Shadow Trails in Azeroth

Chapter 1565 198. Sacrifice an unlucky guy and start a golden age

In front of Ulduar's Creation Forge, the flames were burning, and the power of the earth was continuously poured into the short body of the seriously injured Muradin Bronzebeard.

As Blake watched with great interest, the injuries on the dwarf, who had been burned badly before, were healing rapidly, as if some kind of force was healing him.

"It's the power of the earth."

As a black dragon, Black Horn is very familiar with such power. He whispered to Black:

"The weapon in his hand was given the power to manipulate the earth by the Hammer of Khazgoroth. Of course, it is not as powerful as the Holy Hammer, but it is also contaminated with divinity.

It's unbelievable that a group of dwarves actually forged an artifact. "

"And fire."

Blake snorted, picked up his pipe and said:

"I regret giving the Eye of Savras to these dwarves now. Maybe I should have kept it for myself and made some interesting gadgets for me."

"Those things are materials for making. It's useless for you to keep them. You're not a blacksmith master."

Black Point complained softly:

"You don't think that any blacksmith can use materials of this level casually, do you? It will still have to pass through the hands of these dwarves."

"Hey, I'm just saying it."

The pirate pouted.

I think this black horn is so serious and boring. How did a mature lady with such charm as Dragon Mother fall in love with him?

"Katzgross! We really did it!"

Magni cheered.

In excitement, he hugged Thaurissan who was also cheering beside him. The two dwarf kings shouted, and a few seconds later they discovered that they were in too close contact.

The next moment, the two short men pushed each other away in disgust almost simultaneously, coughed a few more times, and awkwardly pretended that nothing had happened.

"Na na na, now it's time for the world's top treasure appraiser to appear."

Amidst the cheers of a group of dwarves, Black Shishi walked towards Muradin who was holding a warhammer and still posing. In addition to being a great pirate, an excellent warlock and hunter, and an outstanding prophet, he was also a true treasure appraiser. Grandmaster.

His reputation spread widely in this industry.

There are rumors that Blake has a very magical treasure appraisal skill, and anything in his hand can be perceived with deep power just by touching it.

Even the Ancestral Turtle Scroll Scholars, who have always been world-famous for their treasure appraisal skills, have high regard for Blake.

Muradin generously held up the war hammer with both hands and handed it to Black to see, but the dwarf prince, who had recovered from his injuries and regained his strength, was holding on to the handle of the war hammer.

Blake is a master assassin. His skills in stealing things are as good as his skills in wiping other people's necks. He and the legendary "God of Thieves" Old Garni are still good brothers.

Therefore, from all aspects, giving the treasure to Blake for appreciation is a risky act that tests your courage.

Muradin had no doubt that as long as he took his fingers off the warhammer for a second, the pirates would be able to steal the artifact that the dwarves had worked so hard to forge right in front of him.

And he didn't doubt the greedy nature of pirates in this regard.

Blake had every reason to do so.

But this time, he didn't do that.

Like a true treasure appraiser, he looked appreciatively and touched the warhammer in front of him that was a bit too "giant" for the height of the dwarf.

Its appearance adopts a very classic single-sided war hammer design. One side is a thick hexagonal hammer body, and the other side is a sharp pyramidal armor-breaking cone. The style of the two-handed hammer gives this thing a heavy feeling.

Judging from its appearance alone, it is certain that when a dwarf holds this thing and turns it around with full strength, nothing can stop it. This thing will not stop killing until it kills seven or eight enemies.

Its final quenching is covered by the flames of the Eye of Savras, so the body and head of the warhammer are covered with unique flame patterns, which are very artistic, like burning flames beating.

Apart from this, this warhammer has almost no additional decorations and looks very simple.

Of course, based on Black's understanding of the habits of the dwarf blacksmiths, they would definitely use other methods to decorate the warhammer.

For example, use fine gold to cover it with a shell embellished with dwarf epics, etc., to make the warhammer as gorgeous as possible without affecting its use.

This is the tradition of the dwarves.

However, no matter how cool the appearance is, it cannot change the inner strength. Therefore, after examining the heavy and domineering appearance of this war hammer, Black focused on the war hammer's entry.

What comes into view is the beating red color, which means that this war hammer is indeed an artifact forged by the dwarves:

Name: Ruler·Mark of the Mountain King

Quality: Artifact [Titan Forging]

Attributes: [Cannot be viewed if you are not of earth spirit/dwarf bloodline]

Usage requirements:

Racial locking·Earth Titan creations and hybrids

Weapon effects:

1. The Rule of the Mountain King

The Dwarven Hammer is forged from the Hammer of Khaz'goroth, imbuing it with the blessings of the earth.

When the hammer holder stands on the ground, he will gain the [Invincible] effect and gain an increase in strength. The longer the battle lasts, the more powerful the increase in strength will be.

When using the [God Descends] skill, the power and destructive power of the bloodline awakening blessing is doubled, and the rock skin is blessed with [Titan Divinity], which can resist all divine damage for a short period of time.

Every attack by the hammer wielder has a chance to create a [Legendary Earthquake] within 100 yards.

2. The Curse of the Fire Demon King:

The dwarf holy hammer forger used the core of Ragnaros, the Fire Demon King, and a sacred object called the Eye of Savras to give the hammer the highest level [Fire Burning].

Every blow it strikes will leave an inextinguishable flame punishment on the weak who tries to block it, and the coward who dies under the Holy Hammer will ask for forgiveness for his sin called "ignorance" in the forging of flames.

Each attack by the hammer wielder has a chance to unleash [Legendary Flame Blast] on six random enemies.

Notice:

This power also brings a curse to the wielder of the hammer.

The King of Fire Demons will never give his power generously to his enemies. When the hammer wielder tries to control the holy hammer for his own use, he will also be tortured by the flames. If he cannot withstand the test of the flames, he will Being burned to ashes means that the ruler thinks you are still lacking!

3. Black Iron’s Resentment:

The Holy Hammer of the Dwarves contains the resentment of the Dark Iron Dwarves who have been enslaved by the Lord of Fire for three hundred years. Every swing of it will exert the [Wrath of Iron] effect on all enemies within thirty yards of the hammer wielder, causing The enemy's attack speed and movement speed are greatly reduced.

When using the skill [God Descends to Earth], [Revenge of Cast Iron] will be accompanied by a will impact. Failure to pass the test will be regarded as [Invalid Armor], and there is a high chance of causing [Panic] and [Fear] effects.

In the [Holy Hammer Awakening] state, this effect takes effect on both warhammers at the same time.

4. Wrath of the Wildhammer:

During the forging process, the Holy Hammer of the Dwarf was blessed by the sky by the Wildhammer Shaman. Every swing of it will have a chance to trigger the [Thunder Slam] effect, which will apply [Deafening] and [Deafening] to all enemies within thirty yards of the hammer wielder. Paralysis] effect, after killing the enemy, it will release [Legendary Lightning Chain] to eight random enemies around it.

This effect can be triggered repeatedly.

When using the skill [God Descends to Earth], [Thunder Slam] will cause triple damage.

In the [Holy Hammer Awakening] state, this effect takes effect on both warhammers at the same time.

5. Bronzebeard’s forgiveness:

The Dwarf Holy Hammer was finally forged from the Bronzebeard bloodline, so it has additional enhancements to this bloodline.

If the wielder of the hammer has the Bronzebeard bloodline, the holy hammer will permanently grant the user an additional 30% attack speed, movement speed and physical strength enhancement, instead of giving the [energy recovery] effect during combat.

6. Holy Hammer Awakening:

Because of the help of the divine power of two Titans during the manufacturing process, the wielder of the hammer who is recognized by the Dwarf Holy Hammer can complete the [Sacred Hammer Awakening] ritual and change the combat form of the Holy Hammer.

In this form, the brand of the ruler, the Mountain King, will be reshaped into the two one-handed war hammers of [Kazgoroth, Earth Opponent] and [Golganeth, Tide Persuader].

Its weapon posture inherits from the Holy Hammer and has its own different combat effects. All special effects of the Holy Hammer take effect on both warhammers at the same time and are calculated separately.

Notice:

The Holy Hammer's awakening can only be used on the hammer wielder recognized by the Holy Hammer, and the one-handed war hammer cannot be given to others for use.

7. The founder of civilization:

The Governor's Warhammer is a sacred object created for the purpose of reuniting the dwarf civilization. Its birth is witnessed by the will of the entire world. This is a contract connected to the civilization.

The wielder of the hammer must always fight for the rise of the dwarf civilization. Any rebellion that harms the interests of the dwarf civilization will be excommunicated by the hammer.

Its soul will become the Holy Hammer Ghost.

Eternally bound and unable to escape.

Item Description:

Three hundred years after the War of the Three Hammers, which was full of betrayal, massacre and blood, the dwarves finally regained their glory as descendants of the King of the Mountain.

The glorious descendants of earth spirits have found the mission of their birth, and they are determined to contribute their own strength to the order of this world. The three hammers will eventually be unified, and the name of the King of the Mountain will once again be heard throughout the world.

"A terrifying weapon, a terrifying oath."

Blake read the description of this dwarf artifact, and his eyes undoubtedly shone with greed, but seeing the "curse" effect of the last entry, the pirate immediately gave up the idea of ​​stealing this sacred object.

This thing not only brings great power to the user, but also imposes a terrible curse on the unlucky guy. Any dwarf who holds this war hammer must abandon his personal will and dedicate his life to his own forever. civilization.

This is something that Black, a neutral evil bastard, would never do.

But maybe other guys called warriors will calmly regard this terrifying oath as an honor of dedication?

The stinky pirate curled his lips.

His fingers left the war hammer, but when he observed the handle of the hammer inlaid with the Eye of Savras, he discovered something very novel. On the handle of this holy hammer, a row of shining bronze whiskers was carved with flames. runes.

Only when the warhammer is swung, this rune will shine. It is an ancient dwarf language, which means:

Those who hold this hammer harness the power of earth and fire, and are crowned by the thunder of the sky. Dwarves, cheer proudly, your mountain king has arrived.

"Ahem, I have good news and bad news to tell you."

Black turned around like a treasure appraiser, and he told the eager dwarves everything he saw from the war hammer.

The crowd erupted in cheers as the pirate spoke out each breathtaking power of the weapon, but fell silent when Black spoke the Oath of the Hammer with malice.

Especially the cunning and vicious Black Irons.

They didn't want to take on that terrible mission at all, but they couldn't give up the ownership of the dwarf artifact, which made a group of black iron dwarves look forward to and entangled.

"So, the most important issue now is that you have to find an unlucky user of this artifact who is willing to sacrifice his life."

The pirate had his hands on his hips, his eyes shining with anticipation of chaos.

He said to the leaders of the three dwarves in a bewitching tone:

"It's like a sacrifice held by us evil warlocks, do you understand? In order for the war hammer that protects the dwarf civilization to burst out with the most powerful power, you have to sacrifice the bravest, most powerful and righteous warriors among you. Offer sacrifices to it.

That means that this warrior will be shackles from now on and will not be free. He must fight for the welfare of all dwarves, and he cannot be involved in any conspiracy that seeks to harm the interests of the dwarves.

He will lose his free will and become the bearer of the will of the mountain kingdom and dwarf civilization. In my words, the unlucky guy died the moment he held the warhammer.

After that, only a body named 'The Ruler' survived.

So, has the decision been made?

Three leaders, which unlucky guy do you decide to sacrifice? "

The three dwarf kings look at me and I look at you. Blake used very evil words to describe a mission that originally sounded glorious and dark.

But no one can deny that what the pirate said is indeed right in a sense.

Underneath the glory is terrible imprisonment.

"I come!"

A low voice sounded behind the pirates. Muradin Bronzebeard was holding the ruler's warhammer. The Chosen One of the Lord of War stroked the weapon in his hand. He said in a nonchalant voice:

"I heard that my old friend Anduin Lothar sacrificed himself for a noble purpose. I saw his dark posture with my own eyes that day, but I knew that underneath that evil body was still the Lothar I was familiar with. Sa.

Blessed is mankind.

They will have a Lich King who will watch over them forever.

But the dwarves are also blessed. "

Muradin laughed loudly and put the ruler's warhammer on his shoulders. He raised his left fist high and shouted loudly to all the dwarves Bronzebeard, Wildhammer and Dark Iron:

"Humans have Lothar, you have me!

From now on, I will be your guardian! I swear to Khaz'goroth on my beard that I will abide by the Hammer Alliance until the day I die in battle! "

"No! Brother, don't!"

Magni wanted to reach out to stop him.

But the next moment, in the roar of fire and earth, and in the clash of weapons witnessed by all the dwarves, the huge warhammer was split into two parts in Muradin's hands.

Two exaggerated one-handed hammers were held in the hands of the dwarf prince, one on the left and the other on the right. The ancient dwarf runes were transmitted to both arms through the weapons, allowing him to enter the most powerful king of the hill without being called. in posture.

At this moment, even the earth spirits and ice dwarves watching the ceremony were shocked by Muradin's decisive sacrifice.

They began to chant Muradin's name fanatically. They wanted to record this great choice of their own race in their own myths and pass it on from generation to generation.

Thus, the Holy Hammer awakened and the contract was established.

Thus, the split of Three Hammers ended.

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