Post-shadow Development Plan
Page 990
However, Ziyuan's resentment towards Ryan was not as great as she showed. She did this just to beat Qiye, so that he would not be too happy to think about "Zi".
Since I can tolerate Rin and Sakura, Ziyuan can certainly accept a mere Ryan.
Not to mention Ryan, if the Wei Ting sisters go up together, Zi Yuan will confidently yell "Who is afraid of Who?".
"I don't care how you get along with other women, as long as you don't do anything sorry to me, you know what I mean."
Qiye raised her hands in a gesture of surrender: "I know, can we turn the topic to the real thing now?"
Only then did Ziyuan turn over the materials in her hand, and return her gaze to her work.
"Where did we talk just now, Qiye." Ziyuan patted her head, "By the way, about your plan to create a game department in [See Moon]. So what is your reason?"
"The reason is also very simple. I hope Jiufeng's game department can guarantee its purity." Qiye replied, "This is what your grandfather taught me on the night of the celebration party."
∡⑨⑧316354
pS: According to the North American box office statistics for 2019, the Disney family accounted for 33.1%, which does not include Fox’s data.
If all are counted, Da Dizi's box office accounted for 38% of last year's total box office performance.
No.2 Warner only has a poor 13.8%
This shows that the current Fox is indeed rubbish. Mi Jiang thinks that Disney's current box office ratio is a bit scary.
It's also a benefit that Nima has not yet received an anti-monopoly lawsuit. →_→
Chapter 493 The essence of the game is fun
A few days later, the [See Moon] website officially announced that it would set up its own separate game department.
At the same time, the original two games about Fate will also be transferred from the game department of Jiufeng Headquarters to this new department.
As soon as the news came out, it caused an uproar in the game industry.
Fate is currently a popular movie IP, and its related games have naturally attracted the attention of all parties in the game industry.
In fact, the game industry still attaches great importance to Fate games.
Because they all hope that Fate can create a world for the movie adaptation game.
It has been said before that most of the movies adapted from games are scumbags.
But at the same time, most of the movie adaptation games are scumbags.
The reason is also very simple. In the past, the film adaptation game, the producer needs to hand over a large amount of copyright funds to the film copyright party.
This leads to the natural cost of movie-adapted games being a bit higher than other games.
Under such circumstances, movie-adapted games can only produce games while reducing costs, and at the same time ensure that their games can be sold as soon as possible.
The end result is just a fan-oriented work that gamers and movie audiences are not very satisfied with.
So before, Qiye announced in the name of [Erque Studio] that it will cooperate with Jiufeng in a series of game IPs, which seems to the outside world to be a strong alliance.
First of all, although Fate's IP is top-notch in the industry, as a subsidiary of Jiufeng, the initial copyright fees will certainly not be as exaggerated as other movie IPs.
In addition, Jiufeng, a world-class game manufacturer, is responsible for the first-party production.
In everyone's opinion, this is a great god-level work that belongs to the combination of strong and powerful.
The fighting game with the name of Fate that was released on the Wii before is also a fan-oriented game, but it still has a lot of interesting content.
Therefore, the industry generally felt that that game should be just a water test for both parties, and that Jiufeng should launch more fun Fate games with a wider audience in the future.
Who would have imagined that this project would be shot dead just after the announcement of its plan.
Although [See Moon] is indeed a branch of Jiufeng, judging from the information announced by [See Moon], they will build a team from scratch.
This is obviously not normal.
More importantly, everyone has no idea what kind of game such a brand new team can make.
As a result, the argument that these two games are just money-making works began to spread day by day, and the denunciation of [See Moon] and [Erque Studio] began on the Internet.
This is also impossible.
Players, especially core players, are always the part that is particularly prone to emotional agitation, and they will always issue various protests to the game company because of a little problem.
This point, Qiye had expected it when he started the "Brother Kill" project.
Therefore, he immediately asked [Er Que Studio] and Jiufeng to jointly issue a statement.
"The transfer of the two previously unnamed Fate games to [See Moon] was a decision made by Jiufeng, [Er Que], and [See Moon] after joint discussions."
The lady spokesperson stood on the stage, facing the interviewing reporters, and said with a formulaic smile.
"Because when developing these two projects, Mr. Iwata found that these two game ideas are more suitable for PC networking."
"So in the end the three parties decided to set up a new game team under [See Moon] to produce the game, and Jiufeng will supervise its game production."
The Miss Spokesperson was carrying out the press conference sternly, and Qiye, who was standing in the background, squeezed the space between her eyebrows with her hands.
"Sorry, Kiryu-san. It's hard for you this time."
Qiye looked up and saw Brother Cong standing beside her.
Iwata Satoshi came here specially to explain to Nanaya.
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