Post-shadow Development Plan
Page 2061
After Qiye announced the news, one of the most concerned issues for everyone is whether the movie will be released as scheduled this summer.
Regarding this point, Qiye briefly replied to the interview microphone: "There is absolutely no problem. "Warcraft Front" does not produce special effects after filming. Special effects production and filming have always been carried out simultaneously."
"As long as there are no major changes, "Warcraft Front" will be released in May as scheduled."
Qiye's words were very straightforward, showing his confidence.
However, many people in the outside world are quite critical of Qiye's statement. Many people think that "Warcraft Front" may have the worst special effects among FGO movies in the post-production period in such a short period of time.
For this kind of rumor, Qiye didn't even have the idea to refute it.
As long as the movie trailer is released, this kind of rumor will naturally be self-defeating, so there is no need to spend time paying attention to it.
After the production team wrapped up, Qiye only took a symbolic rest for one day.
He brought his apprentice Sugiyama, plus editing, special effects, sound effects, and color correction departments, into post-production.
At the same time as filming, Qiye has been working on post-production special effects.
Many shots have been partially spliced before finishing, so the rough cutting of the film is relatively easy.
In addition to determining the main plot of the rough cut, Qiye also had to find a way to shrink the story line of FGO.
Unlike ordinary single films, "Warcraft Front" is the penultimate film of an entire FGO series.
Seven nights will definitely pave the way for the final "Final Chapter", except that the concept of "beast" will be introduced in the movie by mentioning the mother.
Qiye will also describe the Temple of Time from the side to a certain extent.
As for the easter egg that is the symbol of the Fate series, Xiao Lizi will naturally make a cameo appearance.
However, Qiye did so much.
The success or failure experience of the two movie universes of Marvel and DC has already told Qiye that even if it is a series of movies, the premise is to tell its own story first.
From FSN to the present, Qiye has been planning for so many years, and has accumulated the title of "Fate movie must be a boutique" with countless movies.
That being the case, there is no need for Qiye to kill the chicken and take the eggs.
In the rough cut of "Warcraft Front", the biggest problem Qiye faced was still the length of the movie.
Taking the original game script as the main axis and referring to the "Warcraft Front" series in the previous life, Qiye cut out a 7-hour feature film.
For a movie, the length of the rough cut is not too exaggerated.
Many movies have rough cuts of more than 10 hours.
But how to continue to use the scissors to simplify the story is a problem that Qiye needs to focus on.
So after finishing the rough cut, Qiye did not rush to do it, but took Sugiyama to carefully watch the 7-hour movie three times from beginning to end.
After the two of them knew the content of the whole movie by heart, Qiye started the next step of post-production.
However, Qiye was still not in a hurry to edit, he first added various special effects to the corresponding shots.
Because Qiye knows that the special effects and action scenes in large-scale commercial movies are the most important essence of this movie.
Starting from this aspect, first determine the part of the action scene, and the rest of the literary play will be much easier to cut.
The special effects of "Warcraft Front" naturally adopt the standard configuration of current Hollywood movie commercial blockbusters - 3D and IMAX3D.
From "Madoka" to now, 3D technology has been very mature.
But there are still several difficult problems.
One of the biggest problems is the color tone caused by 3D glasses.
If you compare the 3D version you watched in the cinema with the DVD version you watched on your computer.
There will be an obvious feeling - the version picture on the computer will be clearer.
Many details that cannot be seen in the cinema can be clearly seen on the DVD.
This situation is more noticeable in dark-toned environments.
The damage of 3D to the brightness of the film has always been a problem that has plagued all directors.
This is a technical limitation.
Even Qiye, a traveler, couldn't come up with a solution.
It's okay to say that the literary drama is good, if the action drama is performed at night, it really confirms a word: black lights and blind fires.
What Qiye can do is to put the action scenes in the daytime as much as possible, or in a scene with sufficient light to ensure the brightness of the picture.
Qiye has paid attention to this aspect from the very beginning, "Warcraft Front" is a commercial film, and the audience's feelings must be considered first.
But other scenes are okay, but the scenes of Gorgon Cave, Tima's present world, and the underworld are really helpless for Qiye.
The way he can think of is to adjust the color tone of the picture as much as possible to reduce the damage to the brightness of the 3D glasses during the projection in the theater.
Although "Justice League" finally fought against the orange sky, it has been criticized.
But one thing to admit, this color brightness at least ensures that the final battle of the movie is not dark and nothing can be seen.
Similarly, Qiye did not make all these scenes dark.
He added bright purple and dark blue glowing objects in the two scenes of Tima's world and the underworld respectively.
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