As for why Karna did this?
Of course, it was to lure the zombies together and kill them by getting stuck in the doorway!
Don't say that she is stuck with a BUG, this is human wisdom, okay?
Human wisdom has infinite possibilities!
This skillful use of the terrain of the game can be regarded as a card bug? !
She just closed the door and used a small door that could be scratched by the zombies at any time to block the zombies!
Seeing the zombies howling and scratching the door one by one as if they were beasts seeing food, Karna smiled gracefully, and then took out the Molotov cocktail she had prepared for a long time!
Let it fall on the other side of the gate!
Well, there is an important point to mention here, and that is that the burning area left by the Molotov cocktail can penetrate behind the door!
So, when the Molotov cocktails fell, the mournful wailing of the zombies also echoed under the sky where Karna was standing.
Of course, one incendiary bomb is definitely not enough to deal with so many zombies behind the door.
Because, this game has a collision volume!
You can't go directly through the zombie's body. If a person is stuck in a hole by a zombie, if you don't solve any zombie, then you will never get out!
So the Molotov cocktail just now can only deal with the zombies walking in the front, and cannot affect those who come behind.
That's why Karna specially prepared so many Molotov cocktails.
The material of the Molotov cocktail is not easy to find either!
Waiting in place for the second after the effect of the first Molotov cocktail ended, Karna added a second Molotov cocktail.
But when the second Molotov cocktail landed, the door was almost riddled with holes.
From a distance, it seems to give people a feeling that the wind will arrive.
However, that door is still holding on unbelievably.
Didn't let the zombies behind take half a step!
With the fall of the second Molotov cocktail, the flames once again spread at the gate!
Burning all the zombies trying to pass through this sea of flames.
I have to say that Molotov cocktails are indeed like artifacts in these zombie games!
However, although the door seems to be able to carry it for a while now, but...
It always has a limit!
With more and more holes in the door, within a moment...
Finally, the door can no longer withstand the attacks of those zombies!
All of a sudden, there was a 'bang' sound of cracking planks, and the gate finally fell down!
Without the gate to block them, the zombies are like bloodthirsty beasts released from their cages!
Competing to be the first to rush towards Karna!
Of course, is Karna the one who will wait to die in place?
The moment the door fell down, Karna threw several Molotov cocktails in front of her in one breath!
After that, slowly kite the zombies who want to throw themselves down while making sure that there are no zombies in the retreat!
That's it, after a lot of tugging!
Karna finally got rid of all the zombies chasing her.
Well, the blood volume of zombies on normal difficulty is still quite low.
As long as the opponent is affected by the effect of the burning bottle, then it only takes a while to drag those zombies to death!
And it’s a big piece!
“Thank you for your hospitality~”
After dragging all the zombies chasing her to death, she glanced at her character's experience points, and then Karna happily thanked the corpses of those zombies.
Speaking of which, um...
She has a showdown!That's right, this seven-day kill game is still a game that can be upgraded!
Killed zombies will give experience points according to the character's level!
Of course, in addition to killing zombies, collecting is also experienced, but it is a little less than zombies.
And if the character is upgraded, he will get a talent point, which can strengthen a certain ability of the character.
For example, scavengers can greatly enhance the ability of characters to collect materials, and so on.
Of course, there is also the ability to strengthen the firearms used by characters, but these talents are limited to weapons.
Things like strength will only buff weapons like shotguns.
For this reason, before pointing out talents, one has to think about what weapon one will choose in the future.
Otherwise, I'm afraid of getting on the wrong sedan chair and marrying the wrong man!
And for what weapon do you want to use?
Karna already had a decision in her heart.
Considering that the four of them are all novices, there are only a few choices.
It's either a shotgun or a rifle, there's no other choice.
Of course submachine guns are also possible, but not necessary.
Dexterously added a bit to the relative talent, and then Karna quickly ran back to the exhibition hall just now.
After passing through the door destroyed by zombies, she soon entered the exhibition hall.
Looking around, Karna decided to start from the coffee shop.
In the cafe, most of the supplies are food and drinks.
There are no firearms or anything like that, but I have found the most critical scavenger artifact --- a wrench!
Speaking of wrenches, this thing is almost indispensable in Seven Days Kill.
And nothing can be separated from this, it can be said to be a tool that must be obtained in the Seven Days Kill!
And this tool is not something that can be picked up casually. It is really a face to get this tool in the early stage!
At least when Karna was playing with her friends before, it probably took until the third day before each of them got this wrench one after another.
Karna, who got a wrench from a washbasin, is so happy now!
Not to mention that this wrench is also a helper of blue quality, it is simply home to Europe!
You should know that under normal circumstances, most of the qualities obtained from searching such places should be green or white, and blue is very rare!
Therefore, Karna felt that her luck should be very good now!
After a round of carpet search, it didn't take a while...
Karna touched the entire coffee shop, and then stretched her sinful hand to the exhibition hall.
Inside the exhibition hall, maybe because Karna came and went in a hurry?
There are still a few zombies left here!
And the moment Karna entered the exhibition hall, these zombies suddenly rushed up, as if trying to kill the intruder Karna!
However, Karna, who had been mentally prepared early in the morning, was not successfully dealt with and attacked!
Waving the torch in his hand, he drew several beautiful arcs in the air...
The torch slammed on the zombies in an instant of lightning and flint!
And then ignited these zombies who wanted to get close to her!
Under the raging fire, the zombies quickly fell one by one.
Well, the torch is indeed the strongest initial artifact!
However, although the torch can ignite zombies, this igniting is a probabilistic time.
So, don't look at Karna so easily, in fact, the probability of triggering the torch to ignite the zombies is all due to her good character!
After finishing off all the remaining zombies, Karna began to seriously search for things here.
In addition, there is one thing to mention here, basically in every building, whether it is a large building or a small building, you can find weapon boxes.
However, although there are weapon boxes or gun supply packs, weapons are not necessarily available.
Mostly some parts and melee weapons!
Maybe it's because Karna's face is redder today?
After finding the weapons box and opening it, she found a rifle!
Yes, an AK47 rifle, but in white quality.
But, even with the white quality, Karna is already satisfied!
You must know that firearms are hard to come by, and it is also difficult to open them in such a medium-sized building!
To be able to drive an AK is already considered a lackey's luck!
Looking at the AK in front of her eyes, Karna immediately wanted to kiss him to express her good mood at the moment!
Put away the AK I just got, and then searched the surrounding bullets, just like that...
The search for this exhibition hall is almost complete.
"Well, this place should be able to be used as a stronghold."
After completing the search for this exhibition hall, Karna, who stood in place and thought for a while, felt that this exhibition hall could be temporarily used as a stronghold.
This exhibition hall is not far from the merchant, and the internal layout is also good, there is only one entrance.
There is also a second floor, and there is a small platform outside the second floor, and this platform is just above the main entrance!
This means that this exhibition hall is a very easy to defend and difficult to attack building!
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