjust leaders practiced personality cults, it was nothing more than that.
And those idols who are popular today, no matter how crazy fans like his idols, they are still far from the people in Arkham when they talk about the dean.
That's something decisive in it.
Everyone looked at each other and confirmed one thing.
"The dean of Arkham Asylum must be a very key figure."
Putting aside the dean's related issues for the time being, everyone continued to talk.
"While Arkham's staff and patients are mostly friendly, there are some areas where free entry and exit are not allowed."
"The critically ill patient cell, the powerful treatment center, and the place of the dead, there are many guards around these three locations. If you approach them, you will be immediately discovered and driven away by the guards."
"Don't you think there are too many guards on this island? As an ordinary madhouse. Even if I don't know much about madhouses, no ordinary madhouse has so many guards, right?"
"I heard that the guards are on a rotation system. Even at night, there will be guards patrolling and looking out on the island."
"It seems that there are so many guards because there are some very dangerous and severely mentally ill patients on the island."
"I heard that there is a child named Abby on this island, who is the child of the dean's deceased friend. The patients and staff on the island like him very much."
"This little Abbie may be a good breakthrough, but we haven't seen him so far."
"One more thing..." Bell said with some confusion, "I heard the names of some superheroes from other patients."
"Super hero?"
Some people were confused, and some people thought about it, and quickly echoed, "Yes! Those are the superheroes in our real world."
"I've never met such a copy... so people in our real world will also leave their names in the copy of the infinite world?"
Doug said with a smile: "I'm more curious, do these superheroes really exist? Since they can hear their names from the patient's mouth, will they appear on the island?"
Bell squinted at him, "It's a pity, the scope of our mission this time is on this island, if you want to leave, it may be difficult."
Doug ignored her, leaned back, and continued to listen to everyone talking about what he had seen and heard on the island.
After everyone had finished speaking, Paul opened his mouth and said, "It seems that we haven't found much useful information in the past half a day.
"Then one last question."
Paul looked serious, "Has anyone found out where Freddy is?"
The word "Freddy" silenced everyone.
And Paul also got the answer from the silence of the crowd.
No one has inquired about "Freddy".
And "Freddy" is exactly their mission goal this time.
The dungeon of "Arkham Asylum" was rated as a second-level high-difficulty dungeon by the system.
For dungeons of this difficulty, tasks are generally not as simple as they appear on the surface.
And they have only one mission: free Freddy.
The mission period is three days.
Originally, based on the information that everyone inquired in the afternoon, it was possible to simply make the inference that "Freddie should be a critically ill patient in Arkham Asylum".
It cannot be said that this lunatic asylum is not as "beautiful" as it looks on the surface, and it hides unknown secrets.
This simple and rough inference, as well as the apparent "peace" of the Arkham Asylum, prevented them from linking it with the "second-level high-difficulty dungeon".
It's too peaceful and ordinary here.
Peaceful and ordinary ones are not as good as the newcomer trial dungeon.
The fact that they didn't inquire about Freddy's information made everyone feel a little more relaxed.
"This dungeon is not as simple as it seems."
"If you can't find any news during the day, maybe you can wait until night to see?"
"Many dungeons are like this, and only after a fixed time will they reveal their different appearances."
"However... the mission time this time is really too tight."
"If we don't find Freddy and release him, does that mean the mission failed?"
"Don't think about it, we'd better be more cautious."
"After all, this is a copy of the second level of high difficulty."
"By the way...how are those three people?" The three people mentioned here are the other three players who did not come to the cafeteria to meet up.
"They are all very powerful veterans, and their abilities are much stronger than ours. Maybe they prefer to act alone."
While everyone was talking about these three people, the originally silent system suddenly prompted: "The number of surviving players is reduced by one, and there are currently nine surviving players."
The sound of the system prompt sounded in the minds of all players at the same time.
All the players who were talking stopped.
For a moment, he didn't know whether he was shocked by the sudden addition of a service to remind the number of survivors in the system, or because he was shocked that a powerful veteran lost his life only half a day after entering the dungeon.
"So what happened?"
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