After eliminating [-]% of the players, everyone became more and more nervous.

I have tried to use well-known stories and tried to follow their current situation as the storyline, but it is inevitable that someone will be eliminated. The request to grab the chair will always follow them, unless two more players are eliminated and the last two win By.

Still: "Who starts first?"

Everyone, look at me and I watch you look at each other for a moment, it seems that there is no hint, is it another new trick?

[Please start a new round of storytelling with the remaining 4 players]

All right, don't let them delay.

No. 2 raised his hand: "Let's make a rock-paper-scissors decision, and the winner will be the first to say."

The other three thought it was feasible, so they started, and quickly decided on the order. Coincidentally, the order was the same as that of the previous round. Chi Er was still No. 1. He was a little proud of his luck.

What did you start with this time? It’s hard not to have new characters, and try not to leave bugs that can be exploited. The essence of the story is to promote the story through a single character. There are four of them, but the scene is only in this one room. , but also to worry about other things, Chi Er didn't dare to speak for a while, and quickly scanned the other three for advice.

"Let's start with the previous one, as long as we don't divert the story to other places." No. 4 looked helpless, "We can easily be taken to other scenes or join new characters when we tell other stories, which is even more unsafe."

That's how the swan and the dummy came about. They eliminated two players. Chi Er felt that what he said was very reasonable. He had limited time, and he really didn't have time to arrange and plan a story without logical loopholes.

The reminder sounded for the third time, urging Chi Er to get into the role as soon as possible.

Chier Machinery said: "There are four players playing the game of grabbing chairs. They are very happy. Four people have four chairs. They think this is not bad, so they keep grabbing four chairs and keep playing."

After this level was over, he almost couldn't hear the word chair, and his mouth was numb when he said it.

Just as No. 2 was about to continue, Chi Er reminded: "Try not to deviate from this outline, and surround the four of us and these four chairs."

"Oh, I know." No. 2 cleared his throat, as serious as if he was about to start a grand speech, "They numbered the chairs, and stipulated that each player can only grab one number in a round, such as No. 1, No. 1 In the few rounds of the round, he can only grab the No. [-], otherwise he will lose."

Chi Er thought this was good, four people and four chairs, let him grab it, and holding on to the same chair should not be a problem, so he nodded to No. 2, indicating that the answer was good.

It’s just that there is a problem with the good connection. Two of the four of them will always be eliminated. Only the last two can pass the level to end this level. It is impossible to stay here forever to pick up the story, and the controller behind the game will not allow it.

Number 3 continued: "They got tired of playing for several times, so they sat down and rested, and they began to think about how to leave this room, 4 people together."

Chi Er's surprised eyes widened to look at No. 3, which led the story to another place.

No. 4 clasped his right wrist with his left hand, and thought slowly: "There can only be two winners, and there will only be two chairs left in the end. Perhaps throwing away the two chairs is a feasible way."

Chi Er suddenly discovered that Story Solitaire is actually a very vicious method. Players like them don't want to be eliminated, so they can only try their best to find plots that have nothing to do with grabbing chairs. There is plenty for everyone to join the call for chair grabs anywhere.

For example, in the story just now, in the plot told by him as No. 1 and No. 2, the behind-the-scenes conductor can mark the number of chairs according to his statement and let them grab them; No. 3 and No. 4 can still be directly stuffed into the chairs for grabbing chairs. It is required to decide whether they will stay or not, such as taking away two chairs directly, leaving only the last two chairs, and deciding the winner at once.

The reason why a story is a story is because it is dramatic, and the creator can change its direction during the advancement. They didn’t know the mode at the first level, and they brought in swans and dummies. Later, try to avoid adding new elements. The chair grabbing didn't end there.

From ten players to nine to eight to seven to five and now to four of them, unless the last two pass the level, they cannot open here.

Could it be that they are always here to tell the story of Solitaire, it would be better to kill them.

Sometimes people seem to be stuck in a corner, and they can be pulled out with a slight tug.

After No. 4 finished speaking, everyone was silent for a moment and looked up at the other players at the same time. Their expressions were serious and somewhat clear, as if they understood something.

Chi Er chuckled, and said rather self-deprecatingly: "I was caught in it from the beginning."

Number 4: "But we have no choice."

No. 2 was probably the only one among them who was still confused: "What do you mean?"

No. 3 explained to him: "Probably, in fact, we can have a duel when we first arrived, and the two who are the most powerful will win."

"Then..." No. 2 opened his eyes wide in surprise, feeling unbelievable, "Isn't he thinking the same as the person before?"

No. 4: "There is an essential difference. I think that person's purpose is not to clear the level but to kill himself."

Chi Er also explained: "It's just an idea, it's unrealistic, and the rules of the game don't allow it." It can be directly changed into an arena.

But now there are only four people left, and the annoying mechanical notification sound has not appeared again, maybe I should do something on my own, every minute of waiting feels tormented.

No. 4 got up and picked up his chair and walked to the window. It was pitch black behind Chi Er's broken paper window, and there was no light. Him: "Wait a minute."

"Ok?"

No. 3 also took his own chair: "Let me do it."

Number 4: "Why?"

"You saved me before. In the game, there's nothing I can do to thank you." No. 3 raised his chair very calmly, "Actually, I'm a little bored too. I don't know if I can go home after being eliminated from here."

Chi Er's heart skipped a beat.

No. 4: "You don't have to do this, it's just a matter of effort, and he won't let us go if he kills you."

"I know, I asked for it myself, so you don't have to take it to heart."

Both Chi Er and No. 2 were a little bit emotional. How can I say that everyone's kindness in the game is actually a matter of convenience. Except for close relatives, even lovers and friends may turn against each other because of vitality. No. 3's idea is really rare and precious.

No. 4 didn't insist anymore, No. 3 weighed it, and threw the chair out directly.

Silently, the outside seemed to be a black hole, and the chair was sucked in quietly without making any sound.

After waiting for a long time, No. 3 did not disappear.

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